Commit Graph

344 Commits (15f5ff7886357b6ef769a4e98b8eddf0aab681af)

Author SHA1 Message Date
Simon Jackson a09a5b5322 First pass 1.3 updates:
* SelectableScaler.cs
* MonoSpacing
* MultiTouchScrollRect.cs
* BezierLineRendererEditor.cs
* WIP - DropDownList / AutoCompleteComboBox
2017-04-15 19:12:44 +01:00
lars me 7824978a8f Merged in larsme/unity-ui-extensions (pull request #2)
Additional Options for DropDownList & AutoCompleteComboBox

Few post fixes required
2017-04-15 17:55:56 +00:00
PixelEnvision 67bf28cb5a Merged in PixelEnvision/unity-ui-extensions (pull request #3)
ScrollRectMultiTouchFix.cs
2017-04-15 16:19:09 +00:00
PixelEnvision 4520bf26d7 ScrollRectMultiTouchFix.cs edited online with Bitbucket 2017-03-30 22:40:57 +00:00
PixelEnvision 90a87e6e4d I've found out today that Unity's ScrollRect is behaving erratic when more than one touch is used for drag. I think that's a bug with UI. It jumps between fingers (to moving one), this script fixes it by blocking event data based on touch id. 2017-03-30 20:42:37 +00:00
LARS-LAPTOP2\larsme 8549c3ba6a Replaced OnSelectionChanged with event(s) accessible from the inspector (DropDownList & AutoCompleteComboBox) 2017-03-27 14:33:08 +02:00
LARS-LAPTOP2\larsme 6565b1a6d1 Option to change Input Text Color based on matching Items 2017-03-27 14:03:39 +02:00
LARS-LAPTOP2\larsme b315784caf Option to automatically select your first Item on Start (DropDownList & AutoCompleteComboBox) 2017-03-27 13:11:24 +02:00
LARS-LAPTOP2\larsme 9ac4eb6969 option to set interactible to false if there are no items to be selected (DropDownList and AutoCompleteComboBox) 2017-03-27 12:52:51 +02:00
LARS-LAPTOP2\larsme 98c92f4cde centralized interactable 2017-03-27 12:03:05 +02:00
herbst 1ef67d5fba mono spacing text works with right alignment now, example scene 2017-03-22 14:16:03 +01:00
herbst 9e786f6aa6 added monospacing script and added TextEffects example scene 2017-03-22 12:56:21 +01:00
Simon Jackson 966f82da3f Added option to NOT restart control
Also switched to the InitialiseChildObjectsFromScene (whoops)
2017-03-12 15:29:59 +00:00
Simon Jackson f89702ddc6 Minor VSS/HSS bugfixes and enhancements, resolving #114 2017-03-12 15:18:36 +00:00
Simon Jackson ec31c8b5d6 Moved Initialize from Start to Awake to resolve #126 2017-03-12 10:45:39 +00:00
Simon Jackson 49806ebb44 Fix to Primitive Base to ensure the control is redrawn when it's enabled, resolves #116 2017-03-06 16:24:47 +00:00
Simon Jackson cc7c66f9f5 Updated Scroll Snap Base to resolve #119 2017-02-23 15:18:16 +00:00
Simon Jackson 82585a7cb2 Added UIGridRenderer thanks to John Hattan
Fixed "line Endings" errors
2017-02-17 12:54:40 +00:00
Simon Jackson bddf5ad8b0 Updated primitive controls to Set Control Dirty should its effect parameters change
--HG--
branch : develop_5.3
2017-02-10 16:45:50 +00:00
Simon Jackson df3ff02bd5 Replicated the ScrollSnap fix (#91) to the VSS
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branch : develop_5.3
2017-02-10 16:04:24 +00:00
Chris Parton fdfd114157 Improved scroll snap containers to disable navigation buttons when appropriate.
Reordered PrevButton and NextButton to be more logical.

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branch : navigation_button_toggle
2017-02-07 21:55:38 +11:00
Simon Jackson 0d28905892 Patch for Bullet initialisation, wasn't selecting the right bullet on start.
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branch : develop_5.3
2017-01-08 12:11:13 +00:00
Simon Jackson 5820447547 Fix for #109.
Add Screen Change event to "GoToPage"

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branch : develop_5.3
2017-01-08 12:03:27 +00:00
Simon Jackson 1a18b3b4cc Added new NonDrawingGraphic control and editor script
Resolved request #107

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branch : develop_5.3
2017-01-04 21:58:07 +00:00
Simon Jackson 344ca57f4b Updated VSS / HSS to handle pages with interactable components.
Interactables mess with the Pointer Down/Up events that the control used when a mouse is used, so implementation changes to suit.

--HG--
branch : develop_5.3
2017-01-04 13:18:28 +00:00
Simon Jackson 38d98a0fad Resolution for #80 issue where onPageChanged is fired multiple times for Next/Previous.
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branch : develop_5.3
2017-01-04 12:32:44 +00:00
Simon Jackson cd3f79ef7c 2 patches for HSS/VSS
* Added new overload to AddChild, allows to set WorldPositionStays for added childen
* New RemoveAllChildren function

--HG--
branch : develop_5.3
2017-01-04 12:16:11 +00:00
Simon Jackson 21ad76580e Minor patchfix on HSS/VSS - Starting screen validation failed on new scenes?
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branch : develop_5.3
2017-01-02 18:17:18 +00:00
Simon Jackson c1682b11a8 Pre-Release upload - tested and working
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branch : develop_5.3
2016-12-31 17:01:49 +00:00
Simon Jackson b2ae5db354 Update for pre-release
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branch : develop_5.3
2016-12-31 15:59:57 +00:00
Simon Jackson e0c3864fb7 Resolved issue with HSS/VSS not resizing when Rect/Scene changes
Updated HSS/VSS Visibility logic so it's more refined.

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branch : develop_5.3
2016-12-31 15:14:39 +00:00
Rahul Raman 66cbf0da23 Modified Vertical layout functions to use nested loops to minimize condition test failures
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branch : develop_5.3
2016-12-31 09:12:29 +00:00
Simon Jackson 909589e544 Updated Table Layout Group component for release and added docs
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branch : develop_5.3
2016-12-30 17:28:34 +00:00
Simon Jackson 473c0f3757 Merged in rahul_raman/unity-ui-extensions (pull request #36)
New TableLayoutGroup Component

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branch : develop_5.3
2016-12-30 16:57:54 +00:00
Simon Jackson b169e98452 Reversed clean-up, was actually used :S
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branch : develop_5.3
2016-12-30 15:56:00 +00:00
Simon Jackson df9ea42e02 Updated HSS/VSS OnSelectionChangeEndEvent to also output the landed page number (zero indexed)
Some redundant code clean-up

--HG--
branch : develop_5.3
2016-12-30 15:53:44 +00:00
Simon Jackson aadba190c8 Fixed PageChanged event for HSS/VSS
Fixed WorldSpace use of HSS/VSS (also created a new feature :D)
Minor editor options fix for boxslider

--HG--
branch : develop_5.3
2016-12-30 15:44:36 +00:00
Simon Jackson f0ba3cfae5 Minor fixes and additions
Updates to resolve reports in Issue #80

--HG--
branch : develop_5.3
2016-12-29 22:03:04 +00:00
Rahul Raman 6888cb500d Refactored CalculateLayoutInputVertical; Released memory used by temporary array for reclaiming by the GC; Added comments to help understand the script better
--HG--
branch : develop_5.3
2016-12-28 20:37:03 +00:00
Rahul Raman 1d251301eb Improved calculation of SetLayoutHorizontal and SetLayoutVertical; Renamed certain variables, removed certain others and refactored code to be more sensible; Fixed behaviour for a specific configuration of TableLayoutGroup and ContentSizeFitter
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branch : develop_5.3
2016-12-28 16:15:52 +00:00
Rahul Raman 5a64abfa80 Fixed behaviour when no column width is provided
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branch : develop_5.3
2016-12-28 06:46:38 +00:00
Rahul Raman 2e8682a491 Cleanup: Renamed "Cell Spacing" as "Column Spacing"
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branch : develop_5.3
2016-12-27 21:59:20 +00:00
Rahul Raman b8bd371232 Cleanup: Added sensible defaults. Removed all initialization errors.
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branch : develop_5.3
2016-12-27 21:54:32 +00:00
Rahul Raman 9cf482d6ed Allowed flexible row expansion as a choice, instead of a compulsion
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branch : develop_5.3
2016-12-27 21:34:16 +00:00
Rahul Raman da480b1f8b Clean up: Removed duplicate calculations and unnecessary intermediate variables.
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branch : develop_5.3
2016-12-27 20:46:57 +00:00
Rahul Raman ff95c38ee2 Fixed computation of cell positions for all start corners
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branch : develop_5.3
2016-12-27 20:28:12 +00:00
Rahul Raman 81dd26b5ef Edited SetLayoutVertical() to avoid unnecessary recomputation of maxPreferredHeightInRow
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branch : develop_5.3
2016-12-27 20:16:50 +00:00
Rahul Raman bbd5102246 Renaming "TableLayout.cs" to "TableLayoutGroup.cs" to be consistent with Unity component naming
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branch : develop_5.3
2016-12-27 20:14:03 +00:00
Rahul Raman b350b270f7 Added TableLayout component that child objects into a non-uniform grid, with fixed, user-defined column widths and flexible row heights
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branch : develop_5.3
2016-12-27 19:51:46 +00:00
Simon Jackson 3e0d105646 Merged PR for ExtensionsToggle
Updated for UI EXtensions Standards

--HG--
branch : develop_5.3
2016-12-24 12:41:30 +00:00
Simon Jackson 7703ca739c Merge with extensions-toggle-new-event
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branch : develop_5.3
2016-12-24 12:33:02 +00:00
Simon Jackson ac07bc554a Updated new Softmask Script to UI Extensions standards. Removed unneeded Text shader and cleaned up.
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branch : develop_5.3
2016-12-24 12:27:42 +00:00
valtain@gmail.com af8abe9551 Softmask fix
maskRect in canvas space not in world space

--HG--
branch : develop_5.3
2016-12-24 18:03:52 +09:00
valtain@gmail.com 5ed1e48cb2 Recomit softmask fix
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branch : develop_5.3
2016-12-24 05:18:01 +09:00
Simon Jackson 32d8a82e05 Merged in sushanta1991/unity-ui-extensions-2/sushanta1991/-onpopulatemesh-was-getting-called-befor-1480940993474 (pull request #31)
// OnPopulateMesh() was getting called before m_OutputText was updated in function UpdateQuadImage(), Due to this, m_HrefInfos.boxes where not getting created, which in further resulted into non clickable text. This is happening in Unity5.5.

--HG--
branch : develop_5.3
2016-12-21 19:09:24 +00:00
Simon Jackson f98aa18981 A little tidying of the ScrollSnap base script, nothing to see here :D
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branch : develop_5.3
2016-12-21 18:50:42 +00:00
Simon Jackson 94f857d203 Remaining issues resolved.
Now to double check YT and BB for any remaining unresolved issues

--HG--
branch : develop_5.3
2016-12-21 17:51:38 +00:00
Simon Jackson a72c45e02a Almost complete:
* Scrolling - working
* Fast Swipe - working (as well as Unity can fast swipe :S)
* Mask with only visible items - working
* Jump to page - working

Just found a bug with removing / adding items

--HG--
branch : develop_5.3
2016-12-21 16:52:19 +00:00
Simon Jackson 4bd100c7e9 Initial check-in of visible ony VSS (HSS yet to be updated)
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branch : develop_5.3
2016-12-18 22:51:16 +00:00
Simon Jackson d101a574c8 Removed arrays from control and refactored, heavy perf inprovement
Downside it made my "visible" improvement redundant and need to re-implement.

--HG--
branch : develop_5.3
2016-12-10 13:36:28 +00:00
sushanta chakraborty ec0292b579 // OnPopulateMesh() was getting called before m_OutputText was updated in function UpdateQuadImage(), Due to this, m_HrefInfos.boxes where not getting created, which in further resulted into non clickable text. This is happening in Unity5.5.
So what i did is i assigned m_Text = GetOutputText(); directly in  OnPopulateMesh() function, which solved the problem.

--HG--
branch : sushanta1991/-onpopulatemesh-was-getting-called-befor-1480940993474
2016-12-05 12:29:57 +00:00
Simon Jackson 5cbfc70e30 Refactored general code for HSS / VSS in to base class
Fixed issue with add/remove pages where positions were not recalculated

--HG--
branch : develop_5.3
2016-12-05 10:15:48 +00:00
Simon Jackson 74ef2ca4e7 Fixed paging / smooth scrolling with the HSS / VSS
Current page now updated correctly while scrolling

--HG--
branch : develop_5.3
2016-12-04 20:06:03 +00:00
Simon Jackson c46453655e Removed old HSV picker and replaced with initial version of the new COlorPicker.
Includes some other new controls such as Box Slider and Color Slider.
Still needs some cleaning up as this is the initial check-in

--HG--
branch : develop_5.3
2016-11-25 09:27:29 +00:00
Simon Jackson c97b4f8a99 TextPic update and fix
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branch : develop_5.3
2016-11-24 17:48:51 +00:00
Simon Jackson 76e5049023 Fixed and tested HSS & VSS use with Scroll COnflict Manager.
HSS & VSS controls now play nicely together
Added new version of Gradient

--HG--
branch : develop_5.3
2016-11-15 23:48:44 +00:00
Simon Jackson 1730965a44 Added Start and End move events to the HSS & VSS controls
--HG--
branch : develop_5.3
2016-11-15 18:09:13 +00:00
Simon Jackson 2de76cf7a3 Perfromance tweaks for H & V scroll snaps.
Updated create option
Matched Size options from HSS update in to VSS

--HG--
branch : develop_5.3
2016-11-15 14:52:34 +00:00
Simon Jackson cb535507a4 Updated H & V scroll snap starting page and button navigation
Updated H & V jump function to only accept values with in page range

--HG--
branch : develop_5.3
2016-11-15 13:36:50 +00:00
Vicente Russo fa6f1dc760 Added new event that triggers only when toggle value is ON and takes the caller as parameter
--HG--
branch : extensions-toggle-new-event
2016-10-24 15:15:30 -02:00
sushanta chakraborty 18cf84b4d0 TextPic.cs Added Fix for href tag, which was not working. Added support for multiple href tag with same name.
--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 06:56:06 +00:00
sushanta chakraborty b75a03963e TextPic.cs Added Fix for href tag, which was not working.
--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 05:29:33 +00:00
sushanta chakraborty 292fb39c93 TextPic.cs was not working for href.
Unity-UI-Extensions helped me a lot thanks for creating it.

Today i was trying href tag provided with TextPic.cs, but unfortunately it was not working.

I figured out that, OnPopulateMesh() was creating hrefInfo.boxes but at the end when OnPopulateMesh() calls UpdateQuadImage(), hrefInfo.boxes.count was coming 0. This was little strange but i saw that GetOutputText() was re-creating m_HrefInfos array from scratch but it didn't include the code to add boxes, so this was the issue.

so what i did is, i commented this line m_HrefInfos.Clear(); in GetOutputText() and added few lines of code to check if m_HrefInfos elements exists than don't destroy it, just update it with new values.
This helped in resolving the issue. Now i was getting onClick event on href tag.

Thanks

--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-27 12:38:44 +00:00
darkside@xna-uk.net 154c9c8d31 Upgrade fix to SAUIM Test shader
Removed some experimental code that sneaked in to a commit

--HG--
branch : develop_5.3
2016-09-08 19:04:42 +01:00
Shawn Featherly 6887b20915 HorizontalScrollSnap.cs works well with AnchorMinMax.
--HG--
branch : Feddas/horizontalscrollsnapcs-works-well-with-a-1472852283807
2016-09-02 21:38:06 +00:00
playemgames f324f58076 Hack to clear out culled images to properly position them instead of reuse images.
--HG--
branch : playemgames/hack-to-clear-out-culled-images-to-prope-1470396744892
2016-08-05 11:36:19 +00:00
playemgames 4ede5c9576 Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.
--HG--
branch : playemgames/added-onvalidate-and-updatequadimage-to--1469821382746
2016-07-29 19:43:04 +00:00
Simon Jackson 006ad7311f H & V Scroll snap fixes to resolve #91
--HG--
branch : develop_5.3
2016-07-21 17:25:34 +01:00
Simon Jackson ee300b4079 Some more restructuring whilst documentation updates continue.
Hopefully last breaking changes.

--HG--
branch : develop_5.3
2016-07-18 21:36:36 +01:00
Simon Jackson 6796c319a3 Documentation update
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branch : develop_5.3
2016-07-17 20:56:54 +01:00
Simon Jackson e105d9f2dd Added UI Knob
Restructured controls in to their own folder.  If we are breaking Bkcompat, might as well make it a good one

--HG--
branch : develop_5.3
2016-07-17 19:21:41 +01:00
Simon Jackson c9fb580364 Added TextPic component from #89
Added Override Highlighted option to drop down to fix #87

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branch : develop_5.3
2016-07-14 18:48:18 +01:00
Simon Jackson d0b72e5307 Project tidy up
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branch : develop_5.3
2016-07-08 11:45:58 +01:00
Simon Jackson a5b08f312b Project restructure as per issue #79
Note, will need old folder removing and new project adding in upgrade to tidy up

--HG--
branch : develop_5.3
2016-07-02 15:02:13 +01:00
Simon Jackson 4547716f3e Patched Particle System with fixes from author
Added 3 new Utility controls

--HG--
branch : develop_5.3
2016-07-02 14:50:37 +01:00
Simon (darkside) Jackson 4fd51c9d41 Patch fixes from regression testing in 5.2.
Unit Tests fixed to 5.3 plus due to dependancy on Unity Test Tools (which also have issues in 5.2 :D)

--HG--
branch : develop_5.3
2016-06-03 18:04:48 +01:00
Simon (darkside) Jackson 58b7a26f1a Patch to compression tests. Transform Surrogate is not implemented
Added DragCorrector and PPIViewer utilities

--HG--
branch : develop_5.3
2016-06-03 17:36:55 +01:00
Simon (darkside) Jackson 841d8dbd92 Added ReadME files for the compression and serialization components
--HG--
branch : develop_5.3
2016-06-03 10:26:37 +01:00
Simon (darkside) Jackson 7aed82c821 Some minor updates to the shader scripts
Added the new Compression and Serialization utilities.  Completely not UI but too awesome not to add

--HG--
branch : develop_5.3
2016-06-02 22:05:21 +01:00
Simon (darkside) Jackson 8178bfc7c6 Added new UI shaders plus supporting scripts
Updated and tested the ScrollConflictManager
Updated UIParticle system and tested

Final checks and docs update for 1.1 release next

--HG--
branch : develop_5.3
2016-05-30 22:47:46 +01:00
Simon (darkside) Jackson 03c2e4d81f Numerous fixes to HSS / VSS - added warning not to use scrollbars
Added fix for reorderable list last item issue
Fixed UI Vertical scroller demo - swapped year and day round as it was confusing
UI Selectable fix for onDisable to set as unpressed
Added new Shine Effect control

1.1 release coding done.  Next update release notes and test

--HG--
branch : develop_5.3
2016-05-28 00:04:08 +01:00
Simon (darkside) Jackson 161a9d20d9 One of these days I will learn to spell. Today is not that day :S
Renamed Primative to Primitive (only the second time now)

Lesson learned, don't code so early in the morning.  Time for bed

--HG--
branch : develop_5.3
2016-05-25 00:56:18 +01:00
Simon (darkside) Jackson e205747c13 Updated Primatives for issue:
https://bitbucket.org/ddreaper/unity-ui-extensions/issues/57/use-of-texture-instead-of-sprite-eg-in

Refactored all primatives to use a new common base
Updated primatives (using base) to align with current Unity Image component, including:
* Using Sprites not textures (aka above issue)
* Added ILayoutElement Interface
* Added ICanvasRaycastFilter interface (experimental, can be overridden), includes basic alpha checking.

--HG--
branch : develop_5.3
2016-05-25 00:50:10 +01:00
Simon (darkside) Jackson df39a76f3c Added patch to limit the Reorderable List component to Screenspace-Overlay canvases for now to avoid issues until it can be updated.
--HG--
branch : develop_5.3
2016-05-23 21:30:06 +01:00
Simon (darkside) Jackson 2b0c2d805a Added "Go to Screen" option for HSS and VSS by request
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branch : develop_5.3
2016-05-23 21:10:17 +01:00
Simon (darkside) Jackson 2d3b348825 Patches added to HSS and VSS to include programatic support
Line Renderer updated with Bezier support

--HG--
branch : develop_5.3
2016-05-23 20:57:56 +01:00
Simon (darkside) Jackson ca29aabed3 Added tooltips to new properties on V & H ScrollSnaps
Moved new ScrollConflictManager script to correct place

--HG--
branch : develop_5.3
2016-05-17 22:46:37 +01:00
Simon (darkside) Jackson 3d39d1da47 Updated Vertical and Horrizontal Scroll Snaps controls to include:
* Tranisition speed
* Starting page
* Page Snap size (to control distribution of pages)

Resolves requested issues / fixes

--HG--
branch : develop_5.3
2016-05-17 22:37:01 +01:00
Simon (darkside) Jackson 3b5bdaaa5a Initial check-in for the 1.1 release, fixes include:
* Update to Line Renderer - updated scrip plus patches, now more code friendly for adding points
* New Curved Layout component
* ScrolTo script updated based on authors new version
* UISoftAlphaMask updated to latest version
* Added ScrollSpeed to Horizontal and Vertical Scroll Snap
* Added Scroll Conflict Manager (untested)

ToDo:
* Test Scroll Conflict manager
* Make the distance between pages on the H&V Scroll snaps configurable
* Test Scroll Snap starting page fix
* Review Reorderable List scrolling issue
* Review Reorderable List Worldspace render issue

--HG--
branch : develop_5.3
2016-05-17 13:26:50 +01:00
Simon Jackson f797c63cea Merged in freezyexp/unity-ui-extensions/default (pull request #22)
Default

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branch : develop_5.3
2016-05-15 16:25:12 +01:00
Simon Jackson 7d42a9cdc0 Merged in srinivassunil/unity-ui-extensions-fixes (pull request #21)
Develop_5.3

--HG--
branch : develop_5.3
2016-05-15 16:24:31 +01:00
Sfyne f97dd0ae79 UILineRenderer.cs (fixed first and last point bug, and fixed useless allocations)
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branch : Sfyne/uilinerenderercs-edited-online-with-bitb-1463305807389
2016-05-15 09:50:49 +00:00
freezyexp 6e7a300623 CurvedLayout.cs created online with Bitbucket
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branch : freezyexp/curvedlayoutcs-created-online-with-bitbu-1463061990157
2016-05-12 14:06:38 +00:00
srinivas sunil dcf73019e9 ScrollConflictManager edited online with Bitbucket
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branch : srinivassunil/scrollconflictmanager-created-online-wit-1456590432246
2016-02-27 16:31:23 +00:00
srinivas sunil 654cd416cd ScrollConflictManager created online with Bitbucket
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branch : srinivassunil/scrollconflictmanager-created-online-wit-1456590432246
2016-02-27 16:28:02 +00:00
Simon (darkside) Jackson 3b37f7805b Merge upstream re-org from 4.6
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branch : develop_5.3
2015-12-23 20:40:49 +00:00
Simon (darkside) Jackson 90cafab785 Tidy up post merge
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branch : develop_5.2
2015-12-23 20:30:08 +00:00
Simon (darkside) Jackson d187674e00 Upstream merge from develop_4.6
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branch : develop_5.2
2015-12-23 19:25:22 +00:00
Simon (darkside) Jackson b1940e85a2 Restructure of scripts to a more logical place
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branch : develop_4.6
2015-12-23 19:22:57 +00:00
Simon (darkside) Jackson e5b16809c8 Upstream Merge fixes with develop_5.2
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branch : develop_5.3
2015-12-23 15:32:27 +00:00
Simon (darkside) Jackson f72eb7268f Added initial version of the UI Vertical scroller from Mrs. YakaYocha
Complete with component and editor menu options

--HG--
branch : develop_5.3
2015-12-23 14:54:32 +00:00
Simon (darkside) Jackson 84edb62e91 Added alternate toggle control at request of Martin Sharkbomb, adds events to the toggle group for value changed
Plus a property to access the single selected toggle (although I'd recommend using the ActiveToggles IEnumerable

--HG--
branch : develop_5.3
2015-12-19 15:12:10 +00:00
Simon (darkside) Jackson 38650cc536 Update SoftMaskAlpha with new "fix"
Patched UISelectableExtension from issue #47
Added new UI Polygon control

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branch : develop_5.2
2015-12-15 22:43:35 +00:00
Davide Ciacco 077fbcbc51 added UIPolygon.cs under Primitives
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branch : develop_5.2
2015-12-14 17:15:53 +00:00
Simon (darkside) Jackson f74241cb13 Upstream merged enhancements from 4.6
Packaged new CylinderText component - Breyer
Updated to V1.0.6.1

--HG--
branch : develop_5.3
2015-12-10 22:15:39 +00:00
Simon (darkside) Jackson 91530cb030 Upstream merge of 4.6 enhancements plus 5.2 fixes
Updated to V1.0.6.1

--HG--
branch : develop_5.2
2015-12-10 22:04:32 +00:00
Simon (darkside) Jackson b20b66cb01 Updated to 1.0.6.1
back ported new CylinderText component - Breyer
Enhanced SoftAlphaMask from requests - NemoKrad

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branch : develop_4.6
2015-12-10 21:37:51 +00:00
herbst 42aabe0337 removed unnecessary line, added credits
--HG--
branch : letterspacing_fix
2015-12-10 19:05:27 +01:00
herbst 6ebd7de12b fixed letter spacing for 5.2.1+ (6 verts per character instead of 4);
added cylindrical text bending

--HG--
branch : letterspacing_fix
2015-12-10 19:01:54 +01:00
Simon (darkside) Jackson 0dc0bc4e94 Merged 5.2 readme fixes upstream
Re-fixed 5.3 regression issue with onValueChanged -> onValueChange ... again

--HG--
branch : develop_5.3
2015-12-05 11:37:18 +00:00
Simon (darkside) Jackson 21b25437a8 Merge upstream changes from 5.2
--HG--
branch : develop_5.3
2015-12-02 17:14:12 +00:00
Simon (darkside) Jackson fb986cefed Merge upstream changes from 4.6
--HG--
branch : develop_5.2
2015-12-02 16:58:06 +00:00
Simon (darkside) Jackson 8e44a22044 Update ReadMe, Version and some housekeeping
--HG--
branch : develop_4.6
2015-12-02 14:36:13 +00:00
Simon (darkside) Jackson 99adb5d218 Added Soft Alpha Mask from @NemoKrad
--HG--
branch : develop_4.6
2015-12-01 23:29:01 +00:00
Simon (darkside) Jackson bfaba5d397 Moved effects to their own folder
Finished testing of UI Image Crop control

--HG--
branch : develop_4.6
2015-12-01 16:01:01 +00:00
Simon (darkside) Jackson 2a98dd3d0a Patched onValueChanged script autoupdate back to 5.2 style.
Causes script warning in 5.3 but improves backwards compatibility for now.

--HG--
branch : develop_5.3
2015-11-24 09:53:03 +00:00
Simon (darkside) Jackson cfe6f3057a Patched Gradient to use Color32 (for more vibrant colors)
Also corrected an obvious switch where each of the gradient directions were backwards :D

--HG--
branch : develop_4.6
2015-11-06 20:27:47 +00:00
Simon (darkside) Jackson b92c675dd3 Updated to 1.0.5 from 5.2 source
--HG--
branch : develop_5.3
2015-10-29 21:47:45 +00:00
Simon (darkside) Jackson b4666aea02 Patch fixes from 4.6 support
Updated Asset package to 1.0.5
Updated ReadMe

--HG--
branch : develop_5.2
2015-10-29 21:24:51 +00:00
Simon (darkside) Jackson d89d80f968 Back-ported the Reorderable List control from 5.2
--HG--
branch : develop_4.6
2015-10-29 21:11:00 +00:00
Simon (darkside) Jackson 5bd1751993 Testing complete for Re-Orderable Lists
Added Editor Menus

--HG--
branch : develop_5.2
2015-10-29 21:01:19 +00:00
Simon (darkside) Jackson a88c7a9c1b Initial Checkin of new Re-Orderable List.
Still ToDo:
1: complete testing scenarios
2: Update Editor script to add new auto-create option

--HG--
branch : develop_5.2
2015-10-29 16:07:17 +00:00
Ziboo 953770528d Reorderable List:
- Added support for HorizontalLayout and GridLayout
- Change Property  RectTransform Content to LayoutGroup ContentLayout

--HG--
branch : develop_5.2
2015-10-29 14:12:26 +01:00
Ziboo 36aa65f226 add ReorderableList
only vertical for now...

--HG--
branch : Ziboo-ReorderableList
2015-10-29 00:07:35 +01:00
Simon (darkside) Jackson 1c134fb272 Added UIImage Crop shader style
--HG--
branch : develop_4.6
2015-10-28 20:43:01 +00:00
Simon (darkside) Jackson 9134297ec4 Merge upstream fixes from develop_5.2
--HG--
branch : develop_5.3
2015-10-22 14:47:00 +01:00
Paweł Kapalla d604582279 added ability to open page by index from code
--HG--
branch : xesenix_upgrades
2015-10-17 23:06:09 +02:00
Paweł Kapalla 1bb60d72b4 fix file location
--HG--
branch : xesenix_upgrades
2015-10-17 19:15:35 +02:00
Paweł Kapalla 0c68f929f6 - enabling disabling prev/next button based on position of scrollsnap
- linking items size with scrollrect scroll sensitivity

--HG--
branch : xesenix_upgrades
2015-10-17 18:34:31 +02:00
Paweł Kapalla 0c15f75001 tooltip positionig relative to triggering object
--HG--
branch : xesenix_upgrades
2015-10-17 18:30:30 +02:00
Simon (darkside) Jackson b6f4e5a144 Updated ScrollSnap with fixes from author
--HG--
branch : develop_4.6
2015-10-17 16:16:23 +01:00
Simon Jackson 78537fc15d Merged in liortal/unity-ui-extensions/liortal/improve-memory-behaviour-by-preallocatin-1444835033293 (pull request #12)
Improve memory behaviour by pre-allocating the right amount of memory.

--HG--
branch : develop_5.2
2015-10-15 12:17:03 +01:00
Simon (darkside) Jackson 12f14b74b8 Merge primitive folder rename from develop_5.2
--HG--
branch : develop_5.3
2015-10-15 12:15:26 +01:00
Simon (darkside) Jackson 7c22a9cb96 Merge primitive foldre rename from develop_4.6
--HG--
branch : develop_5.2
2015-10-15 12:13:42 +01:00
Simon (darkside) Jackson fee79a9549 Renamed Primitive folder
--HG--
branch : develop_4.6
2015-10-15 12:12:04 +01:00
Lior Tal 6cba848e43 Fix the previous commit for improving memory consumption.
Allocate the list with the correct capacity ahead, and avoid any needs for increasing the capacity when applying the shadow later.

--HG--
branch : liortal/improve-memory-behaviour-by-preallocatin-1444835033293
2015-10-15 06:53:35 +00:00
Lior Tal 0845316a6c Improve memory behaviour by pre-allocating the right amount of memory.
--HG--
branch : liortal/improve-memory-behaviour-by-preallocatin-1444835033293
2015-10-14 15:04:09 +00:00
Simon (darkside) Jackson 7e279b78a1 Updated remainder of UI API updates.
--HG--
branch : develop_5.3
2015-10-11 12:05:53 +01:00
Simon (darkside) Jackson 92f5e2190d Initial patches for 5.2.1p+ / 5.3 fixes due to the immediate changes in the UI source.
--HG--
branch : develop_5.3
2015-10-11 11:33:43 +01:00
Simon (darkside) Jackson d344d459b1 Merge 4.x fixes to 5.2.x source.
Prep for 5.3 branch

--HG--
branch : develop_5.2
2015-10-10 17:58:11 +01:00
Simon (darkside) Jackson b55c22383b Replacement UIScrollToSelection script from author
Minor patches to experimental new ToolTip script

--HG--
branch : develop_4.6
2015-10-10 17:51:20 +01:00
Simon (darkside) Jackson 73e92119c6 Merge 4.x changes in to 5.2.x source
Accepted new UICornerCut component

--HG--
branch : develop_5.2
2015-10-09 20:53:04 +01:00
Simon (darkside) Jackson 4b63e87664 Updated readme and UI placement update for AIM / GIM
--HG--
branch : develop_4.6
2015-10-09 20:26:03 +01:00
Simon (darkside) Jackson b9a268767c Updated Package.json version
Patchfix to GIM to set lower repeat delay

--HG--
branch : develop_4.6
2015-10-09 20:10:23 +01:00
Simon (darkside) Jackson 76a3e54c3c Added new components for 1.0.0.5 release
--HG--
branch : develop_4.6
2015-10-09 19:47:23 +01:00
Simon Jackson 9b523443cb Merged in freezyexp/unity-ui-extensions/default (pull request #11)
UICornerCut.cs

--HG--
branch : develop_5.2
2015-10-09 15:45:41 +01:00
freezyexp d1861b333f UICornerCut.cs created online with Bitbucket
--HG--
branch : freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530
2015-10-07 12:25:53 +00:00
Simon (darkside) Jackson e1e48e7514 Checkin with FlowLayoutGroup, HorrizontalScrollSnap fixes
Added the WIP for the new ScollSnap with fixes

--HG--
branch : develop_4.6
2015-10-01 19:29:58 +01:00
Simon Jackson bbe89b55d5 Merged in Ziboo/unity-ui-extensions-1/Ziboo/change-how-children-are-resize-using-rec-1443606808122 (pull request #10)
Change how children are resize.

--HG--
branch : develop_5.2
2015-09-30 18:24:26 +01:00
Ziboo 8a32994697 Change how children are resize.
Using rect.width & rect.height instead of sizeDelta.
Like that you can have the top container use stretch anchors

--HG--
branch : Ziboo/change-how-children-are-resize-using-rec-1443606808122
2015-09-30 09:55:31 +00:00
Ziboo 8051cb49a4 FlowLayoutGroup.cs edited online with Bitbucket
It seems to have a bug on the last row, elements go out of bounds on the right, I think I fixed it by removing "SpacingX" of the "workingWidth" on the last row.

Line 168

--HG--
branch : Ziboo/flowlayoutgroupcs-edited-online-with-bit-1443606102163
2015-09-30 09:43:45 +00:00
Simon (darkside) Jackson 0992ad3df2 Patch fix to UI circle, update thickness to use float instead of int
Missed in port from 4.6 code update

--HG--
branch : develop_5.2
2015-09-22 20:55:14 +01:00
Simon (darkside) Jackson 4f872f5915 Merge patchfix from 4.x
--HG--
branch : develop_5.2
2015-09-20 02:00:13 +01:00
Simon (darkside) Jackson 2a83ffafee Minor update for ScrollRect Menu position
And fix typo
2015-09-20 01:54:47 +01:00
Simon (darkside) Jackson f543bdb568 Merged new controls / features / readme added in 4.x series
Added new DiamondGraph primitive

--HG--
branch : develop_5.2
2015-09-20 01:49:52 +01:00
Simon (darkside) Jackson 5098410ffb Updated attributations
Updated Readme
Altered Project.json - revised license
Added VR scripts - untested properly presently
2015-09-20 01:21:29 +01:00
Simon (darkside) Jackson 64067d97b4 Slight reorg and addition of the following components:
* Radial layout
* Tile Size Fitter
* UI Circle Primative
* Switch to RectTransform
* Input Field Enter Submit (alt to ReturnKeyTrigger)
2015-09-20 00:24:17 +01:00
Vicente Russo cdde18f8d0 A minimalist working alternative for the ReturnKeyTriggersButton component 2015-09-19 02:43:45 -03:00
Vicente Russo 9bda0ba1a4 Fix vertical alignment of last item 2015-09-19 02:15:31 -03:00
Simon (darkside) Jackson 062d717930 Pulled forward new UI Selectable extension to replace the old UI button script, offers a more extensible solution
--HG--
branch : develop_5.2
2015-09-10 22:58:09 +01:00
Simon (darkside) Jackson 0662788cf0 Back ported fixes from 5.2 work
Also refactored and renamed the old UI Button control to a more generic Selectable extension
2015-09-10 22:54:29 +01:00
Simon (darkside) Jackson 188914dceb Using statement cleanup
--HG--
branch : develop_5.2
2015-09-10 19:58:47 +01:00
Simon (darkside) Jackson c0f0786227 Resolved FillVBO to PopulateMesh errors
Added ButtonHelp event to UIButton
Fixed issue #21, changed the base control for the LineRenderers from Graphic to MaskableGraphic

--HG--
branch : develop_5.2
2015-09-10 18:50:23 +01:00
Simon (darkside) Jackson 9630c2c5d1 Clean up of unnessasary meta file
--HG--
branch : develop_5.2
2015-09-09 22:31:55 +01:00
Simon (darkside) Jackson 79d8969f83 Initial Check-int 5.2
Resolved forced script errors due to change from UIVertex to Mesh

**ToDo
Updated FILLVBO updates to PopulateMesh

--HG--
branch : develop_5.2
2015-09-09 22:31:17 +01:00
Simon (darkside) Jackson f3f300612e Updated readme with new controls
Patch to Aimer input module to solve runtime error
Updated credit for UILineTextureRender script (typo)
2015-08-30 12:58:34 +01:00
Simon (darkside) Jackson 2071730ace Bugfix for VSS, altered creation pivot / anchor point for child in menu options.
Updated 5.1 asset package
2015-08-30 12:05:12 +01:00
Simon (darkside) Jackson 1225dbbd01 Added Vertical Scroll Snap control 2015-08-30 11:49:19 +01:00
Simon (darkside) Jackson db57fc1e21 Initial update and merge of 5.1 Extensions package
Documentation next to update
Example videos to be done with each control / script

*Stretch Goal, filter issue requests for late additions, esp Vertical Snap
2015-08-30 00:31:59 +01:00
Simon (darkside) Jackson d9079e4732 Merge of fixes 2015-08-26 10:11:37 +01:00
Simon Jackson 3b86ef48cd Merged in coldacid/unity-ui-extensions (pull request #6)
Fixes for issues #15 and #20
2015-08-26 10:08:59 +01:00
Simon (darkside) Jackson fddbbd0066 Started 5.1 branch (supports 5.0-5.1)
Added new selection box control.

Ready for merging 5.x fixes

--HG--
branch : develop-Unity5.1
2015-08-26 10:01:08 +01:00
Chris Charabaruk 72914a4791 ensure script-added dropdown items appear correctly (fixes issue #20)
Fix by @fvangeirt https://bitbucket.org/ddreaper/unity-ui-extensions/issues/20
2015-08-21 22:58:31 -04:00
Chris Charabaruk 78c410766a reset local scale for overlay and scrollbar on toggle (fixes issue #15)
Fixed by @jeffssmith1 https://bitbucket.org/ddreaper/unity-ui-extensions/issues/15#comment-18792458
2015-08-21 22:56:47 -04:00
Igneom 50360968a5 Auto-Updated to Unity 5.1.2f1 and fixed build errors. 2015-08-04 18:25:26 -04:00
zero3growlithe a2206fe38d Added UIScrollToSelection script
--HG--
branch : zero3growlithe
2015-03-11 21:35:35 +01:00
Simon (darkside) Jackson b1ae90757a Updated AimerInputModele and applied fixes to the tooltip scripts.
Removed ghost EventSystem entry from EditorMenu script (unity renamed theirs which created a duplicate from this project)

--HG--
branch : develop
2015-02-26 20:42:26 +00:00
Simon (darkside) Jackson e648e09beb Added new control template (editor menu only) - progress bar
--HG--
branch : develop
2015-02-11 20:55:13 +00:00
Simon (darkside) Jackson 9168b4e67e Updated to V1.0.0.2
--HG--
branch : develop
2015-02-10 20:56:12 +00:00
Simon (darkside) Jackson 744c52b370 Added new combo box and Editor Menu option
Added FlowLayout and AimerInput module but yet to test.

--HG--
branch : develop
2015-02-10 00:03:38 +00:00
Simon (darkside) Jackson 8a98bc4cae Updated Editor scripts for creating objects.
Excluded Combo Box until author releases new version
Not tested Accordian
Basic Selection box item added, needs LOTS of docs

--HG--
branch : develop
2015-02-04 22:35:21 +00:00
Simon (darkside) Jackson e2aee6c02b Scripts unified.
Initial editor options created, need some refinement.

--HG--
branch : develop
2015-02-02 23:07:31 +00:00
Simon (darkside) Jackson a297f0d599 Added several new scripts from the forums and other sources.
Need to complete script validation and normalise scripts for repository

Next tasks:
 #4
 #5

Added new component for #3

--HG--
branch : develop
2015-02-02 19:25:41 +00:00
Simon (darkside) Jackson 32fc1a10c8 Initial commit with base example scripts 2014-12-30 21:43:06 +00:00