Patch for Bullet initialisation, wasn't selecting the right bullet on start.
--HG-- branch : develop_5.3pull/413/head
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@ -181,6 +181,7 @@ namespace UnityEngine.UI.Extensions
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DistributePages();
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if (MaskArea) UpdateVisible();
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SetScrollContainerPosition();
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ChangeBulletsInfo(_currentPage);
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}
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private void OnRectTransformDimensionsChange()
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