Updated Editor scripts for creating objects.
Excluded Combo Box until author releases new version Not tested Accordian Basic Selection box item added, needs LOTS of docs --HG-- branch : developpull/413/head
parent
e2aee6c02b
commit
8a98bc4cae
|
@ -24,7 +24,7 @@ namespace UnityEditor.UI
|
|||
private const string kCheckmarkPath = "UI/Skin/Checkmark.psd";
|
||||
|
||||
private static Vector2 s_ThickGUIElementSize = new Vector2(kWidth, kThickHeight);
|
||||
private static Vector2 s_ThinGUIElementSize = new Vector2(kWidth, kThinHeight);
|
||||
//private static Vector2 s_ThinGUIElementSize = new Vector2(kWidth, kThinHeight);
|
||||
private static Vector2 s_ImageGUIElementSize = new Vector2(100f, 100f);
|
||||
private static Color s_DefaultSelectableColor = new Color(1f, 1f, 1f, 1f);
|
||||
#endregion
|
||||
|
@ -205,12 +205,22 @@ namespace UnityEditor.UI
|
|||
{
|
||||
GameObject horizontalScrollSnapRoot = CreateUIElementRoot("Horizontal Scroll Snap", menuCommand, s_ThickGUIElementSize);
|
||||
|
||||
GameObject childContent = new GameObject("Content");
|
||||
GameObjectUtility.SetParentAndAlign(childContent, horizontalScrollSnapRoot);
|
||||
|
||||
GameObject childPage01 = new GameObject("Page_01");
|
||||
GameObjectUtility.SetParentAndAlign(childPage01, childContent);
|
||||
|
||||
GameObject childText = new GameObject("Text");
|
||||
GameObjectUtility.SetParentAndAlign(childText, childPage01);
|
||||
|
||||
// Set RectTransform to stretch
|
||||
RectTransform rectTransform = horizontalScrollSnapRoot.GetComponent<RectTransform>();
|
||||
rectTransform.anchorMin = Vector2.zero;
|
||||
rectTransform.anchorMax = Vector2.one;
|
||||
rectTransform.anchoredPosition = Vector2.zero;
|
||||
rectTransform.sizeDelta = Vector2.zero;
|
||||
RectTransform rectTransformScrollSnapRoot = horizontalScrollSnapRoot.GetComponent<RectTransform>();
|
||||
rectTransformScrollSnapRoot.anchorMin = new Vector2(0.5f, 0.5f);
|
||||
rectTransformScrollSnapRoot.anchorMax = new Vector2(0.5f, 0.5f);
|
||||
rectTransformScrollSnapRoot.anchoredPosition = Vector2.zero;
|
||||
rectTransformScrollSnapRoot.sizeDelta = new Vector2(300f, 150f);
|
||||
|
||||
|
||||
Image image = horizontalScrollSnapRoot.AddComponent<Image>();
|
||||
image.sprite = AssetDatabase.GetBuiltinExtraResource<Sprite>(kBackgroundSpriteResourcePath);
|
||||
|
@ -218,7 +228,48 @@ namespace UnityEditor.UI
|
|||
image.color = new Color(1f, 1f, 1f, 0.392f);
|
||||
|
||||
ScrollRect sr = horizontalScrollSnapRoot.AddComponent<ScrollRect>();
|
||||
HorizontalScrollSnap HSS = horizontalScrollSnapRoot.AddComponent<HorizontalScrollSnap>();
|
||||
sr.vertical = false;
|
||||
horizontalScrollSnapRoot.AddComponent<HorizontalScrollSnap>();
|
||||
|
||||
//Setup Content container
|
||||
RectTransform rectTransformContent = childContent.AddComponent<RectTransform>();
|
||||
rectTransformContent.anchorMin = Vector2.zero;
|
||||
rectTransformContent.anchorMax = new Vector2(1f, 1f);
|
||||
//rectTransformContent.anchoredPosition = Vector2.zero;
|
||||
rectTransformContent.sizeDelta = Vector2.zero;
|
||||
|
||||
sr.content = rectTransformContent;
|
||||
|
||||
//Setup 1st Child
|
||||
Image pageImage = childPage01.AddComponent<Image>();
|
||||
pageImage.sprite = AssetDatabase.GetBuiltinExtraResource<Sprite>(kStandardSpritePath);
|
||||
pageImage.type = Image.Type.Sliced;
|
||||
pageImage.color = s_DefaultSelectableColor;
|
||||
|
||||
RectTransform rectTransformPage01 = childPage01.GetComponent<RectTransform>();
|
||||
rectTransformPage01.anchorMin = new Vector2(0f, 0.5f);
|
||||
rectTransformPage01.anchorMax = new Vector2(0f, 0.5f);
|
||||
//rectTransformPage01.anchoredPosition = Vector2.zero;
|
||||
//rectTransformPage01.sizeDelta = Vector2.zero;
|
||||
rectTransformPage01.pivot = new Vector2(0f, 0.5f);
|
||||
|
||||
//Setup Text on Page01
|
||||
Text text = childText.AddComponent<Text>();
|
||||
text.text = "Page_01";
|
||||
text.alignment = TextAnchor.MiddleCenter;
|
||||
text.color = new Color(0.196f, 0.196f, 0.196f);
|
||||
|
||||
//Setup Text 1st Child
|
||||
RectTransform rectTransformPage01Text = childText.GetComponent<RectTransform>();
|
||||
rectTransformPage01Text.anchorMin = new Vector2(0.5f, 0.5f);
|
||||
rectTransformPage01Text.anchorMax = new Vector2(0.5f, 0.5f);
|
||||
//rectTransformPage01Text.anchoredPosition = Vector2.zero;
|
||||
//rectTransformPage01Text.sizeDelta = Vector2.zero;
|
||||
rectTransformPage01Text.pivot = new Vector2(0.5f, 0.5f);
|
||||
|
||||
|
||||
//Need to add example child components like in the Asset (SJ)
|
||||
|
||||
Selection.activeGameObject = horizontalScrollSnapRoot;
|
||||
}
|
||||
|
||||
|
@ -264,6 +315,7 @@ namespace UnityEditor.UI
|
|||
{
|
||||
GameObject go = CreateUIElementRoot("UI Window Base", menuCommand, s_ThickGUIElementSize);
|
||||
go.AddComponent<UIWindowBase>();
|
||||
go.AddComponent<Image>();
|
||||
Selection.activeGameObject = go;
|
||||
}
|
||||
|
||||
|
@ -288,13 +340,14 @@ namespace UnityEditor.UI
|
|||
|
||||
}
|
||||
|
||||
[MenuItem("GameObject/UI/Extensions/ComboBox", false, 2002)]
|
||||
static public void AddComboBox(MenuCommand menuCommand)
|
||||
{
|
||||
GameObject go = CreateUIElementRoot("ComboBox", menuCommand, s_ThickGUIElementSize);
|
||||
go.AddComponent<ComboBox>();
|
||||
Selection.activeGameObject = go;
|
||||
}
|
||||
//Awaiting updated control from autor - Use PreFab for now
|
||||
//[MenuItem("GameObject/UI/Extensions/ComboBox", false, 2002)]
|
||||
//static public void AddComboBox(MenuCommand menuCommand)
|
||||
//{
|
||||
// GameObject go = CreateUIElementRoot("ComboBox", menuCommand, s_ThickGUIElementSize);
|
||||
// go.AddComponent<ComboBox>();
|
||||
// Selection.activeGameObject = go;
|
||||
//}
|
||||
|
||||
[MenuItem("GameObject/UI/Extensions/Selection Box", false, 2009)]
|
||||
static public void AddSelectionBox(MenuCommand menuCommand)
|
||||
|
@ -302,15 +355,30 @@ namespace UnityEditor.UI
|
|||
var go = CreateNewUI();
|
||||
go.name = "Selection Box";
|
||||
GameObjectUtility.SetParentAndAlign(go, menuCommand.context as GameObject);
|
||||
if (go.transform.parent as RectTransform)
|
||||
{
|
||||
RectTransform rect = go.transform as RectTransform;
|
||||
rect.anchorMin = Vector2.zero;
|
||||
rect.anchorMax = Vector2.one;
|
||||
rect.anchoredPosition = Vector2.zero;
|
||||
rect.sizeDelta = Vector2.zero;
|
||||
}
|
||||
go.AddComponent<SelectionBox>();
|
||||
RectTransform rect = go.transform as RectTransform;
|
||||
rect.anchorMin = Vector2.zero;
|
||||
rect.anchorMax = Vector2.one;
|
||||
rect.anchoredPosition = Vector2.zero;
|
||||
rect.sizeDelta = Vector2.zero;
|
||||
|
||||
Image image = go.AddComponent<Image>();
|
||||
image.sprite = AssetDatabase.GetBuiltinExtraResource<Sprite>(kBackgroundSpriteResourcePath);
|
||||
image.type = Image.Type.Sliced;
|
||||
image.fillCenter = false;
|
||||
image.color = new Color(1f, 1f, 1f, 0.392f);
|
||||
|
||||
|
||||
SelectionBox selectableArea = go.AddComponent<SelectionBox>();
|
||||
selectableArea.selectionMask = rect;
|
||||
selectableArea.color = new Color(0.816f, 0.816f, 0.816f, 0.353f);
|
||||
|
||||
|
||||
GameObject childSelectableItem = new GameObject("Selectable");
|
||||
GameObjectUtility.SetParentAndAlign(childSelectableItem, go);
|
||||
childSelectableItem.AddComponent<Image>();
|
||||
childSelectableItem.AddComponent<ExampleSelectable>();
|
||||
|
||||
|
||||
Selection.activeGameObject = go;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue