Simon (Darkside) Jackson
|
8384bd5ced
|
patchfix - erroneous namespace in combobox???
|
2023-02-07 14:52:00 +00:00 |
Simon Jackson
|
968fdab8cc
|
Merge branch 'development' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into feature/V2.3.0
|
2023-02-06 14:07:44 +00:00 |
Simon Jackson
|
e085cbe076
|
Resolved issues with DisplayAbove and using a 0 ItemsToDisplay
|
2023-02-06 13:32:05 +00:00 |
Simon Jackson
|
33cd5a9be4
|
Several lifetime feature updates for the ComboBox controls:
- Resolves startup issue that prevented the control being used (Unity changed the start order in some instances), this was causing null reference issues with comboboxes
- Added the ability to set a specific item on start and not just the first
- Added the ability to disable the dropdown to make a read-only dropdown
Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/426
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/425
|
2023-02-05 11:35:18 +00:00 |
Simon Jackson
|
b59f5132c3
|
Remove editor validation and add error checking for the ColorLabel component
|
2023-02-04 19:23:26 +00:00 |
Simon Jackson
|
8d18515a4a
|
The BIG Unity 2022 Text reorganisation
|
2023-02-04 11:22:31 +00:00 |
Simon Jackson
|
1002db24f2
|
Resolves issue in 2022 with the missing Text component
Fixes: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/424
|
2023-02-04 10:30:40 +00:00 |
Simon Jackson
|
7545ab9fde
|
Added ResetSelectableHighlight component
|
2023-02-01 15:10:40 +00:00 |
Simon Jackson
|
54a71dcf05
|
Updated NonDrawingGraphic to require a CanvasRender, else it causes an error on run (and doesn't work)
- Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/420
|
2023-01-26 14:21:17 +00:00 |
Simon Jackson
|
07ec98c989
|
Fix class spellings and update MultiTouchScrollRect
|
2023-01-22 17:26:01 +00:00 |
Simon Jackson
|
c41b4af0e3
|
Revised the Curly UI fix as it was preventing the graphic from being updated in the scene view. Thanks to @solidsign for the update.
|
2023-01-22 10:40:29 +00:00 |
Simon Jackson
|
78d3b898c1
|
Updated build issue with ReorderableListElement
|
2023-01-03 19:22:19 +00:00 |
Simon Jackson
|
048fa7269f
|
Refresh FancyScrollView with latest fixes
|
2023-01-03 12:25:02 +00:00 |
Simon Jackson
|
12f6174469
|
Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/412
|
2023-01-03 11:42:22 +00:00 |
Simon Jackson
|
fe97fa7599
|
Updated panel drawing for ComboBox controls and added DropdownOffset
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/393
|
2023-01-01 16:52:08 +00:00 |
Simon Jackson
|
9b23206c9a
|
Updated ReorderableList/ReorderableListElement to prevent creating a "Fake" droppable when the item is not transferable
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/164
|
2023-01-01 16:13:40 +00:00 |
Simon Jackson
|
4b1c5412f1
|
Updated UIVerticalScroller for standards and added UIHorizontalScroller
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/205
|
2023-01-01 15:57:31 +00:00 |
Simon Jackson
|
70661a4823
|
Updated "Action" use to "UnityAction" to avoid Unity issues
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/253
|
2023-01-01 13:29:53 +00:00 |
Simon Jackson
|
eceaa87e93
|
Clean-up of ScrollSnapBase
|
2023-01-01 13:22:53 +00:00 |
Simon Jackson
|
c61e5b7e7c
|
Added new FIFO based UI Line Render when dynamic line rendering is needed (basic, no Beziers)
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/324
|
2023-01-01 13:03:28 +00:00 |
Simon Jackson
|
d1b94bf6f1
|
Updated initialisation logic to not cause an endless loop in the TabNavigationHelper
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/208
|
2023-01-01 12:16:33 +00:00 |
Simon Jackson
|
1853ad7e89
|
Marked TileSizeFitter as obsolete as Unity has made this unworkable
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/214
|
2023-01-01 11:32:37 +00:00 |
Simon Jackson
|
2848008f63
|
Checking in new MinMaxSlider
TODO
- Finish Editor creator
|
2022-12-24 14:52:49 +00:00 |
Simon Jackson
|
3ed20ecaed
|
Updated all components using "LayoutGroup" to override their OnDisable feature to incorporate this fix:
https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/178
|
2022-12-24 13:28:19 +00:00 |
Simon Jackson
|
e78a2806ed
|
Resolved issue whereby the last row in a flow layout group would not size correctly.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/357
|
2022-12-24 13:20:19 +00:00 |
Simon Jackson
|
18ebf8121d
|
Removed unneeded size calculation which caused some issues with mixed height/width children.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/380
|
2022-12-24 13:09:26 +00:00 |
Simon Jackson
|
b4d9f08dc4
|
Marked ScrollPositionController as Obsolete, users should use the newer Scroller component instead, will be removed in a future release.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/305
|
2022-12-24 12:54:57 +00:00 |
Simon Jackson
|
2a37530aea
|
Added SetArc method to UICircle as requested
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/280
|
2022-12-24 12:49:39 +00:00 |
Simon Jackson
|
35c778f5f7
|
Protecting Remove too
|
2022-12-24 12:45:31 +00:00 |
Simon Jackson
|
a317663268
|
Added error handling around setting Unity UI Components for Vertical/Horizontal scrolling
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/296
|
2022-12-24 12:44:23 +00:00 |
Simon Jackson
|
85ee380ee9
|
Updated Cooldown button to work with Keyboard input
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/171
|
2022-12-18 19:29:40 +00:00 |
Simon Jackson
|
00b67b7046
|
Updated Points to always be an array of 1 when set to nothing.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/295
|
2022-12-18 18:09:58 +00:00 |
Simon Jackson
|
c08a91f421
|
Hard reset of Colour picker guids
|
2022-11-27 16:54:19 +00:00 |
Simon Jackson
|
7de501c42b
|
Add newly generated HSV picker meta files
|
2022-11-27 16:44:25 +00:00 |
Simon Jackson
|
ebbed37836
|
Remove meta duplicates for HSVColour Picker
|
2022-11-27 16:42:34 +00:00 |
Simon Jackson
|
c2ada36c41
|
Updated Curly UI to wait until end of the frame to recalculate positions
Also updated Editor script to work in 2022
Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/409
|
2022-11-27 15:14:52 +00:00 |
Simon Jackson
|
c5a8af63f8
|
Updated UIVertical scroller to be 2022 compliant
Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/410
|
2022-11-27 14:32:16 +00:00 |
Simon Jackson
|
8004bcf39b
|
Updated #if filter inclusion to 2019_1_OR_Newer
resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/411
|
2022-11-27 13:51:39 +00:00 |
Simon Jackson
|
10e5273b31
|
Fixed issue which allowed an item marked as NOT transferable to actually be transferred between lists
Resolves #382
|
2022-04-23 23:36:50 +01:00 |
Simon Jackson
|
5db15808e2
|
Fixed the UIConnector to safely handle when no parent canvas can be found.
Resolves #392
|
2022-04-23 23:25:31 +01:00 |
Simon Jackson
|
c059e2338a
|
Updated UIParticleSystem access to Particles array to ensure it is more stable.
Updated some #if statements to be better future proofed
Resolves #360
|
2022-04-23 23:12:42 +01:00 |
Simon Jackson
|
d0fbb28b05
|
Resolves #397
Moved OnValidate checks which redraw the component to the RectTransformDimensionsCHanged event
|
2022-04-23 21:24:18 +01:00 |
Simon Jackson
|
fc6ea6089d
|
Fixes issue #398 where the Next / Previous buttons filed to work if the ScrollSnap was previously scrolling.
Also renamed the Extension Methods scripts and added a new function.
Resolves: #398
|
2022-04-23 21:01:37 +01:00 |
Simon Jackson
|
30b65fb979
|
Merged in fix manually because... Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130
|
2022-04-23 11:53:17 +01:00 |
Simon Jackson
|
3582824afa
|
Applying PR manually, because Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/128
|
2022-04-23 11:49:46 +01:00 |
Simon Jackson
|
771c7776c0
|
Taking in fix from
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/132
|
2022-04-23 11:45:32 +01:00 |
Ben MacKinnon
|
33568a6d67
|
Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.
Also fixed a minor issue with offset when dragging on the bar.
# Conflicts:
# Runtime/Scripts/Controls/RangeSlider.cs
|
2022-03-21 18:32:08 +00:00 |
Simon Jackson
|
056419a87b
|
Updated Dropdown list to NOT resize text Rect on draw
|
2021-10-21 13:57:42 +01:00 |
Simon Jackson
|
f101afbb29
|
Clean up range slider unused variables
|
2021-10-21 13:48:44 +01:00 |
Simon Jackson
|
3dae7181cd
|
Merged in fix/infinitescrollcontentsize (pull request #126)
Fix/infinitescrollcontentsize
|
2021-09-05 14:43:46 +00:00 |