Commit Graph

284 Commits (a5fdfce5548367eecb3bffe3c7aab4cd13cf722d)

Author SHA1 Message Date
mob-sakai a5fdfce554 fix: fix warning 2024-01-24 16:07:36 +09:00
mob-sakai 8028b2a770 feat: add icon 2024-01-24 00:40:12 +09:00
mob-sakai b45dc77312 refactor: apply refactor 2024-01-23 23:27:46 +09:00
mob-sakai 5dab4f21c7 refactor: fix package structure 2024-01-23 23:17:31 +09:00
mob-sakai f17ecafae7 feat: "[generated]" GameObjects on the hierarchy is disturbing
close #288
2024-01-23 23:01:45 +09:00
mob-sakai 5892df1ce1 refactor: (remove code) sub emitters option is not work in editor playing 2024-01-23 19:55:30 +09:00
mob-sakai f0fb205212 chore: release workflow 2024-01-23 15:07:10 +09:00
mob-sakai 70e917107d docs: fix readme 2023-11-21 11:55:34 +09:00
mob-sakai eaae94ce00 fix: fix warning 2023-11-26 17:15:26 +09:00
mob-sakai 7430c39f52 feat: remove samples 2023-11-21 16:33:27 +09:00
mob-sakai 5fc44b82bc style: update package.json 2024-01-23 11:48:00 +09:00
mob-sakai 128990acc6 feat: add explicit dependencies 2024-01-23 11:38:45 +09:00
mob-sakai 4790db6b93 chore: remove workflow in the package 2024-01-23 12:39:27 +09:00
semantic-release-bot 32b93d3eeb chore(release): 4.5.2 [skip ci]
## [4.5.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.5.1...4.5.2) (2024-01-18)

### Bug Fixes

* (editor) sometimes crashes when entering play mode ([b80c3e6](b80c3e6c9f))
2024-01-18 10:41:58 +00:00
mob-sakai 86de8b6e03
Merge pull request #289 from wmltogether/fix-deserialize-crash
Fix Editor sometimes crashes when entering Play Mode
2024-01-18 19:41:27 +09:00
wmltogether b80c3e6c9f fix: (editor) sometimes crashes when entering play mode
If there are particle prefabs created using version 3.x in the project, there is a possibility that the editor may crash when entering Play Mode due to deserialization.
2024-01-18 19:40:12 +09:00
semantic-release-bot 6a1fef4150 chore(release): 4.5.1 [skip ci]
## [4.5.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.5.0...4.5.1) (2023-12-23)

### Bug Fixes

* fix material for mesh sharing group ([6126af9](6126af9f37))
* the changes made to the material used by the ParticleSystem are not immediately reflected ([3184ba9](3184ba94ae)), closes [#280](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/280)
2023-12-23 10:48:34 +00:00
mob-sakai 3184ba94ae fix: the changes made to the material used by the ParticleSystem are not immediately reflected
close #280
2023-12-23 19:43:50 +09:00
mob-sakai 6126af9f37 fix: fix material for mesh sharing group 2023-12-23 19:23:20 +09:00
semantic-release-bot c6b816c312 chore(release): 4.5.0 [skip ci]
# [4.5.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.4.0...4.5.0) (2023-12-23)

### Bug Fixes

* incorrect rendering of world-space simulated particles while animating scale ([ac58475](ac58475539)), closes [#285](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/285)
* remove obsolete warning ([5d5eb34](5d5eb34590))

### Features

* Automatically generated objects are no longer editable (NotEditable). ([5607dc4](5607dc4eed))
* support IMeshModifier ([5c3232f](5c3232faf3)), closes [#282](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/282)
2023-12-23 07:32:51 +00:00
mob-sakai 5d5eb34590 fix: remove obsolete warning 2023-12-23 14:48:37 +09:00
mob-sakai 5c3232faf3 feat: support IMeshModifier
Custom vertex effects and CompositeCanvasRenderer are supported
close #282
2023-12-23 14:46:39 +09:00
mob-sakai ac58475539 fix: incorrect rendering of world-space simulated particles while animating scale
close #285
2023-12-23 14:32:04 +09:00
mob-sakai 5607dc4eed feat: Automatically generated objects are no longer editable (NotEditable).
The automatically generated objects (UIParticleRenderer, UIParticleOverlayCamera) are not editable and will not be saved in scenes or prefabs.
2023-12-23 14:28:55 +09:00
mob-sakai 4e4b9eb2a7 doc: update readme 2023-11-09 14:18:16 +09:00
semantic-release-bot 3fac6e4773 chore(release): 4.4.0 [skip ci]
# [4.4.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.3.0...4.4.0) (2023-11-08)

### Features

* support 'Active Apply Color Space' for linear color space ([45c56bb](45c56bbd85))
2023-11-08 11:31:04 +00:00
mob-sakai 45c56bbd85 feat: support 'Active Apply Color Space' for linear color space 2023-11-08 20:24:38 +09:00
semantic-release-bot 2b8d3b1385 chore(release): 4.3.0 [skip ci]
# [4.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.2...4.3.0) (2023-11-08)

### Features

* added 'autoScalingMode (None, Transform.localScale, UIParticle.scale)' instead of 'autoScaling' ([107f901](107f901fe3))
* reset transform.localScale on upgrading v3.x to v4.x ([c710787](c710787b5b)), closes [#277](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/277)
2023-11-08 03:26:34 +00:00
mob-sakai c710787b5b feat: reset transform.localScale on upgrading v3.x to v4.x
close #277
2023-11-08 11:53:16 +09:00
mob-sakai 107f901fe3 feat: added 'autoScalingMode (None, Transform.localScale, UIParticle.scale)' instead of 'autoScaling'
fixed issue when upgrading from 3.x to 4.x
2023-11-07 17:48:02 +09:00
semantic-release-bot 447996ce0f chore(release): 4.2.2 [skip ci]
## [4.2.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.1...4.2.2) (2023-10-25)

### Bug Fixes

* il2cpp code stripping bug ([73f6dad](73f6dad0f3)), closes [#269](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/269)
2023-10-25 17:23:55 +00:00
mob-sakai 73f6dad0f3 fix: il2cpp code stripping bug
close #269
2023-10-26 02:22:52 +09:00
semantic-release-bot 3c11209f17 chore(release): 4.2.1 [skip ci]
## [4.2.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.0...4.2.1) (2023-08-18)

### Bug Fixes

* autoScaling and PositionMode may be locked ([3f2f12d](3f2f12d2cf))
2023-08-18 13:50:36 +00:00
mob-sakai 3f2f12d2cf fix: autoScaling and PositionMode may be locked 2023-08-18 21:22:35 +09:00
semantic-release-bot b9643b98ff chore(release): 4.2.0 [skip ci]
# [4.2.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.7...4.2.0) (2023-08-18)

### Bug Fixes

* assertion 'ps->array_size()' in UpdateMesh() when using trails of type ribbon ([f75fcce](f75fcce0da)), closes [#241](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/241)
* built-in shaders are no longer supported ([c2119c1](c2119c171a)), closes [#233](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/233) [#257](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/257)
* crash occurs when too many vertices are rendered ([723a04d](723a04d0cf))
* error: SerializedObject target has been destroyed ([e930516](e93051603e)), closes [#267](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/267)
* excessive particle emitted on move ParticleSystem for local space simulation and emission over distance ([2fe0bde](2fe0bde422)), closes [#265](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/265)
* fix typos ([52f2ef1](52f2ef1f24))
* generated GameObject will be named '[generated] *' ([9b2e5c1](9b2e5c1d10))
* inactive ParticleSystems are removed from the list on refresh ([4851a18](4851a1880e))
* mesh sharing not working ([8b4ca1a](8b4ca1add5)), closes [#236](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/236)
* nullptr exceptions when using nested UIParticle components in hierarchy ([e67e948](e67e9482e2)), closes [#246](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/246)
* nullReferenceException after copy-n-paste ([425aad0](425aad0cba)), closes [#258](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/258)
* remove unnecessary per-frame allocation. ([e92b514](e92b514624))
* scaling ParticleSystem puts prewarmed particles in wrong location ([fb31db4](fb31db47f2)), closes [#235](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/235)
* sub-emitters option is not work in editor playing ([b308b26](b308b26833)), closes [#231](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/231)
* the camera under UIParticle will be assigned as _orthoCamera ([c42f8c8](c42f8c8ab0))
* UIParticleAttractor attracts the particles at wrong position when in RelativeMode ([68d9925](68d9925a16)), closes [#262](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/262)

### Features

* 'AbsoluteMode' option is renamed to 'PositionMode' ([67eff61](67eff61073))
* 'AutoScaling' option will be imported from 'IgnoreCanvasScale' (for v3.x) ([4103041](410304125f))
* add 'AutoScaling' option for UIParticle ([35325c8](35325c8899))
* add 'UpdateMode' option for UIParticleAttractor ([903f702](903f702d7b)), closes [#250](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/250)
* add particle system getter and setter for attractor ([a4bcf93](a4bcf93022)), closes [#253](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/253)
* add public properties for UIParticleAttractor ([392ab6d](392ab6dd76)), closes [#253](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/253)
* add Start/StopEmission API for UIParticle ([e499836](e4998365c9)), closes [#240](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/240)
2023-08-18 08:54:23 +00:00
mob-sakai b36a1571b3 chore: fix workflows 2023-08-18 17:52:48 +09:00
mob-sakai c42f8c8ab0 fix: the camera under UIParticle will be assigned as _orthoCamera
Prevents unintended camera control
2023-08-18 17:45:04 +09:00
mob-sakai 9b2e5c1d10 fix: generated GameObject will be named '[generated] *'
These objects are automatically generated and are not stored in the scene or prefab (HideFlags.DontSave)
2023-08-18 17:45:04 +09:00
mob-sakai 821f08ff5c docs: add FAQ 2023-08-18 17:45:04 +09:00
mob-sakai 28d8698597 fix compile error on Unity 2021.1 2023-08-18 17:45:04 +09:00
mob-sakai db28f171f7 docs: update docs 2023-08-18 15:08:24 +09:00
mob-sakai 410304125f feat: 'AutoScaling' option will be imported from 'IgnoreCanvasScale' (for v3.x) 2023-08-18 13:17:09 +09:00
mob-sakai 67eff61073 feat: 'AbsoluteMode' option is renamed to 'PositionMode'
AbsoluteMode property is obsolete
2023-08-18 13:17:09 +09:00
mob-sakai 4851a1880e fix: inactive ParticleSystems are removed from the list on refresh 2023-08-18 13:17:09 +09:00
mob-sakai 2fe0bde422 fix: excessive particle emitted on move ParticleSystem for local space simulation and emission over distance
close #265
2023-08-18 13:17:09 +09:00
mob-sakai c2119c171a fix: built-in shaders are no longer supported
close #233, close #257

Use UI shaders instead.
If built-in non-UI shaders are used, an error is displayed in the inspector.
2023-08-18 13:17:09 +09:00
mob-sakai 3df190382a resharp 2023-08-18 13:17:09 +09:00
mob-sakai 35325c8899 feat: add 'AutoScaling' option for UIParticle
Transform.lossyScale (=world scale) is automatically set to (1, 1, 1).
It prevents the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.
This option works in reverse of ’IgnoreCanvasScaler’ option in v3.x.
2023-08-18 11:48:05 +09:00
mob-sakai 903f702d7b feat: add 'UpdateMode' option for UIParticleAttractor
close #250
2023-08-18 11:48:05 +09:00
mob-sakai e93051603e fix: error: SerializedObject target has been destroyed
close #267
2023-08-18 11:48:05 +09:00