mob-sakai
a5fdfce554
fix: fix warning
2024-01-24 16:07:36 +09:00
mob-sakai
8028b2a770
feat: add icon
2024-01-24 00:40:12 +09:00
mob-sakai
b45dc77312
refactor: apply refactor
2024-01-23 23:27:46 +09:00
mob-sakai
5dab4f21c7
refactor: fix package structure
2024-01-23 23:17:31 +09:00
mob-sakai
f17ecafae7
feat: "[generated]" GameObjects on the hierarchy is disturbing
...
close #288
2024-01-23 23:01:45 +09:00
mob-sakai
5892df1ce1
refactor: (remove code) sub emitters option is not work in editor playing
2024-01-23 19:55:30 +09:00
mob-sakai
f0fb205212
chore: release workflow
2024-01-23 15:07:10 +09:00
mob-sakai
70e917107d
docs: fix readme
2023-11-21 11:55:34 +09:00
mob-sakai
eaae94ce00
fix: fix warning
2023-11-26 17:15:26 +09:00
mob-sakai
7430c39f52
feat: remove samples
2023-11-21 16:33:27 +09:00
mob-sakai
5fc44b82bc
style: update package.json
2024-01-23 11:48:00 +09:00
mob-sakai
128990acc6
feat: add explicit dependencies
2024-01-23 11:38:45 +09:00
mob-sakai
4790db6b93
chore: remove workflow in the package
2024-01-23 12:39:27 +09:00
semantic-release-bot
32b93d3eeb
chore(release): 4.5.2 [skip ci]
...
## [4.5.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.5.1...4.5.2 ) (2024-01-18)
### Bug Fixes
* (editor) sometimes crashes when entering play mode ([b80c3e6
](b80c3e6c9f
))
2024-01-18 10:41:58 +00:00
mob-sakai
86de8b6e03
Merge pull request #289 from wmltogether/fix-deserialize-crash
...
Fix Editor sometimes crashes when entering Play Mode
2024-01-18 19:41:27 +09:00
wmltogether
b80c3e6c9f
fix: (editor) sometimes crashes when entering play mode
...
If there are particle prefabs created using version 3.x in the project, there is a possibility that the editor may crash when entering Play Mode due to deserialization.
2024-01-18 19:40:12 +09:00
semantic-release-bot
6a1fef4150
chore(release): 4.5.1 [skip ci]
...
## [4.5.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.5.0...4.5.1 ) (2023-12-23)
### Bug Fixes
* fix material for mesh sharing group ([6126af9
](6126af9f37
))
* the changes made to the material used by the ParticleSystem are not immediately reflected ([3184ba9
](3184ba94ae
)), closes [#280 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/280 )
2023-12-23 10:48:34 +00:00
mob-sakai
3184ba94ae
fix: the changes made to the material used by the ParticleSystem are not immediately reflected
...
close #280
2023-12-23 19:43:50 +09:00
mob-sakai
6126af9f37
fix: fix material for mesh sharing group
2023-12-23 19:23:20 +09:00
semantic-release-bot
c6b816c312
chore(release): 4.5.0 [skip ci]
...
# [4.5.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.4.0...4.5.0 ) (2023-12-23)
### Bug Fixes
* incorrect rendering of world-space simulated particles while animating scale ([ac58475
](ac58475539
)), closes [#285 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/285 )
* remove obsolete warning ([5d5eb34
](5d5eb34590
))
### Features
* Automatically generated objects are no longer editable (NotEditable). ([5607dc4
](5607dc4eed
))
* support IMeshModifier ([5c3232f
](5c3232faf3
)), closes [#282 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/282 )
2023-12-23 07:32:51 +00:00
mob-sakai
5d5eb34590
fix: remove obsolete warning
2023-12-23 14:48:37 +09:00
mob-sakai
5c3232faf3
feat: support IMeshModifier
...
Custom vertex effects and CompositeCanvasRenderer are supported
close #282
2023-12-23 14:46:39 +09:00
mob-sakai
ac58475539
fix: incorrect rendering of world-space simulated particles while animating scale
...
close #285
2023-12-23 14:32:04 +09:00
mob-sakai
5607dc4eed
feat: Automatically generated objects are no longer editable (NotEditable).
...
The automatically generated objects (UIParticleRenderer, UIParticleOverlayCamera) are not editable and will not be saved in scenes or prefabs.
2023-12-23 14:28:55 +09:00
mob-sakai
4e4b9eb2a7
doc: update readme
2023-11-09 14:18:16 +09:00
semantic-release-bot
3fac6e4773
chore(release): 4.4.0 [skip ci]
...
# [4.4.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.3.0...4.4.0 ) (2023-11-08)
### Features
* support 'Active Apply Color Space' for linear color space ([45c56bb
](45c56bbd85
))
2023-11-08 11:31:04 +00:00
mob-sakai
45c56bbd85
feat: support 'Active Apply Color Space' for linear color space
2023-11-08 20:24:38 +09:00
semantic-release-bot
2b8d3b1385
chore(release): 4.3.0 [skip ci]
...
# [4.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.2...4.3.0 ) (2023-11-08)
### Features
* added 'autoScalingMode (None, Transform.localScale, UIParticle.scale)' instead of 'autoScaling' ([107f901
](107f901fe3
))
* reset transform.localScale on upgrading v3.x to v4.x ([c710787
](c710787b5b
)), closes [#277 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/277 )
2023-11-08 03:26:34 +00:00
mob-sakai
c710787b5b
feat: reset transform.localScale on upgrading v3.x to v4.x
...
close #277
2023-11-08 11:53:16 +09:00
mob-sakai
107f901fe3
feat: added 'autoScalingMode (None, Transform.localScale, UIParticle.scale)' instead of 'autoScaling'
...
fixed issue when upgrading from 3.x to 4.x
2023-11-07 17:48:02 +09:00
semantic-release-bot
447996ce0f
chore(release): 4.2.2 [skip ci]
...
## [4.2.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.1...4.2.2 ) (2023-10-25)
### Bug Fixes
* il2cpp code stripping bug ([73f6dad
](73f6dad0f3
)), closes [#269 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/269 )
2023-10-25 17:23:55 +00:00
mob-sakai
73f6dad0f3
fix: il2cpp code stripping bug
...
close #269
2023-10-26 02:22:52 +09:00
semantic-release-bot
3c11209f17
chore(release): 4.2.1 [skip ci]
...
## [4.2.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.0...4.2.1 ) (2023-08-18)
### Bug Fixes
* autoScaling and PositionMode may be locked ([3f2f12d
](3f2f12d2cf
))
2023-08-18 13:50:36 +00:00
mob-sakai
3f2f12d2cf
fix: autoScaling and PositionMode may be locked
2023-08-18 21:22:35 +09:00
semantic-release-bot
b9643b98ff
chore(release): 4.2.0 [skip ci]
...
# [4.2.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.7...4.2.0 ) (2023-08-18)
### Bug Fixes
* assertion 'ps->array_size()' in UpdateMesh() when using trails of type ribbon ([f75fcce
](f75fcce0da
)), closes [#241 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/241 )
* built-in shaders are no longer supported ([c2119c1
](c2119c171a
)), closes [#233 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/233 ) [#257 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/257 )
* crash occurs when too many vertices are rendered ([723a04d
](723a04d0cf
))
* error: SerializedObject target has been destroyed ([e930516
](e93051603e
)), closes [#267 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/267 )
* excessive particle emitted on move ParticleSystem for local space simulation and emission over distance ([2fe0bde
](2fe0bde422
)), closes [#265 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/265 )
* fix typos ([52f2ef1
](52f2ef1f24
))
* generated GameObject will be named '[generated] *' ([9b2e5c1
](9b2e5c1d10
))
* inactive ParticleSystems are removed from the list on refresh ([4851a18
](4851a1880e
))
* mesh sharing not working ([8b4ca1a
](8b4ca1add5
)), closes [#236 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/236 )
* nullptr exceptions when using nested UIParticle components in hierarchy ([e67e948
](e67e9482e2
)), closes [#246 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/246 )
* nullReferenceException after copy-n-paste ([425aad0
](425aad0cba
)), closes [#258 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/258 )
* remove unnecessary per-frame allocation. ([e92b514
](e92b514624
))
* scaling ParticleSystem puts prewarmed particles in wrong location ([fb31db4
](fb31db47f2
)), closes [#235 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/235 )
* sub-emitters option is not work in editor playing ([b308b26
](b308b26833
)), closes [#231 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/231 )
* the camera under UIParticle will be assigned as _orthoCamera ([c42f8c8
](c42f8c8ab0
))
* UIParticleAttractor attracts the particles at wrong position when in RelativeMode ([68d9925
](68d9925a16
)), closes [#262 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/262 )
### Features
* 'AbsoluteMode' option is renamed to 'PositionMode' ([67eff61
](67eff61073
))
* 'AutoScaling' option will be imported from 'IgnoreCanvasScale' (for v3.x) ([4103041
](410304125f
))
* add 'AutoScaling' option for UIParticle ([35325c8
](35325c8899
))
* add 'UpdateMode' option for UIParticleAttractor ([903f702
](903f702d7b
)), closes [#250 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/250 )
* add particle system getter and setter for attractor ([a4bcf93
](a4bcf93022
)), closes [#253 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/253 )
* add public properties for UIParticleAttractor ([392ab6d
](392ab6dd76
)), closes [#253 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/253 )
* add Start/StopEmission API for UIParticle ([e499836
](e4998365c9
)), closes [#240 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/240 )
2023-08-18 08:54:23 +00:00
mob-sakai
b36a1571b3
chore: fix workflows
2023-08-18 17:52:48 +09:00
mob-sakai
c42f8c8ab0
fix: the camera under UIParticle will be assigned as _orthoCamera
...
Prevents unintended camera control
2023-08-18 17:45:04 +09:00
mob-sakai
9b2e5c1d10
fix: generated GameObject will be named '[generated] *'
...
These objects are automatically generated and are not stored in the scene or prefab (HideFlags.DontSave)
2023-08-18 17:45:04 +09:00
mob-sakai
821f08ff5c
docs: add FAQ
2023-08-18 17:45:04 +09:00
mob-sakai
28d8698597
fix compile error on Unity 2021.1
2023-08-18 17:45:04 +09:00
mob-sakai
db28f171f7
docs: update docs
2023-08-18 15:08:24 +09:00
mob-sakai
410304125f
feat: 'AutoScaling' option will be imported from 'IgnoreCanvasScale' (for v3.x)
2023-08-18 13:17:09 +09:00
mob-sakai
67eff61073
feat: 'AbsoluteMode' option is renamed to 'PositionMode'
...
AbsoluteMode property is obsolete
2023-08-18 13:17:09 +09:00
mob-sakai
4851a1880e
fix: inactive ParticleSystems are removed from the list on refresh
2023-08-18 13:17:09 +09:00
mob-sakai
2fe0bde422
fix: excessive particle emitted on move ParticleSystem for local space simulation and emission over distance
...
close #265
2023-08-18 13:17:09 +09:00
mob-sakai
c2119c171a
fix: built-in shaders are no longer supported
...
close #233 , close #257
Use UI shaders instead.
If built-in non-UI shaders are used, an error is displayed in the inspector.
2023-08-18 13:17:09 +09:00
mob-sakai
3df190382a
resharp
2023-08-18 13:17:09 +09:00
mob-sakai
35325c8899
feat: add 'AutoScaling' option for UIParticle
...
Transform.lossyScale (=world scale) is automatically set to (1, 1, 1).
It prevents the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.
This option works in reverse of ’IgnoreCanvasScaler’ option in v3.x.
2023-08-18 11:48:05 +09:00
mob-sakai
903f702d7b
feat: add 'UpdateMode' option for UIParticleAttractor
...
close #250
2023-08-18 11:48:05 +09:00
mob-sakai
e93051603e
fix: error: SerializedObject target has been destroyed
...
close #267
2023-08-18 11:48:05 +09:00