doc: update readme
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@ -286,13 +286,13 @@ UIParticle does not support all built-in shaders except for `UI/Default`.
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If their use is detected, an error is displayed in the inspector.
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Use UI shaders instead.
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#### UV.zw components will be discarded
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#### (2019.4 or earlier) UV.zw components will be discarded
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UIParticleRenderer renders the particles based on UIVertex.
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Therefore, only xy components is available for each UV in the shader. (zw components will be discarded).
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So unfortunately UIParticles will not work well with some shaders.
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#### Custom vertex streams
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#### (2019.4 or earlier) Custom vertex streams
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When using custom vertex streams, you can fill zw components with "unnecessary" data.
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https://github.com/mob-sakai/ParticleEffectForUGUI/issues/191
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