Simon Jackson
70661a4823
Updated "Action" use to "UnityAction" to avoid Unity issues
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/253
2023-01-01 13:29:53 +00:00
Simon Jackson
eceaa87e93
Clean-up of ScrollSnapBase
2023-01-01 13:22:53 +00:00
Simon Jackson
c61e5b7e7c
Added new FIFO based UI Line Render when dynamic line rendering is needed (basic, no Beziers)
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/324
2023-01-01 13:03:28 +00:00
Simon Jackson
d1b94bf6f1
Updated initialisation logic to not cause an endless loop in the TabNavigationHelper
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/208
2023-01-01 12:16:33 +00:00
Simon Jackson
1853ad7e89
Marked TileSizeFitter as obsolete as Unity has made this unworkable
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/214
2023-01-01 11:32:37 +00:00
Simon Jackson
2848008f63
Checking in new MinMaxSlider
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TODO
- Finish Editor creator
2022-12-24 14:52:49 +00:00
Simon Jackson
3ed20ecaed
Updated all components using "LayoutGroup" to override their OnDisable feature to incorporate this fix:
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https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/178
2022-12-24 13:28:19 +00:00
Simon Jackson
e78a2806ed
Resolved issue whereby the last row in a flow layout group would not size correctly.
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/357
2022-12-24 13:20:19 +00:00
Simon Jackson
18ebf8121d
Removed unneeded size calculation which caused some issues with mixed height/width children.
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/380
2022-12-24 13:09:26 +00:00
Simon Jackson
b4d9f08dc4
Marked ScrollPositionController as Obsolete, users should use the newer Scroller component instead, will be removed in a future release.
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/305
2022-12-24 12:54:57 +00:00
Simon Jackson
2a37530aea
Added SetArc method to UICircle as requested
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/280
2022-12-24 12:49:39 +00:00
Simon Jackson
35c778f5f7
Protecting Remove too
2022-12-24 12:45:31 +00:00
Simon Jackson
a317663268
Added error handling around setting Unity UI Components for Vertical/Horizontal scrolling
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/296
2022-12-24 12:44:23 +00:00
Simon Jackson
85ee380ee9
Updated Cooldown button to work with Keyboard input
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/171
2022-12-18 19:29:40 +00:00
Simon Jackson
00b67b7046
Updated Points to always be an array of 1 when set to nothing.
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/295
2022-12-18 18:09:58 +00:00
Simon Jackson
c08a91f421
Hard reset of Colour picker guids
2022-11-27 16:54:19 +00:00
Simon Jackson
7de501c42b
Add newly generated HSV picker meta files
2022-11-27 16:44:25 +00:00
Simon Jackson
ebbed37836
Remove meta duplicates for HSVColour Picker
2022-11-27 16:42:34 +00:00
Simon Jackson
c2ada36c41
Updated Curly UI to wait until end of the frame to recalculate positions
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Also updated Editor script to work in 2022
Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/409
2022-11-27 15:14:52 +00:00
Simon Jackson
c5a8af63f8
Updated UIVertical scroller to be 2022 compliant
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Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/410
2022-11-27 14:32:16 +00:00
Simon Jackson
8004bcf39b
Updated #if filter inclusion to 2019_1_OR_Newer
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resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/411
2022-11-27 13:51:39 +00:00
Simon Jackson
30b65fb979
Merged in fix manually because... Bitbucket
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https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130
2022-04-23 11:53:17 +01:00
Simon Jackson
3582824afa
Applying PR manually, because Bitbucket
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https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/128
2022-04-23 11:49:46 +01:00
Simon Jackson
771c7776c0
Taking in fix from
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https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/132
2022-04-23 11:45:32 +01:00
Ben MacKinnon
33568a6d67
Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.
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Also fixed a minor issue with offset when dragging on the bar.
# Conflicts:
# Runtime/Scripts/Controls/RangeSlider.cs
2022-03-21 18:32:08 +00:00
Simon Jackson
056419a87b
Updated Dropdown list to NOT resize text Rect on draw
2021-10-21 13:57:42 +01:00
Simon Jackson
f101afbb29
Clean up range slider unused variables
2021-10-21 13:48:44 +01:00
Simon Jackson
3dae7181cd
Merged in fix/infinitescrollcontentsize (pull request #126 )
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Fix/infinitescrollcontentsize
2021-09-05 14:43:46 +00:00
Simon Jackson
1a6181842a
Merged in fix/ragesliderfix (pull request #125 )
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fix: Range slider low value stuck in max position
2021-09-05 14:43:29 +00:00
Simon Jackson
6333967b9a
Patches from PR
2021-09-05 15:39:28 +01:00
Robert Rioja
9363fd3221
Merged in feature/improved-ui-highlightable (pull request #123 )
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Improved UI Highlightable Utility
Approved-by: Simon Jackson
2021-09-05 14:36:58 +00:00
Simon Jackson
1c68432e02
Clean-up and reset pivots on scene start
2021-09-05 15:33:24 +01:00
Simon Jackson
0410ca53d7
Updated Infinite scroll to work with content of different sizes
2021-09-05 15:23:48 +01:00
Simon Jackson
774f8de199
Resolves issue where the lower range value would become stuck when moved to the max value position
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Resolves: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/381/cant-move-range-slider-if-low-is-moved-to
2021-09-05 09:33:19 +01:00
Simon (Darkside) Jackson
830a4466eb
Patch fix for UILineRenderer
2021-06-23 13:23:13 +01:00
Robert Rioja
0de91f60fb
Added OnHighlightChanged and OnPressChanged events
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Added getters and setters for Highlighted and Pressed
2021-05-27 18:38:47 +00:00
Simon Jackson
383e19fb05
Merged in development (pull request #122 )
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Development
* Merged in updated_new_input_system_check (pull request #117 )
Updated the new Input system switch and tested against 2021
* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout
* Merged in UpdatedLineRender (pull request #118 )
UILineRender now initilises with a point of 1 to correct Unity issue
* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs
resolves : #364
* Merged in AccordionFIx (pull request #119 )
Update to Accordion to allow for prefab Accordion Elements
* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.
Resolves #362
* Merged in content_scroll_snap_fix (pull request #120 )
ContentScrollSnap update
* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.
* Merged in PaginationFix (pull request #121 )
Updated the PaginationManager to override if the ScrollSnap is in motion.
* Updated release notes and bumped version to release
2021-05-10 17:38:31 +00:00
Simon (darkside) Jackson
1f93524b5f
Late Build issue, resolved.
2020-10-31 16:47:44 +00:00
Simon (darkside) Jackson
17274b3ad4
Patch fix Unity 2019
2020-10-31 15:51:46 +00:00
Simon (darkside) Jackson
da2cec1ef2
Unity 2020 patchfix
2020-10-31 15:45:21 +00:00
Simon (darkside) Jackson
a7a17afcc5
Unity 2018 patchfix
2020-10-31 15:09:41 +00:00
Simon Jackson
38dd4ed507
Merged in dev/staticShaderLibrary (pull request #105 )
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Initial check-in of a static library to collate shaders on first use.
2020-10-27 01:30:40 +00:00
Simon (darkside) Jackson
45de2322c4
Patch Tooltip
2020-10-27 01:16:58 +00:00
Simon (darkside) Jackson
3de3ffa996
Patch supplied by contributor to improve the texture sheet use with the UIParticlesystem
2020-10-24 11:36:40 +01:00
Simon (darkside) Jackson
f7f7535a7c
Initial check-in of a static library to collate shaders on first use.
2020-10-23 19:10:51 +01:00
Simon (darkside) Jackson
5a3621a464
Added header
2020-10-23 12:41:14 +01:00
Simon (darkside) Jackson
93e36943a2
Refactored and extended the ContentScrollSnap control
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* Added protection against errors and empty scrollrect content
* Added new SetNewItems function to add children programmatically to the control and reset accordingly
2020-10-23 12:04:11 +01:00
Simon (darkside) Jackson
5cfc3da6c0
Added the programmatic capability to change the parent scroll rect on the ScrollConflictManager at runtime.
2020-10-22 01:38:49 +01:00
Simon (darkside) Jackson
02abdd0929
Minor update to MagneticInfinite Scroll
2020-10-21 23:27:47 +01:00
Simon (darkside) Jackson
8870e4c78c
Last 2018 fix
2020-10-21 23:23:14 +01:00