Ruman Kim
ae28e72d0c
Merge 0300ed3625
into b870d64b57
2022-11-18 09:37:22 +00:00
Ruman Kim
0300ed3625
📝 Fix Broken anchor on README.md
...
Fix the broken anchor on the README.md
It should be '#support-soft-masks-with-your-custom-shaders' but written in '#support-soft-masks-in-your-custom-shaders'.
2022-11-18 18:34:02 +09:00
semantic-release-bot
b870d64b57
chore(release): 1.0.2 [skip ci]
...
## [1.0.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.1...1.0.2 ) (2022-05-15)
### Bug Fixes
* support TextMeshPro v2 or later ([c85409e
](c85409e56f
))
2022-05-15 06:52:50 +00:00
mob-sakai
c85409e56f
fix: support TextMeshPro v2 or later
2022-05-15 15:47:53 +09:00
semantic-release-bot
29def6dbe5
chore(release): 1.0.1 [skip ci]
...
## [1.0.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.0...1.0.1 ) (2022-05-15)
### Bug Fixes
* applied a workaround to fix a Microsoft HLSL compiler issue ([50c41f2
](50c41f29cc
)), closes [#131 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/131 )
* fixed shader compilation in some platforms ([40b450b
](40b450ba24
))
2022-05-15 06:18:12 +00:00
jnncoutinho
40b450ba24
fix: fixed shader compilation in some platforms
...
The overload abs(float4x4, float4x4) is not present in some platforms
supported by Unity
Decomposing the operation fixes the problem
2022-05-15 15:17:00 +09:00
Mane Function
50c41f29cc
fix: applied a workaround to fix a Microsoft HLSL compiler issue
...
close #131
https://fogbugz.unity3d.com/default.asp?934464_sjh4cs4ok77ne0cj&_ga=2.124069071.432066521.1640792064-45545210.1640792064
2022-05-15 15:17:00 +09:00
semantic-release-bot
f59d147fe0
chore(release): 1.0.0 [skip ci]
...
# [1.0.0](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0.9.1...1.0.0 ) (2021-02-24)
### Features
* release 1.0.0 ([127b455
](127b455f38
))
### BREAKING CHANGES
* release 1.0.0
2021-02-24 00:53:06 +00:00
mob-sakai
127b455f38
feat: release 1.0.0
...
BREAKING CHANGE: release 1.0.0
2021-02-24 09:51:24 +09:00
mob-sakai
837c1404a5
docs: update readme
2021-02-23 15:00:02 +09:00
mob-sakai
7aec93c09c
test: update test
2021-02-23 14:53:52 +09:00
mob-sakai
4c6552253a
build: update release workflow
2021-02-23 14:51:47 +09:00
mob-sakai
625af2a384
docs: update
2021-02-23 02:04:12 +09:00
semantic-release-bot
5c54622518
1.0.0-preview.14
...
# [1.0.0-preview.14](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.13...v1.0.0-preview.14 ) (2020-10-08)
### Bug Fixes
* incorrect behavior when a world space canvas and an overlay canvas are enabled together ([a6e82fa](a6e82fa2a7
)), closes [#107 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/107 )
2020-10-08 15:59:24 +00:00
semantic-release-bot
73177082e5
1.0.0-preview.13
...
# [1.0.0-preview.13](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.12...v1.0.0-preview.13 ) (2020-10-01)
### Bug Fixes
* screen resolution in full screen mode is incorrect ([39e3084](39e3084ec8
))
2020-10-01 09:57:56 +00:00
semantic-release-bot
db266a8cf0
1.0.0-preview.12
...
# [1.0.0-preview.12](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.11...v1.0.0-preview.12 ) (2020-09-28)
### Bug Fixes
* clickable area inverted on Metal ([3c189ff](3c189ffed6
))
* in Unity 2018.x, sample import failed on Windows ([207ea9c](207ea9c1dc
))
2020-09-28 01:35:57 +00:00
semantic-release-bot
9b6205070f
1.0.0-preview.11
...
# [1.0.0-preview.11](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.10...v1.0.0-preview.11 ) (2020-09-27)
### Bug Fixes
* an exception is thrown when the game view is inactive ([97e5a21](97e5a21b78
)), closes [#104 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/104 )
* graphic.materialForRendering always returns different material ([3f6acec](3f6acec67b
)), closes [#103 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/103 )
2020-09-27 09:46:59 +00:00
semantic-release-bot
ded86d96af
1.0.0-preview.10
...
# [1.0.0-preview.10](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.9...v1.0.0-preview.10 ) (2020-09-14)
### Bug Fixes
* if the package was installed via openupm, an unintended directory 'Samples' was included ([d8fd47a](d8fd47aadb
)), closes [#102 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/102 )
2020-09-14 13:55:22 +00:00
semantic-release-bot
4d6a3a4f01
1.0.0-preview.9
...
# [1.0.0-preview.9](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.8...v1.0.0-preview.9 ) (2020-09-08)
### Bug Fixes
* TextMeshPro not work TMP_SubMeshUI ([56995e9](56995e9f81
)), closes [#94 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/94 )
2020-09-08 02:44:49 +00:00
semantic-release-bot
58eeefc698
1.0.0-preview.8
...
# [1.0.0-preview.8](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.7...v1.0.0-preview.8 ) (2020-09-08)
### Features
* if the 'UIMask' sprite is specified as the source image, it is suggested to use another image ([ea904db](ea904dbe3a
)), closes [#82 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/82 )
* option to disable softening completely ([dedd847](dedd847fd0
)), closes [#98 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/98 )
* use the stencil buffer outside the scene view canvas for editing ([dbab85c](dbab85c0f0
)), closes [#100 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/100 )
2020-09-08 02:33:58 +00:00
semantic-release-bot
1479064931
1.0.0-preview.7
...
# [1.0.0-preview.7](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.6...v1.0.0-preview.7 ) (2020-08-17)
### Features
* memoryless mode (depth) ([8cf202f](8cf202f958
))
2020-08-17 02:38:49 +00:00
semantic-release-bot
52c3a09e61
1.0.0-preview.6
...
# [1.0.0-preview.6](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.5...v1.0.0-preview.6 ) (2020-08-17)
### Bug Fixes
* Always Include TextMeshPro Shaders ([7f24280](7f24280b95
)), closes [#99 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/99 )
2020-08-17 01:40:01 +00:00
semantic-release-bot
03a7b84fa2
1.0.0-preview.5
...
# [1.0.0-preview.5](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.4...v1.0.0-preview.5 ) (2020-06-09)
### Bug Fixes
* screen space overlay bug with game window resize ([91b7788
](91b77885bc
)), closes [#93 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/93 )
2020-06-09 05:41:37 +00:00
semantic-release-bot
9aa9f568b8
1.0.0-preview.4
...
# [1.0.0-preview.4](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.3...v1.0.0-preview.4 ) (2020-06-07)
### Bug Fixes
* fix the tooltip text ([f38f034
](f38f034148
))
### Features
* add a new option to ignore stencil if it is not needed as a mask ([9edcb2d
](9edcb2d22b
))
* add a new public property 'useStencil' ([09dbaad
](09dbaad203
))
* improve performance ([018ec78
](018ec78c75
))
2020-06-07 04:19:49 +00:00
semantic-release-bot
9ad7d46a10
1.0.0-preview.3
...
# [1.0.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.2...v1.0.0-preview.3 ) (2020-06-04)
### Bug Fixes
* outside interaction doesn't work when the RaycastFilter option is off ([1935650
](19356500c5
))
### Features
* Add ignore self graphic option. ([91c0099
](91c00993b9
))
* TextMeshPro support ([5b0906b
](5b0906b608
))
### BREAKING CHANGES
* TextMeshPro support is now an option.
If a shader or material has errors after a version upgrade, you will need to import the asset.
Please see the README for more information.
2020-06-04 04:43:18 +00:00
semantic-release-bot
7ebbdeb251
1.0.0-preview.2
...
# [1.0.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.1...v1.0.0-preview.2 ) (2020-05-13)
### Bug Fixes
* compile error ([56b1791
](56b1791bd3
)), closes [#87 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/87 )
2020-05-13 05:43:19 +00:00
semantic-release-bot
60ce6997e0
1.0.0-preview.1
...
# [1.0.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.3...v1.0.0-preview.1 ) (2020-05-11)
### Bug Fixes
* Unintentional material destruction ([bf17b19
](bf17b19ef2
))
### change
* change namespace ([0347b04
](0347b04fb7
))
### Features
* support graphic connector ([3451521
](34515216a3
)), closes [#75 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/75 ) [#76 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/76 ) [#80 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/80 )
### BREAKING CHANGES
* If your code contained the SoftMask API, it would fail to compile. Please change the namespace from to .
* The name of the custom SoftMaskable shader must be changed. For more information, see the ‘Support soft masks with your custom shaders’ section of the README.
2020-05-11 07:34:23 +00:00
semantic-release-bot
b9eb1a9b95
0.10.0-preview.3
...
# [0.10.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.2...v0.10.0-preview.3 ) (2020-05-08)
### Bug Fixes
* compile error on build ([e7ff660
](e7ff660aa5
)), closes [#84 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/84 )
* visual bug with ScreenSpaceCamera canvas on editor ([ec9ac44
](ec9ac4481f
))
2020-05-08 22:06:44 +00:00
semantic-release-bot
f5f5b7e341
0.10.0-preview.2
...
# [0.10.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.1...v0.10.0-preview.2 ) (2020-05-03)
### Bug Fixes
* visual bug with ScreenSpaceCamera canvas on editor ([482b967
](482b96709b
)), closes [#78 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/78 )
2020-05-03 11:38:07 +00:00
semantic-release-bot
a9c6dadfa1
0.10.0-preview.1
...
# [0.10.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.1...v0.10.0-preview.1 ) (2020-05-01)
### Bug Fixes
* softmask not working on PS4 ([b391c10
](b391c103c5
)), closes [#74 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/74 )
### Features
* add sample importer ([d98a241
](d98a241e78
))
* raycast filter is now optional feature ([3b42727
](3b427274c9
)), closes [#73 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/73 )
2020-05-01 09:38:38 +00:00
mob-sakai
4b59e3dc9b
update documents for v0.9.1
2020-01-28 20:53:37 +09:00
mob-sakai
fcbaeec420
fix: Projection Matrix check always true when using world space canvas
2020-01-28 19:52:47 +09:00
mob-sakai
0f74fb8255
fix: Raycast coordinates are incorrect
...
Close #52
2020-01-28 19:23:10 +09:00
mob-sakai
f5bd6003a8
fix: Projection Matrix check always true when using world space canvas
...
Close #67
2020-01-28 19:11:35 +09:00
mob-sakai
a7a3c41a51
fix: Update softmask not working when canvas component was deactivated
...
Close #66
2020-01-28 18:46:48 +09:00
iizzaya
0efcdfb78f
Add the parameter to control mask transparency
2019-10-14 23:50:51 +08:00
mob-sakai
62ac172783
update documents for v0.9.0
2019-08-27 11:43:43 +09:00
mob-sakai
df3e829ca8
fix: Prefab Mode in Play Mode is not supported bug #60
2019-08-27 11:39:01 +09:00
mob-sakai
6019799690
fix: Missing .meta file #59
2019-08-27 11:38:33 +09:00
Mane Function
f59a4a8560
Improved work in prefab view
2019-05-13 17:35:42 +03:00
mob-sakai
7c89572540
update documents for v0.8.1
2019-05-07 19:27:04 +09:00
mob-sakai
2138a9bac2
fix #51 ; Unity 2019.1.1f1 compile failed
2019-05-07 16:33:40 +09:00
mob-sakai
3c36199b91
update documents for v0.8.0
2019-05-01 21:39:04 +09:00
mob-sakai
3d5ce6c241
close #49 ; Camera movement affects the mask rendering when on a World Space Canvas
2019-05-01 17:00:46 +09:00
mob-sakai
ecce86f1fa
fix #47 ; In overlay mode, mask will be incorrect if the root canvas's parent position are not zero
2019-03-26 20:38:28 +09:00
mob-sakai
ce177b6837
update documents for v0.7.2
2019-03-16 23:39:46 +09:00
mob-sakai
662df310a2
Release temporary RT safety
2019-03-16 20:11:16 +09:00
mob-sakai
0fa3218849
fix #43 ; Pixels out of range may be read by raycaster
2019-03-16 20:11:16 +09:00
mob-sakai
a4353a6f9e
fix #42 ; The masked images all disappear when game view is resized
2019-03-16 20:11:16 +09:00
mob-sakai
7a9efce141
fix #44 ; The masked images all disappear if game view is maximized
2019-03-16 20:11:16 +09:00