📝 Fix Broken anchor on README.md
Fix the broken anchor on the README.md It should be '#support-soft-masks-with-your-custom-shaders' but written in '#support-soft-masks-in-your-custom-shaders'.pull/143/head
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@ -45,7 +45,7 @@ By using SoftMask instead of the default Mask component, you can beautifully rep
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* (Option) Raycast is filtered only for the visible part.
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* Contain soft maskable UI shader.
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* Support soft masks in your custom shaders by adding just 3 lines. For details, please see [Development Note](#support-soft-masks-in-your-custom-shaders).
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* Support soft masks in your custom shaders by adding just 3 lines. For details, please see [Development Note](#support-soft-masks-with-your-custom-shaders).
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* Adjust soft mask buffer size to improve performance.
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* Convert existing Mask to SoftMask from context menu.
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