chore(release): 1.0.1 [skip ci]

## [1.0.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.0...1.0.1) (2022-05-15)

### Bug Fixes

* applied a workaround to fix a Microsoft HLSL compiler issue ([50c41f2](50c41f29cc)), closes [#131](https://github.com/mob-sakai/SoftMaskForUGUI/issues/131)
* fixed shader compilation in some platforms ([40b450b](40b450ba24))
develop 1.0.1
semantic-release-bot 2022-05-15 06:18:12 +00:00
parent 40b450ba24
commit 29def6dbe5
2 changed files with 9 additions and 1 deletions

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## [1.0.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.0...1.0.1) (2022-05-15)
### Bug Fixes
* applied a workaround to fix a Microsoft HLSL compiler issue ([50c41f2](https://github.com/mob-sakai/SoftMaskForUGUI/commit/50c41f29ccc9b70acdd7f15490debd8eacf5a102)), closes [#131](https://github.com/mob-sakai/SoftMaskForUGUI/issues/131)
* fixed shader compilation in some platforms ([40b450b](https://github.com/mob-sakai/SoftMaskForUGUI/commit/40b450ba24e77c34c97fe8411f7b0b1dd103d487))
# [1.0.0](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0.9.1...1.0.0) (2021-02-24)

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"name": "com.coffee.softmask-for-ugui",
"displayName": "UI Soft Mask",
"description": "UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.\nBy using SoftMask instead of the default Mask component, you can beautifully represent the rounded edges of UI elements.",
"version": "1.0.0",
"version": "1.0.1",
"unity": "2017.1",
"license": "MIT",
"repository": {