update documents for v0.8.0

pull/87/head 0.8.0
mob-sakai 2019-05-01 21:39:04 +09:00
parent 3d5ce6c241
commit 3c36199b91
3 changed files with 16 additions and 3 deletions

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# Changelog
## [v0.8.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.0) (2019-05-01)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.2...v0.8.0)
Camera movement affects the mask rendering when on a World Space Canvas.
![](https://user-images.githubusercontent.com/12690315/57015752-68540b80-6c51-11e9-8511-2d4534dd9d58.gif)
**Fixed bugs:**
- In overlay mode, mask will be incorrect if the root canvas's parent position are not zero [\#47](https://github.com/mob-sakai/SoftMaskForUGUI/issues/47)
## [v0.7.2](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.2) (2019-03-16)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.1...v0.7.2)

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![](https://user-images.githubusercontent.com/12690315/50284151-7459e080-049b-11e9-9cd3-24fb476766dc.png)
* Support TextMeshPro.
![](https://user-images.githubusercontent.com/12690315/50284145-71f78680-049b-11e9-8be1-ac0ccbdf0144.png)
* Make multiple holes on one background by 'Parts of parent' option
* Make multiple holes on one background by 'Parts of parent' option.
![](https://user-images.githubusercontent.com/12690315/54102470-f5c26e80-440b-11e9-89d1-899aa4dca00d.png)
* Camera movement affects the mask rendering when on a World Space Canvas.
![](https://user-images.githubusercontent.com/12690315/57015752-68540b80-6c51-11e9-8511-2d4534dd9d58.gif)
#### Components
@ -86,7 +88,7 @@ Find the manifest.json file in the Packages folder of your project and edit it t
```js
{
"dependencies": {
"com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git#0.7.0",
"com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git#0.8.0",
...
},
}

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@ -2,7 +2,7 @@
"name": "com.coffee.softmask-for-ugui",
"displayName": "Soft Mask For uGUI",
"description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.",
"version": "0.7.2",
"version": "0.8.0",
"unity": "2017.1",
"license": "MIT",
"repository": {