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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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## [v0.9.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.1) (2020-01-28)
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.0...v0.9.1)
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**Implemented enhancements:**
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- Add the parameter to control mask transparency [\#62](https://github.com/mob-sakai/SoftMaskForUGUI/pull/62) ([IIzzaya](https://github.com/IIzzaya))
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**Fixed bugs:**
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- Projection Matrix check always true when using world space canvas [\#67](https://github.com/mob-sakai/SoftMaskForUGUI/issues/67)
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- Update softmask not working when canvas component was deactivated [\#66](https://github.com/mob-sakai/SoftMaskForUGUI/issues/66)
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- Raycast coordinates are incorrect [\#52](https://github.com/mob-sakai/SoftMaskForUGUI/issues/52)
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## [v0.9.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.0) (2019-08-27)
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.1...v0.9.0)
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"name": "com.coffee.softmask-for-ugui",
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"displayName": "Soft Mask For uGUI",
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"description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.",
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"version": "0.9.0",
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"version": "0.9.1",
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"unity": "2017.1",
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"license": "MIT",
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"repository": {
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