update documents for v0.9.1

pull/87/head 0.9.1
mob-sakai 2020-01-28 20:53:37 +09:00
parent fcbaeec420
commit 4b59e3dc9b
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# Changelog
## [v0.9.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.1) (2020-01-28)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.0...v0.9.1)
**Implemented enhancements:**
- Add the parameter to control mask transparency [\#62](https://github.com/mob-sakai/SoftMaskForUGUI/pull/62) ([IIzzaya](https://github.com/IIzzaya))
**Fixed bugs:**
- Projection Matrix check always true when using world space canvas [\#67](https://github.com/mob-sakai/SoftMaskForUGUI/issues/67)
- Update softmask not working when canvas component was deactivated [\#66](https://github.com/mob-sakai/SoftMaskForUGUI/issues/66)
- Raycast coordinates are incorrect [\#52](https://github.com/mob-sakai/SoftMaskForUGUI/issues/52)
## [v0.9.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.0) (2019-08-27)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.1...v0.9.0)

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"name": "com.coffee.softmask-for-ugui",
"displayName": "Soft Mask For uGUI",
"description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.",
"version": "0.9.0",
"version": "0.9.1",
"unity": "2017.1",
"license": "MIT",
"repository": {