semantic-release-bot
|
b870d64b57
|
chore(release): 1.0.2 [skip ci]
## [1.0.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.1...1.0.2) (2022-05-15)
### Bug Fixes
* support TextMeshPro v2 or later ([c85409e ](c85409e56f ))
|
2022-05-15 06:52:50 +00:00 |
mob-sakai
|
c85409e56f
|
fix: support TextMeshPro v2 or later
|
2022-05-15 15:47:53 +09:00 |
semantic-release-bot
|
29def6dbe5
|
chore(release): 1.0.1 [skip ci]
## [1.0.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.0...1.0.1) (2022-05-15)
### Bug Fixes
* applied a workaround to fix a Microsoft HLSL compiler issue ([50c41f2 ](50c41f29cc )), closes [#131](https://github.com/mob-sakai/SoftMaskForUGUI/issues/131)
* fixed shader compilation in some platforms ([40b450b ](40b450ba24 ))
|
2022-05-15 06:18:12 +00:00 |
jnncoutinho
|
40b450ba24
|
fix: fixed shader compilation in some platforms
The overload abs(float4x4, float4x4) is not present in some platforms
supported by Unity
Decomposing the operation fixes the problem
|
2022-05-15 15:17:00 +09:00 |
Mane Function
|
50c41f29cc
|
fix: applied a workaround to fix a Microsoft HLSL compiler issue
close #131
https://fogbugz.unity3d.com/default.asp?934464_sjh4cs4ok77ne0cj&_ga=2.124069071.432066521.1640792064-45545210.1640792064
|
2022-05-15 15:17:00 +09:00 |
semantic-release-bot
|
f59d147fe0
|
chore(release): 1.0.0 [skip ci]
# [1.0.0](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0.9.1...1.0.0) (2021-02-24)
### Features
* release 1.0.0 ([127b455 ](127b455f38 ))
### BREAKING CHANGES
* release 1.0.0
|
2021-02-24 00:53:06 +00:00 |
mob-sakai
|
127b455f38
|
feat: release 1.0.0
BREAKING CHANGE: release 1.0.0
|
2021-02-24 09:51:24 +09:00 |
mob-sakai
|
837c1404a5
|
docs: update readme
|
2021-02-23 15:00:02 +09:00 |
mob-sakai
|
7aec93c09c
|
test: update test
|
2021-02-23 14:53:52 +09:00 |
mob-sakai
|
4c6552253a
|
build: update release workflow
|
2021-02-23 14:51:47 +09:00 |
mob-sakai
|
625af2a384
|
docs: update
|
2021-02-23 02:04:12 +09:00 |
semantic-release-bot
|
5c54622518
|
1.0.0-preview.14
# [1.0.0-preview.14](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.13...v1.0.0-preview.14) (2020-10-08)
### Bug Fixes
* incorrect behavior when a world space canvas and an overlay canvas are enabled together ([a6e82fa](a6e82fa2a7 )), closes [#107](https://github.com/mob-sakai/SoftMaskForUGUI/issues/107)
|
2020-10-08 15:59:24 +00:00 |
semantic-release-bot
|
73177082e5
|
1.0.0-preview.13
# [1.0.0-preview.13](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.12...v1.0.0-preview.13) (2020-10-01)
### Bug Fixes
* screen resolution in full screen mode is incorrect ([39e3084](39e3084ec8 ))
|
2020-10-01 09:57:56 +00:00 |
semantic-release-bot
|
db266a8cf0
|
1.0.0-preview.12
# [1.0.0-preview.12](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.11...v1.0.0-preview.12) (2020-09-28)
### Bug Fixes
* clickable area inverted on Metal ([3c189ff](3c189ffed6 ))
* in Unity 2018.x, sample import failed on Windows ([207ea9c](207ea9c1dc ))
|
2020-09-28 01:35:57 +00:00 |
semantic-release-bot
|
9b6205070f
|
1.0.0-preview.11
# [1.0.0-preview.11](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.10...v1.0.0-preview.11) (2020-09-27)
### Bug Fixes
* an exception is thrown when the game view is inactive ([97e5a21](97e5a21b78 )), closes [#104](https://github.com/mob-sakai/SoftMaskForUGUI/issues/104)
* graphic.materialForRendering always returns different material ([3f6acec](3f6acec67b )), closes [#103](https://github.com/mob-sakai/SoftMaskForUGUI/issues/103)
|
2020-09-27 09:46:59 +00:00 |
semantic-release-bot
|
ded86d96af
|
1.0.0-preview.10
# [1.0.0-preview.10](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.9...v1.0.0-preview.10) (2020-09-14)
### Bug Fixes
* if the package was installed via openupm, an unintended directory 'Samples' was included ([d8fd47a](d8fd47aadb )), closes [#102](https://github.com/mob-sakai/SoftMaskForUGUI/issues/102)
|
2020-09-14 13:55:22 +00:00 |
semantic-release-bot
|
4d6a3a4f01
|
1.0.0-preview.9
# [1.0.0-preview.9](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.8...v1.0.0-preview.9) (2020-09-08)
### Bug Fixes
* TextMeshPro not work TMP_SubMeshUI ([56995e9](56995e9f81 )), closes [#94](https://github.com/mob-sakai/SoftMaskForUGUI/issues/94)
|
2020-09-08 02:44:49 +00:00 |
semantic-release-bot
|
58eeefc698
|
1.0.0-preview.8
# [1.0.0-preview.8](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.7...v1.0.0-preview.8) (2020-09-08)
### Features
* if the 'UIMask' sprite is specified as the source image, it is suggested to use another image ([ea904db](ea904dbe3a )), closes [#82](https://github.com/mob-sakai/SoftMaskForUGUI/issues/82)
* option to disable softening completely ([dedd847](dedd847fd0 )), closes [#98](https://github.com/mob-sakai/SoftMaskForUGUI/issues/98)
* use the stencil buffer outside the scene view canvas for editing ([dbab85c](dbab85c0f0 )), closes [#100](https://github.com/mob-sakai/SoftMaskForUGUI/issues/100)
|
2020-09-08 02:33:58 +00:00 |
semantic-release-bot
|
1479064931
|
1.0.0-preview.7
# [1.0.0-preview.7](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.6...v1.0.0-preview.7) (2020-08-17)
### Features
* memoryless mode (depth) ([8cf202f](8cf202f958 ))
|
2020-08-17 02:38:49 +00:00 |
semantic-release-bot
|
52c3a09e61
|
1.0.0-preview.6
# [1.0.0-preview.6](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.5...v1.0.0-preview.6) (2020-08-17)
### Bug Fixes
* Always Include TextMeshPro Shaders ([7f24280](7f24280b95 )), closes [#99](https://github.com/mob-sakai/SoftMaskForUGUI/issues/99)
|
2020-08-17 01:40:01 +00:00 |
semantic-release-bot
|
03a7b84fa2
|
1.0.0-preview.5
# [1.0.0-preview.5](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.4...v1.0.0-preview.5) (2020-06-09)
### Bug Fixes
* screen space overlay bug with game window resize ([91b7788 ](91b77885bc )), closes [#93](https://github.com/mob-sakai/SoftMaskForUGUI/issues/93)
|
2020-06-09 05:41:37 +00:00 |
semantic-release-bot
|
9aa9f568b8
|
1.0.0-preview.4
# [1.0.0-preview.4](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.3...v1.0.0-preview.4) (2020-06-07)
### Bug Fixes
* fix the tooltip text ([f38f034 ](f38f034148 ))
### Features
* add a new option to ignore stencil if it is not needed as a mask ([9edcb2d ](9edcb2d22b ))
* add a new public property 'useStencil' ([09dbaad ](09dbaad203 ))
* improve performance ([018ec78 ](018ec78c75 ))
|
2020-06-07 04:19:49 +00:00 |
semantic-release-bot
|
9ad7d46a10
|
1.0.0-preview.3
# [1.0.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.2...v1.0.0-preview.3) (2020-06-04)
### Bug Fixes
* outside interaction doesn't work when the RaycastFilter option is off ([1935650 ](19356500c5 ))
### Features
* Add ignore self graphic option. ([91c0099 ](91c00993b9 ))
* TextMeshPro support ([5b0906b ](5b0906b608 ))
### BREAKING CHANGES
* TextMeshPro support is now an option.
If a shader or material has errors after a version upgrade, you will need to import the asset.
Please see the README for more information.
|
2020-06-04 04:43:18 +00:00 |
semantic-release-bot
|
7ebbdeb251
|
1.0.0-preview.2
# [1.0.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.1...v1.0.0-preview.2) (2020-05-13)
### Bug Fixes
* compile error ([56b1791 ](56b1791bd3 )), closes [#87](https://github.com/mob-sakai/SoftMaskForUGUI/issues/87)
|
2020-05-13 05:43:19 +00:00 |
semantic-release-bot
|
60ce6997e0
|
1.0.0-preview.1
# [1.0.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.3...v1.0.0-preview.1) (2020-05-11)
### Bug Fixes
* Unintentional material destruction ([bf17b19 ](bf17b19ef2 ))
### change
* change namespace ([0347b04 ](0347b04fb7 ))
### Features
* support graphic connector ([3451521 ](34515216a3 )), closes [#75](https://github.com/mob-sakai/SoftMaskForUGUI/issues/75) [#76](https://github.com/mob-sakai/SoftMaskForUGUI/issues/76) [#80](https://github.com/mob-sakai/SoftMaskForUGUI/issues/80)
### BREAKING CHANGES
* If your code contained the SoftMask API, it would fail to compile. Please change the namespace from to .
* The name of the custom SoftMaskable shader must be changed. For more information, see the ‘Support soft masks with your custom shaders’ section of the README.
|
2020-05-11 07:34:23 +00:00 |
semantic-release-bot
|
b9eb1a9b95
|
0.10.0-preview.3
# [0.10.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.2...v0.10.0-preview.3) (2020-05-08)
### Bug Fixes
* compile error on build ([e7ff660 ](e7ff660aa5 )), closes [#84](https://github.com/mob-sakai/SoftMaskForUGUI/issues/84)
* visual bug with ScreenSpaceCamera canvas on editor ([ec9ac44 ](ec9ac4481f ))
|
2020-05-08 22:06:44 +00:00 |
semantic-release-bot
|
f5f5b7e341
|
0.10.0-preview.2
# [0.10.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.1...v0.10.0-preview.2) (2020-05-03)
### Bug Fixes
* visual bug with ScreenSpaceCamera canvas on editor ([482b967 ](482b96709b )), closes [#78](https://github.com/mob-sakai/SoftMaskForUGUI/issues/78)
|
2020-05-03 11:38:07 +00:00 |
semantic-release-bot
|
a9c6dadfa1
|
0.10.0-preview.1
# [0.10.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.1...v0.10.0-preview.1) (2020-05-01)
### Bug Fixes
* softmask not working on PS4 ([b391c10 ](b391c103c5 )), closes [#74](https://github.com/mob-sakai/SoftMaskForUGUI/issues/74)
### Features
* add sample importer ([d98a241 ](d98a241e78 ))
* raycast filter is now optional feature ([3b42727 ](3b427274c9 )), closes [#73](https://github.com/mob-sakai/SoftMaskForUGUI/issues/73)
|
2020-05-01 09:38:38 +00:00 |
mob-sakai
|
4b59e3dc9b
|
update documents for v0.9.1
|
2020-01-28 20:53:37 +09:00 |
mob-sakai
|
fcbaeec420
|
fix: Projection Matrix check always true when using world space canvas
|
2020-01-28 19:52:47 +09:00 |
mob-sakai
|
0f74fb8255
|
fix: Raycast coordinates are incorrect
Close #52
|
2020-01-28 19:23:10 +09:00 |
mob-sakai
|
f5bd6003a8
|
fix: Projection Matrix check always true when using world space canvas
Close #67
|
2020-01-28 19:11:35 +09:00 |
mob-sakai
|
a7a3c41a51
|
fix: Update softmask not working when canvas component was deactivated
Close #66
|
2020-01-28 18:46:48 +09:00 |
iizzaya
|
0efcdfb78f
|
Add the parameter to control mask transparency
|
2019-10-14 23:50:51 +08:00 |
mob-sakai
|
62ac172783
|
update documents for v0.9.0
|
2019-08-27 11:43:43 +09:00 |
mob-sakai
|
df3e829ca8
|
fix: Prefab Mode in Play Mode is not supported bug #60
|
2019-08-27 11:39:01 +09:00 |
mob-sakai
|
6019799690
|
fix: Missing .meta file #59
|
2019-08-27 11:38:33 +09:00 |
Mane Function
|
f59a4a8560
|
Improved work in prefab view
|
2019-05-13 17:35:42 +03:00 |
mob-sakai
|
7c89572540
|
update documents for v0.8.1
|
2019-05-07 19:27:04 +09:00 |
mob-sakai
|
2138a9bac2
|
fix #51; Unity 2019.1.1f1 compile failed
|
2019-05-07 16:33:40 +09:00 |
mob-sakai
|
3c36199b91
|
update documents for v0.8.0
|
2019-05-01 21:39:04 +09:00 |
mob-sakai
|
3d5ce6c241
|
close #49; Camera movement affects the mask rendering when on a World Space Canvas
|
2019-05-01 17:00:46 +09:00 |
mob-sakai
|
ecce86f1fa
|
fix #47; In overlay mode, mask will be incorrect if the root canvas's parent position are not zero
|
2019-03-26 20:38:28 +09:00 |
mob-sakai
|
ce177b6837
|
update documents for v0.7.2
|
2019-03-16 23:39:46 +09:00 |
mob-sakai
|
662df310a2
|
Release temporary RT safety
|
2019-03-16 20:11:16 +09:00 |
mob-sakai
|
0fa3218849
|
fix #43; Pixels out of range may be read by raycaster
|
2019-03-16 20:11:16 +09:00 |
mob-sakai
|
a4353a6f9e
|
fix #42; The masked images all disappear when game view is resized
|
2019-03-16 20:11:16 +09:00 |
mob-sakai
|
7a9efce141
|
fix #44; The masked images all disappear if game view is maximized
|
2019-03-16 20:11:16 +09:00 |
mob-sakai
|
76cb9129e9
|
fix #41; Doesn't work with Screen-Space Overlay on Mac editor
|
2019-03-16 00:33:55 +09:00 |
mob-sakai
|
90000efd3d
|
update documents for v0.7.2
|
2019-03-15 23:18:29 +09:00 |