Commit Graph

  • 08c16817eb Updated homepage with new Gitter chat page Simon Jackson 2017-03-14 10:46:10 +0000
  • 966f82da3f Added option to NOT restart control Also switched to the InitialiseChildObjectsFromScene (whoops) Simon Jackson 2017-03-12 15:29:59 +0000
  • f89702ddc6 Minor VSS/HSS bugfixes and enhancements, resolving #114 Simon Jackson 2017-03-12 15:18:36 +0000
  • ec31c8b5d6 Moved Initialize from Start to Awake to resolve #126 Simon Jackson 2017-03-12 10:45:39 +0000
  • 49806ebb44 Fix to Primitive Base to ensure the control is redrawn when it's enabled, resolves #116 Simon Jackson 2017-03-06 16:24:47 +0000
  • cc7c66f9f5 Updated Scroll Snap Base to resolve #119 Simon Jackson 2017-02-23 15:18:16 +0000
  • 48e162ebde Added Editor Menu option for UI Grid Primitive Simon Jackson 2017-02-17 16:38:08 +0000
  • 82585a7cb2 Added UIGridRenderer thanks to John Hattan Fixed "line Endings" errors Simon Jackson 2017-02-17 12:54:40 +0000
  • bddf5ad8b0 Updated primitive controls to Set Control Dirty should its effect parameters change Simon Jackson 2017-02-10 16:45:50 +0000
  • df3ff02bd5 Replicated the ScrollSnap fix (#91) to the VSS Simon Jackson 2017-02-10 16:04:24 +0000
  • 9f293eba7e Merged in chrisparton1991/unity-ui-extensions/navigation_button_toggle (pull request #39) Simon Jackson 2017-02-07 11:44:28 +0000
  • fdfd114157 Improved scroll snap containers to disable navigation buttons when appropriate. Reordered PrevButton and NextButton to be more logical. Chris Parton 2017-02-07 21:55:38 +1100
  • c76135b55a Added Editor Menu options for the NonDrawing Graphic Simon Jackson 2017-01-08 13:31:47 +0000
  • ce5939113f Added tag 1.2.0.3 for changeset 9b6be359978d Simon Jackson 2017-01-08 12:17:56 +0000
  • 7e12fb0675 1.2.0.3 patch asset released Simon Jackson 2017-01-08 12:17:32 +0000
  • 33e5b207a3 Update to 1.2.0.3 Simon Jackson 2017-01-08 12:13:55 +0000
  • 0d28905892 Patch for Bullet initialisation, wasn't selecting the right bullet on start. Simon Jackson 2017-01-08 12:11:13 +0000
  • 5820447547 Fix for #109. Add Screen Change event to "GoToPage" Simon Jackson 2017-01-08 12:03:27 +0000
  • 1a18b3b4cc Added new NonDrawingGraphic control and editor script Resolved request #107 Simon Jackson 2017-01-04 21:58:07 +0000
  • 075c653747 Added tag 1.2.0.2 for changeset f49641c43205 Simon Jackson 2017-01-04 13:23:10 +0000
  • aca9f2ce23 Updated Asset to 1.2.0.2 Version 1.2 Patch 2 Simon Jackson 2017-01-04 13:22:53 +0000
  • 344ca57f4b Updated VSS / HSS to handle pages with interactable components. Interactables mess with the Pointer Down/Up events that the control used when a mouse is used, so implementation changes to suit. Simon Jackson 2017-01-04 13:18:28 +0000
  • 38d98a0fad Resolution for #80 issue where onPageChanged is fired multiple times for Next/Previous. Simon Jackson 2017-01-04 12:32:44 +0000
  • cd3f79ef7c 2 patches for HSS/VSS * Added new overload to AddChild, allows to set WorldPositionStays for added childen * New RemoveAllChildren function Simon Jackson 2017-01-04 12:16:11 +0000
  • 21ad76580e Minor patchfix on HSS/VSS - Starting screen validation failed on new scenes? Simon Jackson 2017-01-02 18:17:18 +0000
  • 9718cb3f98 Added tag Update 1.2 for changeset 83852cf05189 Simon Jackson 2017-01-02 10:44:46 +0000
  • e274f3021c Update 1.2 release package Simon Jackson 2017-01-02 10:44:16 +0000
  • d477e2b0b9 Merge Simon Jackson 2017-01-02 09:58:10 +0000
  • c8775219dc Updated release notes with Video link Simon Jackson 2017-01-02 09:56:56 +0000
  • 44f3aa164d README.md edited online with Bitbucket Simon Jackson 2016-12-31 17:10:46 +0000
  • ae9fde915b Minor patch on Read-Me Simon Jackson 2016-12-31 17:03:38 +0000
  • c1682b11a8 Pre-Release upload - tested and working Simon Jackson 2016-12-31 17:01:49 +0000
  • b2ae5db354 Update for pre-release Simon Jackson 2016-12-31 15:59:57 +0000
  • a459f78e5a Removing old .UnityPackage Simon Jackson 2016-12-31 15:58:16 +0000
  • e0c3864fb7 Resolved issue with HSS/VSS not resizing when Rect/Scene changes Updated HSS/VSS Visibility logic so it's more refined. Simon Jackson 2016-12-31 15:14:39 +0000
  • 66cbf0da23 Modified Vertical layout functions to use nested loops to minimize condition test failures Rahul Raman 2016-12-31 09:12:29 +0000
  • 909589e544 Updated Table Layout Group component for release and added docs Simon Jackson 2016-12-30 17:28:34 +0000
  • 473c0f3757 Merged in rahul_raman/unity-ui-extensions (pull request #36) Simon Jackson 2016-12-30 16:57:54 +0000
  • b169e98452 Reversed clean-up, was actually used :S Simon Jackson 2016-12-30 15:56:00 +0000
  • df9ea42e02 Updated HSS/VSS OnSelectionChangeEndEvent to also output the landed page number (zero indexed) Some redundant code clean-up Simon Jackson 2016-12-30 15:53:44 +0000
  • aadba190c8 Fixed PageChanged event for HSS/VSS Fixed WorldSpace use of HSS/VSS (also created a new feature :D) Minor editor options fix for boxslider Simon Jackson 2016-12-30 15:44:36 +0000
  • f0ba3cfae5 Minor fixes and additions Updates to resolve reports in Issue #80 Simon Jackson 2016-12-29 22:03:04 +0000
  • 6888cb500d Refactored CalculateLayoutInputVertical; Released memory used by temporary array for reclaiming by the GC; Added comments to help understand the script better Rahul Raman 2016-12-28 20:37:03 +0000
  • 1d251301eb Improved calculation of SetLayoutHorizontal and SetLayoutVertical; Renamed certain variables, removed certain others and refactored code to be more sensible; Fixed behaviour for a specific configuration of TableLayoutGroup and ContentSizeFitter Rahul Raman 2016-12-28 16:15:52 +0000
  • 5a64abfa80 Fixed behaviour when no column width is provided Rahul Raman 2016-12-28 06:46:38 +0000
  • 2e8682a491 Cleanup: Renamed "Cell Spacing" as "Column Spacing" Rahul Raman 2016-12-27 21:59:20 +0000
  • b8bd371232 Cleanup: Added sensible defaults. Removed all initialization errors. Rahul Raman 2016-12-27 21:54:32 +0000
  • 9cf482d6ed Allowed flexible row expansion as a choice, instead of a compulsion Rahul Raman 2016-12-27 21:34:16 +0000
  • da480b1f8b Clean up: Removed duplicate calculations and unnecessary intermediate variables. Rahul Raman 2016-12-27 20:46:57 +0000
  • ff95c38ee2 Fixed computation of cell positions for all start corners Rahul Raman 2016-12-27 20:28:12 +0000
  • 81dd26b5ef Edited SetLayoutVertical() to avoid unnecessary recomputation of maxPreferredHeightInRow Rahul Raman 2016-12-27 20:16:50 +0000
  • bbd5102246 Renaming "TableLayout.cs" to "TableLayoutGroup.cs" to be consistent with Unity component naming Rahul Raman 2016-12-27 20:14:03 +0000
  • b350b270f7 Added TableLayout component that child objects into a non-uniform grid, with fixed, user-defined column widths and flexible row heights Rahul Raman 2016-12-27 19:51:46 +0000
  • 3e0d105646 Merged PR for ExtensionsToggle Updated for UI EXtensions Standards Simon Jackson 2016-12-24 12:41:30 +0000
  • 7703ca739c Merge with extensions-toggle-new-event Simon Jackson 2016-12-24 12:33:02 +0000
  • ac07bc554a Updated new Softmask Script to UI Extensions standards. Removed unneeded Text shader and cleaned up. Simon Jackson 2016-12-24 12:27:42 +0000
  • af8abe9551 Softmask fix maskRect in canvas space not in world space valtain@gmail.com 2016-12-24 18:03:52 +0900
  • 5ed1e48cb2 Recomit softmask fix valtain@gmail.com 2016-12-24 05:18:01 +0900
  • 712d61de99 Merge with softmask fix for bugs in screen space overlay mode of Canvas valtain@gmail.com 2016-12-24 05:13:40 +0900
  • 7c800a07d6 Fixed softmask in scree-space overlay mode of Canvas valtain@gmail.com 2016-12-24 04:57:23 +0900
  • 32d8a82e05 Merged in sushanta1991/unity-ui-extensions-2/sushanta1991/-onpopulatemesh-was-getting-called-befor-1480940993474 (pull request #31) Simon Jackson 2016-12-21 19:09:24 +0000
  • f98aa18981 A little tidying of the ScrollSnap base script, nothing to see here :D Simon Jackson 2016-12-21 18:50:42 +0000
  • 94f857d203 Remaining issues resolved. Now to double check YT and BB for any remaining unresolved issues Simon Jackson 2016-12-21 17:51:38 +0000
  • a72c45e02a Almost complete: Simon Jackson 2016-12-21 16:52:19 +0000
  • 4bd100c7e9 Initial check-in of visible ony VSS (HSS yet to be updated) Simon Jackson 2016-12-18 22:51:16 +0000
  • 9df9bcc044 Apply Text soft mask valtain@gmail.com 2016-12-12 05:53:21 +0900
  • d101a574c8 Removed arrays from control and refactored, heavy perf inprovement Downside it made my "visible" improvement redundant and need to re-implement. Simon Jackson 2016-12-10 13:36:28 +0000
  • ec0292b579 // OnPopulateMesh() was getting called before m_OutputText was updated in function UpdateQuadImage(), Due to this, m_HrefInfos.boxes where not getting created, which in further resulted into non clickable text. This is happening in Unity5.5. sushanta chakraborty 2016-12-05 12:29:57 +0000
  • 5cbfc70e30 Refactored general code for HSS / VSS in to base class Fixed issue with add/remove pages where positions were not recalculated Simon Jackson 2016-12-05 10:15:48 +0000
  • 74ef2ca4e7 Fixed paging / smooth scrolling with the HSS / VSS Current page now updated correctly while scrolling Simon Jackson 2016-12-04 20:06:03 +0000
  • c46453655e Removed old HSV picker and replaced with initial version of the new COlorPicker. Includes some other new controls such as Box Slider and Color Slider. Still needs some cleaning up as this is the initial check-in Simon Jackson 2016-11-25 09:27:29 +0000
  • c97b4f8a99 TextPic update and fix Simon Jackson 2016-11-24 17:48:51 +0000
  • 76e5049023 Fixed and tested HSS & VSS use with Scroll COnflict Manager. HSS & VSS controls now play nicely together Added new version of Gradient Simon Jackson 2016-11-15 23:48:44 +0000
  • 1730965a44 Added Start and End move events to the HSS & VSS controls Simon Jackson 2016-11-15 18:09:13 +0000
  • 2de76cf7a3 Perfromance tweaks for H & V scroll snaps. Updated create option Matched Size options from HSS update in to VSS Simon Jackson 2016-11-15 14:52:34 +0000
  • cb535507a4 Updated H & V scroll snap starting page and button navigation Updated H & V jump function to only accept values with in page range Simon Jackson 2016-11-15 13:36:50 +0000
  • fa6f1dc760 Added new event that triggers only when toggle value is ON and takes the caller as parameter Vicente Russo 2016-10-24 15:15:30 -0200
  • 55a54816ec Merged in sushanta1991/unity-ui-extensions/sushanta1991/scrollingcalendarcs-edited-online-with-b-1474969966846 (pull request #28) Simon Jackson 2016-10-10 18:18:18 +0100
  • d890858afb Merged in sushanta1991/unity-ui-extensions-1/sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532 (pull request #29) Simon Jackson 2016-10-10 18:17:41 +0100
  • 18cf84b4d0 TextPic.cs Added Fix for href tag, which was not working. Added support for multiple href tag with same name. sushanta chakraborty 2016-09-28 06:56:06 +0000
  • b75a03963e TextPic.cs Added Fix for href tag, which was not working. sushanta chakraborty 2016-09-28 05:29:33 +0000
  • 292fb39c93 TextPic.cs was not working for href. sushanta chakraborty 2016-09-27 12:38:44 +0000
  • 56640b3b09 ScrollingCalendar.cs edited online with Bitbucket. previous script was not working, if you create a ScrollingCalendar you can't see the months-years and days ui nodes because previous coder passed only parent to SetParent function without passing second parameter which should be false for ui to appear on screen so i just edited 3 lines which had SetParent function, you can find the changes in line 61, 84, 143. Thanks sushanta chakraborty 2016-09-27 09:52:52 +0000
  • 154c9c8d31 Upgrade fix to SAUIM Test shader Removed some experimental code that sneaked in to a commit darkside@xna-uk.net 2016-09-08 19:04:42 +0100
  • 77561026fa Merged in Feddas/unity-ui-extensions/Feddas/horizontalscrollsnapcs-works-well-with-a-1472852283807 (pull request #27) Simon Jackson 2016-09-04 17:12:47 +0100
  • 6887b20915 HorizontalScrollSnap.cs works well with AnchorMinMax. Shawn Featherly 2016-09-02 21:38:06 +0000
  • c2bb97f1bd Merged in playemgames/unity-ui-extensions-1/playemgames/hack-to-clear-out-culled-images-to-prope-1470396744892 (pull request #26) Simon Jackson 2016-08-30 21:30:58 +0100
  • f324f58076 Hack to clear out culled images to properly position them instead of reuse images. playemgames 2016-08-05 11:36:19 +0000
  • 2f6aca2d4c Merged in playemgames/unity-ui-extensions/playemgames/added-onvalidate-and-updatequadimage-to--1469821382746 (pull request #25) Simon Jackson 2016-07-30 00:44:06 +0100
  • 4ede5c9576 Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input. playemgames 2016-07-29 19:43:04 +0000
  • 006ad7311f H & V Scroll snap fixes to resolve #91 Simon Jackson 2016-07-21 17:25:34 +0100
  • ee300b4079 Some more restructuring whilst documentation updates continue. Hopefully last breaking changes. Simon Jackson 2016-07-18 21:36:36 +0100
  • 6796c319a3 Documentation update Simon Jackson 2016-07-17 20:56:54 +0100
  • e105d9f2dd Added UI Knob Restructured controls in to their own folder. If we are breaking Bkcompat, might as well make it a good one Simon Jackson 2016-07-17 19:21:41 +0100
  • c9fb580364 Added TextPic component from #89 Added Override Highlighted option to drop down to fix #87 Simon Jackson 2016-07-14 18:48:18 +0100
  • a9a4d76715 Documentation update Added donation link Simon Jackson 2016-07-08 12:44:34 +0100
  • 692d226273 Merge Simon Jackson 2016-07-08 11:46:24 +0100
  • d0b72e5307 Project tidy up Simon Jackson 2016-07-08 11:45:58 +0100
  • a9e17b8d03 README.md edited online with Bitbucket Simon Jackson 2016-07-08 10:32:10 +0000
  • a5b08f312b Project restructure as per issue #79 Simon Jackson 2016-07-02 15:02:13 +0100