Simon Jackson
c059e2338a
Updated UIParticleSystem access to Particles array to ensure it is more stable.
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Updated some #if statements to be better future proofed
Resolves #360
2022-04-23 23:12:42 +01:00
Simon Jackson
8a31713e46
Merge branch 'development' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into development
2022-04-23 21:26:05 +01:00
Simon Jackson
711ee02cb3
Merged in fix/StepperWarnings (pull request #134 )
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Fixed issue with SendMessage events raised by the Stepper control
2022-04-23 20:25:23 +00:00
Simon Jackson
d0fbb28b05
Resolves #397
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Moved OnValidate checks which redraw the component to the RectTransformDimensionsCHanged event
2022-04-23 21:24:18 +01:00
Simon Jackson
5bd7df19e1
Merged in fix/NextPreviousScrollsnapFix (pull request #133 )
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Scroll Snap buttons fix
2022-04-23 20:02:37 +00:00
Simon Jackson
fc6ea6089d
Fixes issue #398 where the Next / Previous buttons filed to work if the ScrollSnap was previously scrolling.
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Also renamed the Extension Methods scripts and added a new function.
Resolves : #398
2022-04-23 21:01:37 +01:00
Simon Jackson
142582847b
Remove old BitBucket Pipeline for GitHub
2022-04-23 14:59:49 +01:00
Simon Jackson
30b65fb979
Merged in fix manually because... Bitbucket
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https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130
2022-04-23 11:53:17 +01:00
Simon Jackson
3582824afa
Applying PR manually, because Bitbucket
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https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/128
2022-04-23 11:49:46 +01:00
Simon Jackson
771c7776c0
Taking in fix from
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https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/132
2022-04-23 11:45:32 +01:00
Ben MacKinnon
ca090d1797
Merged in RangeSlider-upgrade (pull request #131 )
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Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.
Approved-by: Simon Jackson
2022-04-23 10:43:01 +00:00
Ben MacKinnon
33568a6d67
Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.
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Also fixed a minor issue with offset when dragging on the bar.
# Conflicts:
# Runtime/Scripts/Controls/RangeSlider.cs
2022-03-21 18:32:08 +00:00
Simon Jackson
d47b99ce0c
Merged in feature/controlTouchUp (pull request #127 )
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Feature/controlTouchUp
2021-10-21 13:03:22 +00:00
Simon Jackson
056419a87b
Updated Dropdown list to NOT resize text Rect on draw
2021-10-21 13:57:42 +01:00
Simon Jackson
f101afbb29
Clean up range slider unused variables
2021-10-21 13:48:44 +01:00
Simon Jackson
3dae7181cd
Merged in fix/infinitescrollcontentsize (pull request #126 )
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Fix/infinitescrollcontentsize
2021-09-05 14:43:46 +00:00
Simon Jackson
1a6181842a
Merged in fix/ragesliderfix (pull request #125 )
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fix: Range slider low value stuck in max position
2021-09-05 14:43:29 +00:00
Simon Jackson
6333967b9a
Patches from PR
2021-09-05 15:39:28 +01:00
Robert Rioja
9363fd3221
Merged in feature/improved-ui-highlightable (pull request #123 )
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Improved UI Highlightable Utility
Approved-by: Simon Jackson
2021-09-05 14:36:58 +00:00
Simon Jackson
1c68432e02
Clean-up and reset pivots on scene start
2021-09-05 15:33:24 +01:00
Simon Jackson
0410ca53d7
Updated Infinite scroll to work with content of different sizes
2021-09-05 15:23:48 +01:00
Simon Jackson
774f8de199
Resolves issue where the lower range value would become stuck when moved to the max value position
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Resolves: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/381/cant-move-range-slider-if-low-is-moved-to
2021-09-05 09:33:19 +01:00
Simon Jackson
b0f161a4e0
Update package preview release
2021-09-05 09:04:15 +01:00
Simon (Darkside) Jackson
830a4466eb
Patch fix for UILineRenderer
2021-06-23 13:23:13 +01:00
Robert Rioja
0de91f60fb
Added OnHighlightChanged and OnPressChanged events
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Added getters and setters for Highlighted and Pressed
2021-05-27 18:38:47 +00:00
Simon (Darkside) Jackson
dff07c6952
Package upver for Development
2021-05-10 20:42:38 +01:00
Simon Jackson
001c2b93e9
bitbucket-pipelines.yml edited online with Bitbucket
2021-05-10 19:38:21 +00:00
Simon Jackson
3d46b4a6ac
bitbucket-pipelines.yml edited online with Bitbucket
2021-05-10 19:01:50 +00:00
Simon (Darkside) Jackson
05740c182a
Fix Readme
2021-05-10 20:00:20 +01:00
Simon (Darkside) Jackson
177addef15
Updating pipelines to checkout examples prior to packages
2021-05-10 19:58:09 +01:00
Simon (Darkside) Jackson
136c081a87
Bump release to figure out where the Examples have gone?
2021-05-10 19:47:01 +01:00
Simon (Darkside) Jackson
14c911f336
Bump version for fix
2021-05-10 19:41:17 +01:00
Simon (Darkside) Jackson
cc5ff3dd14
Refresh package files
2021-05-10 19:39:44 +01:00
Simon (Darkside) Jackson
f1f3f8fda9
Update release from development
2021-05-10 19:36:52 +01:00
Simon (Darkside) Jackson
846253627d
Fixing npm build again
2021-05-10 19:32:37 +01:00
Simon Jackson
383e19fb05
Merged in development (pull request #122 )
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Development
* Merged in updated_new_input_system_check (pull request #117 )
Updated the new Input system switch and tested against 2021
* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout
* Merged in UpdatedLineRender (pull request #118 )
UILineRender now initilises with a point of 1 to correct Unity issue
* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs
resolves : #364
* Merged in AccordionFIx (pull request #119 )
Update to Accordion to allow for prefab Accordion Elements
* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.
Resolves #362
* Merged in content_scroll_snap_fix (pull request #120 )
ContentScrollSnap update
* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.
* Merged in PaginationFix (pull request #121 )
Updated the PaginationManager to override if the ScrollSnap is in motion.
* Updated release notes and bumped version to release
2021-05-10 17:38:31 +00:00
Simon (darkside) Jackson
1dbf2679fa
Re-release 2.2.4, NPM doesn't like patch versions
2020-11-02 08:41:11 +00:00
Simon (darkside) Jackson
9d8eda7ea0
Version minor bump for users who have already download the git method
2020-11-02 08:34:46 +00:00
Simon (darkside) Jackson
59734a6327
Readded .npmignore to prevent package using the bitbucket pipelines configuration
2020-11-02 08:28:16 +00:00
Simon (darkside) Jackson
948688df9d
Re-added pipelines
2020-10-31 17:17:48 +00:00
Simon Jackson
a191653524
Merged in development (pull request #106 )
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Release 2.2.3
2020-10-31 17:11:43 +00:00
Simon (darkside) Jackson
1f93524b5f
Late Build issue, resolved.
2020-10-31 16:47:44 +00:00
Simon (darkside) Jackson
e6e7f6f7d6
Final documentation updates
2020-10-31 16:10:29 +00:00
Simon (darkside) Jackson
17274b3ad4
Patch fix Unity 2019
2020-10-31 15:51:46 +00:00
Simon (darkside) Jackson
da2cec1ef2
Unity 2020 patchfix
2020-10-31 15:45:21 +00:00
Simon (darkside) Jackson
a7a17afcc5
Unity 2018 patchfix
2020-10-31 15:09:41 +00:00
Simon (darkside) Jackson
ccad953e2c
Docs updated for release
2020-10-31 13:22:02 +00:00
Simon Jackson
38dd4ed507
Merged in dev/staticShaderLibrary (pull request #105 )
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Initial check-in of a static library to collate shaders on first use.
2020-10-27 01:30:40 +00:00
Simon (darkside) Jackson
45de2322c4
Patch Tooltip
2020-10-27 01:16:58 +00:00
Simon Jackson
0ab5e6edf7
Merged in patch/uiparticlesystem-texture (pull request #104 )
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Patch supplied by contributor to improve the texture sheet use with the UIParticlesystem
2020-10-25 18:06:28 +00:00