Commit Graph

710 Commits (5db15808e232767ee8913a9cb4726fbce3a7e7ad)

Author SHA1 Message Date
Simon Jackson 5db15808e2 Fixed the UIConnector to safely handle when no parent canvas can be found.
Resolves #392
2022-04-23 23:25:31 +01:00
Simon Jackson c059e2338a Updated UIParticleSystem access to Particles array to ensure it is more stable.
Updated some #if statements to be better future proofed

Resolves #360
2022-04-23 23:12:42 +01:00
Simon Jackson 8a31713e46 Merge branch 'development' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into development 2022-04-23 21:26:05 +01:00
Simon Jackson 711ee02cb3 Merged in fix/StepperWarnings (pull request #134)
Fixed issue with SendMessage events raised by the Stepper control
2022-04-23 20:25:23 +00:00
Simon Jackson d0fbb28b05 Resolves #397
Moved OnValidate checks which redraw the component to the RectTransformDimensionsCHanged event
2022-04-23 21:24:18 +01:00
Simon Jackson 5bd7df19e1 Merged in fix/NextPreviousScrollsnapFix (pull request #133)
Scroll Snap buttons fix
2022-04-23 20:02:37 +00:00
Simon Jackson fc6ea6089d Fixes issue #398 where the Next / Previous buttons filed to work if the ScrollSnap was previously scrolling.
Also renamed the Extension Methods scripts and added a new function.

Resolves: #398
2022-04-23 21:01:37 +01:00
Simon Jackson 142582847b Remove old BitBucket Pipeline for GitHub 2022-04-23 14:59:49 +01:00
Simon Jackson 30b65fb979 Merged in fix manually because... Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130
2022-04-23 11:53:17 +01:00
Simon Jackson 3582824afa Applying PR manually, because Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/128
2022-04-23 11:49:46 +01:00
Simon Jackson 771c7776c0 Taking in fix from
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/132
2022-04-23 11:45:32 +01:00
Ben MacKinnon ca090d1797 Merged in RangeSlider-upgrade (pull request #131)
Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.

Approved-by: Simon Jackson
2022-04-23 10:43:01 +00:00
Ben MacKinnon 33568a6d67 Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.
Also fixed a minor issue with offset when dragging on the bar.

# Conflicts:
#	Runtime/Scripts/Controls/RangeSlider.cs
2022-03-21 18:32:08 +00:00
Simon Jackson d47b99ce0c Merged in feature/controlTouchUp (pull request #127)
Feature/controlTouchUp
2021-10-21 13:03:22 +00:00
Simon Jackson 056419a87b Updated Dropdown list to NOT resize text Rect on draw 2021-10-21 13:57:42 +01:00
Simon Jackson f101afbb29 Clean up range slider unused variables 2021-10-21 13:48:44 +01:00
Simon Jackson 3dae7181cd Merged in fix/infinitescrollcontentsize (pull request #126)
Fix/infinitescrollcontentsize
2021-09-05 14:43:46 +00:00
Simon Jackson 1a6181842a Merged in fix/ragesliderfix (pull request #125)
fix: Range slider low value stuck in max position
2021-09-05 14:43:29 +00:00
Simon Jackson 6333967b9a Patches from PR 2021-09-05 15:39:28 +01:00
Robert Rioja 9363fd3221 Merged in feature/improved-ui-highlightable (pull request #123)
Improved UI Highlightable Utility

Approved-by: Simon Jackson
2021-09-05 14:36:58 +00:00
Simon Jackson 1c68432e02 Clean-up and reset pivots on scene start 2021-09-05 15:33:24 +01:00
Simon Jackson 0410ca53d7 Updated Infinite scroll to work with content of different sizes 2021-09-05 15:23:48 +01:00
Simon Jackson 774f8de199 Resolves issue where the lower range value would become stuck when moved to the max value position
Resolves: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/381/cant-move-range-slider-if-low-is-moved-to
2021-09-05 09:33:19 +01:00
Simon Jackson b0f161a4e0 Update package preview release 2021-09-05 09:04:15 +01:00
Simon (Darkside) Jackson 830a4466eb Patch fix for UILineRenderer 2021-06-23 13:23:13 +01:00
Robert Rioja 0de91f60fb Added OnHighlightChanged and OnPressChanged events
Added getters and setters for Highlighted and Pressed
2021-05-27 18:38:47 +00:00
Simon (Darkside) Jackson dff07c6952 Package upver for Development 2021-05-10 20:42:38 +01:00
Simon Jackson 001c2b93e9 bitbucket-pipelines.yml edited online with Bitbucket 2021-05-10 19:38:21 +00:00
Simon Jackson 3d46b4a6ac bitbucket-pipelines.yml edited online with Bitbucket 2021-05-10 19:01:50 +00:00
Simon (Darkside) Jackson 05740c182a Fix Readme 2021-05-10 20:00:20 +01:00
Simon (Darkside) Jackson 177addef15 Updating pipelines to checkout examples prior to packages 2021-05-10 19:58:09 +01:00
Simon (Darkside) Jackson 136c081a87 Bump release to figure out where the Examples have gone? 2021-05-10 19:47:01 +01:00
Simon (Darkside) Jackson 14c911f336 Bump version for fix 2021-05-10 19:41:17 +01:00
Simon (Darkside) Jackson cc5ff3dd14 Refresh package files 2021-05-10 19:39:44 +01:00
Simon (Darkside) Jackson f1f3f8fda9 Update release from development 2021-05-10 19:36:52 +01:00
Simon (Darkside) Jackson 846253627d Fixing npm build again 2021-05-10 19:32:37 +01:00
Simon Jackson 383e19fb05 Merged in development (pull request #122)
Development

* Merged in updated_new_input_system_check (pull request #117)

Updated the new Input system switch and tested against 2021

* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout

* Merged in UpdatedLineRender (pull request #118)

UILineRender now initilises with a point of 1 to correct Unity issue

* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs

resolves: #364

* Merged in AccordionFIx (pull request #119)

Update to Accordion to allow for prefab Accordion Elements

* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.

Resolves #362

* Merged in content_scroll_snap_fix (pull request #120)

ContentScrollSnap update

* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.

* Merged in PaginationFix (pull request #121)

Updated the PaginationManager to override if the ScrollSnap is in motion.

* Updated release notes and bumped version to release
2021-05-10 17:38:31 +00:00
Simon (darkside) Jackson 1dbf2679fa Re-release 2.2.4, NPM doesn't like patch versions 2020-11-02 08:41:11 +00:00
Simon (darkside) Jackson 9d8eda7ea0 Version minor bump for users who have already download the git method 2020-11-02 08:34:46 +00:00
Simon (darkside) Jackson 59734a6327 Readded .npmignore to prevent package using the bitbucket pipelines configuration 2020-11-02 08:28:16 +00:00
Simon (darkside) Jackson 948688df9d Re-added pipelines 2020-10-31 17:17:48 +00:00
Simon Jackson a191653524 Merged in development (pull request #106)
Release 2.2.3
2020-10-31 17:11:43 +00:00
Simon (darkside) Jackson 1f93524b5f Late Build issue, resolved. 2020-10-31 16:47:44 +00:00
Simon (darkside) Jackson e6e7f6f7d6 Final documentation updates 2020-10-31 16:10:29 +00:00
Simon (darkside) Jackson 17274b3ad4 Patch fix Unity 2019 2020-10-31 15:51:46 +00:00
Simon (darkside) Jackson da2cec1ef2 Unity 2020 patchfix 2020-10-31 15:45:21 +00:00
Simon (darkside) Jackson a7a17afcc5 Unity 2018 patchfix 2020-10-31 15:09:41 +00:00
Simon (darkside) Jackson ccad953e2c Docs updated for release 2020-10-31 13:22:02 +00:00
Simon Jackson 38dd4ed507 Merged in dev/staticShaderLibrary (pull request #105)
Initial check-in of a static library to collate shaders on first use.
2020-10-27 01:30:40 +00:00
Simon (darkside) Jackson 45de2322c4 Patch Tooltip 2020-10-27 01:16:58 +00:00