micromang
|
ccc09e6aca
|
fix: sorting by layer does not work properly
|
2022-06-10 16:10:13 +09:00 |
semantic-release-bot
|
5a8f1263ef
|
chore(release): 3.3.10 [skip ci]
## [3.3.10](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.9...3.3.10) (2022-02-17)
### Bug Fixes
* annoying warning for [ExecuteInEditMode] ([b6b2c72 ](b6b2c72b19 )), closes [#180](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/180)
* PrefabStageUtility class is not experimental after 2021.2 ([0fd5d7a ](0fd5d7affe ))
|
2022-02-17 20:45:55 +00:00 |
mob-sakai
|
b6b2c72b19
|
fix: annoying warning for [ExecuteInEditMode]
Close #180
|
2022-02-18 04:57:27 +09:00 |
talessampaio-kazoo
|
0fd5d7affe
|
fix: PrefabStageUtility class is not experimental after 2021.2
|
2022-02-18 04:46:01 +09:00 |
semantic-release-bot
|
2e4d80bc1c
|
chore(release): 3.3.9 [skip ci]
## [3.3.9](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.8...3.3.9) (2021-08-02)
### Bug Fixes
* fix for warning CS0618 ([61760d9 ](61760d940c ))
|
2021-08-02 17:49:09 +00:00 |
shadeAlex
|
6b87db7ac7
|
style: tab to space
|
2021-08-03 02:48:12 +09:00 |
shadeAlex
|
61760d940c
|
fix: fix for warning CS0618
|
2021-08-03 02:48:12 +09:00 |
semantic-release-bot
|
f43d4c38ea
|
chore(release): 3.3.8 [skip ci]
## [3.3.8](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.7...3.3.8) (2021-06-08)
### Bug Fixes
* improve performance ([e352d15 ](e352d153ce ))
|
2021-06-08 17:28:36 +00:00 |
mob-sakai
|
ccb8386672
|
refactor: fix warning
|
2021-06-09 02:25:41 +09:00 |
mob-sakai
|
e15319a46e
|
change: remove color space modifier
|
2021-06-09 02:25:41 +09:00 |
mob-sakai
|
e352d153ce
|
fix: improve performance
|
2021-06-09 02:25:41 +09:00 |
semantic-release-bot
|
4f9bbf57bc
|
chore(release): 3.3.7 [skip ci]
## [3.3.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.6...3.3.7) (2021-06-02)
### Bug Fixes
* Refresh() will be called multiple times in the same frame, due to external assets ([0b9d80d ](0b9d80da93 ))
|
2021-06-02 18:15:36 +00:00 |
mob-sakai
|
0b9d80da93
|
fix: Refresh() will be called multiple times in the same frame, due to external assets
|
2021-06-03 03:04:07 +09:00 |
semantic-release-bot
|
24d32d8441
|
chore(release): 3.3.6 [skip ci]
## [3.3.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.5...3.3.6) (2021-05-11)
### Bug Fixes
* In rare cases, the generated camera (for baking) will not be deactivated ([12c748a ](12c748a8cd ))
* remove from "Add Component" menu ([476c402 ](476c4027ff ))
|
2021-05-11 08:24:08 +00:00 |
mob-sakai
|
476c4027ff
|
fix: remove from "Add Component" menu
|
2021-05-11 17:22:02 +09:00 |
mob-sakai
|
12c748a8cd
|
fix: In rare cases, the generated camera (for baking) will not be deactivated
|
2021-05-11 17:21:10 +09:00 |
mob-sakai
|
0259ad2464
|
refactor
|
2021-05-11 16:20:50 +09:00 |
semantic-release-bot
|
5f3ead2086
|
chore(release): 3.3.5 [skip ci]
## [3.3.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.4...3.3.5) (2021-02-28)
### Bug Fixes
* fix cached position for pre-warmed particles ([e3f42d7 ](e3f42d747a ))
* ParticleSystem creates particles in wrong position during pre-warm ([b93e0e4 ](b93e0e4701 )), closes [#147](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/147)
|
2021-02-28 04:21:18 +00:00 |
mob-sakai
|
e3f42d747a
|
fix: fix cached position for pre-warmed particles
|
2021-02-24 16:22:37 +09:00 |
mob-sakai
|
b93e0e4701
|
fix: ParticleSystem creates particles in wrong position during pre-warm
Close #147
|
2021-02-23 13:30:46 +09:00 |
semantic-release-bot
|
9f9e04724d
|
chore(release): 3.3.4 [skip ci]
## [3.3.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.3...3.3.4) (2021-02-22)
### Bug Fixes
* Multiselecting sets all scales to the same value ([13223b2 ](13223b2d74 ))
* support sub emitter with 'PlayOnAwake' ([d5ce78a ](d5ce78ae5a ))
* The maximum material count is 8 ([3bb5241 ](3bb5241275 ))
|
2021-02-22 12:24:08 +00:00 |
mob-sakai
|
5981af6c0a
|
build: update release workflow
|
2021-02-22 18:32:39 +09:00 |
mob-sakai
|
f38240f527
|
test: update test workflow
|
2021-02-22 18:32:39 +09:00 |
mob-sakai
|
d775e805fb
|
Merge pull request #150 from Tointer/fix_multiselecting_bug
fix: Multiselecting sets all scales to the same value
|
2021-02-19 09:57:37 +09:00 |
mob-sakai
|
d9eb91c120
|
refactor: modify the value when the field is changed
|
2021-02-19 09:57:02 +09:00 |
ibragimov.i
|
13223b2d74
|
fix: Multiselecting sets all scales to the same value
|
2021-02-18 23:28:06 +03:00 |
mob-sakai
|
d5ce78ae5a
|
fix: support sub emitter with 'PlayOnAwake'
|
2021-02-18 13:48:37 +09:00 |
mob-sakai
|
3bb5241275
|
fix: The maximum material count is 8
|
2021-02-18 13:44:47 +09:00 |
semantic-release-bot
|
41e895a2db
|
chore(release): 3.3.3 [skip ci]
## [3.3.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.2...3.3.3) (2021-02-03)
### Bug Fixes
* particle trails draw in wrong transform ([17ce81e ](17ce81eb0e )), closes [#145](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/145)
|
2021-02-03 02:17:19 +00:00 |
mob-sakai
|
17ce81eb0e
|
fix: particle trails draw in wrong transform
Close #145
|
2021-02-03 11:16:16 +09:00 |
semantic-release-bot
|
ba3b80db7a
|
chore(release): 3.3.2 [skip ci]
## [3.3.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.1...3.3.2) (2021-02-01)
### Bug Fixes
* _cachedPosition defaults to localPosition ([c0aa89b ](c0aa89bd6f )), closes [#121](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/121)
* submeshes can't over 8 ([2a1f334 ](2a1f3345ba )), closes [#122](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/122)
|
2021-02-01 15:39:59 +00:00 |
mob-sakai
|
2a1f3345ba
|
fix: submeshes can't over 8
Close #122
|
2021-02-02 00:38:19 +09:00 |
mob-sakai
|
c0aa89bd6f
|
fix: _cachedPosition defaults to localPosition
Close #121
|
2021-02-01 23:51:35 +09:00 |
semantic-release-bot
|
501aa7b7f1
|
chore(release): 3.3.1 [skip ci]
## [3.3.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.0...3.3.1) (2021-02-01)
### Bug Fixes
* ignore material check and transform check ([d11cd0a ](d11cd0a06d )), closes [#119](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/119)
* the trail is incorrect in SimulationSpace.Local ([9313489 ](9313489552 ))
|
2021-02-01 14:43:01 +00:00 |
mob-sakai
|
9313489552
|
fix: the trail is incorrect in SimulationSpace.Local
|
2021-02-01 23:33:06 +09:00 |
mob-sakai
|
63b36a45b9
|
fix for .Net 3.5
|
2021-01-06 17:43:14 +09:00 |
mob-sakai
|
087dbe99b9
|
test: update test workflow
|
2021-01-06 17:22:37 +09:00 |
LacusCon
|
d11cd0a06d
|
fix: ignore material check and transform check
Add default sort by index.
Close #119
|
2021-01-06 16:50:48 +09:00 |
semantic-release-bot
|
429ff2dd09
|
chore(release): 3.3.0 [skip ci]
# [3.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.2.0...3.3.0) (2020-11-20)
### Bug Fixes
* the particles may disappear unintentionally ([2ec81da ](2ec81da048 )), closes [#117](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/117)
### Features
* ignore rendering of particle systems that do not have a SharedMaterial and TrailMaterial ([08c4aba ](08c4aba8ab )), closes [#118](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/118)
* show/hide materials in inspector ([4b4aebf ](4b4aebff8c ))
* shrink rendering by material ([46a7ddd ](46a7dddd11 )), closes [#113](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/113)
|
2020-11-20 07:28:45 +00:00 |
mob-sakai
|
3f16943ccd
|
docs: update readme
|
2020-11-20 16:25:37 +09:00 |
mob-sakai
|
4b4aebff8c
|
feat: show/hide materials in inspector
|
2020-11-20 16:25:37 +09:00 |
mob-sakai
|
46a7dddd11
|
feat: shrink rendering by material
NOTE: Performance will be improved, but in some cases the rendering is not correct.
Close #113
|
2020-11-20 15:17:43 +09:00 |
mob-sakai
|
2ec81da048
|
fix: the particles may disappear unintentionally
Close #117
|
2020-11-20 13:12:07 +09:00 |
mob-sakai
|
08c4aba8ab
|
feat: ignore rendering of particle systems that do not have a SharedMaterial and TrailMaterial
Close #118
|
2020-11-20 13:12:07 +09:00 |
mob-sakai
|
44889c8a33
|
build: support main branch
|
2020-11-16 03:12:06 +09:00 |
semantic-release-bot
|
6884c62687
|
chore(release): 3.2.0 [skip ci]
# [3.2.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.1.1...3.2.0) (2020-11-15)
### Features
* compatibility with other IMaterialModifier ([08273cb ](08273cb0c3 )), closes [#115](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/115)
|
2020-11-15 18:08:38 +00:00 |
mob-sakai
|
fc4bd708fd
|
refactor: refactor
|
2020-11-16 03:07:35 +09:00 |
mob-sakai
|
08273cb0c3
|
feat: compatibility with other IMaterialModifier
Close #115
|
2020-11-16 03:07:24 +09:00 |
semantic-release-bot
|
06d8fae58f
|
chore(release): 3.1.1 [skip ci]
## [3.1.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.1.0...3.1.1) (2020-11-09)
### Bug Fixes
* error on build in Unity 2019.3.11-15 ([68669c7 ](68669c7396 )), closes [#114](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/114)
* null Reference when creating New Scene after Prefab was open in PrefabMode ([22bcecd ](22bcecd0ab )), closes [#111](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/111)
|
2020-11-09 16:52:34 +00:00 |
mob-sakai
|
22bcecd0ab
|
fix: null Reference when creating New Scene after Prefab was open in PrefabMode
Close #111
|
2020-11-10 01:51:24 +09:00 |