feat: show/hide materials in inspector
parent
46a7dddd11
commit
4b4aebff8c
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@ -33,6 +33,7 @@ namespace Coffee.UIExtensions
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private ReorderableList _ro;
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private bool _xyzMode;
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private bool _showMaterials;
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private static readonly List<string> s_MaskablePropertyNames = new List<string>
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{
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@ -59,10 +60,14 @@ namespace Coffee.UIExtensions
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_spIgnoreCanvasScaler = serializedObject.FindProperty("m_IgnoreCanvasScaler");
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_spAnimatableProperties = serializedObject.FindProperty("m_AnimatableProperties");
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_spShrinkByMaterial = serializedObject.FindProperty("m_ShrinkByMaterial");
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_showMaterials = EditorPrefs.GetBool("Coffee.UIExtensions.UIParticleEditor._showMaterials", true);
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var sp = serializedObject.FindProperty("m_Particles");
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_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true);
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_ro.elementHeight = EditorGUIUtility.singleLineHeight * 3 + 4;
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_ro.elementHeightCallback = _ => _showMaterials
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? 3 * (EditorGUIUtility.singleLineHeight + 2)
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: EditorGUIUtility.singleLineHeight + 2;
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_ro.drawElementCallback = (rect, index, active, focused) =>
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{
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EditorGUI.BeginDisabledGroup(sp.hasMultipleDifferentValues);
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@ -70,6 +75,7 @@ namespace Coffee.UIExtensions
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rect.height = EditorGUIUtility.singleLineHeight;
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var p = sp.GetArrayElementAtIndex(index);
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EditorGUI.ObjectField(rect, p, GUIContent.none);
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if (!_showMaterials) return;
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rect.x += 15;
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rect.width -= 15;
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@ -89,15 +95,15 @@ namespace Coffee.UIExtensions
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};
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_ro.drawHeaderCallback += rect =>
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{
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#if !UNITY_2019_3_OR_NEWER
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rect.y -= 1;
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#endif
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EditorGUI.LabelField(new Rect(rect.x, rect.y, 150, rect.height), s_ContentRenderingOrder);
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#if UNITY_2019_3_OR_NEWER
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rect = new Rect(rect.width - 55, rect.y, 80, rect.height);
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#else
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rect = new Rect(rect.width - 55, rect.y - 1, 80, rect.height);
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#endif
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var content = EditorGUIUtility.IconContent(_showMaterials ? "VisibilityOn" : "VisibilityOff");
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_showMaterials = GUI.Toggle(new Rect(rect.width - 55, rect.y, 24, 20), _showMaterials, content, EditorStyles.label);
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if (GUI.Button(rect, s_ContentRefresh, EditorStyles.miniButton))
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if (GUI.Button(new Rect(rect.width - 35, rect.y, 60, rect.height), s_ContentRefresh, EditorStyles.miniButton))
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{
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foreach (UIParticle t in targets)
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{
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