mob-sakai
67eff61073
feat: 'AbsoluteMode' option is renamed to 'PositionMode'
...
AbsoluteMode property is obsolete
2023-08-18 13:17:09 +09:00
mob-sakai
4851a1880e
fix: inactive ParticleSystems are removed from the list on refresh
2023-08-18 13:17:09 +09:00
mob-sakai
c2119c171a
fix: built-in shaders are no longer supported
...
close #233 , close #257
Use UI shaders instead.
If built-in non-UI shaders are used, an error is displayed in the inspector.
2023-08-18 13:17:09 +09:00
mob-sakai
3df190382a
resharp
2023-08-18 13:17:09 +09:00
mob-sakai
35325c8899
feat: add 'AutoScaling' option for UIParticle
...
Transform.lossyScale (=world scale) is automatically set to (1, 1, 1).
It prevents the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.
This option works in reverse of ’IgnoreCanvasScaler’ option in v3.x.
2023-08-18 11:48:05 +09:00
mob-sakai
e93051603e
fix: error: SerializedObject target has been destroyed
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close #267
2023-08-18 11:48:05 +09:00
Bamdad Bastani
bdeeabbbe1
fix: the annoying empty black scene overlay box shown even when nothing is selected
2022-08-30 09:40:00 +09:00
mob-sakai
c1538a8399
fix: refresh button does not works in prefab edit mode
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close #214
2022-07-01 16:10:10 +09:00
mob-sakai
f97e6195e6
fix: add `Enabled` toggle in overlay window
2022-07-01 16:10:10 +09:00
mob-sakai
7eb41124db
fix: ParticleSystem reordering and refreshing in inspector does not work for prefab asset
2022-07-01 16:10:09 +09:00
mob-sakai
8034228713
fix: error on editor
...
close #210
2022-06-28 00:18:59 +09:00
mob-sakai
48d1994f5f
fix: add absolute mode toggle to overlay window
2022-06-25 13:22:09 +09:00
mob-sakai
1879ac8c53
feat: add relative/absolute particle position mode
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close #205
2022-06-25 09:07:28 +09:00
mob-sakai
cd8e0372b6
fix: overlays do not exist in Unity 2019.2-2021.1
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close #207 , close #208
2022-06-24 09:30:51 +09:00
mob-sakai
59221d5821
feat: display warning in inspector if using 'TEXCOORD*.zw' components as custom vertex stream
2022-06-21 19:52:22 +09:00
mob-sakai
4fe9a3200d
fix on editor: on select UIParticle, particles will be cleared
2022-06-21 19:47:08 +09:00
mob-sakai
6b11e7c588
demo: add performance demo
2022-06-18 10:20:12 +09:00
mob-sakai
4fa43eda4b
feat: random mesh sharing group
...
The mesh sharing group id will be selected randomly.
2022-06-18 10:20:12 +09:00
mob-sakai
9afeebf672
feat: mesh sharing group
...
Particle simulation results are shared within the same group.
A large number of the same effects can be displayed with a small load.
2022-06-18 10:20:12 +09:00
mob-sakai
01459b06b8
refactor
2022-06-18 10:20:12 +09:00
mob-sakai
7b21c500ef
feat: add overlay window for UIParticle
2022-06-18 10:20:12 +09:00
mob-sakai
b76bf5a5ad
feat: support 8+ materials
...
Instead of one CanvasRenderer with submeshes, render with multiple CanvasRenderers.
This feature allows the number of materials to be unlimited.
close #122 , close #152 , close #186
2022-06-11 16:23:36 +09:00
mob-sakai
a10042d989
fix: always display materials in inspector
2022-06-10 19:55:49 +09:00
mob-sakai
11c3a7b374
fix: when using linear color space, the particle colors are not output correctly
...
To fix, set 'Apply Active Color Space' in renderer module to false.
close #203
2022-06-10 16:12:15 +09:00
talessampaio-kazoo
0fd5d7affe
fix: PrefabStageUtility class is not experimental after 2021.2
2022-02-18 04:46:01 +09:00
shadeAlex
6b87db7ac7
style: tab to space
2021-08-03 02:48:12 +09:00
shadeAlex
61760d940c
fix: fix for warning CS0618
2021-08-03 02:48:12 +09:00
mob-sakai
ccb8386672
refactor: fix warning
2021-06-09 02:25:41 +09:00
mob-sakai
d9eb91c120
refactor: modify the value when the field is changed
2021-02-19 09:57:02 +09:00
ibragimov.i
13223b2d74
fix: Multiselecting sets all scales to the same value
2021-02-18 23:28:06 +03:00
mob-sakai
2a1f3345ba
fix: submeshes can't over 8
...
Close #122
2021-02-02 00:38:19 +09:00
mob-sakai
4b4aebff8c
feat: show/hide materials in inspector
2020-11-20 16:25:37 +09:00
mob-sakai
46a7dddd11
feat: shrink rendering by material
...
NOTE: Performance will be improved, but in some cases the rendering is not correct.
Close #113
2020-11-20 15:17:43 +09:00
mob-sakai
fc4bd708fd
refactor: refactor
2020-11-16 03:07:35 +09:00
mob-sakai
af5f7e90b0
feat: maskable option to ignore masking
...
Close #109
2020-10-28 22:19:15 +09:00
semantic-release-bot
8b328154a4
3.0.0-preview.38
...
# [3.0.0-preview.38](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.37...v3.0.0-preview.38 ) (2020-10-04)
### Bug Fixes
* delete unused file in package ([2e69974](2e699749a8
))
* material dirty on validate (on editor) ([fa34301](fa3430130c
))
### Features
* display material properties in inspector ([313c1fc](313c1fc159
)), closes [#104 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/104 )
* support 3D scaling ([a508c3b](a508c3bb86
)), closes [#105 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/105 )
2020-10-04 14:26:53 +00:00
semantic-release-bot
7bf1bae64a
3.0.0-preview.37
...
# [3.0.0-preview.37](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.36...v3.0.0-preview.37 ) (2020-10-01)
### Bug Fixes
* fix menus ([5fa12b5](5fa12b5338
))
2020-10-01 07:15:58 +00:00
semantic-release-bot
4b4d70bdd1
3.0.0-preview.36
...
# [3.0.0-preview.36](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.35...v3.0.0-preview.36 ) (2020-09-28)
### Bug Fixes
* do not bake particle system to mesh when the alpha is zero ([1775713](1775713c2d
)), closes [#102 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/102 )
* in Unity 2018.x, sample import failed on Windows ([f5861b0](f5861b0add
))
2020-09-28 12:35:41 +00:00
semantic-release-bot
7f36ca15dd
3.0.0-preview.28
...
# [3.0.0-preview.28](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.27...v3.0.0-preview.28 ) (2020-09-01)
### Features
* support AnimatableProperty for multiple materials ([062d988](062d9887fb
))
2020-09-01 17:39:05 +00:00
semantic-release-bot
eafc615ea6
3.0.0-preview.26
...
# [3.0.0-preview.26](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.25...v3.0.0-preview.26 ) (2020-09-01)
### Bug Fixes
* in Unity 2018.2, PrefabStageUtility is not found ([0b6dcff](0b6dcff5d6
))
2020-09-01 07:03:08 +00:00
semantic-release-bot
94df58276a
3.0.0-preview.25
...
# [3.0.0-preview.25](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.24...v3.0.0-preview.25 ) (2020-09-01)
### Bug Fixes
* removed UIParticle will be saved in prefab mode ([08e2d51](08e2d51c73
))
2020-09-01 05:27:06 +00:00
semantic-release-bot
9071798353
3.0.0-preview.24
...
# [3.0.0-preview.24](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.23...v3.0.0-preview.24 ) (2020-09-01)
### Bug Fixes
* hide camera for baking ([30b4703](30b4703e2a
))
* In ignore canvas scaler mode, Transform.localScale is zero ([cc71f2b](cc71f2bdac
)), closes [#89 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/89 )
* In prefab mode, an error occurs ([a222f37](a222f3710b
)), closes [#88 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/88 )
### Features
* remove menu in inspector ([e7f8f51](e7f8f51212
))
2020-09-01 04:50:54 +00:00
semantic-release-bot
0eb76a6432
3.0.0-preview.23
...
# [3.0.0-preview.23](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.22...v3.0.0-preview.23 ) (2020-08-31)
### Bug Fixes
* the default value of IgnoreCanvasScaler is true ([966fae1](966fae1d22
))
2020-08-31 00:28:39 +00:00
semantic-release-bot
0d4a5875d1
3.0.0-preview.19
...
# [3.0.0-preview.19](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.18...v3.0.0-preview.19 ) (2020-08-28)
### Bug Fixes
* baking camera settings for camera space ([436c5e4](436c5e47f7
))
* fix local simulation ([7add9de](7add9defb7
))
### Features
* add menu to create UIParticle ([2fa1843](2fa18431f0
))
* add play/pause/stop api ([f09a386](f09a386bc5
))
* support for changing rendering orders ([745d4a5](745d4a5988
))
* Support for child ParticleSystem rendering ([4ee90be](4ee90be17c
))
* UIParticle for trail is no longer needed ([466e43c](466e43cf93
))
### BREAKING CHANGES
* The child UIParticle is no longer needed.
2020-08-28 05:38:13 +00:00
semantic-release-bot
eccb3ecb5e
3.0.0-preview.18
...
# [3.0.0-preview.18](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.17...v3.0.0-preview.18 ) (2020-08-19)
### Bug Fixes
* AsmdefEx is no longer required ([50e749c](50e749c183
))
* fix camera for baking mesh ([6395a4f](6395a4fa74
))
* support .Net Framework 3.5 (again) ([23fcb06](23fcb06bf9
))
### Features
* 3.0.0 updater ([f99292b](f99292b9a1
))
* add menu to create UIParticle ([14f1c78](14f1c782ff
))
* Combine baked meshes to improve performance ([633d058](633d058756
))
* improve performance ([77c056a](77c056ad5f
))
* optimization for vertices transforms and adding node for trails ([e070e8d](e070e8d5ee
)), closes [#75 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/75 )
* option to ignoring canvas scaling ([fe85fed](fe85fed3c0
))
* support 3d scaling ([42a84bc](42a84bc5e1
))
* support custom simulation space ([a83e647](a83e64761c
)), closes [#78 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/78 )
* support for particle systems including trail only ([f389d39](f389d39953
)), closes [#61 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/61 )
### BREAKING CHANGES
* The bake-task has changed significantly. It may look different from previous versions.
2020-08-19 19:42:17 +00:00
semantic-release-bot
f2034e27b7
3.0.0-preview.16
...
# [3.0.0-preview.16](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.15...v3.0.0-preview.16 ) (2020-08-12)
### Bug Fixes
* texture sheet animation module Sprite mode not working ([30d1d5d](30d1d5d3cc
)), closes [#79 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/79 )
2020-08-12 14:19:09 +00:00
semantic-release-bot
7355c2ac78
3.0.0-preview.15
...
# [3.0.0-preview.15](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.14...v3.0.0-preview.15 ) (2020-08-11)
### Bug Fixes
* An exception in the OnSceneGUI caused the scale of the transformation to change unintentionally ([75413e0](75413e0e2c
))
2020-08-11 17:10:22 +00:00
semantic-release-bot
2b3bf91655
3.0.0-preview.14
...
# [3.0.0-preview.14](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.13...v3.0.0-preview.14 ) (2020-08-11)
### Bug Fixes
* read-only properties in the inspector ([f012b23](f012b238d9
))
2020-08-11 15:19:14 +00:00
semantic-release-bot
e036d254a8
3.0.0-preview.13
...
# [3.0.0-preview.13](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.12...v3.0.0-preview.13 ) (2020-08-11)
### Bug Fixes
* Added CanvasRenderer as a required component ([a8950f6](a8950f65c8
))
* inspector is broken in Unity 2020.1 ([26c5395](26c5395a45
))
### Features
* update OSC to 1.0.0-preview.25 ([22e116e](22e116e11d
))
2020-08-11 15:09:56 +00:00
semantic-release-bot
8cd1b9e46b
3.0.0-preview.7
...
# [3.0.0-preview.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.6...v3.0.0-preview.7 ) (2020-03-02)
### Bug Fixes
* add package keywords ([49d8f3f](49d8f3fe4c
))
* fix sample path ([57ee210](57ee21005e
))
2020-03-02 10:25:41 +00:00