Commit Graph

62 Commits (447996ce0f1c9589d4fd3305ae2df99c91ca49a9)

Author SHA1 Message Date
mob-sakai 410304125f feat: 'AutoScaling' option will be imported from 'IgnoreCanvasScale' (for v3.x) 2023-08-18 13:17:09 +09:00
mob-sakai 67eff61073 feat: 'AbsoluteMode' option is renamed to 'PositionMode'
AbsoluteMode property is obsolete
2023-08-18 13:17:09 +09:00
mob-sakai 4851a1880e fix: inactive ParticleSystems are removed from the list on refresh 2023-08-18 13:17:09 +09:00
mob-sakai c2119c171a fix: built-in shaders are no longer supported
close #233, close #257

Use UI shaders instead.
If built-in non-UI shaders are used, an error is displayed in the inspector.
2023-08-18 13:17:09 +09:00
mob-sakai 3df190382a resharp 2023-08-18 13:17:09 +09:00
mob-sakai 35325c8899 feat: add 'AutoScaling' option for UIParticle
Transform.lossyScale (=world scale) is automatically set to (1, 1, 1).
It prevents the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.
This option works in reverse of ’IgnoreCanvasScaler’ option in v3.x.
2023-08-18 11:48:05 +09:00
mob-sakai e93051603e fix: error: SerializedObject target has been destroyed
close #267
2023-08-18 11:48:05 +09:00
Bamdad Bastani bdeeabbbe1 fix: the annoying empty black scene overlay box shown even when nothing is selected 2022-08-30 09:40:00 +09:00
mob-sakai c1538a8399 fix: refresh button does not works in prefab edit mode
close #214
2022-07-01 16:10:10 +09:00
mob-sakai f97e6195e6 fix: add `Enabled` toggle in overlay window 2022-07-01 16:10:10 +09:00
mob-sakai 7eb41124db fix: ParticleSystem reordering and refreshing in inspector does not work for prefab asset 2022-07-01 16:10:09 +09:00
mob-sakai 8034228713 fix: error on editor
close #210
2022-06-28 00:18:59 +09:00
mob-sakai 48d1994f5f fix: add absolute mode toggle to overlay window 2022-06-25 13:22:09 +09:00
mob-sakai 1879ac8c53 feat: add relative/absolute particle position mode
close #205
2022-06-25 09:07:28 +09:00
mob-sakai cd8e0372b6 fix: overlays do not exist in Unity 2019.2-2021.1
close #207, close #208
2022-06-24 09:30:51 +09:00
mob-sakai 59221d5821 feat: display warning in inspector if using 'TEXCOORD*.zw' components as custom vertex stream 2022-06-21 19:52:22 +09:00
mob-sakai 4fe9a3200d fix on editor: on select UIParticle, particles will be cleared 2022-06-21 19:47:08 +09:00
mob-sakai 6b11e7c588 demo: add performance demo 2022-06-18 10:20:12 +09:00
mob-sakai 4fa43eda4b feat: random mesh sharing group
The mesh sharing group id will be selected randomly.
2022-06-18 10:20:12 +09:00
mob-sakai 9afeebf672 feat: mesh sharing group
Particle simulation results are shared within the same group.
A large number of the same effects can be displayed with a small load.
2022-06-18 10:20:12 +09:00
mob-sakai 01459b06b8 refactor 2022-06-18 10:20:12 +09:00
mob-sakai 7b21c500ef feat: add overlay window for UIParticle 2022-06-18 10:20:12 +09:00
mob-sakai b76bf5a5ad feat: support 8+ materials
Instead of one CanvasRenderer with submeshes, render with multiple CanvasRenderers.
This feature allows the number of materials to be unlimited.
close #122, close #152, close #186
2022-06-11 16:23:36 +09:00
mob-sakai a10042d989 fix: always display materials in inspector 2022-06-10 19:55:49 +09:00
mob-sakai 11c3a7b374 fix: when using linear color space, the particle colors are not output correctly
To fix, set 'Apply Active Color Space' in renderer module to false.

close #203
2022-06-10 16:12:15 +09:00
talessampaio-kazoo 0fd5d7affe fix: PrefabStageUtility class is not experimental after 2021.2 2022-02-18 04:46:01 +09:00
shadeAlex 6b87db7ac7 style: tab to space 2021-08-03 02:48:12 +09:00
shadeAlex 61760d940c fix: fix for warning CS0618 2021-08-03 02:48:12 +09:00
mob-sakai ccb8386672 refactor: fix warning 2021-06-09 02:25:41 +09:00
mob-sakai d9eb91c120
refactor: modify the value when the field is changed 2021-02-19 09:57:02 +09:00
ibragimov.i 13223b2d74 fix: Multiselecting sets all scales to the same value 2021-02-18 23:28:06 +03:00
mob-sakai 2a1f3345ba fix: submeshes can't over 8
Close #122
2021-02-02 00:38:19 +09:00
mob-sakai 4b4aebff8c feat: show/hide materials in inspector 2020-11-20 16:25:37 +09:00
mob-sakai 46a7dddd11 feat: shrink rendering by material
NOTE: Performance will be improved, but in some cases the rendering is not correct.

Close #113
2020-11-20 15:17:43 +09:00
mob-sakai fc4bd708fd refactor: refactor 2020-11-16 03:07:35 +09:00
mob-sakai af5f7e90b0 feat: maskable option to ignore masking
Close #109
2020-10-28 22:19:15 +09:00
semantic-release-bot 8b328154a4 3.0.0-preview.38
# [3.0.0-preview.38](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.37...v3.0.0-preview.38) (2020-10-04)

### Bug Fixes

* delete unused file in package ([2e69974](2e699749a8))
* material dirty on validate (on editor) ([fa34301](fa3430130c))

### Features

* display material properties in inspector ([313c1fc](313c1fc159)), closes [#104](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/104)
* support 3D scaling ([a508c3b](a508c3bb86)), closes [#105](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/105)
2020-10-04 14:26:53 +00:00
semantic-release-bot 7bf1bae64a 3.0.0-preview.37
# [3.0.0-preview.37](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.36...v3.0.0-preview.37) (2020-10-01)

### Bug Fixes

* fix menus ([5fa12b5](5fa12b5338))
2020-10-01 07:15:58 +00:00
semantic-release-bot 4b4d70bdd1 3.0.0-preview.36
# [3.0.0-preview.36](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.35...v3.0.0-preview.36) (2020-09-28)

### Bug Fixes

* do not bake particle system to mesh when the alpha is zero ([1775713](1775713c2d)), closes [#102](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/102)
* in Unity 2018.x, sample import failed on Windows ([f5861b0](f5861b0add))
2020-09-28 12:35:41 +00:00
semantic-release-bot 7f36ca15dd 3.0.0-preview.28
# [3.0.0-preview.28](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.27...v3.0.0-preview.28) (2020-09-01)

### Features

* support AnimatableProperty for multiple materials ([062d988](062d9887fb))
2020-09-01 17:39:05 +00:00
semantic-release-bot eafc615ea6 3.0.0-preview.26
# [3.0.0-preview.26](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.25...v3.0.0-preview.26) (2020-09-01)

### Bug Fixes

* in Unity 2018.2, PrefabStageUtility is not found ([0b6dcff](0b6dcff5d6))
2020-09-01 07:03:08 +00:00
semantic-release-bot 94df58276a 3.0.0-preview.25
# [3.0.0-preview.25](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.24...v3.0.0-preview.25) (2020-09-01)

### Bug Fixes

* removed UIParticle will be saved in prefab mode ([08e2d51](08e2d51c73))
2020-09-01 05:27:06 +00:00
semantic-release-bot 9071798353 3.0.0-preview.24
# [3.0.0-preview.24](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.23...v3.0.0-preview.24) (2020-09-01)

### Bug Fixes

* hide camera for baking ([30b4703](30b4703e2a))
* In ignore canvas scaler mode, Transform.localScale is zero ([cc71f2b](cc71f2bdac)), closes [#89](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/89)
* In prefab mode, an error occurs ([a222f37](a222f3710b)), closes [#88](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/88)

### Features

* remove menu in inspector ([e7f8f51](e7f8f51212))
2020-09-01 04:50:54 +00:00
semantic-release-bot 0eb76a6432 3.0.0-preview.23
# [3.0.0-preview.23](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.22...v3.0.0-preview.23) (2020-08-31)

### Bug Fixes

* the default value of IgnoreCanvasScaler is true ([966fae1](966fae1d22))
2020-08-31 00:28:39 +00:00
semantic-release-bot 0d4a5875d1 3.0.0-preview.19
# [3.0.0-preview.19](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.18...v3.0.0-preview.19) (2020-08-28)

### Bug Fixes

* baking camera settings for camera space ([436c5e4](436c5e47f7))
* fix local simulation ([7add9de](7add9defb7))

### Features

* add menu to create UIParticle ([2fa1843](2fa18431f0))
* add play/pause/stop api ([f09a386](f09a386bc5))
* support for changing rendering orders ([745d4a5](745d4a5988))
* Support for child ParticleSystem rendering ([4ee90be](4ee90be17c))
* UIParticle for trail is no longer needed ([466e43c](466e43cf93))

### BREAKING CHANGES

* The child UIParticle is no longer needed.
2020-08-28 05:38:13 +00:00
semantic-release-bot eccb3ecb5e 3.0.0-preview.18
# [3.0.0-preview.18](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.17...v3.0.0-preview.18) (2020-08-19)

### Bug Fixes

* AsmdefEx is no longer required ([50e749c](50e749c183))
* fix camera for baking mesh ([6395a4f](6395a4fa74))
* support .Net Framework 3.5 (again) ([23fcb06](23fcb06bf9))

### Features

* 3.0.0 updater ([f99292b](f99292b9a1))
* add menu to create UIParticle ([14f1c78](14f1c782ff))
* Combine baked meshes to improve performance ([633d058](633d058756))
* improve performance ([77c056a](77c056ad5f))
* optimization for vertices transforms and adding node for trails ([e070e8d](e070e8d5ee)), closes [#75](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/75)
* option to ignoring canvas scaling ([fe85fed](fe85fed3c0))
* support 3d scaling ([42a84bc](42a84bc5e1))
* support custom simulation space ([a83e647](a83e64761c)), closes [#78](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/78)
* support for particle systems including trail only ([f389d39](f389d39953)), closes [#61](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/61)

### BREAKING CHANGES

* The bake-task has changed significantly. It may look different from previous versions.
2020-08-19 19:42:17 +00:00
semantic-release-bot f2034e27b7 3.0.0-preview.16
# [3.0.0-preview.16](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.15...v3.0.0-preview.16) (2020-08-12)

### Bug Fixes

* texture sheet animation module Sprite mode not working ([30d1d5d](30d1d5d3cc)), closes [#79](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/79)
2020-08-12 14:19:09 +00:00
semantic-release-bot 7355c2ac78 3.0.0-preview.15
# [3.0.0-preview.15](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.14...v3.0.0-preview.15) (2020-08-11)

### Bug Fixes

* An exception in the OnSceneGUI caused the scale of the transformation to change unintentionally ([75413e0](75413e0e2c))
2020-08-11 17:10:22 +00:00
semantic-release-bot 2b3bf91655 3.0.0-preview.14
# [3.0.0-preview.14](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.13...v3.0.0-preview.14) (2020-08-11)

### Bug Fixes

* read-only properties in the inspector ([f012b23](f012b238d9))
2020-08-11 15:19:14 +00:00
semantic-release-bot e036d254a8 3.0.0-preview.13
# [3.0.0-preview.13](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.12...v3.0.0-preview.13) (2020-08-11)

### Bug Fixes

* Added CanvasRenderer as a required component ([a8950f6](a8950f65c8))
* inspector is broken in Unity 2020.1 ([26c5395](26c5395a45))

### Features

* update OSC to 1.0.0-preview.25 ([22e116e](22e116e11d))
2020-08-11 15:09:56 +00:00