hevinci
|
88b9afe189
|
Update ShaderVariantCollector
|
2022-07-28 16:12:39 +08:00 |
hevinci
|
1b25835d1a
|
Update ShaderVariantCollector
|
2022-07-27 11:04:54 +08:00 |
NKG丶MadLife
|
21f350a84e
|
chore:调整缩进
|
2022-07-27 00:19:23 +08:00 |
NKG丶MadLife
|
17fab5ad61
|
feat:SVC搜集工作支持在CI上进行
|
2022-07-27 00:17:23 +08:00 |
hevinci
|
1dc434832a
|
Update AssetSystem
修复了加载多个相同的子场景而无法全部卸载的问题。
|
2022-07-25 18:31:35 +08:00 |
hevinci
|
045e74c82f
|
Update samples
|
2022-07-25 18:21:27 +08:00 |
hevinci
|
c96fa23d61
|
Update patch manifest
|
2022-07-25 16:12:34 +08:00 |
hevinci
|
7881f39b97
|
Delete BasicSample.meta
|
2022-07-25 15:56:04 +08:00 |
hevinci
|
cf1a32ed1f
|
Update Samples
|
2022-07-25 15:55:51 +08:00 |
hevinci
|
d0b7ae020c
|
Update patch manifest
|
2022-07-25 15:46:20 +08:00 |
hevinci
|
e5c7bbdf52
|
Update AssetBundleBuilder
|
2022-07-25 15:40:26 +08:00 |
hevinci
|
42d52720f3
|
Update AssetBundleBuilder
增加输出文件名称样式的选择功能。
|
2022-07-23 17:39:04 +08:00 |
hevinci
|
6d392139df
|
Update CHANGELOG.md
|
2022-07-23 15:55:45 +08:00 |
hevinci
|
852c741310
|
Update package.json
|
2022-07-23 15:55:35 +08:00 |
hevinci
|
41761f0a97
|
Update AssetBundleBuilder
SBP构建参数增加了缓存服务器的地址和端口
|
2022-07-22 12:56:22 +08:00 |
hevinci
|
2d5854ed58
|
Update AssetBundleBuilder
移除对增量更新初次无法构建的限制
|
2022-07-22 12:55:20 +08:00 |
hevinci
|
1370ffb3bb
|
Update UpdateManifestOperation.cs
不期望删除断点续传的资源文件
|
2022-07-21 18:00:57 +08:00 |
hevinci
|
d64b31f6ce
|
Fixed #26
修复多个场景打进一个AB包时,卸载子场景时抛出异常。
|
2022-07-20 15:05:28 +08:00 |
hevinci
|
d5a4b3365f
|
Update YooAssets.cs
|
2022-07-20 10:57:56 +08:00 |
hevinci
|
86142ed4db
|
Fixed #25
修复了资源文件不存在返回的handle无法完成的问题。
|
2022-07-20 10:57:40 +08:00 |
hevinci
|
2cb9278db0
|
Update AssetBundleCollector
资源收集增加无效文件的过滤。
|
2022-07-19 19:20:51 +08:00 |
hevinci
|
92fad7f29b
|
Update AssetBundleBuilder
修改内置构建管线的构建结果验证逻辑。
|
2022-07-19 19:20:05 +08:00 |
hevinci
|
aea9099e34
|
Update AssetBundleReporter
增加主资源总数的统计。
|
2022-07-18 16:26:47 +08:00 |
hevinci
|
6446b3ed40
|
Update samples
|
2022-07-18 15:50:34 +08:00 |
hevinci
|
8967e6f8c4
|
Update package.json
|
2022-07-18 15:17:22 +08:00 |
hevinci
|
95e6921a4e
|
Update samples
|
2022-07-18 14:59:15 +08:00 |
hevinci
|
665a6afd74
|
Move UniTask estension to samples
|
2022-07-18 14:57:07 +08:00 |
hevinci
|
1fdeeb781f
|
Update Samples
|
2022-07-18 14:56:12 +08:00 |
hevinci
|
e340af90ed
|
Update CHANGELOG.md
|
2022-07-18 12:17:21 +08:00 |
hevinci
|
7fa7cc4af1
|
Update package.json
|
2022-07-18 12:17:02 +08:00 |
hevinci
|
ca3c011f34
|
Update AssetBundleBuilder
增加配置保存按钮。
|
2022-07-18 12:05:40 +08:00 |
hevinci
|
669339d5b4
|
Update AssetBundleCollector
增加配置保存按钮。
|
2022-07-18 12:04:46 +08:00 |
hevinci
|
3ae70412fa
|
Update AssetBundleBuilder
|
2022-07-18 11:24:47 +08:00 |
hevinci
|
d575850f9f
|
Update package.json
|
2022-07-15 19:47:33 +08:00 |
hevinci
|
d1439da54e
|
Update AssetBundleBuilder
支持可编程构建管线
|
2022-07-15 19:34:59 +08:00 |
L
|
3c38fe6155
|
Update UniTask.YooAsset README
|
2022-07-13 15:29:23 +08:00 |
hevinci
|
e68ece6925
|
Update AssetBundleBuilder
|
2022-07-13 11:59:15 +08:00 |
hevinci
|
ea9b8874cc
|
Update decryption services
解密服务接口增加解密文件信息。
|
2022-07-13 10:48:49 +08:00 |
hevinci
|
256844ddf5
|
Update AssetBundleCollector
打包资源忽略Gizmos资源文件。
|
2022-07-12 15:38:26 +08:00 |
何冠峰
|
96f95bbd99
|
Merge pull request #21 from axn777/branch_share_ignore
如果依赖的是运行时以外的,不打入 share AssetBundle包
|
2022-07-12 15:00:56 +08:00 |
NKG丶MadLife
|
0d69d779f6
|
fix:修复ShaderVariantCollection刷新不及时问题
|
2022-07-10 22:12:09 +08:00 |
axn777
|
5df26908fb
|
如果依赖的是运行时以外的,不打入 share AssetBundle包
|
2022-07-08 01:41:20 +08:00 |
hevinci
|
fb5e289de0
|
Update patch system
优化代码逻辑结构
|
2022-07-07 19:10:44 +08:00 |
hevinci
|
b238759f61
|
Update CHANGELOG.md
|
2022-07-07 10:13:39 +08:00 |
hevinci
|
2bb0d18891
|
Update package.json
|
2022-07-07 10:13:20 +08:00 |
hevinci
|
7d5b6504f4
|
Update YooAssets.cs
检测原生文件加载方法,预防传入无效文件。
|
2022-07-05 20:07:32 +08:00 |
何冠峰
|
63f90e1537
|
Merge pull request #19 from LiuOcean/main
Fix Unity 2020 IL2Cpp UniTask Bug
|
2022-07-02 15:28:12 +08:00 |
何冠峰
|
65b43feb38
|
Merge pull request #18 from Y-way/typo
拼写错误
|
2022-07-02 15:27:59 +08:00 |
L
|
4f00a19344
|
Fix Unity 2020 IL2Cpp UniTask Bug
|
2022-07-02 12:33:59 +08:00 |
hevinci
|
3bfca7d340
|
Update AssetBundleBuilder
|
2022-06-30 14:29:27 +08:00 |
Y-way
|
8538d0de28
|
拼写错误
|
2022-06-30 14:09:07 +08:00 |
hevinci
|
5425e17d6f
|
Update AssetOperationHandle.cs
|
2022-06-30 12:12:44 +08:00 |
何冠峰
|
bb3065d08d
|
Merge pull request #17 from Y-way/OptimizeAssetOperationHandle
AssetOperationHandle类新增便捷方法,便于链式编程
|
2022-06-30 12:03:57 +08:00 |
hevinci
|
556b23b488
|
Update OperationHandleBase.cs
|
2022-06-29 12:41:06 +08:00 |
hevinci
|
5b0c189d75
|
Update InitializationOperation.cs
|
2022-06-29 11:59:39 +08:00 |
hevinci
|
9ac07e94d1
|
Update UpdateManifestOperation
增加在弱联网环境下的更新支持
|
2022-06-28 20:13:32 +08:00 |
Y-way
|
fee6e8f4dd
|
增加失败提示
|
2022-06-28 19:45:37 +08:00 |
Y-way
|
1e39b1af6d
|
AssetOperationHandle类新增便捷方法,便于链式编程
TextAsset asset;
YooAssets.LoadAssetAsync<TextAsset>(name).WaitForAsyncOperationComplete().GetAssetObjet<TextAsset>(out asset).Release();
YooAssets.LoadAssetAsync<TextAsset>(name).Completed += handler => {
handler.GetAssetObjet(out asset).Release();
};
|
2022-06-28 19:17:47 +08:00 |
hevinci
|
32ce99949b
|
Update AssetBundleDebugger
完善调试器窗口,增加帧数控制。
|
2022-06-25 17:56:49 +08:00 |
hevinci
|
fbb9bff3c7
|
Remove AutoReleaseGameObjectHandle param.
移除自动释放资源对象句柄的功能。
|
2022-06-25 12:09:20 +08:00 |
hevinci
|
6471b237ce
|
Update Patch System
离线模式移除资内置资源解压功能。
|
2022-06-25 11:42:50 +08:00 |
hevinci
|
6d26276352
|
Update AssetBundleDebuggerWindow.cs
修复了AssetView和BundleView切换失败的问题。
|
2022-06-24 17:03:27 +08:00 |
hevinci
|
bdca693413
|
Update CHANGELOG.md
|
2022-06-23 21:48:09 +08:00 |
hevinci
|
a2d30ca99a
|
Update package.json
|
2022-06-23 21:44:32 +08:00 |
hevinci
|
5c02bc2bee
|
Update AssetBundleCollector
增加分组禁用功能。
|
2022-06-23 20:41:32 +08:00 |
何冠峰
|
00ffd55fef
|
Merge pull request #15 from JourneyHans/main
编辑器模式下打包执行成功后自动显示Bundle文件夹
|
2022-06-23 16:08:11 +08:00 |
hevinci
|
32148821a1
|
Add AutoReleaseGameObjectHandle initialize parameters
支持自动释放游戏对象句柄的功能。
|
2022-06-23 16:02:53 +08:00 |
hevinci
|
60f6483a86
|
Update AssetBundleCollector window
修复StaticAssetCollector无法预览Main Assets列表的问题。
|
2022-06-23 14:07:12 +08:00 |
hevinci
|
9b80300f19
|
Update DefaultFilterRule.cs
|
2022-06-23 13:58:47 +08:00 |
hevinci
|
8f02bfa3a6
|
Update DefaultFilterRule.cs
修复了精灵过滤器无效的问题。
|
2022-06-23 13:46:31 +08:00 |
huanghanzhi
|
93607ad62a
|
编辑器模式下打包执行成功后自动显示Bundle文件夹
|
2022-06-22 15:50:56 +08:00 |
hevinci
|
3cbf891674
|
Add GetAssetPath method.
增加YooAssets.GetAssetPath方法
|
2022-06-21 17:21:37 +08:00 |
hevinci
|
00688a65af
|
Add VerifyLevel filed.
增加了下载文件校验等级初始化参数。
|
2022-06-21 16:04:59 +08:00 |
hevinci
|
c0099cb90c
|
Update RawFileOperation.cs
优化原生文件加载逻辑
|
2022-06-21 14:08:02 +08:00 |
hevinci
|
43248408fc
|
Update DownloaderOperation.cs
Add OnStartDownloadFileCallback filed.
Change OnDownloadFileFailedCallback to OnDownloadErrorCallback.
|
2022-06-21 10:40:16 +08:00 |
hevinci
|
d535500b9e
|
Update AssetBundleDebugger
|
2022-06-20 19:56:19 +08:00 |
hevinci
|
9cea3e1ba9
|
Update YooAssets.cs
Add IsInitialized filed
|
2022-06-20 15:38:55 +08:00 |
何冠峰
|
746fa44ab8
|
Merge pull request #13 from susices/main
修复资源包收集工具页面 切换EnableAddressable时 未及时刷新收集器UI的问题
|
2022-06-20 10:21:20 +08:00 |
hevinci
|
3693f1ea98
|
Update AssetInfo.cs
Add Address filed.
|
2022-06-20 10:18:51 +08:00 |
susices
|
14127e8097
|
Merge branch 'tuyoogame:main' into main
|
2022-06-18 18:27:28 +08:00 |
wenchao
|
ad0d47bd68
|
修复资源包收集工具页面 切换EnableAddressable时 未及时刷新收集器UI的问题
|
2022-06-18 18:26:24 +08:00 |
hevinci
|
b59fb0d811
|
Optimize share bundle pack logic
优化了共享资源的打包逻辑。
|
2022-06-17 12:05:14 +08:00 |
hevinci
|
0b1990f040
|
Yooasset add destroy methods
增加销毁机制
|
2022-06-15 18:14:04 +08:00 |
hevinci
|
8deb239450
|
Update remote debugger
Support remote mobie device debugging
|
2022-06-15 16:52:54 +08:00 |
hevinci
|
33387e8d26
|
Update AssetBundleBuilder
|
2022-06-10 10:50:27 +08:00 |
hevinci
|
9d4656a1f2
|
Update EditorHelper.cs
|
2022-06-09 16:09:35 +08:00 |
hevinci
|
9c49d8d54a
|
Update manifest operation add FoundNewManifest filed.
补丁清单更新操作,增加了查询发现了新的清单的字段。
|
2022-05-27 15:17:10 +08:00 |
hevinci
|
4ee6b3cdc2
|
Update CHANGELOG.md
|
2022-05-22 15:14:27 +08:00 |
hevinci
|
d5636a71b1
|
Update package.json
|
2022-05-22 15:08:45 +08:00 |
hevinci
|
b1ca47fc14
|
Update EditorHelper.cs
|
2022-05-22 15:03:40 +08:00 |
hevinci
|
a906a84721
|
Optimized the loading method of the setting file
优化了配置文件的加载方式和途径。
|
2022-05-22 00:39:22 +08:00 |
hevinci
|
d43d30f72f
|
The collector window supports undo operations
资源收集界面支持撤销操作
|
2022-05-21 23:41:58 +08:00 |
hevinci
|
e9841a65c6
|
Added pause method and resume method to patch downloader
补丁下载器增加暂停方法和恢复方法
|
2022-05-21 22:36:06 +08:00 |
hevinci
|
2dd3ba847e
|
Bundle build system adds builtin files copy options
资源构建增加内置文件拷贝的选项
|
2022-05-21 22:24:05 +08:00 |
hevinci
|
0dcbe0574c
|
Fixed load sprite issues in editor simulate mode
修复加载精灵图片失败的问题在编辑器模拟模式下。
|
2022-05-16 20:16:10 +08:00 |
hevinci
|
d01dce438c
|
Fixed window opening issues
修复了资源收集配置存在多个的时候,导致后续无法打开窗口的问题。
|
2022-05-16 15:48:23 +08:00 |
hevinci
|
76929cc015
|
Update CHANGELOG.md
|
2022-05-14 12:47:16 +08:00 |
hevinci
|
cde0f4bcd8
|
Update package.json
|
2022-05-14 12:47:12 +08:00 |
hevinci
|
8dc0560537
|
Optimized the loading method of the setting file
优化了配置文件的加载方式和途径。
|
2022-05-13 23:53:19 +08:00 |
hevinci
|
a054740de6
|
Optimize assetbundle build parameters
优化了资源包的构建参数:始终开启DisableLoadAssetByFileName
|
2022-05-13 21:58:23 +08:00 |
hevinci
|
029b850d6b
|
Update asset system
新增获取所有子资源对象的方法。
|
2022-05-13 14:57:49 +08:00 |
Allen Jiang
|
316294f449
|
feat(AssetSystem): 获取图集下所有的精灵对象集合
|
2022-05-13 14:08:36 +08:00 |
hevinci
|
09fac3bd64
|
Add warning when asset path is invalid.
|
2022-05-12 23:13:21 +08:00 |
hevinci
|
4cad587609
|
Optimized asset system and patch system framework
优化了资源定位不正确导致的错误报告方式。
YooAssets.ProcessOperation()重命名为YooAssets.StartOperation()
YooAssets.GetBundleInfo()已经移除方法。
YooAssets.IsNeedDownloadFromRemote()新增加方法。
|
2022-05-11 16:48:17 +08:00 |
hevinci
|
67eeae31c7
|
Update patch manifest
更新资源清单:资源对象增加分类标签。
|
2022-05-11 16:23:31 +08:00 |
hevinci
|
ae465a47a9
|
Simulate build use default build version.
模拟构建模式使用一个默认的资源版本号。
|
2022-05-11 16:13:51 +08:00 |
hevinci
|
79efe6237d
|
Update asset system
|
2022-05-09 21:18:15 +08:00 |
hevinci
|
bf0f479234
|
Update download system
|
2022-05-09 18:44:49 +08:00 |
hevinci
|
366cf3c792
|
Update CHANGELOG.md
|
2022-05-08 22:18:33 +08:00 |
hevinci
|
21ccd4d29f
|
Update package.json
|
2022-05-08 22:17:57 +08:00 |
hevinci
|
b8ba4219cd
|
Update YooAssets.cs
|
2022-05-08 22:09:44 +08:00 |
hevinci
|
43da6847ba
|
Merge branch 'main' of https://github.com/tuyoogame/YooAsset
|
2022-05-08 21:51:35 +08:00 |
hevinci
|
c22c87e16b
|
Update asset bundle reporter window
更新构建报告窗口:增加预览AssetBundle文件内容的功能。
|
2022-05-08 21:51:27 +08:00 |
L
|
774ad0e5ef
|
Add AsyncOperationBaseExtensions UniTask Support
|
2022-05-08 11:04:55 +08:00 |
hevinci
|
bd87e982ef
|
Add progress of async operation
异步操作类增加进度查询。
|
2022-05-07 20:30:16 +08:00 |
hevinci
|
ecd4973948
|
Update editor simulate mode parameters
更新编辑器下模拟模式的初始化参数类
|
2022-05-07 19:20:52 +08:00 |
hevinci
|
6dd1eee6c3
|
Remove LoadAllAssets method.
移除YooAssets.LoadAllAssets方法。
|
2022-05-07 18:45:15 +08:00 |
hevinci
|
42703def02
|
Add process operation method.
增加开启异步操作的方法。
|
2022-05-07 18:23:00 +08:00 |
hevinci
|
afc08d4e46
|
Add load all asset method.
增加新的资源加载方法:加载资源对象所属资源包里的所有资源。
|
2022-05-06 23:15:03 +08:00 |
hevinci
|
65875b66c2
|
Optimized the speed of simulate build
|
2022-05-06 20:09:36 +08:00 |
hevinci
|
c395a7a750
|
Supports location to lower
支持资源定位地址小写。
|
2022-05-05 23:11:26 +08:00 |
hevinci
|
2ab045658b
|
Compatible with Unity2018
兼容Unity2018版本
|
2022-05-05 22:03:35 +08:00 |
hevinci
|
c196cd84d3
|
Optimized the speed of simulate build.
优化了编辑器下模拟构建的速度。
|
2022-05-05 21:12:44 +08:00 |
hevinci
|
c3c18cd555
|
Added initialization fault error detection
增加初始化容错检测。
|
2022-05-05 11:44:03 +08:00 |
hevinci
|
cb48c672bd
|
Added version info to the collector xml config
资源收集配表增加版本信息。
|
2022-05-05 11:25:34 +08:00 |
hevinci
|
713073203c
|
Fixed asset bundle collector config error
修复了资源收集器导出配置文件时没有导出公共设置。
|
2022-05-04 21:38:16 +08:00 |
hevinci
|
eafdb8cd31
|
Update AssetBundleCollector
AssetBundleGrouper变更为AssetBundleCollector
|
2022-05-04 21:24:51 +08:00 |
hevinci
|
d592fb96a6
|
Optimize collector window jank problem
优化了资源收集窗体卡顿问题。
|
2022-05-04 19:47:01 +08:00 |
hevinci
|
0c116b7701
|
Update CHANGELOG.md
|
2022-05-04 00:50:44 +08:00 |
hevinci
|
664bb1f71c
|
Update CHANGELOG.md
|
2022-05-04 00:45:21 +08:00 |
hevinci
|
5f809cc26a
|
Update package.json
|
2022-05-04 00:44:54 +08:00 |
hevinci
|
f34078a604
|
The report window supports sorting
报告浏览窗口支持排序
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2022-05-03 22:12:59 +08:00 |
hevinci
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1c1bb078b1
|
Remove auto release interval create param.
移除了自动释放资源的初始化参数。
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2022-05-03 12:33:28 +08:00 |
hevinci
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9ec841ff67
|
Add get asset info method.
增加获取资源信息的方法。
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2022-05-03 12:23:08 +08:00 |
hevinci
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665a16fe60
|
Support fast build mode.
支持快速构建模式,真实的实现EditorPlayMode的运行时环境。
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2022-05-02 23:15:09 +08:00 |
hevinci
|
8d02406211
|
Update AssetSystem
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2022-05-02 17:54:55 +08:00 |
hevinci
|
873d873194
|
Add clear unused cache files method.
增加清空缓存文件的方法。
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2022-05-02 15:03:36 +08:00 |
hevinci
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2c9819762a
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Update package update method
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2022-05-01 20:43:00 +08:00 |
hevinci
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ce70eebda6
|
Add package update method
新增指定资源版本的资源更新下载方法。
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2022-05-01 20:33:50 +08:00 |
hevinci
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47af58bb5b
|
Patch DownLoader added a method to download all resources.
补丁下载器新增下载全部资源的方法。
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2022-05-01 15:26:48 +08:00 |
hevinci
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b0397981ce
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Delete the file whose verification failed
初始化的时候,删除验证失败的资源文件。
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2022-05-01 14:47:59 +08:00 |
hevinci
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650d8689ee
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Optimize packaging bundle core logic
优化了打包的核心逻辑,支持设置依赖资源收集器。
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2022-04-30 23:14:20 +08:00 |
hevinci
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b443a1c308
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Optimize packaging bundle core logic
优化了打包的核心逻辑,对依赖资源进行自动划分。
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2022-04-30 19:10:52 +08:00 |
hevinci
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f8036782e4
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BundleInfo Adds the InCloud method
BundleInfo增加资源包文件是否在云端的查询接口
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2022-04-29 16:42:53 +08:00 |
hevinci
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ca7b42981b
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Fixed operation system error
修复异步操作系统的Task二次等待失败的问题。
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2022-04-29 11:14:21 +08:00 |
hevinci
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c6440c9312
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Update AssetBundleGrouper
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2022-04-29 10:46:38 +08:00 |
hevinci
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3de44a416c
|
YooAssetSetting folder search location
YooAssetSetting文件夹全路径搜索定位
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2022-04-28 23:29:15 +08:00 |
hevinci
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62f1c050ca
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Rename LoadRawFileAsync to GetRawFileAsync
LoadRawFileAsync 方法重新命名为GetRawFileAsync
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2022-04-28 22:49:55 +08:00 |
hevinci
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6070e619da
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Update editor window
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2022-04-28 22:45:28 +08:00 |
hevinci
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636fbed7f2
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Add new pack rule
增加一个新的打包规则:收集器目录下顶级文件夹收集器
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2022-04-28 22:16:34 +08:00 |
hevinci
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501765eaa7
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Update ShaderVariantCollector
着色器变种收集工具支持配置缓存
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2022-04-28 18:32:10 +08:00 |
hevinci
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9f1eaf4a62
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Update adressable location
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2022-04-28 18:28:46 +08:00 |
何冠峰
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a4b098084d
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Merge pull request #7 from LiuOcean/main
后续打开的窗口会自动找到 YooAsset 已存在的 Window Dock
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2022-04-28 17:43:59 +08:00 |
hevinci
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2cb006f3d9
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Support addressable location
支持可寻址资源定位
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2022-04-28 17:23:31 +08:00 |
hevinci
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775c724840
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Update AssetBundleBuilder
AssetBundleBuilder界面增加演练构建选项。
构建文件名增加版本信息。
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2022-04-27 11:02:30 +08:00 |
hevinci
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15dc047488
|
Update CHANGELOG.md
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2022-04-26 21:24:12 +08:00 |
hevinci
|
91b25400dc
|
Update package.json
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2022-04-26 21:24:03 +08:00 |
L
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9b3839ac0b
|
Merge branch 'main' of ssh://github.com/LiuOcean/YooAsset
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2022-04-26 19:41:12 +08:00 |
L
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ff74dcdd8b
|
All YooAsset Window Auto Dock
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2022-04-26 19:41:06 +08:00 |
何冠峰
|
0a4a3d8f2e
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Merge pull request #6 from LiuOcean/main
Add Group Window Undo Redo
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2022-04-26 19:13:04 +08:00 |
hevinci
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5484b604a7
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Optimize class type search code
优化类型搜索方式,改为全域搜索类型。
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2022-04-26 18:24:14 +08:00 |
L
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66c3c4862a
|
Add Group Window Undo Redo
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2022-04-26 12:48:24 +08:00 |
L
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55bcd502e2
|
Add UniTask Support
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2022-04-25 15:35:11 +08:00 |
hevinci
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9bf22f2c79
|
Operation handles support error queries
操作句柄支持错误信息查询。
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2022-04-24 18:30:35 +08:00 |
hevinci
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cbf142dbf8
|
Fixed editor window display exception at unity2021
修复工具界面显示异常在Unity2021版本下。
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2022-04-24 13:11:19 +08:00 |
hevinci
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a6e94acefb
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Update AssemblyInfo.cs
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2022-04-24 11:16:38 +08:00 |
hevinci
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469d73d641
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Update CHANGELOG.md
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2022-04-22 18:16:31 +08:00 |
hevinci
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0d521c68bd
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Update package.json
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2022-04-22 18:16:25 +08:00 |
hevinci
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cd62c1dd9a
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Update AssetSystem
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2022-04-22 16:43:09 +08:00 |
hevinci
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e6422445a6
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Added debugging information
新增调试信息,出生场景和出生时间。
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2022-04-22 16:22:09 +08:00 |
hevinci
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7683746032
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Support do a dry run build.
支持演练构建模式。
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2022-04-22 15:14:37 +08:00 |
hevinci
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a25fd19bcc
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Fixed an issue with task asyn loading waiting
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2022-04-21 21:55:48 +08:00 |
hevinci
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6675e8f171
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Fixed an issue with task asyn loading waiting
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2022-04-21 21:39:00 +08:00 |
hevinci
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c836dce54d
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Fixed an issue with task asyn loading waiting
修复Task异步加载一直等待的问题。
|
2022-04-21 21:27:53 +08:00 |
hevinci
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f3ab8f63e7
|
Optimize the scene unload logic.
优化场景卸载逻辑,在加载新的主场景的时候自动卸载已经加载的所有场景。
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2022-04-21 21:11:11 +08:00 |
hevinci
|
20d2c517b2
|
Optimized raw file load logic
优化原生文件加载逻辑,支持离线运行模式和编辑器运行模式。
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2022-04-21 16:16:40 +08:00 |
hevinci
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d6a2b31d5c
|
Add editor extend properties
增加编辑器扩展的支持
|
2022-04-19 10:11:24 +08:00 |
hevinci
|
533f96361a
|
Update AssetBundleWindow
修复了非主动收集的着色器没有打进统一的着色器资源包的问题。
修复了单个收集的资源对象没有设置依赖资源列表的问题。
资源打包的过滤文件列表增加cginc格式。
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2022-04-18 19:48:37 +08:00 |
hevinci
|
57ae9aa18c
|
Update CHANGELOG.md
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2022-04-18 15:51:40 +08:00 |
hevinci
|
08efcaf4c1
|
Update package.json
|
2022-04-18 15:51:38 +08:00 |
hevinci
|
b221b8121a
|
Update bundleInfo
修复原生文件拷贝目录不存导致的加载失败
完善原生文件异步加载接口
|
2022-04-18 15:08:39 +08:00 |
hevinci
|
abb75fe858
|
Fixed a process error raised after the additional version of the patch manifest
修复资源清单附加版本之后引发的一个流程错误。
|
2022-04-18 09:58:44 +08:00 |
hevinci
|
4591d0b5f6
|
Check location param is invalid.
在编辑器下检测资源路径是否合法并警告。
|
2022-04-14 19:01:39 +08:00 |
hevinci
|
b25f656372
|
Update package.json
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2022-04-14 14:44:48 +08:00 |
hevinci
|
cc1c8d6414
|
Update CHANGELOG.md
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2022-04-14 14:44:44 +08:00 |
hevinci
|
99a3abf697
|
Resource location interface extension
|
2022-04-14 14:06:23 +08:00 |
hevinci
|
09a985fadb
|
Resource location interface extension
资源定位接口扩展
|
2022-04-14 12:19:04 +08:00 |
hevinci
|
eb6b6e3aba
|
Fixed special case where the dependent bundle list contained the main bundle
修复了特殊情况下依赖的资源包列表里包含主资源包的问题
|
2022-04-13 17:00:14 +08:00 |
hevinci
|
89bde69417
|
Update AssetBundleBuilder
保留构建窗口界面的配置数据
|
2022-04-13 16:19:57 +08:00 |
hevinci
|
ea28d3e6e1
|
Simplify the concept of resource version
简化资源版本概念
|
2022-04-12 19:15:44 +08:00 |
hevinci
|
9fbce6a726
|
offline play mode supports WebGL platform.
离线运行模式支持WEBGL平台。
|
2022-04-12 10:53:12 +08:00 |
hevinci
|
46467171ba
|
Update AssetBundleDebugger
修复了AssetBundleDebugger窗口的BundleView视口下,Bundle列表内元素重复的问题。
修复了AssetBundleDebugger窗口的BundleView视口下,Using列表显示不完整的问题。
|
2022-04-09 14:30:46 +08:00 |
hevinci
|
d2d6d2ad14
|
Update AssetBundleGrouper
优化了资源分组配置保存策略
|
2022-04-09 12:02:02 +08:00 |
hevinci
|
f38d663e9d
|
Update AssetSystem
实例化GameObject的时候,如果没有传递坐标和角度则使用默认值。
|
2022-04-08 19:10:00 +08:00 |
hevinci
|
fb743ada63
|
Update CHANGELOG.md
|
2022-04-07 19:26:19 +08:00 |
hevinci
|
a17e742218
|
Update package.json
|
2022-04-07 19:26:16 +08:00 |
hevinci
|
d6b54dd49c
|
Update AssetBundleTools
StreamingAssets目录下增加了用于存放打包资源的总文件夹
|
2022-04-07 19:18:33 +08:00 |
hevinci
|
b7a20d4bdb
|
Update AssetBundleTools
修复了资源分组在特殊情况下打包报错的问题
|
2022-04-07 19:15:24 +08:00 |
hevinci
|
28c22694ba
|
Update AssetSystem
修复在资源加载完成回调内释放自身资源句柄时的异常报错。
|
2022-04-07 14:24:09 +08:00 |
hevinci
|
d8b1396641
|
Update CHANGELOG.md
|
2022-04-07 10:28:59 +08:00 |