f06781a0faVersion update
Simon (darkside) Jackson
2020-07-15 21:00:36 +0100
666f444b39Revert change to package.json
Simon (darkside) Jackson
2020-07-15 20:59:34 +0100
e1ba192b1fMerged in feature/packagedocs (pull request #86)
Simon Jackson
2020-07-15 19:41:45 +0000
2ab292c58dUpdated layout to comply with additional packaging guidelines
Simon (darkside) Jackson
2020-07-15 20:39:55 +0100
6cea2f7f6dUpdated package version for testing.
Simon (darkside) Jackson
2020-07-15 20:01:34 +0100
4e615b0982Added local documentation to the package, as demanded by the Unity Asset Store tools
Simon (darkside) Jackson
2020-07-15 19:58:20 +0100
7b423e2e39Merged in development (pull request #85)
Harris Bright
2020-07-15 01:47:05 +0000
d69b378f33Added new public method to PaginationManager, to faciliate adding or removing toggles at runtime.
Harris Bright
2020-07-14 21:47:48 +0100
69a3529628Merged in development (pull request #83)
Simon Jackson
2020-07-09 12:57:29 +0000
d62607e42aUpdate release notes
Simon (darkside) Jackson
2020-07-09 13:55:52 +0100
7c9ccc9068Quick patch to include an .npmignore to not push the BitBucket pipelines configuration to NPM
Simon (darkside) Jackson
2020-07-09 12:03:28 +0100
f5360234bdMerged in development (pull request #82)
Simon Jackson
2020-07-08 20:54:13 +0000
257b3c17a8Release package update
Simon (darkside) Jackson
2020-07-08 21:52:54 +0100
a2eb94dd9eUpdating Examples Checkout
Simon (darkside) Jackson
2020-07-08 21:24:01 +0100
bc8a187dbbMerged in fix/spellcheck (pull request #80)
Simon Jackson
2020-07-08 20:09:31 +0000
9617cc26b2Spell-checking and docs update
Simon (darkside) Jackson
2020-07-08 20:38:28 +0100
71a49338f0bitbucket-pipelines.yml edited online with Bitbucket
Simon Jackson
2020-07-01 21:28:26 +0000
0f68b5cca4Initial Bitbucket Pipelines configuration
Simon Jackson
2020-07-01 21:20:17 +0000
9a66b92de2Merged in dev/fancyscrollviewupdate (pull request #77)
Simon Jackson
2020-06-30 15:14:24 +0000
de989b3d96Updated Fancy Scroll View code to latest from repo
Simon (darkside) Jackson
2020-06-30 15:14:04 +0100
1fc8bba1d6Merged in dev/packagerestructure (pull request #76)
Simon Jackson
2020-06-30 13:05:03 +0000
447393cf53revert meta regeneration
Simon (darkside) Jackson
2020-06-30 14:03:54 +0100
b8f25e1eeeUpdating package to the latest Unity guidelines for Unity packages
Simon (darkside) Jackson
2020-06-30 13:58:38 +0100
b8c655eb45Merged in fix/132-scrollsnapinfinite (pull request #75)
Simon Jackson
2020-06-30 12:02:11 +0000
d393830a1dfix: HSS/VSS ScrollSnap button fixes when infinite control applied
Simon (darkside) Jackson
2020-06-30 12:55:45 +0100
6111aee299Initial check-in for the new release branch for UPM support
Simon (darkside) Jackson
2020-06-29 18:07:09 +0100
f44afc7c6dCheck-in of the new development branch, this will retire the old default "Master" branch.
Simon (darkside) Jackson
2020-06-29 17:47:34 +0100
93fda056a0Merged in fix/ScrollSnapFix (pull request #74)
Simon Jackson
2020-06-22 15:01:54 +0000
184f608ed7Switched to using AnchoredPosition as key rather than the original LocalPosition. This seems to resolve the long standing intermittent issue with the content becoming offset on scroll.
Simon (darkside) Jackson
2020-06-22 15:48:16 +0100
dea0699435README.md edited online with Bitbucket
Simon Jackson
2020-05-27 12:36:39 +0000
40f1ae3ee4Merged in ScrollConflictMngr-Update (pull request #73)
Simon Jackson
2020-05-22 16:27:51 +0000
5c94a03081Updated enhancement to scm to work generically with either vertical or horizontal scroll snaps. Will also automatically configure the parent scroll snap if missing Added fault protection in case a ParentScrollSnap is not available.
Simon (darkside) Jackson
2020-05-22 13:29:03 +0100
6ea1c4e8e5Merged in Matthew-Prinold/scrollconflictmanagercs-edited-online-wi-1590141623351 (pull request #71)
Matthew Prinold
2020-05-22 11:59:23 +0000
bf59edf11dMerged in HSS-VSS-Refactor (pull request #72)
Simon Jackson
2020-05-22 11:28:18 +0000
018bb1c524Refactored HSS/VSS to move the onEndDrag interface bindings are on the BaseScrollSnap instead of the child controls
Simon (darkside) Jackson
2020-05-22 12:15:58 +0100
0331d960e1ScrollConflictManager.cs edited online with Bitbucket now works with scrollsnap Horizontal and calls the appropriate events
Matthew Prinold
2020-05-22 10:00:35 +0000
84c030278bMerged in UIParticleSystemUpdate (pull request #67)
Simon Jackson
2020-05-22 09:43:22 +0000
47425f030aMerged in feature/UIWindowBase_transform_changes (pull request #69)
duz1000
2020-05-22 09:43:03 +0000
59b184d627Merged in c0ffeeartc/unity-ui-extensions (pull request #70)
c0ffee
2020-05-22 09:39:23 +0000
b49dd4e918Added undo to uGUITools.AnchorsToCorners, uGUITools.CornersToAnchors
c0ffeeartc
2020-05-22 03:13:47 +0300
c4bf532df4The transform to move when dragging can be optionally be set to a different transform.
Du-z
2020-05-16 12:16:13 +1000
f1fbd9dacdAdded ability to recognise when "PlayOnAwake" was disabled for a Particle System Also added three programmatic calls to Play, Pause and Stop the effect.
Simon (darkside) Jackson
2020-04-19 11:42:58 +0100
079fbe952fMerged in nrvllrgrs/unity-ui-extensions/fixRadialSlider (pull request #66)
Chad Kilgore
2020-03-15 19:10:44 +0000
c1336f4a1dMerged in bluefallsky/unity-ui-extensions (pull request #65)
bluefallsky
2020-03-15 14:44:10 +0000
326a2eed75Fix to allow radial slider to start from positions other than left
Chad Kilgore
2020-03-14 22:14:45 -0500
3109d07169Merged in ScrollSnapinfiniteFix (pull request #64)
Simon Jackson
2020-01-19 10:52:15 +0000
162bb7ca56Fixed issues with HSS/VSS in conjunction with the UI_Infinite Scroll
Simon (darkside) Jackson
2020-01-19 10:50:39 +0000
0a5444b22bUpdated Fancy ScrollView and added Example 8
Simon (darkside) Jackson
2019-12-04 17:25:31 +0000
c41ad9a163Updated ScrollSnapScrollbarHelper to only be added in the scene per object once Resolves#304
Simon (darkside) Jackson
2019-12-04 16:08:27 +0000
c9a6b52d19Enhanced the LineRender to allow it to have its points queried automatically. Improved the demo
Simon (darkside) Jackson
2019-11-25 18:49:01 +0000
41e082802aUpdated FancyScrollView to latest
Simon (darkside) Jackson
2019-11-16 14:49:21 +0000
88b4a54603Added Range Slider to controls list
Simon (darkside) Jackson
2019-11-15 18:48:20 +0000
9746d1f7dbClean-up post the separation of Examples to a new branch
Simon (darkside) Jackson
2019-11-15 16:28:37 +0000
b3e4b0fcd5Merged in fancyscrollview_Update (pull request #62)
Simon Jackson
2019-11-15 16:03:08 +0000
462662ed27Merged in Dover8/unity-ui-extensions (pull request #60)
Ben MacKinnon
2019-11-15 15:55:47 +0000
0b75997fa4Merge branch 'master' of bitbucket.org:Dover8/unity-ui-extensions
Ben MacKinnon
2019-11-13 11:09:44 +0000
cea147dc75Added Range Slider controller. Squashed commit of previous work.
Ben MacKinnon
2019-11-13 11:06:33 +0000
8ef328fad3Squashed commit of the following:
Ben MacKinnon
2019-11-13 11:06:33 +0000
fb991af4eeMerged in mumfahrer/unity-ui-extensions (pull request #59)
Moritz Umfahrer
2019-10-30 14:00:33 +0000
29e7787c84Additional zero divisions checks and value constraints
Moritz Umfahrer
2019-10-30 09:04:30 +0100
4ac901e416Fix for division by zero error in Gradient2.cs
Moritz Umfahrer
2019-10-29 11:48:36 +0100
ae01ccead4Merged in bfsrjose/unity-ui-extensions (pull request #58)
Richard Jose
2019-10-23 19:03:15 +0000
eb6252e142Add ZTest [unity_GUIZTestMode] to ui particle shaders so that they work with the lightweight render pipeline (lwrp)
Richard Jose
2019-10-22 15:27:10 -0600
58e9772ccbUpdated Fancy Scroll view to the latest
Simon Jackson
2019-09-27 13:30:11 +0100
1b3cba6b9dUpdated .gitignore to exclude the Examples folder, as this has been moved to a separate branch
Simon Jackson
2019-09-25 14:04:11 +0100
2548e28cc0Merged in update/2019_2 (pull request #55)
Simon Jackson
2019-09-09 10:48:58 +0000
829db576d9Removed asset from UPM source, moved to releases / downloads
Simon Jackson
2019-09-09 11:43:08 +0100
f1697b4f91fixed an issue with bezier curves where the segments of the generated mesh do not join up correctly
Donny Sutherland
2019-09-01 13:31:59 +0000
eecf9f70b7update project.json to be more UPM compatible
Simon (darkside) Jackson
2019-08-14 19:17:20 +0100
1628a9557fTesting and validation
Simon (darkside) Jackson
2019-08-14 19:10:51 +0100
ed5fbc7f45Typo fix
Simon (darkside) Jackson
2019-08-14 18:55:24 +0100
35995015bcUpdating project for 2019 and adding assembly definitions for dev Plus minor 2019 fix for textpic
Simon (darkside) Jackson
2019-08-14 11:10:38 +0100
ccf9279626Merged in martin_thoughtmachine_net/unity-ui-extensions-scrollsnap-event-delta/scrollsnap-event-delta-extension (pull request #52)
Martin Shuttleworth
2019-08-13 20:32:21 +0000
1d5bfd7e30Merged in playemgames/unity-ui-extensions-7/Brad-Nelson/minor-fix-for-newer-unity-versions-1563051919060 (pull request #53)
Brad Nelson
2019-08-13 20:30:49 +0000
3e580876b1TextPic.cs edited online with Bitbucket 1. Solved 2 null reference exception, one where inspectorIconList is null at first when you create a TextPic.cs object directly from the menu. And another at GetOutputText() function where sometime count gets higher then m_HrefInfos.Count.
sushanta chakraborty
2019-08-10 18:00:55 +0000
1bc5bab70bMinor fix for newer Unity versions.
Brad Nelson
2019-07-13 21:05:42 +0000
61e019ac26Added optional event delta to OnEndDrag - to allow bail out of swipe action if swipe motion is actually negligible at end of drag
Martin Shuttleworth
2019-07-10 17:36:36 +0100
1dc2b604e2Merged in playemgames/unity-ui-extensions-6/Brad-Nelson/code-cleanup-of-textpic-fixes-for-text-r-1560162172987 (pull request #51)
Brad Nelson
2019-06-12 22:54:41 +0000
9496fcc0e6Code cleanup of TextPic, fixes for text rendering with Unity 2019.1.5 and above. Made a default function for hyperlink text to work out of the box with a function OnHrefClick to override with own custom functionality if desired. Optimizations and caching of variables.
Brad Nelson
2019-06-10 10:23:50 +0000
3f9080a660Minor Formatting
Simon Jackson
2019-05-28 10:20:50 +0000
536ebefb43LICENSE edited online with BitbucketUpdated wrapping
Simon Jackson
2019-05-28 10:19:28 +0000
45a886b7b5LICENSE edited online with BitbucketUpdated to 3 clause BSD license
Simon Jackson
2019-05-28 10:18:01 +0000
61aab3765bReorderable lists now have a new field "EqualizeSizesOnDrag", default to false. When it is true it sets every item size (when being dragged over the current list) to the current size of the first element of the list.
Jesús González
2019-04-10 09:43:17 -0400
93f9a314cfAdded a new Event to ReorderableList: OnElementDroppedWithMaxItems. It is called when an object is dropped on a ReorderableList with no more space left (currentItems >= maxItems).
Jesús González
2019-04-09 20:35:34 -0400
e0f5901ddaMuck up with release formatting on the home page
Simon (Darkside) Jackson
2019-03-09 14:18:39 +0000
72df83f02fRelease 2019.1 (2.1) CHECKPOINT
Simon (Darkside) Jackson
2019-03-09 14:09:22 +0000
423fd6bd78Updated and included a new LineRenderer that is based off an Array instead of a list to reduce allocations.
Simon (Darkside) Jackson
2019-03-09 13:26:11 +0000
43eaa870e1Resolved a number of .NET warnings and invalid properties
Simon (Darkside) Jackson
2019-03-07 18:11:51 +0000