ScrollConflictManager.cs edited online with Bitbucket now works with scrollsnap Horizontal and calls the appropriate events

pull/413/head
Matthew Prinold 2020-05-22 10:00:35 +00:00
parent 84c030278b
commit 0331d960e1
1 changed files with 5 additions and 0 deletions

View File

@ -15,6 +15,7 @@ namespace UnityEngine.UI.Extensions
public class ScrollConflictManager : MonoBehaviour, IBeginDragHandler, IEndDragHandler, IDragHandler
{
public ScrollRect ParentScrollRect;
public HorizontalScrollSnap ParentScrollSnapHorizontal;
private ScrollRect _myScrollRect;
private IBeginDragHandler[] _beginDragHandlers;
private IEndDragHandler[] _endDragHandlers;
@ -67,6 +68,7 @@ namespace UnityEngine.UI.Extensions
for (int i = 0, length = _beginDragHandlers.Length; i < length; i++)
{
_beginDragHandlers[i].OnBeginDrag(eventData);
ParentScrollSnapHorizontal.OnBeginDrag(eventData);
}
}
}
@ -78,6 +80,7 @@ namespace UnityEngine.UI.Extensions
for (int i = 0, length = _beginDragHandlers.Length; i < length; i++)
{
_beginDragHandlers[i].OnBeginDrag(eventData);
ParentScrollSnapHorizontal.OnBeginDrag(eventData);
}
}
}
@ -92,6 +95,7 @@ namespace UnityEngine.UI.Extensions
for (int i = 0, length = _endDragHandlers.Length; i < length; i++)
{
_endDragHandlers[i].OnEndDrag(eventData);
ParentScrollSnapHorizontal.OnEndDrag(eventData);
}
}
}
@ -104,6 +108,7 @@ namespace UnityEngine.UI.Extensions
for (int i = 0, length = _endDragHandlers.Length; i < length; i++)
{
_dragHandlers[i].OnDrag(eventData);
ParentScrollSnapHorizontal.OnDrag(eventData);
}
}
}