a059c148a6Various patches and also enabled the ReorderableList in SS-Camera / Worldspace
Simon Jackson
2017-06-03 17:59:12 +0100
e4991aba05Rolled back Floating Joystick as it had too many dependencies, will review and re-add later Added fix to DropDownList to enable firing the changed event for the first item. Added new ComboBox example scene.
Simon Jackson
2017-05-16 18:51:24 +0100
438fc0fa81Merged in newgradienttypes (pull request #7)
Simon Jackson
2017-05-08 11:09:41 +0000
2fb1a35698Merged in floatingjoystick (pull request #8)
Simon Jackson
2017-05-08 11:09:06 +0000
1482d7c440Resolves#138
Simon Jackson
2017-05-08 00:18:06 +0100
652dd1a646Patch to BezierLineRendererEditor for Null
Simon Jackson
2017-05-07 18:39:53 +0100
c6f095efebResolves#140 At the request of the PR update author
Simon Jackson
2017-05-07 18:16:36 +0100
dd7d79a411Added more example scenes
Simon Jackson
2017-05-05 17:14:03 +0100
35b88a2487Fixed Line endings on shaders (?) Removed unnecessary usings (who knew there were so many, I'm normally so tidy :P)
Simon Jackson
2017-05-05 14:25:48 +0100
dc809858b91st Pass update, Updated controls: * DropDownList/ComboBox * Reorderable List (Screen Space Camera Updates * Curved text fixes
Simon Jackson
2017-05-05 14:06:52 +0100
11519cd4bcAdded 2 new gradient types for the Gradient2 component: radial and diamond
Tima Zhum
2017-04-18 02:46:33 +0600
fe2ed6c7ceAdded a floating joystick (appears in a tap position)
Tima Zhum
2017-04-17 20:00:24 +0600
7824978a8fMerged in larsme/unity-ui-extensions (pull request #2)
lars me
2017-04-15 17:55:56 +0000
67bf28cb5aMerged in PixelEnvision/unity-ui-extensions (pull request #3)
PixelEnvision
2017-04-15 16:19:09 +0000
95ce2166c2Merged in herbst/unity-ui-extensions/monospacing (pull request #1)
Felix Herbst
2017-04-15 16:02:54 +0000
4520bf26d7ScrollRectMultiTouchFix.cs edited online with Bitbucket
PixelEnvision
2017-03-30 22:40:57 +0000
90a87e6e4dI've found out today that Unity's ScrollRect is behaving erratic when more than one touch is used for drag. I think that's a bug with UI. It jumps between fingers (to moving one), this script fixes it by blocking event data based on touch id.
PixelEnvision
2017-03-30 20:42:37 +0000
8549c3ba6aReplaced OnSelectionChanged with event(s) accessible from the inspector (DropDownList & AutoCompleteComboBox)
LARS-LAPTOP2\larsme
2017-03-27 14:33:08 +0200
6565b1a6d1Option to change Input Text Color based on matching Items
LARS-LAPTOP2\larsme
2017-03-27 14:03:39 +0200
b315784cafOption to automatically select your first Item on Start (DropDownList & AutoCompleteComboBox)
LARS-LAPTOP2\larsme
2017-03-27 13:11:24 +0200
9ac4eb6969option to set interactible to false if there are no items to be selected (DropDownList and AutoCompleteComboBox)
LARS-LAPTOP2\larsme
2017-03-27 12:52:51 +0200
1ef67d5fbamono spacing text works with right alignment now, example scene
herbst
2017-03-22 14:16:03 +0100
9e786f6aa6added monospacing script and added TextEffects example scene
herbst
2017-03-22 12:56:21 +0100
08c16817ebUpdated homepage with new Gitter chat page
Simon Jackson
2017-03-14 10:46:10 +0000
966f82da3fAdded option to NOT restart control Also switched to the InitialiseChildObjectsFromScene (whoops)
Simon Jackson
2017-03-12 15:29:59 +0000
f89702ddc6Minor VSS/HSS bugfixes and enhancements, resolving #114
Simon Jackson
2017-03-12 15:18:36 +0000
ec31c8b5d6Moved Initialize from Start to Awake to resolve#126
Simon Jackson
2017-03-12 10:45:39 +0000
49806ebb44Fix to Primitive Base to ensure the control is redrawn when it's enabled, resolves#116
Simon Jackson
2017-03-06 16:24:47 +0000
cc7c66f9f5Updated Scroll Snap Base to resolve#119
Simon Jackson
2017-02-23 15:18:16 +0000
48e162ebdeAdded Editor Menu option for UI Grid Primitive
Simon Jackson
2017-02-17 16:38:08 +0000
82585a7cb2Added UIGridRenderer thanks to John Hattan Fixed "line Endings" errors
Simon Jackson
2017-02-17 12:54:40 +0000
bddf5ad8b0Updated primitive controls to Set Control Dirty should its effect parameters change
Simon Jackson
2017-02-10 16:45:50 +0000
df3ff02bd5Replicated the ScrollSnap fix (#91) to the VSS
Simon Jackson
2017-02-10 16:04:24 +0000
9f293eba7eMerged in chrisparton1991/unity-ui-extensions/navigation_button_toggle (pull request #39)
Simon Jackson
2017-02-07 11:44:28 +0000
fdfd114157Improved scroll snap containers to disable navigation buttons when appropriate. Reordered PrevButton and NextButton to be more logical.
Chris Parton
2017-02-07 21:55:38 +1100
c76135b55aAdded Editor Menu options for the NonDrawing Graphic
Simon Jackson
2017-01-08 13:31:47 +0000
ce5939113fAdded tag 1.2.0.3 for changeset 9b6be359978d
Simon Jackson
2017-01-08 12:17:56 +0000
7e12fb06751.2.0.3 patch asset released
Simon Jackson
2017-01-08 12:17:32 +0000
33e5b207a3Update to 1.2.0.3
Simon Jackson
2017-01-08 12:13:55 +0000
0d28905892Patch for Bullet initialisation, wasn't selecting the right bullet on start.
Simon Jackson
2017-01-08 12:11:13 +0000
5820447547Fix for #109. Add Screen Change event to "GoToPage"
Simon Jackson
2017-01-08 12:03:27 +0000
1a18b3b4ccAdded new NonDrawingGraphic control and editor script Resolved request #107
Simon Jackson
2017-01-04 21:58:07 +0000
075c653747Added tag 1.2.0.2 for changeset f49641c43205
Simon Jackson
2017-01-04 13:23:10 +0000
aca9f2ce23Updated Asset to 1.2.0.2 Version 1.2 Patch 2
Simon Jackson
2017-01-04 13:22:53 +0000
344ca57f4bUpdated VSS / HSS to handle pages with interactable components. Interactables mess with the Pointer Down/Up events that the control used when a mouse is used, so implementation changes to suit.
Simon Jackson
2017-01-04 13:18:28 +0000
38d98a0fadResolution for #80 issue where onPageChanged is fired multiple times for Next/Previous.
Simon Jackson
2017-01-04 12:32:44 +0000
cd3f79ef7c2 patches for HSS/VSS * Added new overload to AddChild, allows to set WorldPositionStays for added childen * New RemoveAllChildren function
Simon Jackson
2017-01-04 12:16:11 +0000
21ad76580eMinor patchfix on HSS/VSS - Starting screen validation failed on new scenes?
Simon Jackson
2017-01-02 18:17:18 +0000
9718cb3f98Added tag Update 1.2 for changeset 83852cf05189
Simon Jackson
2017-01-02 10:44:46 +0000
e274f3021cUpdate 1.2 release package
Simon Jackson
2017-01-02 10:44:16 +0000
d477e2b0b9Merge
Simon Jackson
2017-01-02 09:58:10 +0000
c8775219dcUpdated release notes with Video link
Simon Jackson
2017-01-02 09:56:56 +0000
44f3aa164dREADME.md edited online with Bitbucket
Simon Jackson
2016-12-31 17:10:46 +0000
ae9fde915bMinor patch on Read-Me
Simon Jackson
2016-12-31 17:03:38 +0000
c1682b11a8Pre-Release upload - tested and working
Simon Jackson
2016-12-31 17:01:49 +0000
b2ae5db354Update for pre-release
Simon Jackson
2016-12-31 15:59:57 +0000
a459f78e5aRemoving old .UnityPackage
Simon Jackson
2016-12-31 15:58:16 +0000
e0c3864fb7Resolved issue with HSS/VSS not resizing when Rect/Scene changes Updated HSS/VSS Visibility logic so it's more refined.
Simon Jackson
2016-12-31 15:14:39 +0000
66cbf0da23Modified Vertical layout functions to use nested loops to minimize condition test failures
Rahul Raman
2016-12-31 09:12:29 +0000
909589e544Updated Table Layout Group component for release and added docs
Simon Jackson
2016-12-30 17:28:34 +0000
473c0f3757Merged in rahul_raman/unity-ui-extensions (pull request #36)
Simon Jackson
2016-12-30 16:57:54 +0000
b169e98452Reversed clean-up, was actually used :S
Simon Jackson
2016-12-30 15:56:00 +0000
df9ea42e02Updated HSS/VSS OnSelectionChangeEndEvent to also output the landed page number (zero indexed) Some redundant code clean-up
Simon Jackson
2016-12-30 15:53:44 +0000
aadba190c8Fixed PageChanged event for HSS/VSS Fixed WorldSpace use of HSS/VSS (also created a new feature :D) Minor editor options fix for boxslider
Simon Jackson
2016-12-30 15:44:36 +0000
f0ba3cfae5Minor fixes and additions Updates to resolve reports in Issue #80
Simon Jackson
2016-12-29 22:03:04 +0000
6888cb500dRefactored CalculateLayoutInputVertical; Released memory used by temporary array for reclaiming by the GC; Added comments to help understand the script better
Rahul Raman
2016-12-28 20:37:03 +0000
1d251301ebImproved calculation of SetLayoutHorizontal and SetLayoutVertical; Renamed certain variables, removed certain others and refactored code to be more sensible; Fixed behaviour for a specific configuration of TableLayoutGroup and ContentSizeFitter
Rahul Raman
2016-12-28 16:15:52 +0000
5a64abfa80Fixed behaviour when no column width is provided
Rahul Raman
2016-12-28 06:46:38 +0000
ff95c38ee2Fixed computation of cell positions for all start corners
Rahul Raman
2016-12-27 20:28:12 +0000
81dd26b5efEdited SetLayoutVertical() to avoid unnecessary recomputation of maxPreferredHeightInRow
Rahul Raman
2016-12-27 20:16:50 +0000
bbd5102246Renaming "TableLayout.cs" to "TableLayoutGroup.cs" to be consistent with Unity component naming
Rahul Raman
2016-12-27 20:14:03 +0000
b350b270f7Added TableLayout component that child objects into a non-uniform grid, with fixed, user-defined column widths and flexible row heights
Rahul Raman
2016-12-27 19:51:46 +0000
3e0d105646Merged PR for ExtensionsToggle Updated for UI EXtensions Standards
Simon Jackson
2016-12-24 12:41:30 +0000
7703ca739cMerge with extensions-toggle-new-event
Simon Jackson
2016-12-24 12:33:02 +0000
ac07bc554aUpdated new Softmask Script to UI Extensions standards. Removed unneeded Text shader and cleaned up.
Simon Jackson
2016-12-24 12:27:42 +0000
af8abe9551Softmask fix maskRect in canvas space not in world space
valtain@gmail.com
2016-12-24 18:03:52 +0900
712d61de99Merge with softmask fix for bugs in screen space overlay mode of Canvas
valtain@gmail.com
2016-12-24 05:13:40 +0900
7c800a07d6Fixed softmask in scree-space overlay mode of Canvas
valtain@gmail.com
2016-12-24 04:57:23 +0900
32d8a82e05Merged in sushanta1991/unity-ui-extensions-2/sushanta1991/-onpopulatemesh-was-getting-called-befor-1480940993474 (pull request #31)
Simon Jackson
2016-12-21 19:09:24 +0000
f98aa18981A little tidying of the ScrollSnap base script, nothing to see here :D
Simon Jackson
2016-12-21 18:50:42 +0000
94f857d203Remaining issues resolved. Now to double check YT and BB for any remaining unresolved issues
Simon Jackson
2016-12-21 17:51:38 +0000
a72c45e02aAlmost complete:
Simon Jackson
2016-12-21 16:52:19 +0000
4bd100c7e9Initial check-in of visible ony VSS (HSS yet to be updated)
Simon Jackson
2016-12-18 22:51:16 +0000
9df9bcc044Apply Text soft mask
valtain@gmail.com
2016-12-12 05:53:21 +0900
d101a574c8Removed arrays from control and refactored, heavy perf inprovement Downside it made my "visible" improvement redundant and need to re-implement.
Simon Jackson
2016-12-10 13:36:28 +0000
ec0292b579// OnPopulateMesh() was getting called before m_OutputText was updated in function UpdateQuadImage(), Due to this, m_HrefInfos.boxes where not getting created, which in further resulted into non clickable text. This is happening in Unity5.5.
sushanta chakraborty
2016-12-05 12:29:57 +0000
5cbfc70e30Refactored general code for HSS / VSS in to base class Fixed issue with add/remove pages where positions were not recalculated
Simon Jackson
2016-12-05 10:15:48 +0000
74ef2ca4e7Fixed paging / smooth scrolling with the HSS / VSS Current page now updated correctly while scrolling
Simon Jackson
2016-12-04 20:06:03 +0000
c46453655eRemoved old HSV picker and replaced with initial version of the new COlorPicker. Includes some other new controls such as Box Slider and Color Slider. Still needs some cleaning up as this is the initial check-in
Simon Jackson
2016-11-25 09:27:29 +0000
c97b4f8a99TextPic update and fix
Simon Jackson
2016-11-24 17:48:51 +0000
76e5049023Fixed and tested HSS & VSS use with Scroll COnflict Manager. HSS & VSS controls now play nicely together Added new version of Gradient
Simon Jackson
2016-11-15 23:48:44 +0000
1730965a44Added Start and End move events to the HSS & VSS controls
Simon Jackson
2016-11-15 18:09:13 +0000
2de76cf7a3Perfromance tweaks for H & V scroll snaps. Updated create option Matched Size options from HSS update in to VSS
Simon Jackson
2016-11-15 14:52:34 +0000