2020-05-03 19:38:06 +08:00
# [0.10.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.1...v0.10.0-preview.2) (2020-05-03)
### Bug Fixes
* visual bug with ScreenSpaceCamera canvas on editor ([482b967](https://github.com/mob-sakai/SoftMaskForUGUI/commit/482b96709b9dce680e48214df26c81b7e963dc09)), closes [#78 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/78 )
2020-05-01 17:38:37 +08:00
# [0.10.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.1...v0.10.0-preview.1) (2020-05-01)
### Bug Fixes
* softmask not working on PS4 ([b391c10](https://github.com/mob-sakai/SoftMaskForUGUI/commit/b391c103c57cdb3a848701ee5663b86b962031cd)), closes [#74 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/74 )
### Features
* add sample importer ([d98a241](https://github.com/mob-sakai/SoftMaskForUGUI/commit/d98a241e78f81a92bf22181d94a7622c6a65b589))
* raycast filter is now optional feature ([3b42727](https://github.com/mob-sakai/SoftMaskForUGUI/commit/3b427274c9842c46dd90fa8845dc5156822b04e1)), closes [#73 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/73 )
2019-01-12 12:48:59 +08:00
# Changelog
2020-01-28 19:53:37 +08:00
## [v0.9.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.1) (2020-01-28)
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.0...v0.9.1 )
**Implemented enhancements:**
- Add the parameter to control mask transparency [\#62 ](https://github.com/mob-sakai/SoftMaskForUGUI/pull/62 ) ([IIzzaya](https://github.com/IIzzaya))
**Fixed bugs:**
- Projection Matrix check always true when using world space canvas [\#67 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/67 )
- Update softmask not working when canvas component was deactivated [\#66 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/66 )
- Raycast coordinates are incorrect [\#52 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/52 )
2019-08-27 10:43:43 +08:00
## [v0.9.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.0) (2019-08-27)
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.1...v0.9.0 )
**Implemented enhancements:**
- Improved work in prefab view [\#55 ](https://github.com/mob-sakai/SoftMaskForUGUI/pull/55 ) ([ManeFunction](https://github.com/ManeFunction))
**Fixed bugs:**
- Prefab Mode in Play Mode is not supported [\#60 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/60 )
- Missing .meta file [\#59 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/59 )
2019-05-07 18:27:04 +08:00
## [v0.8.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.1) (2019-05-07)
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.0...v0.8.1 )
**Fixed bugs:**
- Unity 2018.x compile failed [\#51 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/51 )
2019-05-01 20:39:04 +08:00
## [v0.8.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.0) (2019-05-01)
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.2...v0.8.0 )
Camera movement affects the mask rendering when on a World Space Canvas.
![](https://user-images.githubusercontent.com/12690315/57015752-68540b80-6c51-11e9-8511-2d4534dd9d58.gif)
**Fixed bugs:**
- In overlay mode, mask will be incorrect if the root canvas's parent position are not zero [\#47 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/47 )
2019-03-16 22:39:46 +08:00
## [v0.7.2](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.2) (2019-03-16)
2019-03-15 02:02:05 +08:00
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.1...v0.7.2 )
**Fixed bugs:**
2019-03-16 22:39:46 +08:00
- The masked images all disappear if game view is maximized [\#44 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/44 )
- Pixels out of range may be read by raycaster [\#43 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/43 )
- The masked images all disappear when the game view is resized [\#42 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/42 )
2019-03-15 02:02:05 +08:00
- Doesn't work with Screen-Space Overlay [\#41 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/41 )
2019-03-11 19:42:29 +08:00
## [v0.7.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.1) (2019-03-11)
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.0...v0.7.1 )
**Fixed bugs:**
- if canvas camera is not set in world space mode, masked contents are not displayed [\#36 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/36 )
2019-03-11 15:38:56 +08:00
## [v0.7.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.0) (2019-03-11)
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.6.0...v0.7.0 )
Add 'part of parent' option to make multiple holes on one background
![](https://user-images.githubusercontent.com/12690315/54102470-f5c26e80-440b-11e9-89d1-899aa4dca00d.png)
**Implemented enhancements:**
- 'Parts of parent' option [\#29 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/29 )
**Fixed bugs:**
- scene view flickering [\#38 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/38 )
- Flipped soft mask texture on Windows [\#37 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/37 )
2019-02-07 07:51:59 +08:00
## [v0.6.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.6.0) (2019-02-07)
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.5.0...v0.6.0 )
2019-03-11 19:42:29 +08:00
![](https://user-images.githubusercontent.com/12690315/52258046-e2ca0380-2960-11e9-8cdb-46ee4a5f880f.png)
Scene view bugs have been fixed.
2019-02-07 07:51:59 +08:00
**Fixed bugs:**
- Shaders for TMPro have compile errors [\#33 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/33 )
- SoftMask does not display properly at the edge of the canvas [\#32 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/32 )
**Closed issues:**
- Shaders for TMPro are no longer support d3d9 & d3d11\_9x [\#34 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/34 )
2019-02-01 19:35:47 +08:00
## [v0.5.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.5.0) (2019-02-01)
2019-01-13 10:11:16 +08:00
2019-02-01 19:35:47 +08:00
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.4.0...v0.5.0 )
**Implemented enhancements:**
- Mask interaction for each layer [\#31 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/31 )
**Fixed bugs:**
- SoftMask is not clipped by RectMask2D [\#30 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/30 )
- Does not work with flipped/rotated images [\#27 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/27 )
- SceneView does not display SoftMask properly [\#16 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/16 )
## [v0.4.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.4.0) (2019-01-13)
2019-02-07 07:51:59 +08:00
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0.4.0...v0.4.0 )
2019-01-13 10:11:16 +08:00
**Implemented enhancements:**
- Integrate with UnityPackageManager [\#22 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/22 )
**Fixed bugs:**
- Flipped soft mask texture [\#25 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/25 )
2019-01-12 12:48:59 +08:00
## [v0.3.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.3.0) (2019-01-07)
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.2.0...v0.3.0 )
**Implemented enhancements:**
- Remove TMPro resources in repo [\#21 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/21 )
**Fixed bugs:**
- An error occur when SoftMask is destroyed on editor [\#23 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/23 )
## [v0.2.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.2.0) (2018-12-21)
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.1.0...v0.2.0 )
**Implemented enhancements:**
- Set default material on disable [\#17 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/17 )
- Component icon [\#15 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/15 )
- Support TextMeshPro [\#14 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/14 )
- Preview soft mask buffer in inspector [\#13 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/13 )
- Add a SoftMaskable component to the child UI elements of SoftMask From the inspector [\#12 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/12 )
- Render the soft mask buffer only when needed to improve performance [\#11 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/11 )
**Fixed bugs:**
- Doesn't work with overlay canvas on 2018.3 [\#20 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/20 )
## [v0.1.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.1.0) (2018-11-20)
[Full Changelog ](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0d87935fa566cd1cb5e54a6f8826bb72fffb29b8...v0.1.0 )
**Implemented enhancements:**
- Convert existing Mask to SoftMask from context menu [\#10 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/10 )
- Desample soft mask buffer to improve performance [\#9 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/9 )
- Custom shaders supporting [\#8 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/8 )
- Filter raycast only for the visible part [\#7 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/7 )
- Inverse soft mask [\#6 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/6 )
- Nested soft masks [\#5 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/5 )
- Support multiple-sprites and SpriteAtlas [\#4 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/4 )
- Adjust the visible part [\#3 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/3 )
- Compatible with Mask [\#2 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/2 )
- Screen space soft masking [\#1 ](https://github.com/mob-sakai/SoftMaskForUGUI/issues/1 )
2019-02-01 19:35:47 +08:00
\* *This Changelog was automatically generated by [github_changelog_generator](https://github.com/github-changelog-generator/github-changelog-generator)*