SoftMaskForUGUI/CHANGELOG.md

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# [0.10.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.1...v0.10.0-preview.2) (2020-05-03)
### Bug Fixes
* visual bug with ScreenSpaceCamera canvas on editor ([482b967](https://github.com/mob-sakai/SoftMaskForUGUI/commit/482b96709b9dce680e48214df26c81b7e963dc09)), closes [#78](https://github.com/mob-sakai/SoftMaskForUGUI/issues/78)
# [0.10.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.1...v0.10.0-preview.1) (2020-05-01)
### Bug Fixes
* softmask not working on PS4 ([b391c10](https://github.com/mob-sakai/SoftMaskForUGUI/commit/b391c103c57cdb3a848701ee5663b86b962031cd)), closes [#74](https://github.com/mob-sakai/SoftMaskForUGUI/issues/74)
### Features
* add sample importer ([d98a241](https://github.com/mob-sakai/SoftMaskForUGUI/commit/d98a241e78f81a92bf22181d94a7622c6a65b589))
* raycast filter is now optional feature ([3b42727](https://github.com/mob-sakai/SoftMaskForUGUI/commit/3b427274c9842c46dd90fa8845dc5156822b04e1)), closes [#73](https://github.com/mob-sakai/SoftMaskForUGUI/issues/73)
2019-01-12 12:48:59 +08:00
# Changelog
2020-01-28 19:53:37 +08:00
## [v0.9.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.1) (2020-01-28)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.0...v0.9.1)
**Implemented enhancements:**
- Add the parameter to control mask transparency [\#62](https://github.com/mob-sakai/SoftMaskForUGUI/pull/62) ([IIzzaya](https://github.com/IIzzaya))
**Fixed bugs:**
- Projection Matrix check always true when using world space canvas [\#67](https://github.com/mob-sakai/SoftMaskForUGUI/issues/67)
- Update softmask not working when canvas component was deactivated [\#66](https://github.com/mob-sakai/SoftMaskForUGUI/issues/66)
- Raycast coordinates are incorrect [\#52](https://github.com/mob-sakai/SoftMaskForUGUI/issues/52)
2019-08-27 10:43:43 +08:00
## [v0.9.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.0) (2019-08-27)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.1...v0.9.0)
**Implemented enhancements:**
- Improved work in prefab view [\#55](https://github.com/mob-sakai/SoftMaskForUGUI/pull/55) ([ManeFunction](https://github.com/ManeFunction))
**Fixed bugs:**
- Prefab Mode in Play Mode is not supported [\#60](https://github.com/mob-sakai/SoftMaskForUGUI/issues/60)
- Missing .meta file [\#59](https://github.com/mob-sakai/SoftMaskForUGUI/issues/59)
2019-05-07 18:27:04 +08:00
## [v0.8.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.1) (2019-05-07)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.0...v0.8.1)
**Fixed bugs:**
- Unity 2018.x compile failed [\#51](https://github.com/mob-sakai/SoftMaskForUGUI/issues/51)
2019-05-01 20:39:04 +08:00
## [v0.8.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.0) (2019-05-01)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.2...v0.8.0)
Camera movement affects the mask rendering when on a World Space Canvas.
![](https://user-images.githubusercontent.com/12690315/57015752-68540b80-6c51-11e9-8511-2d4534dd9d58.gif)
**Fixed bugs:**
- In overlay mode, mask will be incorrect if the root canvas's parent position are not zero [\#47](https://github.com/mob-sakai/SoftMaskForUGUI/issues/47)
2019-03-16 22:39:46 +08:00
## [v0.7.2](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.2) (2019-03-16)
2019-03-15 02:02:05 +08:00
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.1...v0.7.2)
**Fixed bugs:**
2019-03-16 22:39:46 +08:00
- The masked images all disappear if game view is maximized [\#44](https://github.com/mob-sakai/SoftMaskForUGUI/issues/44)
- Pixels out of range may be read by raycaster [\#43](https://github.com/mob-sakai/SoftMaskForUGUI/issues/43)
- The masked images all disappear when the game view is resized [\#42](https://github.com/mob-sakai/SoftMaskForUGUI/issues/42)
2019-03-15 02:02:05 +08:00
- Doesn't work with Screen-Space Overlay [\#41](https://github.com/mob-sakai/SoftMaskForUGUI/issues/41)
2019-03-11 19:42:29 +08:00
## [v0.7.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.1) (2019-03-11)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.0...v0.7.1)
**Fixed bugs:**
- if canvas camera is not set in world space mode, masked contents are not displayed [\#36](https://github.com/mob-sakai/SoftMaskForUGUI/issues/36)
2019-03-11 15:38:56 +08:00
## [v0.7.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.0) (2019-03-11)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.6.0...v0.7.0)
Add 'part of parent' option to make multiple holes on one background
![](https://user-images.githubusercontent.com/12690315/54102470-f5c26e80-440b-11e9-89d1-899aa4dca00d.png)
**Implemented enhancements:**
- 'Parts of parent' option [\#29](https://github.com/mob-sakai/SoftMaskForUGUI/issues/29)
**Fixed bugs:**
- scene view flickering [\#38](https://github.com/mob-sakai/SoftMaskForUGUI/issues/38)
- Flipped soft mask texture on Windows [\#37](https://github.com/mob-sakai/SoftMaskForUGUI/issues/37)
2019-02-07 07:51:59 +08:00
## [v0.6.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.6.0) (2019-02-07)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.5.0...v0.6.0)
2019-03-11 19:42:29 +08:00
![](https://user-images.githubusercontent.com/12690315/52258046-e2ca0380-2960-11e9-8cdb-46ee4a5f880f.png)
Scene view bugs have been fixed.
2019-02-07 07:51:59 +08:00
**Fixed bugs:**
- Shaders for TMPro have compile errors [\#33](https://github.com/mob-sakai/SoftMaskForUGUI/issues/33)
- SoftMask does not display properly at the edge of the canvas [\#32](https://github.com/mob-sakai/SoftMaskForUGUI/issues/32)
**Closed issues:**
- Shaders for TMPro are no longer support d3d9 & d3d11\_9x [\#34](https://github.com/mob-sakai/SoftMaskForUGUI/issues/34)
2019-02-01 19:35:47 +08:00
## [v0.5.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.5.0) (2019-02-01)
2019-01-13 10:11:16 +08:00
2019-02-01 19:35:47 +08:00
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.4.0...v0.5.0)
**Implemented enhancements:**
- Mask interaction for each layer [\#31](https://github.com/mob-sakai/SoftMaskForUGUI/issues/31)
**Fixed bugs:**
- SoftMask is not clipped by RectMask2D [\#30](https://github.com/mob-sakai/SoftMaskForUGUI/issues/30)
- Does not work with flipped/rotated images [\#27](https://github.com/mob-sakai/SoftMaskForUGUI/issues/27)
- SceneView does not display SoftMask properly [\#16](https://github.com/mob-sakai/SoftMaskForUGUI/issues/16)
## [v0.4.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.4.0) (2019-01-13)
2019-02-07 07:51:59 +08:00
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0.4.0...v0.4.0)
2019-01-13 10:11:16 +08:00
**Implemented enhancements:**
- Integrate with UnityPackageManager [\#22](https://github.com/mob-sakai/SoftMaskForUGUI/issues/22)
**Fixed bugs:**
- Flipped soft mask texture [\#25](https://github.com/mob-sakai/SoftMaskForUGUI/issues/25)
2019-01-12 12:48:59 +08:00
## [v0.3.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.3.0) (2019-01-07)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.2.0...v0.3.0)
**Implemented enhancements:**
- Remove TMPro resources in repo [\#21](https://github.com/mob-sakai/SoftMaskForUGUI/issues/21)
**Fixed bugs:**
- An error occur when SoftMask is destroyed on editor [\#23](https://github.com/mob-sakai/SoftMaskForUGUI/issues/23)
## [v0.2.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.2.0) (2018-12-21)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.1.0...v0.2.0)
**Implemented enhancements:**
- Set default material on disable [\#17](https://github.com/mob-sakai/SoftMaskForUGUI/issues/17)
- Component icon [\#15](https://github.com/mob-sakai/SoftMaskForUGUI/issues/15)
- Support TextMeshPro [\#14](https://github.com/mob-sakai/SoftMaskForUGUI/issues/14)
- Preview soft mask buffer in inspector [\#13](https://github.com/mob-sakai/SoftMaskForUGUI/issues/13)
- Add a SoftMaskable component to the child UI elements of SoftMask From the inspector [\#12](https://github.com/mob-sakai/SoftMaskForUGUI/issues/12)
- Render the soft mask buffer only when needed to improve performance [\#11](https://github.com/mob-sakai/SoftMaskForUGUI/issues/11)
**Fixed bugs:**
- Doesn't work with overlay canvas on 2018.3 [\#20](https://github.com/mob-sakai/SoftMaskForUGUI/issues/20)
## [v0.1.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.1.0) (2018-11-20)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0d87935fa566cd1cb5e54a6f8826bb72fffb29b8...v0.1.0)
**Implemented enhancements:**
- Convert existing Mask to SoftMask from context menu [\#10](https://github.com/mob-sakai/SoftMaskForUGUI/issues/10)
- Desample soft mask buffer to improve performance [\#9](https://github.com/mob-sakai/SoftMaskForUGUI/issues/9)
- Custom shaders supporting [\#8](https://github.com/mob-sakai/SoftMaskForUGUI/issues/8)
- Filter raycast only for the visible part [\#7](https://github.com/mob-sakai/SoftMaskForUGUI/issues/7)
- Inverse soft mask [\#6](https://github.com/mob-sakai/SoftMaskForUGUI/issues/6)
- Nested soft masks [\#5](https://github.com/mob-sakai/SoftMaskForUGUI/issues/5)
- Support multiple-sprites and SpriteAtlas [\#4](https://github.com/mob-sakai/SoftMaskForUGUI/issues/4)
- Adjust the visible part [\#3](https://github.com/mob-sakai/SoftMaskForUGUI/issues/3)
- Compatible with Mask [\#2](https://github.com/mob-sakai/SoftMaskForUGUI/issues/2)
- Screen space soft masking [\#1](https://github.com/mob-sakai/SoftMaskForUGUI/issues/1)
2019-02-01 19:35:47 +08:00
\* *This Changelog was automatically generated by [github_changelog_generator](https://github.com/github-changelog-generator/github-changelog-generator)*