update documents for v0.6.0

pull/87/head 0.6.0
mob-sakai 2019-02-07 08:51:59 +09:00
parent 39468327c7
commit 16516296b4
2 changed files with 19 additions and 2 deletions

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# Changelog
## [v0.6.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.6.0) (2019-02-07)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.5.0...v0.6.0)
![](https://user-images.githubusercontent.com/12690315/52258046-e2ca0380-2960-11e9-8cdb-46ee4a5f880f.png)
Scene view bugs have been fixed.
**Fixed bugs:**
- Shaders for TMPro have compile errors [\#33](https://github.com/mob-sakai/SoftMaskForUGUI/issues/33)
- SoftMask does not display properly at the edge of the canvas [\#32](https://github.com/mob-sakai/SoftMaskForUGUI/issues/32)
**Closed issues:**
- Shaders for TMPro are no longer support d3d9 & d3d11\_9x [\#34](https://github.com/mob-sakai/SoftMaskForUGUI/issues/34)
## [v0.5.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.5.0) (2019-02-01)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.4.0...v0.5.0)
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## [v0.4.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.4.0) (2019-01-13)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.3.0...v0.4.0)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0.4.0...v0.4.0)
**Implemented enhancements:**

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"name": "com.coffee.softmask-for-ugui",
"displayName": "Soft Mask For uGUI",
"description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.",
"version": "0.5.0",
"version": "0.6.0",
"unity": "2017.1",
"license": "MIT",
"repository": {