Simon Jackson
048fa7269f
Refresh FancyScrollView with latest fixes
2023-01-03 12:25:02 +00:00
Simon Jackson
4b1c5412f1
Updated UIVerticalScroller for standards and added UIHorizontalScroller
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/205
2023-01-01 15:57:31 +00:00
Simon Jackson
eceaa87e93
Clean-up of ScrollSnapBase
2023-01-01 13:22:53 +00:00
Simon Jackson
1853ad7e89
Marked TileSizeFitter as obsolete as Unity has made this unworkable
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/214
2023-01-01 11:32:37 +00:00
Simon Jackson
3ed20ecaed
Updated all components using "LayoutGroup" to override their OnDisable feature to incorporate this fix:
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https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/178
2022-12-24 13:28:19 +00:00
Simon Jackson
e78a2806ed
Resolved issue whereby the last row in a flow layout group would not size correctly.
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/357
2022-12-24 13:20:19 +00:00
Simon Jackson
18ebf8121d
Removed unneeded size calculation which caused some issues with mixed height/width children.
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/380
2022-12-24 13:09:26 +00:00
Simon Jackson
b4d9f08dc4
Marked ScrollPositionController as Obsolete, users should use the newer Scroller component instead, will be removed in a future release.
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/305
2022-12-24 12:54:57 +00:00
Simon Jackson
35c778f5f7
Protecting Remove too
2022-12-24 12:45:31 +00:00
Simon Jackson
a317663268
Added error handling around setting Unity UI Components for Vertical/Horizontal scrolling
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/296
2022-12-24 12:44:23 +00:00
Simon Jackson
c5a8af63f8
Updated UIVertical scroller to be 2022 compliant
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Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/410
2022-11-27 14:32:16 +00:00
Simon Jackson
383e19fb05
Merged in development (pull request #122 )
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Development
* Merged in updated_new_input_system_check (pull request #117 )
Updated the new Input system switch and tested against 2021
* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout
* Merged in UpdatedLineRender (pull request #118 )
UILineRender now initilises with a point of 1 to correct Unity issue
* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs
resolves : #364
* Merged in AccordionFIx (pull request #119 )
Update to Accordion to allow for prefab Accordion Elements
* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.
Resolves #362
* Merged in content_scroll_snap_fix (pull request #120 )
ContentScrollSnap update
* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.
* Merged in PaginationFix (pull request #121 )
Updated the PaginationManager to override if the ScrollSnap is in motion.
* Updated release notes and bumped version to release
2021-05-10 17:38:31 +00:00
Simon (darkside) Jackson
5a3621a464
Added header
2020-10-23 12:41:14 +01:00
Simon (darkside) Jackson
93e36943a2
Refactored and extended the ContentScrollSnap control
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* Added protection against errors and empty scrollrect content
* Added new SetNewItems function to add children programmatically to the control and reset accordingly
2020-10-23 12:04:11 +01:00
Simon (darkside) Jackson
9ac3b24818
Unity 2018 testing fixes
2020-10-21 18:57:03 +01:00
Simon (darkside) Jackson
38740bfef0
Finalised new InputManagerHelper, which translates input based on the operating input system, new or old
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Updated CardStack2D to have defined keyboard input or specific gamepad input over the older axisname for new input system.
2020-10-12 23:27:57 +01:00
Simon (darkside) Jackson
0b0d03cdb7
Following reports that certain UI Extensions controls do not work with the new input system, working on a small refactor to manage and handle dependencies on the old input system.
2020-10-08 17:07:39 +01:00
Simon (darkside) Jackson
1f6f7a8df2
Fixed issue with page events not being raised when inertia was disabled (velocity was always zero)
2020-09-28 23:59:47 +01:00
Simon (darkside) Jackson
6350f72e80
Final roll-up and fix.
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Resolved race condition for associated pagination controls.
2020-09-28 23:43:03 +01:00
Simon (darkside) Jackson
263368ba8d
Fixed public GoToScreen call to only raise events internally (not multiple)
2020-09-28 18:12:35 +01:00
Simon (darkside) Jackson
0e636bf937
Fixed a conflict when using the ScrollConflictManager in child content of a HSS or VSS
2020-09-28 14:00:09 +01:00
Simon (darkside) Jackson
2c2a605f79
Fixing Vertical snap too
2020-09-25 16:02:03 +01:00
Simon Jackson
3427cb8442
Fixed hard swipe to ensur eit only ever moves one page, no matter how far you swipe.
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Resolves #344
2020-09-25 14:40:59 +01:00
Simon (darkside) Jackson
9617cc26b2
Spell-checking and docs update
2020-07-08 20:38:28 +01:00
Simon (darkside) Jackson
de989b3d96
Updated Fancy Scroll View code to latest from repo
2020-06-30 15:14:04 +01:00
Simon (darkside) Jackson
b8f25e1eee
Updating package to the latest Unity guidelines for Unity packages
2020-06-30 13:58:38 +01:00