valtain@gmail.com
712d61de99
Merge with softmask fix for bugs in screen space overlay mode of Canvas
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--HG--
branch : develop_5.3
2016-12-24 05:13:40 +09:00
valtain@gmail.com
7c800a07d6
Fixed softmask in scree-space overlay mode of Canvas
2016-12-24 04:57:23 +09:00
Simon Jackson
32d8a82e05
Merged in sushanta1991/unity-ui-extensions-2/sushanta1991/-onpopulatemesh-was-getting-called-befor-1480940993474 (pull request #31 )
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// OnPopulateMesh() was getting called before m_OutputText was updated in function UpdateQuadImage(), Due to this, m_HrefInfos.boxes where not getting created, which in further resulted into non clickable text. This is happening in Unity5.5.
--HG--
branch : develop_5.3
2016-12-21 19:09:24 +00:00
Simon Jackson
f98aa18981
A little tidying of the ScrollSnap base script, nothing to see here :D
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--HG--
branch : develop_5.3
2016-12-21 18:50:42 +00:00
Simon Jackson
94f857d203
Remaining issues resolved.
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Now to double check YT and BB for any remaining unresolved issues
--HG--
branch : develop_5.3
2016-12-21 17:51:38 +00:00
Simon Jackson
a72c45e02a
Almost complete:
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* Scrolling - working
* Fast Swipe - working (as well as Unity can fast swipe :S)
* Mask with only visible items - working
* Jump to page - working
Just found a bug with removing / adding items
--HG--
branch : develop_5.3
2016-12-21 16:52:19 +00:00
Simon Jackson
4bd100c7e9
Initial check-in of visible ony VSS (HSS yet to be updated)
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--HG--
branch : develop_5.3
2016-12-18 22:51:16 +00:00
valtain@gmail.com
9df9bcc044
Apply Text soft mask
2016-12-12 05:53:21 +09:00
Simon Jackson
d101a574c8
Removed arrays from control and refactored, heavy perf inprovement
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Downside it made my "visible" improvement redundant and need to re-implement.
--HG--
branch : develop_5.3
2016-12-10 13:36:28 +00:00
sushanta chakraborty
ec0292b579
// OnPopulateMesh() was getting called before m_OutputText was updated in function UpdateQuadImage(), Due to this, m_HrefInfos.boxes where not getting created, which in further resulted into non clickable text. This is happening in Unity5.5.
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So what i did is i assigned m_Text = GetOutputText(); directly in OnPopulateMesh() function, which solved the problem.
--HG--
branch : sushanta1991/-onpopulatemesh-was-getting-called-befor-1480940993474
2016-12-05 12:29:57 +00:00
Simon Jackson
5cbfc70e30
Refactored general code for HSS / VSS in to base class
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Fixed issue with add/remove pages where positions were not recalculated
--HG--
branch : develop_5.3
2016-12-05 10:15:48 +00:00
Simon Jackson
74ef2ca4e7
Fixed paging / smooth scrolling with the HSS / VSS
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Current page now updated correctly while scrolling
--HG--
branch : develop_5.3
2016-12-04 20:06:03 +00:00
Simon Jackson
c46453655e
Removed old HSV picker and replaced with initial version of the new COlorPicker.
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Includes some other new controls such as Box Slider and Color Slider.
Still needs some cleaning up as this is the initial check-in
--HG--
branch : develop_5.3
2016-11-25 09:27:29 +00:00
Simon Jackson
c97b4f8a99
TextPic update and fix
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--HG--
branch : develop_5.3
2016-11-24 17:48:51 +00:00
Simon Jackson
76e5049023
Fixed and tested HSS & VSS use with Scroll COnflict Manager.
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HSS & VSS controls now play nicely together
Added new version of Gradient
--HG--
branch : develop_5.3
2016-11-15 23:48:44 +00:00
Simon Jackson
1730965a44
Added Start and End move events to the HSS & VSS controls
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--HG--
branch : develop_5.3
2016-11-15 18:09:13 +00:00
Simon Jackson
2de76cf7a3
Perfromance tweaks for H & V scroll snaps.
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Updated create option
Matched Size options from HSS update in to VSS
--HG--
branch : develop_5.3
2016-11-15 14:52:34 +00:00
Simon Jackson
cb535507a4
Updated H & V scroll snap starting page and button navigation
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Updated H & V jump function to only accept values with in page range
--HG--
branch : develop_5.3
2016-11-15 13:36:50 +00:00
Simon Jackson
55a54816ec
Merged in sushanta1991/unity-ui-extensions/sushanta1991/scrollingcalendarcs-edited-online-with-b-1474969966846 (pull request #28 )
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Child nodes of Months, Years and Days Scroll rect were not visible, Added fix for the same.
--HG--
branch : develop_5.3
2016-10-10 18:18:18 +01:00
Simon Jackson
d890858afb
Merged in sushanta1991/unity-ui-extensions-1/sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532 (pull request #29 )
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TextPic.cs Added Fix for href tag which was not working.
--HG--
branch : develop_5.3
2016-10-10 18:17:41 +01:00
sushanta chakraborty
18cf84b4d0
TextPic.cs Added Fix for href tag, which was not working. Added support for multiple href tag with same name.
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--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 06:56:06 +00:00
sushanta chakraborty
b75a03963e
TextPic.cs Added Fix for href tag, which was not working.
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--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 05:29:33 +00:00
sushanta chakraborty
292fb39c93
TextPic.cs was not working for href.
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Unity-UI-Extensions helped me a lot thanks for creating it.
Today i was trying href tag provided with TextPic.cs, but unfortunately it was not working.
I figured out that, OnPopulateMesh() was creating hrefInfo.boxes but at the end when OnPopulateMesh() calls UpdateQuadImage(), hrefInfo.boxes.count was coming 0. This was little strange but i saw that GetOutputText() was re-creating m_HrefInfos array from scratch but it didn't include the code to add boxes, so this was the issue.
so what i did is, i commented this line m_HrefInfos.Clear(); in GetOutputText() and added few lines of code to check if m_HrefInfos elements exists than don't destroy it, just update it with new values.
This helped in resolving the issue. Now i was getting onClick event on href tag.
Thanks
--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-27 12:38:44 +00:00
sushanta chakraborty
56640b3b09
ScrollingCalendar.cs edited online with Bitbucket.
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previous script was not working, if you create a ScrollingCalendar you can't see the months-years and days ui nodes because previous coder passed only parent to SetParent function without passing second parameter which should be false for ui to appear on screen so i just edited 3 lines which had SetParent function, you can find the changes in line 61, 84, 143.
Thanks
--HG--
branch : sushanta1991/scrollingcalendarcs-edited-online-with-b-1474969966846
2016-09-27 09:52:52 +00:00
darkside@xna-uk.net
154c9c8d31
Upgrade fix to SAUIM Test shader
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Removed some experimental code that sneaked in to a commit
--HG--
branch : develop_5.3
2016-09-08 19:04:42 +01:00
Simon Jackson
77561026fa
Merged in Feddas/unity-ui-extensions/Feddas/horizontalscrollsnapcs-works-well-with-a-1472852283807 (pull request #27 )
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HorizontalScrollSnap.cs works well with AnchorMinMax.
--HG--
branch : develop_5.3
2016-09-04 17:12:47 +01:00
Shawn Featherly
6887b20915
HorizontalScrollSnap.cs works well with AnchorMinMax.
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--HG--
branch : Feddas/horizontalscrollsnapcs-works-well-with-a-1472852283807
2016-09-02 21:38:06 +00:00
Simon Jackson
c2bb97f1bd
Merged in playemgames/unity-ui-extensions-1/playemgames/hack-to-clear-out-culled-images-to-prope-1470396744892 (pull request #26 )
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Hack to clear out culled images to properly position them instead of reuse images.
--HG--
branch : develop_5.3
2016-08-30 21:30:58 +01:00
playemgames
f324f58076
Hack to clear out culled images to properly position them instead of reuse images.
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--HG--
branch : playemgames/hack-to-clear-out-culled-images-to-prope-1470396744892
2016-08-05 11:36:19 +00:00
Simon Jackson
2f6aca2d4c
Merged in playemgames/unity-ui-extensions/playemgames/added-onvalidate-and-updatequadimage-to--1469821382746 (pull request #25 )
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Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.
--HG--
branch : develop_5.3
2016-07-30 00:44:06 +01:00
playemgames
4ede5c9576
Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.
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--HG--
branch : playemgames/added-onvalidate-and-updatequadimage-to--1469821382746
2016-07-29 19:43:04 +00:00
Simon Jackson
006ad7311f
H & V Scroll snap fixes to resolve #91
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--HG--
branch : develop_5.3
2016-07-21 17:25:34 +01:00
Simon Jackson
ee300b4079
Some more restructuring whilst documentation updates continue.
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Hopefully last breaking changes.
--HG--
branch : develop_5.3
2016-07-18 21:36:36 +01:00
Simon Jackson
6796c319a3
Documentation update
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--HG--
branch : develop_5.3
2016-07-17 20:56:54 +01:00
Simon Jackson
e105d9f2dd
Added UI Knob
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Restructured controls in to their own folder. If we are breaking Bkcompat, might as well make it a good one
--HG--
branch : develop_5.3
2016-07-17 19:21:41 +01:00
Simon Jackson
c9fb580364
Added TextPic component from #89
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Added Override Highlighted option to drop down to fix #87
--HG--
branch : develop_5.3
2016-07-14 18:48:18 +01:00
Simon Jackson
a9a4d76715
Documentation update
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Added donation link
--HG--
branch : develop_5.3
2016-07-08 12:44:34 +01:00
Simon Jackson
692d226273
Merge
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--HG--
branch : develop_5.3
2016-07-08 11:46:24 +01:00
Simon Jackson
d0b72e5307
Project tidy up
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--HG--
branch : develop_5.3
2016-07-08 11:45:58 +01:00
Simon Jackson
a9e17b8d03
README.md edited online with Bitbucket
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--HG--
branch : develop_5.3
2016-07-08 10:32:10 +00:00
Simon Jackson
a5b08f312b
Project restructure as per issue #79
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Note, will need old folder removing and new project adding in upgrade to tidy up
--HG--
branch : develop_5.3
2016-07-02 15:02:13 +01:00
Simon Jackson
4547716f3e
Patched Particle System with fixes from author
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Added 3 new Utility controls
--HG--
branch : develop_5.3
2016-07-02 14:50:37 +01:00
Simon Jackson
4024e6a786
Updated notes post 4.x/5.1/5.2 update
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--HG--
branch : develop_5.3
2016-06-21 16:48:33 +01:00
Simon Jackson
ebdc37213f
README.md edited online with Bitbucket
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--HG--
branch : develop_5.3
2016-06-10 10:35:32 +00:00
Simon Jackson
329f598853
README.md edited online with Bitbucket
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--HG--
branch : develop_5.3
2016-06-04 11:50:15 +00:00
Simon Jackson
67361a738b
README.md edited online with Bitbucket
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--HG--
branch : develop_5.3
2016-06-04 10:51:57 +00:00
Simon Jackson
0f47f17576
README.md edited online with Bitbucket
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--HG--
branch : develop_5.3
2016-06-04 10:50:40 +00:00
Simon Jackson
fa5c95e8ba
README.md edited online with Bitbucket
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--HG--
branch : develop_5.3
2016-06-04 10:48:26 +00:00
Simon Jackson
136d8e5000
README.md edited online with Bitbucket
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--HG--
branch : develop_5.3
2016-06-04 10:47:31 +00:00
Simon (darkside) Jackson
a30ec7f577
That's it. Update 1.1 ready. #BigRedButton
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--HG--
branch : develop_5.3
2016-06-04 11:44:36 +01:00