Simon Jackson
968fdab8cc
Merge branch 'development' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into feature/V2.3.0
2023-02-06 14:07:44 +00:00
Simon Jackson
8d18515a4a
The BIG Unity 2022 Text reorganisation
2023-02-04 11:22:31 +00:00
Simon Jackson
7545ab9fde
Added ResetSelectableHighlight component
2023-02-01 15:10:40 +00:00
Simon Jackson
54a71dcf05
Updated NonDrawingGraphic to require a CanvasRender, else it causes an error on run (and doesn't work)
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- Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/420
2023-01-26 14:21:17 +00:00
Simon Jackson
07ec98c989
Fix class spellings and update MultiTouchScrollRect
2023-01-22 17:26:01 +00:00
Simon Jackson
70661a4823
Updated "Action" use to "UnityAction" to avoid Unity issues
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Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/253
2023-01-01 13:29:53 +00:00
Simon Jackson
2848008f63
Checking in new MinMaxSlider
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TODO
- Finish Editor creator
2022-12-24 14:52:49 +00:00
Simon Jackson
5db15808e2
Fixed the UIConnector to safely handle when no parent canvas can be found.
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Resolves #392
2022-04-23 23:25:31 +01:00
Simon Jackson
fc6ea6089d
Fixes issue #398 where the Next / Previous buttons filed to work if the ScrollSnap was previously scrolling.
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Also renamed the Extension Methods scripts and added a new function.
Resolves : #398
2022-04-23 21:01:37 +01:00
Simon Jackson
3dae7181cd
Merged in fix/infinitescrollcontentsize (pull request #126 )
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Fix/infinitescrollcontentsize
2021-09-05 14:43:46 +00:00
Simon Jackson
6333967b9a
Patches from PR
2021-09-05 15:39:28 +01:00
Simon Jackson
1c68432e02
Clean-up and reset pivots on scene start
2021-09-05 15:33:24 +01:00
Simon Jackson
0410ca53d7
Updated Infinite scroll to work with content of different sizes
2021-09-05 15:23:48 +01:00
Robert Rioja
0de91f60fb
Added OnHighlightChanged and OnPressChanged events
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Added getters and setters for Highlighted and Pressed
2021-05-27 18:38:47 +00:00
Simon Jackson
383e19fb05
Merged in development (pull request #122 )
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Development
* Merged in updated_new_input_system_check (pull request #117 )
Updated the new Input system switch and tested against 2021
* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout
* Merged in UpdatedLineRender (pull request #118 )
UILineRender now initilises with a point of 1 to correct Unity issue
* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs
resolves : #364
* Merged in AccordionFIx (pull request #119 )
Update to Accordion to allow for prefab Accordion Elements
* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.
Resolves #362
* Merged in content_scroll_snap_fix (pull request #120 )
ContentScrollSnap update
* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.
* Merged in PaginationFix (pull request #121 )
Updated the PaginationManager to override if the ScrollSnap is in motion.
* Updated release notes and bumped version to release
2021-05-10 17:38:31 +00:00
Simon (darkside) Jackson
1f93524b5f
Late Build issue, resolved.
2020-10-31 16:47:44 +00:00
Simon (darkside) Jackson
da2cec1ef2
Unity 2020 patchfix
2020-10-31 15:45:21 +00:00
Simon (darkside) Jackson
f7f7535a7c
Initial check-in of a static library to collate shaders on first use.
2020-10-23 19:10:51 +01:00
Simon (darkside) Jackson
93e36943a2
Refactored and extended the ContentScrollSnap control
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* Added protection against errors and empty scrollrect content
* Added new SetNewItems function to add children programmatically to the control and reset accordingly
2020-10-23 12:04:11 +01:00
Simon (darkside) Jackson
5cfc3da6c0
Added the programmatic capability to change the parent scroll rect on the ScrollConflictManager at runtime.
2020-10-22 01:38:49 +01:00
Simon (darkside) Jackson
02abdd0929
Minor update to MagneticInfinite Scroll
2020-10-21 23:27:47 +01:00
Simon (darkside) Jackson
8870e4c78c
Last 2018 fix
2020-10-21 23:23:14 +01:00
Simon (darkside) Jackson
55ee3bf621
Merge branch 'development' of https://bitbucket.org/UnityUIExtensions/unity-ui-extensions into UIKnob_Improvements
2020-10-21 23:19:59 +01:00
Simon (darkside) Jackson
ac80817f49
Missed some refs
2020-10-21 19:04:00 +01:00
Simon (darkside) Jackson
9ac3b24818
Unity 2018 testing fixes
2020-10-21 18:57:03 +01:00
Simon (darkside) Jackson
61d0c8ec6d
Refined magnetic scroll and dependencies while documenting
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Updated example
2020-10-20 15:48:07 +01:00
Simon (darkside) Jackson
37fa5da1c8
Adding new magnetic scroll control
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Includes some fix updates to the Infinite scroll for content of various sizes
2020-10-14 18:03:49 +01:00
Simon (darkside) Jackson
dbd3bcbaa7
Patch to resolve issues without the new Input System installed
2020-10-14 16:21:26 +01:00
Simon (darkside) Jackson
38740bfef0
Finalised new InputManagerHelper, which translates input based on the operating input system, new or old
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Updated CardStack2D to have defined keyboard input or specific gamepad input over the older axisname for new input system.
2020-10-12 23:27:57 +01:00
Simon (darkside) Jackson
0b0d03cdb7
Following reports that certain UI Extensions controls do not work with the new input system, working on a small refactor to manage and handle dependencies on the old input system.
2020-10-08 17:07:39 +01:00
Simon (darkside) Jackson
6350f72e80
Final roll-up and fix.
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Resolved race condition for associated pagination controls.
2020-09-28 23:43:03 +01:00
Harris Bright
d69b378f33
Added new public method to PaginationManager, to faciliate adding or removing toggles at runtime.
2020-07-14 21:47:48 +01:00
Simon (darkside) Jackson
9617cc26b2
Spell-checking and docs update
2020-07-08 20:38:28 +01:00
Simon (darkside) Jackson
b8f25e1eee
Updating package to the latest Unity guidelines for Unity packages
2020-06-30 13:58:38 +01:00