Commit Graph

15 Commits (8768fb6c8dc7c18a1af96175aedfd49926b84db1)

Author SHA1 Message Date
Simon (Darkside) Jackson 55a7d21860 First pass optimisation for next update.
[x] Cleared any outstanding warnings on build
[x] Tested random scenes and updated (requires further investigation)
2018-01-20 12:08:44 +00:00
Brad Nelson 8f6b2a1888 Fixes to make sure images align correctly and are culled based on the matches for icons in TextPic. 2017-11-07 21:13:24 +00:00
Brad Nelson db2844d8bd Fixed rebuild loop error in TextPic and added disabling/enabling images when the TextPic component is disabled/enabled. 2017-11-06 20:44:20 +00:00
Simon Jackson 703120b5b9 Minor TextPic updates while writing docs.
Added individual scale and offset options to image replacements
2017-07-09 21:10:42 +01:00
Simon Jackson 845f5d5700 Updated TextPic. Recent Unity updates seem to have changed the Event System behaviour and all click events are broken when a TextPic is placed as the child of a button. (gave up figuring out why)
Changed implementation, so that when TextPic is added as a child of a button, it adds a CanvasGroup and allows clicks to pass through it.  Downside is that hyperlinks don't work. TextPic on buttons is purely decorative.

The Button issue disables the ability to highlight links, so updated implementation to allow a "Selectable" component to be added to the TextPic to set highlight colours.

Resolves #110
2017-07-08 10:33:08 +01:00
sushanta chakraborty ec0292b579 // OnPopulateMesh() was getting called before m_OutputText was updated in function UpdateQuadImage(), Due to this, m_HrefInfos.boxes where not getting created, which in further resulted into non clickable text. This is happening in Unity5.5.
So what i did is i assigned m_Text = GetOutputText(); directly in  OnPopulateMesh() function, which solved the problem.

--HG--
branch : sushanta1991/-onpopulatemesh-was-getting-called-befor-1480940993474
2016-12-05 12:29:57 +00:00
Simon Jackson c97b4f8a99 TextPic update and fix
--HG--
branch : develop_5.3
2016-11-24 17:48:51 +00:00
Simon Jackson 76e5049023 Fixed and tested HSS & VSS use with Scroll COnflict Manager.
HSS & VSS controls now play nicely together
Added new version of Gradient

--HG--
branch : develop_5.3
2016-11-15 23:48:44 +00:00
sushanta chakraborty 18cf84b4d0 TextPic.cs Added Fix for href tag, which was not working. Added support for multiple href tag with same name.
--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 06:56:06 +00:00
sushanta chakraborty b75a03963e TextPic.cs Added Fix for href tag, which was not working.
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branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 05:29:33 +00:00
sushanta chakraborty 292fb39c93 TextPic.cs was not working for href.
Unity-UI-Extensions helped me a lot thanks for creating it.

Today i was trying href tag provided with TextPic.cs, but unfortunately it was not working.

I figured out that, OnPopulateMesh() was creating hrefInfo.boxes but at the end when OnPopulateMesh() calls UpdateQuadImage(), hrefInfo.boxes.count was coming 0. This was little strange but i saw that GetOutputText() was re-creating m_HrefInfos array from scratch but it didn't include the code to add boxes, so this was the issue.

so what i did is, i commented this line m_HrefInfos.Clear(); in GetOutputText() and added few lines of code to check if m_HrefInfos elements exists than don't destroy it, just update it with new values.
This helped in resolving the issue. Now i was getting onClick event on href tag.

Thanks

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branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-27 12:38:44 +00:00
playemgames f324f58076 Hack to clear out culled images to properly position them instead of reuse images.
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branch : playemgames/hack-to-clear-out-culled-images-to-prope-1470396744892
2016-08-05 11:36:19 +00:00
playemgames 4ede5c9576 Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.
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branch : playemgames/added-onvalidate-and-updatequadimage-to--1469821382746
2016-07-29 19:43:04 +00:00
Simon Jackson 6796c319a3 Documentation update
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branch : develop_5.3
2016-07-17 20:56:54 +01:00
Simon Jackson e105d9f2dd Added UI Knob
Restructured controls in to their own folder.  If we are breaking Bkcompat, might as well make it a good one

--HG--
branch : develop_5.3
2016-07-17 19:21:41 +01:00