Commit Graph

  • ad70ec6fd4 mm2 mod pth 2023-08-17 18:23:06 +0800
  • 820308adef mm pth 2023-08-17 18:00:02 +0800
  • c145c2a87a remove samples pth 2023-08-17 17:53:53 +0800
  • 69c96ab471
    Merge pull request #446 from wanliyun/release development Simon (Darkside) Jackson 2023-07-22 16:53:23 +0100
  • 884a8d63f1
    Update case sensitivity of agent labels Simon (Darkside) Jackson 2023-07-22 16:45:39 +0100
  • 5f535e0431
    Merge branch 'development' into release Simon (Darkside) Jackson 2023-07-22 16:12:16 +0100
  • 17b69878de
    Merge pull request #442 from sandr01d/development Simon (Darkside) Jackson 2023-07-22 16:11:54 +0100
  • 70f98806e9
    Merge branch 'development' into release Simon (Darkside) Jackson 2023-07-22 16:11:29 +0100
  • 90fd22498f
    Merge pull request #444 from solidsign/feature/UIParticleSystem_use_lengthScale release Simon (Darkside) Jackson 2023-07-22 16:11:13 +0100
  • 0dd1e6d7bb
    Merge branch 'release' into feature/UIParticleSystem_use_lengthScale Simon (Darkside) Jackson 2023-07-22 16:10:37 +0100
  • 0a424334e9
    Merge pull request #443 from adibacco/patch-1 Simon (Darkside) Jackson 2023-07-22 16:10:26 +0100
  • 5ef4736e68
    Merge branch 'development' into development Simon (Darkside) Jackson 2023-07-22 16:09:32 +0100
  • 9fbcd39b88 Deprecated Text Effects with Unity 2022 as they are incompatible with TextMeshPro SimonDarksideJ 2023-07-09 16:48:55 +0100
  • 6a68933e48 Fix Bug!NeicerOutline color.a Lose when m_UseGraphicAlpha is true! wanliyun 2023-07-06 13:20:50 +0800
  • 11de683781 Fix UIParticleSystem does not correspond to runtime lengthScale change eldar.zakaryaev 2023-07-05 11:24:50 +0300
  • 2a925fcf65 Add using lengthScale to UIParticleSystem eldar.zakaryaev 2023-07-05 11:11:44 +0300
  • 34e3f82395
    Update UILineRenderer.cs adibacco 2023-06-28 23:00:16 +0200
  • 4857492384 Fix release date of v2.3 Sandroid 2023-06-21 15:05:57 +0200
  • 796f66c310 Updated LineRenderer and UILIneConnector implementations to both be safer and include warning about placing a UILineRenderer at any other position than 0,0,0. SimonDarksideJ 2023-06-17 18:33:22 +0100
  • e7babe0dd6 Updated HSS/VSS to ensure events fire correctly if the control is dragged but not moved: SimonDarksideJ 2023-06-17 17:16:31 +0100
  • ab34212ade Auto increment pre-release version to 2.3.2-pre.3 [skip ci] v2.3.2-pre.3 action 2023-03-29 13:41:56 +0000
  • 531059bf0e
    Merge pull request #439 from Unity-UI-Extensions/feature/updateCodeOwners Simon (Darkside) Jackson 2023-03-29 14:41:37 +0100
  • a4fb11f0b4
    Patch workflow for correct secret Simon (Darkside) Jackson 2023-03-29 14:32:05 +0100
  • 09b17fae52
    Merge pull request #436 from victornor/linerenderer_points Simon (Darkside) Jackson 2023-03-29 14:16:07 +0100
  • 7becb9cae4
    Merge branch 'development' into linerenderer_points Simon (Darkside) Jackson 2023-03-29 14:15:48 +0100
  • 7127f8bca7 chore: make CalculatePointOnCurve public Victor 2023-03-20 13:43:43 +0100
  • ba7b21fdae feat: add CalculatePointOnCurve for linerenderer Victor 2023-03-20 13:42:33 +0100
  • 5e7282c27d
    fix: GetPosition when Segments is null victornor 2023-03-20 13:33:14 +0100
  • 14aa9ae491 Auto increment pre-release version to 2.3.2-pre.2 [skip ci] v2.3.2-pre.2 action 2023-03-12 12:13:16 +0000
  • a45509ee55
    Merge pull request #435 from Unity-UI-Extensions/fix/resolveflowoverflow Simon (Darkside) Jackson 2023-03-12 12:12:52 +0000
  • 2ccf119f7d
    fix package version Simon (Darkside) Jackson 2023-03-12 12:06:34 +0000
  • 14548049a5 Update workflows SimonDarksideJ 2023-03-12 11:58:04 +0000
  • 02da81ef28 Resolves an issue where the last line in a flow layout group would overflow the rect bounds SimonDarksideJ 2023-03-12 11:44:50 +0000
  • 3e8eaa0643 Merge branch 'development' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into development SimonDarksideJ 2023-03-12 11:43:06 +0000
  • 8ddcaa839e
    Merge pull request #434 from FejZa/release Simon (Darkside) Jackson 2023-03-02 17:43:55 +0000
  • c61fbeeceb
    Merge branch 'development' into release Simon (Darkside) Jackson 2023-03-02 17:42:42 +0000
  • d8c99e4398
    Instigate development branch Simon (Darkside) Jackson 2023-03-02 17:41:00 +0000
  • 8fc9e8aba5
    Update ResetSelectableHighlight.cs Dino Fejzagić 2023-03-01 11:32:14 +0100
  • d2b10980e3 Patch readme Simon Jackson 2023-02-09 17:48:30 +0000
  • d64ff2d3f0 Update patch following Asset Store publish 2.3.0 Simon Jackson 2023-02-07 16:21:38 +0000
  • 5114d0c050
    patchfix - erroneous using? Simon (Darkside) Jackson 2023-02-07 15:04:15 +0000
  • 688a879f31 Merge branch 'release' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into development Simon Jackson 2023-02-07 14:59:14 +0000
  • 5ed62bc212
    Release 2.3.0 (2) (#430) Simon (Darkside) Jackson 2023-02-07 14:57:31 +0000
  • ffdc0316a4
    Merge branch 'release' into development Simon (Darkside) Jackson 2023-02-07 14:56:38 +0000
  • 8384bd5ced
    patchfix - erroneous namespace in combobox??? Simon (Darkside) Jackson 2023-02-07 14:52:00 +0000
  • 89403a2611
    Release 2.3.0 (#429) Simon (Darkside) Jackson 2023-02-07 14:35:43 +0000
  • 649506cd3d
    Set version to 2.3.0 for initial release Simon (Darkside) Jackson 2023-02-07 14:33:47 +0000
  • 589e02ffaf Auto increment pre-release version to 2.3.0-pre-release.2 [skip ci] action 2023-02-07 14:29:17 +0000
  • af10498e0e Auto increment pre-release version to 2.3.0-pre-release.1 [skip ci] action 2023-02-07 14:08:42 +0000
  • 8cbd1c3c1e
    Merge pull request #413 from Unity-UI-Extensions/feature/V2.3.0 Simon (Darkside) Jackson 2023-02-07 14:06:08 +0000
  • 2a90891ee9 Final checks for merge! Simon Jackson 2023-02-07 14:05:04 +0000
  • 28000ad5b7
    Update pipelines for release Simon (Darkside) Jackson 2023-02-07 12:07:01 +0000
  • 68edffc749
    Merge branch 'release' into feature/V2.3.0 Simon (Darkside) Jackson 2023-02-06 14:11:17 +0000
  • 968fdab8cc Merge branch 'development' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into feature/V2.3.0 Simon Jackson 2023-02-06 14:07:44 +0000
  • e085cbe076 Resolved issues with DisplayAbove and using a 0 ItemsToDisplay Simon Jackson 2023-02-06 13:32:05 +0000
  • b3bb76246b Merge branch 'feature/V2.3.0' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into feature/V2.3.0 Simon Jackson 2023-02-05 11:35:34 +0000
  • 33cd5a9be4 Several lifetime feature updates for the ComboBox controls: Simon Jackson 2023-02-05 11:35:18 +0000
  • 30d50cc04e
    Switch android builds to windows Simon (Darkside) Jackson 2023-02-05 09:15:54 +0000
  • 9ce7661af6 Add 2019 to the testing validation Simon Jackson 2023-02-04 19:25:13 +0000
  • b59f5132c3 Remove editor validation and add error checking for the ColorLabel component Simon Jackson 2023-02-04 19:23:26 +0000
  • 8d18515a4a The BIG Unity 2022 Text reorganisation Simon Jackson 2023-02-04 11:22:31 +0000
  • 1002db24f2 Resolves issue in 2022 with the missing Text component Simon Jackson 2023-02-04 10:30:40 +0000
  • 7545ab9fde Added ResetSelectableHighlight component Simon Jackson 2023-02-01 15:10:40 +0000
  • 462eec558b Add the Version upgrade pipeline Simon Jackson 2023-01-29 15:54:02 +0000
  • 5a14d4d3a4
    Fix github issue templates Simon (Darkside) Jackson 2023-01-29 10:18:25 +0000
  • 1c0c217931 Add updated test flow for builds Simon Jackson 2023-01-29 10:12:08 +0000
  • 54a71dcf05 Updated NonDrawingGraphic to require a CanvasRender, else it causes an error on run (and doesn't work) Simon Jackson 2023-01-26 14:21:17 +0000
  • 07ec98c989 Fix class spellings and update MultiTouchScrollRect Simon Jackson 2023-01-22 17:26:01 +0000
  • e05bfb788d Added new submodule for extracted examples Simon Jackson 2023-01-22 12:29:51 +0000
  • b752435eb7 Removed legacy Examples link, moving to separate repository Simon Jackson 2023-01-22 12:26:52 +0000
  • c41b4af0e3 Revised the Curly UI fix as it was preventing the graphic from being updated in the scene view. Thanks to @solidsign for the update. Simon Jackson 2023-01-22 10:40:29 +0000
  • 78d3b898c1 Updated build issue with ReorderableListElement Simon Jackson 2023-01-03 19:22:19 +0000
  • c3fd580886 Upload GitHub artefacts Simon Jackson 2023-01-03 13:45:10 +0000
  • 2f19deeb78 Updating GitHub artifacts and automation Simon Jackson 2023-01-03 13:41:52 +0000
  • 696fc36926 Update Examples module to new home Simon Jackson 2023-01-03 12:38:56 +0000
  • 84ec39aa6c Break Module Simon Jackson 2023-01-03 12:27:43 +0000
  • 7e61dd398d Remove broken examples link Simon Jackson 2023-01-03 12:26:53 +0000
  • 048fa7269f Refresh FancyScrollView with latest fixes Simon Jackson 2023-01-03 12:25:02 +0000
  • 12f6174469 Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly. Simon Jackson 2023-01-03 11:42:22 +0000
  • 60eed9b87a Base update for pointers to new version / package home Simon Jackson 2023-01-01 16:56:37 +0000
  • fe97fa7599 Updated panel drawing for ComboBox controls and added DropdownOffset Simon Jackson 2023-01-01 16:52:08 +0000
  • 9b23206c9a Updated ReorderableList/ReorderableListElement to prevent creating a "Fake" droppable when the item is not transferable Simon Jackson 2023-01-01 16:13:40 +0000
  • 4b1c5412f1 Updated UIVerticalScroller for standards and added UIHorizontalScroller Simon Jackson 2023-01-01 15:57:31 +0000
  • 70661a4823 Updated "Action" use to "UnityAction" to avoid Unity issues Simon Jackson 2023-01-01 13:29:53 +0000
  • eceaa87e93 Clean-up of ScrollSnapBase Simon Jackson 2023-01-01 13:22:53 +0000
  • c61e5b7e7c Added new FIFO based UI Line Render when dynamic line rendering is needed (basic, no Beziers) Simon Jackson 2023-01-01 13:03:28 +0000
  • d1b94bf6f1 Updated initialisation logic to not cause an endless loop in the TabNavigationHelper Simon Jackson 2023-01-01 12:16:33 +0000
  • 55489bd617 Updated Editor menu layout Simon Jackson 2023-01-01 11:45:02 +0000
  • 2c5a7bb47f Updated Editor create options to add the correct Event System Input module for the Input system used, now or old. Simon Jackson 2023-01-01 11:33:42 +0000
  • 1853ad7e89 Marked TileSizeFitter as obsolete as Unity has made this unworkable Simon Jackson 2023-01-01 11:32:37 +0000
  • 4ffa631059 Added Editor Menu Option to create a Min/Max slider Simon Jackson 2022-12-30 17:54:17 +0000
  • 2848008f63 Checking in new MinMaxSlider Simon Jackson 2022-12-24 14:52:49 +0000
  • 3ed20ecaed Updated all components using "LayoutGroup" to override their OnDisable feature to incorporate this fix: https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e Simon Jackson 2022-12-24 13:28:19 +0000
  • e78a2806ed Resolved issue whereby the last row in a flow layout group would not size correctly. Simon Jackson 2022-12-24 13:20:19 +0000
  • 18ebf8121d Removed unneeded size calculation which caused some issues with mixed height/width children. Simon Jackson 2022-12-24 13:09:26 +0000
  • dced045001 Updated ScrollPositionControllerEditor as obsolete too Simon Jackson 2022-12-24 13:02:50 +0000
  • b4d9f08dc4 Marked ScrollPositionController as Obsolete, users should use the newer Scroller component instead, will be removed in a future release. Simon Jackson 2022-12-24 12:54:57 +0000
  • 2a37530aea Added SetArc method to UICircle as requested Simon Jackson 2022-12-24 12:49:39 +0000
  • 35c778f5f7 Protecting Remove too Simon Jackson 2022-12-24 12:45:31 +0000
  • a317663268 Added error handling around setting Unity UI Components for Vertical/Horizontal scrolling Simon Jackson 2022-12-24 12:44:23 +0000