Simon (Darkside) Jackson
8768fb6c8d
Merge branch 'master' of https://bitbucket.org/UnityUIExtensions/unity-ui-extensions
2018-04-12 15:12:31 +01:00
Simon (Darkside) Jackson
18a61b5ef5
Updated Radial Slider to user event Pointer position instead of Input.MousePos, allows multiple radials to be use on touch screens.
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Resolves #231
2018-04-12 15:12:17 +01:00
Leon Kyz
3b1929541a
Merge branch 'master' of https://bitbucket.org/leonkj/unity-ui-extensions
2018-03-30 20:02:03 +03:00
Leon Kyz
3cd7b25707
Fix reorderable lists
2018-03-30 20:00:26 +03:00
Simon (Darkside) Jackson
104002eaa5
Updated HSS/VSS to include a new HARD swipe option. Forces scroll snap to ONLy move one page when swiped.
2018-03-24 15:36:38 +00:00
Simon (Darkside) Jackson
6a4256738a
Added Experimental update to UI Knob to enable working in World/SS-Camera. May revert.
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Unity seems to calculate the mouse cursor position wrong between frames.
2018-03-24 14:48:53 +00:00
Sean Mann
4a2a4f555d
Merged in Naphier/unity-ui-extensions_ng (pull request #30 )
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Further improvements to color picker control
2018-03-24 11:35:53 +00:00
Simon (Darkside) Jackson
1dbfda47d9
Moved Shader folder under a Resources folder to resolve UI Particle system and other shader issues.
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Resolves #229
2018-03-22 18:09:48 +00:00
Sean Mann
d5d94a2076
Improvements to UI and ColorPickerPresets inspector.
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- Picker 2.0.prefab UI now collapses preoperly when showing/hiding HSV/RGB slider sets.
- ColorPickerPresets now has an inspector with a button that can be clicked to open the saved JSON file.
2018-03-10 21:52:45 -05:00
Simon Jackson
4d913f33a8
HorizontalScrollSnap.cs updated to match VerticalScrollSnap - Resolves #213
2018-02-19 15:23:38 +00:00
Sean Mann
8d4a2fe698
Compacted json format (was Color[] now is Color32[]).
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Commented out code that opens json file when saved.
2018-02-18 23:28:41 -05:00
Sean Mann
b5f8f17203
Improvements on Color Picker:
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- .gitignore - Added "/.vs" to ignore VS 2017's new folder.
- Added Color Sampler feature to pick colors from the screen.
- Fixed issue with ColorPickerPresets with "not working" HSVChanged()
- Changed the way ColorPickerPresets work. Can now add predefined colors in the inspector, plus save/load from player prefs or json file.
- Modified UI layout for Picker 2.0 prefab to allow for expansion of presets, toggling of RGB vs HSV. Still could use some work as the layout doesn't collapse/expand nicely.
2018-02-18 23:16:15 -05:00
Simon (Darkside) Jackson
55a7d21860
First pass optimisation for next update.
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[x] Cleared any outstanding warnings on build
[x] Tested random scenes and updated (requires further investigation)
2018-01-20 12:08:44 +00:00
adibacco
2145c4671b
Merged in adibacco/unity-ui-extensions (pull request #17 )
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Added support for multiple segments drawing
2018-01-20 10:25:08 +00:00
Edward Parris
dcbe1920f1
Merged in empika/unity-ui-extensions (pull request #29 )
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Use a member variable for the list of verts to stop garbage generation.
2018-01-06 11:34:24 +00:00
ramonmolossi
9528fb235e
Merged in ramonmolossi/unity-ui-extensions (pull request #19 )
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Flow Layout changed to support Vertical Flow
2018-01-06 11:33:59 +00:00
Eddy Parris
fbfb5afc8e
Use a member variable for the list of verts to stop garbage generation.
2017-12-07 13:34:55 +00:00
Beka Westberg
fca370b906
Created a Content Scroll Snap that snaps onto the children of the content no matter their sizing or spacing
2017-12-05 14:23:01 -08:00
Brad Nelson
8f6b2a1888
Fixes to make sure images align correctly and are culled based on the matches for icons in TextPic.
2017-11-07 21:13:24 +00:00
Brad Nelson
db2844d8bd
Fixed rebuild loop error in TextPic and added disabling/enabling images when the TextPic component is disabled/enabled.
2017-11-06 20:44:20 +00:00
Troy Walker
731961fe22
Merged in tswalker/unity-ui-extensions (pull request #20 )
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Major changes to UICircle with some member modifications and additions to the component behaviour.
2017-10-19 12:15:59 +00:00
David Gileadi
9d2fdcf39a
Merged in david_gileadi/unity-ui-extensions/stepper-segmented-fixes (pull request #16 )
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Fixes for Stepper and Segmented Control
2017-10-19 12:15:03 +00:00
David Gileadi
5530b10453
Merged in david_gileadi/unity-ui-extensions/gradient-zoom-offset (pull request #18 )
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Improve the offset range when zoomed
2017-10-19 12:11:56 +00:00
Simon (Darkside) Jackson
54488e1089
Experimental ScrollSnap base with support for the UI Infinite scroll component
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* Does not yet work with buttons
* GoTo screen not tested
New features only activate with a UI Infinite Scroll attached.
2017-10-19 13:11:09 +01:00
LAB\TroyWalker
019d05dfb1
Major changes to UICircle with some member modifications and additions to the component behaviour.
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* Added progress indicator capability to the component.
* Component uses AddUIVertexStream to generate vertices and indices of triangle order.
* Improves base geometry generation to prevent edge sliding on segment value changes (tris density, now called Arc Steps).
* Corrects a minor issue with base mesh where first vertex is generate at center (only visable in wireframe mode at certain angles).
2017-10-10 16:52:02 -05:00
David Gileadi
0c8e5d5d00
Merge branch 'master' into stepper-segmented-fixes
2017-09-20 11:55:38 -07:00
ramonmolossi
dcff7e29a3
Layout changes to support Vertical Flow
2017-09-08 21:14:58 -03:00
David Gileadi
f5602a0e14
Use button colors, improve initial render
2017-09-01 17:39:32 -07:00
David Gileadi
84a79e7404
Improve the offset range when zoomed
2017-08-31 09:32:50 -07:00
David Gileadi
825ae0d504
Move Segment and StepperSide into own files so Unity can find them
2017-08-31 09:29:16 -07:00
David Gileadi
ea8a9e9d36
Preserve sprite modifications in more situations
2017-08-19 21:57:27 -07:00
ydibaccoa
fedfe4508a
Added support for multiple segments drawing
2017-08-17 21:38:31 +01:00
David Gileadi
382a19cb36
Add null (missing component) safety checks
2017-08-12 16:56:22 -07:00
David Gileadi
c5edc0cdf1
Change Stepper and Segmented Control to use overrideImage, standard size, other fixes
2017-08-12 16:19:19 -07:00
David Gileadi
48acafbb85
Support complex linear gradients, gradient zoom, and a switch of whether to modify vertices
2017-08-12 15:41:24 -07:00
Simon Jackson
1f16a65f0f
Some realignment of the H&S ScrollSnap Scripts
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Resolves #160
2017-08-12 10:24:25 +01:00
Simon Jackson
68b0445b28
Fixing attributions on update UIParticleSystem. missed when the update didn't take the first time.
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Script remains the same. (docs updated)
2017-08-11 15:53:23 +01:00
Simon Jackson
c11796ebcc
Update 2.0 Check-in
2017-08-11 13:17:10 +01:00
Simon Jackson
8bd4312c16
UI Particle System update from forum thread
2017-08-11 13:15:42 +01:00
Simon Jackson
d6cfb41bf5
Added Pagination Manager
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Resolves #158
Thanks @BroganKing
2017-08-09 19:38:29 +01:00
Simon Jackson
adb09d3481
Also added "InitialiseChildObjectsFromScene" to RemoveChild for HSS
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Validated all other occurrences where this function should be called are valid.
2017-08-07 11:56:41 +01:00
Simon Jackson
cdef4bdfef
Horizontal Scroll Snap "AddChild" method was NOT calling "InitialiseChildObjectsFromScene()", added
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Resolves #125
2017-08-07 11:53:57 +01:00
Simon Jackson
98648acf6a
Documentation tweaks and original FancyScrollView docs
2017-08-05 12:57:07 +01:00
Simon Jackson
2294f34905
Performance update to UILineConnector only draw when child transforms move.
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https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/123/uilinerenderer-issues-with-specifying
2017-08-04 20:36:25 +01:00
Simon Jackson
11ee80411f
Added a new Line Renderer mode (Catenary)
2017-08-04 20:01:02 +01:00
Simon Jackson
a1b2b38a0f
1st stage pass adding the Menu system from Unite.
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Need to finish testing and add docs
2017-08-02 17:50:22 +01:00
Johannes Deml
2c8550532d
CHANGE tooltip to describe the actual (changed) behaviour
2017-08-02 12:28:09 +02:00
Johannes Deml
59b6c579f9
Merge branch 'master' into ScrollSnapRefactoring
2017-08-02 12:00:35 +02:00
Johannes Deml
14f42df81c
REFACTOR make method more readable
2017-08-02 11:59:27 +02:00
Johannes Deml
c8de1b9289
FIX fastswipe threshold
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Does now what is stated it does in the tooltip: Offset for how far a swipe has to travel to initiate a page change (optional)
2017-08-02 11:57:02 +02:00