Commit Graph

621 Commits (4a3b85a3db34b34e5f68a5b6163a2372dabc5320)

Author SHA1 Message Date
Johannes Deml c8de1b9289 FIX fastswipe threshold
Does now what is stated it does in the tooltip: Offset for how far a swipe has to travel to initiate a page change (optional)
2017-08-02 11:57:02 +02:00
Simon Jackson 688e2edd25 Added the FancyScrollView control and Examples
Reviewed other samples and moved their code to the new "Examples" namespace
Minor fix on HSS/VSS to address issue where Next/Previous buttons didn't enable when new pages added to an empty control
2017-08-02 10:21:45 +01:00
Simon Jackson 138192cb15 Added Curly UI to controls list 2017-08-01 18:57:47 +01:00
David Gileadi b03f8065a5 Thanks for the fix, good catch.
Merged in david_gileadi/unity-ui-extensions/fix-panel-dimensions (pull request #13)

Calculate the panel dimensions in Start to avoid scale issues
2017-08-01 17:51:29 +00:00
Simon Jackson 974f906fb0 Added Curly UI Asset and updated to project standards. Docs to follow. 2017-07-30 13:13:29 +01:00
Simon Jackson 6cc0b60cee Small tweak to enable a default lerp if no Lerp Curve supplied
ALso control has a fixed start of 0 (for now)
2017-07-29 21:00:33 +01:00
Simon Jackson fc8bd8ba37 Added Radial Slider menu options
Minor bugix for Radial Slider when no curve assigned
2017-07-29 20:49:04 +01:00
Simon Jackson dd0b3a3cba Added Radial Slider and Example
Still need to add Editor Option for default
2017-07-29 19:09:19 +01:00
David Gileadi 700cbc34b9 Calculate the panel dimensions in Start to avoid scale issues 2017-07-26 22:44:18 -07:00
Simon Jackson 603d85126f Added Stepper and Segmented Controls to the README.md
Refactored Segmented Control and Stepper to support the more generic "Selectable" interface.
2017-07-26 22:32:48 +01:00
Simon Jackson 8e443b98c7 Updated Stepper and SegmentedControl scripts to UI Extensions standards.
Adding documentation next
2017-07-25 19:54:07 +01:00
Simon Jackson a2bb233141 Merged Stepper control PR #11 2017-07-25 18:54:00 +01:00
David Gileadi a56a9a9084 Merged in david_gileadi/unity-ui-extensions/segmented-control (pull request #12)
Thanks, looks good

Segmented Control
2017-07-25 17:21:19 +00:00
Simon Jackson 3084644c4f Updated Line Renderer to work with Textures better.
Also now uses Sprite Boxing / slicing
2017-07-24 21:36:23 +01:00
David Gileadi 6796238cec Recreate sprites instead of modifying the mesh 2017-07-23 22:43:11 -07:00
David Gileadi 680076b631 Create segmented control 2017-07-23 21:51:23 -07:00
Simon Jackson 3abf84dc76 Updated TabNavigation based off comments in #149
* Renamed to TabNavigationHelper (as per Unity specs)
* Resolved FirstSelected errors when no starting GO selected in Event System
* Added Circular tabbing for both Auto and Manual

Resolves #149
2017-07-16 19:29:47 +01:00
Simon Jackson 2b5071585b Fix supplied by Anonymous user, resolves issues with fast swipe on fringe pages.
Resolves #154
2017-07-16 18:00:43 +01:00
Simon Jackson 3daac5e970 Some minor Examples restructuring and finally added a .GitIgnore #FaceSlap 2017-07-15 11:41:14 +01:00
Simon Jackson c3025ee11b Added an example scene for doing a Full Screen Scroll snap using the HSS control 2017-07-12 20:20:49 +01:00
Simon Jackson 878948bd0f Added UIHighlightable control and docs 2017-07-12 20:04:53 +01:00
Simon Jackson 703120b5b9 Minor TextPic updates while writing docs.
Added individual scale and offset options to image replacements
2017-07-09 21:10:42 +01:00
Simon Jackson 8c2d10dccc Added CurrentPageObject functions to return the Transform of the currently selected page. 2017-07-09 10:17:32 +01:00
Simon Jackson 845f5d5700 Updated TextPic. Recent Unity updates seem to have changed the Event System behaviour and all click events are broken when a TextPic is placed as the child of a button. (gave up figuring out why)
Changed implementation, so that when TextPic is added as a child of a button, it adds a CanvasGroup and allows clicks to pass through it.  Downside is that hyperlinks don't work. TextPic on buttons is purely decorative.

The Button issue disables the ability to highlight links, so updated implementation to allow a "Selectable" component to be added to the TextPic to set highlight colours.

Resolves #110
2017-07-08 10:33:08 +01:00
Simon Jackson 608a7bdf6a Resolved issue in GridRenderer causing issues on OnPopulateMesh due to SetDirty being called on resetting RelativeSize.
Also updated LineRenderer to be more open to extension by setting private properties to internal

Resolves #152
2017-07-08 09:25:37 +01:00
Simon Jackson af1f9beeb0 Fix for UIFlippable when used in combination with other BaseMeshEffects
Unity is very fussy about the order now, so script updated to ensure it's above other base mesh effects on Validate.
(can't solve for stupid if you reorder manually, so updating docs)

Resolves #133
2017-07-02 15:36:39 +01:00
Simon Jackson 5cebd6cdfe Adopts fix from #148 Scroll To improved Large list support
Resolves #148
2017-07-02 14:44:23 +01:00
Simon Jackson 50c41198db Adopts changes proposed in #150 ScrollTo now works with Pivot
Resolves #150
2017-07-02 14:43:10 +01:00
Simon Jackson f49c8564ac Resolves #137
WorldPositionStays argument added to:
* RemoveChild
* RemoveAllChildren

For HSS/VSS ScrollSnaps
2017-07-02 14:33:57 +01:00
Simon Jackson 439242d914 Updated FastSwipe logic to measure the distance of a swipe against the container width (with threshold offset) rather than using velocity (which was messy)
Resolves #130
2017-07-02 14:22:10 +01:00
Simon Jackson 49ecdc1b0e Added Scrollbar helper to ALL current scroll snaps
Resolves #120
2017-07-02 10:09:52 +01:00
Simon Jackson 23deee414a Minor tweaks to UI Particle system following 5.5 update 2017-06-30 17:29:36 +01:00
Mauro Ronchi d0836e3130 Merged in whatwapp/unity-ui-extensions (pull request #10)
Unity API auto-update in UIParticleSystem

Merging as it seems a good way to stop the ever evolving errors.  Will improve the script at a later date.
2017-06-30 16:12:14 +00:00
Antonio Valentini 96c5ea3c2f Remove warnings 2017-06-30 10:18:16 +02:00
Mauro Ronchi 78c2d42a9a API update guarded with #if directive 2017-06-29 15:07:29 +02:00
Mauro Ronchi 42c2a5dace Unity API Update 5.6.2 2017-06-29 15:00:19 +02:00
Simon Jackson 330cc4ee38 Updated readme
Added Component commands to new controls
2017-06-25 22:36:09 +01:00
Simon Jackson 9d6349a2a1 Added Cooldown button control and example scene.
Some other minor fixes included
2017-06-25 18:36:49 +01:00
Simon Jackson 290f550fc4 Updated LineRenderer Example Scene
Added new Circle class (example in LineRenderer scene)

Changed some of the LineRenderer public variables to public properties, else they are not assignable in the editor for events.  Will check other controls as well.
2017-06-25 11:56:46 +01:00
Simon Jackson ec165a57b9 Added Line Renderer Connector from #123 (resolves #123)
Added new Extension method for discovering a parent canvas for a non-graphic
2017-06-22 00:54:02 +01:00
Simon Jackson 11309d2d82 Fixed editor handles for Relative size #Phew 2017-06-21 23:44:10 +01:00
Simon Jackson c4c6c81e80 Updated several of the example test scenes 2017-06-19 18:49:14 +01:00
Simon Jackson 937daaa227 Manual merge for PR #9
Resolves an issue with the EventSystem and EventTriggers
2017-06-19 18:48:49 +01:00
Simon Jackson e373565536 Resolves #139
New properties to improve the resolution for a line, which when combined with the LineList creates a dotted line.

Supports two modes: dashes based on segments or the entire line.
2017-06-12 09:02:46 +01:00
Simon Jackson 9ce211c5fc Resolves #143
Performance tweaked the existing Linq method and at the request of #143 , added a new array sort alternative.
2017-06-10 14:33:12 +01:00
Simon Jackson 6a29b9957e Updated Text demo scene with additional effects and animated some of the controls, just for effect 2017-06-05 16:01:47 +01:00
Simon Jackson 20a6cc962c Updated Gradient scripts to "SetAllDirty" when properties changed, to ally changing through code.
Resolves #145

Thanks to @chrisparton1991 for the fix
2017-06-04 18:19:14 +01:00
Simon Jackson a059c148a6 Various patches and also enabled the ReorderableList in SS-Camera / Worldspace 2017-06-03 17:59:12 +01:00
Simon Jackson e4991aba05 Rolled back Floating Joystick as it had too many dependencies, will review and re-add later
Added fix to DropDownList to enable firing the changed event for the first item.
Added new ComboBox example scene.
2017-05-16 18:51:24 +01:00
Simon Jackson 438fc0fa81 Merged in newgradienttypes (pull request #7)
Added 2 new gradient types for the Gradient2 component: radial and diamond
2017-05-08 11:09:41 +00:00