Rahul Raman
b8bd371232
Cleanup: Added sensible defaults. Removed all initialization errors.
...
--HG--
branch : develop_5.3
2016-12-27 21:54:32 +00:00
Rahul Raman
9cf482d6ed
Allowed flexible row expansion as a choice, instead of a compulsion
...
--HG--
branch : develop_5.3
2016-12-27 21:34:16 +00:00
Rahul Raman
da480b1f8b
Clean up: Removed duplicate calculations and unnecessary intermediate variables.
...
--HG--
branch : develop_5.3
2016-12-27 20:46:57 +00:00
Rahul Raman
ff95c38ee2
Fixed computation of cell positions for all start corners
...
--HG--
branch : develop_5.3
2016-12-27 20:28:12 +00:00
Rahul Raman
81dd26b5ef
Edited SetLayoutVertical() to avoid unnecessary recomputation of maxPreferredHeightInRow
...
--HG--
branch : develop_5.3
2016-12-27 20:16:50 +00:00
Rahul Raman
bbd5102246
Renaming "TableLayout.cs" to "TableLayoutGroup.cs" to be consistent with Unity component naming
...
--HG--
branch : develop_5.3
2016-12-27 20:14:03 +00:00
Rahul Raman
b350b270f7
Added TableLayout component that child objects into a non-uniform grid, with fixed, user-defined column widths and flexible row heights
...
--HG--
branch : develop_5.3
2016-12-27 19:51:46 +00:00
Simon Jackson
3e0d105646
Merged PR for ExtensionsToggle
...
Updated for UI EXtensions Standards
--HG--
branch : develop_5.3
2016-12-24 12:41:30 +00:00
Simon Jackson
7703ca739c
Merge with extensions-toggle-new-event
...
--HG--
branch : develop_5.3
2016-12-24 12:33:02 +00:00
Simon Jackson
ac07bc554a
Updated new Softmask Script to UI Extensions standards. Removed unneeded Text shader and cleaned up.
...
--HG--
branch : develop_5.3
2016-12-24 12:27:42 +00:00
valtain@gmail.com
af8abe9551
Softmask fix
...
maskRect in canvas space not in world space
--HG--
branch : develop_5.3
2016-12-24 18:03:52 +09:00
valtain@gmail.com
5ed1e48cb2
Recomit softmask fix
...
--HG--
branch : develop_5.3
2016-12-24 05:18:01 +09:00
valtain@gmail.com
712d61de99
Merge with softmask fix for bugs in screen space overlay mode of Canvas
...
--HG--
branch : develop_5.3
2016-12-24 05:13:40 +09:00
valtain@gmail.com
7c800a07d6
Fixed softmask in scree-space overlay mode of Canvas
2016-12-24 04:57:23 +09:00
Simon Jackson
32d8a82e05
Merged in sushanta1991/unity-ui-extensions-2/sushanta1991/-onpopulatemesh-was-getting-called-befor-1480940993474 (pull request #31 )
...
// OnPopulateMesh() was getting called before m_OutputText was updated in function UpdateQuadImage(), Due to this, m_HrefInfos.boxes where not getting created, which in further resulted into non clickable text. This is happening in Unity5.5.
--HG--
branch : develop_5.3
2016-12-21 19:09:24 +00:00
Simon Jackson
f98aa18981
A little tidying of the ScrollSnap base script, nothing to see here :D
...
--HG--
branch : develop_5.3
2016-12-21 18:50:42 +00:00
Simon Jackson
94f857d203
Remaining issues resolved.
...
Now to double check YT and BB for any remaining unresolved issues
--HG--
branch : develop_5.3
2016-12-21 17:51:38 +00:00
Simon Jackson
a72c45e02a
Almost complete:
...
* Scrolling - working
* Fast Swipe - working (as well as Unity can fast swipe :S)
* Mask with only visible items - working
* Jump to page - working
Just found a bug with removing / adding items
--HG--
branch : develop_5.3
2016-12-21 16:52:19 +00:00
Simon Jackson
4bd100c7e9
Initial check-in of visible ony VSS (HSS yet to be updated)
...
--HG--
branch : develop_5.3
2016-12-18 22:51:16 +00:00
valtain@gmail.com
9df9bcc044
Apply Text soft mask
2016-12-12 05:53:21 +09:00
Simon Jackson
d101a574c8
Removed arrays from control and refactored, heavy perf inprovement
...
Downside it made my "visible" improvement redundant and need to re-implement.
--HG--
branch : develop_5.3
2016-12-10 13:36:28 +00:00
sushanta chakraborty
ec0292b579
// OnPopulateMesh() was getting called before m_OutputText was updated in function UpdateQuadImage(), Due to this, m_HrefInfos.boxes where not getting created, which in further resulted into non clickable text. This is happening in Unity5.5.
...
So what i did is i assigned m_Text = GetOutputText(); directly in OnPopulateMesh() function, which solved the problem.
--HG--
branch : sushanta1991/-onpopulatemesh-was-getting-called-befor-1480940993474
2016-12-05 12:29:57 +00:00
Simon Jackson
5cbfc70e30
Refactored general code for HSS / VSS in to base class
...
Fixed issue with add/remove pages where positions were not recalculated
--HG--
branch : develop_5.3
2016-12-05 10:15:48 +00:00
Simon Jackson
74ef2ca4e7
Fixed paging / smooth scrolling with the HSS / VSS
...
Current page now updated correctly while scrolling
--HG--
branch : develop_5.3
2016-12-04 20:06:03 +00:00
Simon Jackson
c46453655e
Removed old HSV picker and replaced with initial version of the new COlorPicker.
...
Includes some other new controls such as Box Slider and Color Slider.
Still needs some cleaning up as this is the initial check-in
--HG--
branch : develop_5.3
2016-11-25 09:27:29 +00:00
Simon Jackson
c97b4f8a99
TextPic update and fix
...
--HG--
branch : develop_5.3
2016-11-24 17:48:51 +00:00
Simon Jackson
76e5049023
Fixed and tested HSS & VSS use with Scroll COnflict Manager.
...
HSS & VSS controls now play nicely together
Added new version of Gradient
--HG--
branch : develop_5.3
2016-11-15 23:48:44 +00:00
Simon Jackson
1730965a44
Added Start and End move events to the HSS & VSS controls
...
--HG--
branch : develop_5.3
2016-11-15 18:09:13 +00:00
Simon Jackson
2de76cf7a3
Perfromance tweaks for H & V scroll snaps.
...
Updated create option
Matched Size options from HSS update in to VSS
--HG--
branch : develop_5.3
2016-11-15 14:52:34 +00:00
Simon Jackson
cb535507a4
Updated H & V scroll snap starting page and button navigation
...
Updated H & V jump function to only accept values with in page range
--HG--
branch : develop_5.3
2016-11-15 13:36:50 +00:00
Vicente Russo
fa6f1dc760
Added new event that triggers only when toggle value is ON and takes the caller as parameter
...
--HG--
branch : extensions-toggle-new-event
2016-10-24 15:15:30 -02:00
Simon Jackson
55a54816ec
Merged in sushanta1991/unity-ui-extensions/sushanta1991/scrollingcalendarcs-edited-online-with-b-1474969966846 (pull request #28 )
...
Child nodes of Months, Years and Days Scroll rect were not visible, Added fix for the same.
--HG--
branch : develop_5.3
2016-10-10 18:18:18 +01:00
Simon Jackson
d890858afb
Merged in sushanta1991/unity-ui-extensions-1/sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532 (pull request #29 )
...
TextPic.cs Added Fix for href tag which was not working.
--HG--
branch : develop_5.3
2016-10-10 18:17:41 +01:00
sushanta chakraborty
18cf84b4d0
TextPic.cs Added Fix for href tag, which was not working. Added support for multiple href tag with same name.
...
--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 06:56:06 +00:00
sushanta chakraborty
b75a03963e
TextPic.cs Added Fix for href tag, which was not working.
...
--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 05:29:33 +00:00
sushanta chakraborty
292fb39c93
TextPic.cs was not working for href.
...
Unity-UI-Extensions helped me a lot thanks for creating it.
Today i was trying href tag provided with TextPic.cs, but unfortunately it was not working.
I figured out that, OnPopulateMesh() was creating hrefInfo.boxes but at the end when OnPopulateMesh() calls UpdateQuadImage(), hrefInfo.boxes.count was coming 0. This was little strange but i saw that GetOutputText() was re-creating m_HrefInfos array from scratch but it didn't include the code to add boxes, so this was the issue.
so what i did is, i commented this line m_HrefInfos.Clear(); in GetOutputText() and added few lines of code to check if m_HrefInfos elements exists than don't destroy it, just update it with new values.
This helped in resolving the issue. Now i was getting onClick event on href tag.
Thanks
--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-27 12:38:44 +00:00
sushanta chakraborty
56640b3b09
ScrollingCalendar.cs edited online with Bitbucket.
...
previous script was not working, if you create a ScrollingCalendar you can't see the months-years and days ui nodes because previous coder passed only parent to SetParent function without passing second parameter which should be false for ui to appear on screen so i just edited 3 lines which had SetParent function, you can find the changes in line 61, 84, 143.
Thanks
--HG--
branch : sushanta1991/scrollingcalendarcs-edited-online-with-b-1474969966846
2016-09-27 09:52:52 +00:00
darkside@xna-uk.net
154c9c8d31
Upgrade fix to SAUIM Test shader
...
Removed some experimental code that sneaked in to a commit
--HG--
branch : develop_5.3
2016-09-08 19:04:42 +01:00
Simon Jackson
77561026fa
Merged in Feddas/unity-ui-extensions/Feddas/horizontalscrollsnapcs-works-well-with-a-1472852283807 (pull request #27 )
...
HorizontalScrollSnap.cs works well with AnchorMinMax.
--HG--
branch : develop_5.3
2016-09-04 17:12:47 +01:00
Shawn Featherly
6887b20915
HorizontalScrollSnap.cs works well with AnchorMinMax.
...
--HG--
branch : Feddas/horizontalscrollsnapcs-works-well-with-a-1472852283807
2016-09-02 21:38:06 +00:00
Simon Jackson
c2bb97f1bd
Merged in playemgames/unity-ui-extensions-1/playemgames/hack-to-clear-out-culled-images-to-prope-1470396744892 (pull request #26 )
...
Hack to clear out culled images to properly position them instead of reuse images.
--HG--
branch : develop_5.3
2016-08-30 21:30:58 +01:00
playemgames
f324f58076
Hack to clear out culled images to properly position them instead of reuse images.
...
--HG--
branch : playemgames/hack-to-clear-out-culled-images-to-prope-1470396744892
2016-08-05 11:36:19 +00:00
Simon Jackson
2f6aca2d4c
Merged in playemgames/unity-ui-extensions/playemgames/added-onvalidate-and-updatequadimage-to--1469821382746 (pull request #25 )
...
Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.
--HG--
branch : develop_5.3
2016-07-30 00:44:06 +01:00
playemgames
4ede5c9576
Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.
...
--HG--
branch : playemgames/added-onvalidate-and-updatequadimage-to--1469821382746
2016-07-29 19:43:04 +00:00
Simon Jackson
006ad7311f
H & V Scroll snap fixes to resolve #91
...
--HG--
branch : develop_5.3
2016-07-21 17:25:34 +01:00
Simon Jackson
ee300b4079
Some more restructuring whilst documentation updates continue.
...
Hopefully last breaking changes.
--HG--
branch : develop_5.3
2016-07-18 21:36:36 +01:00
Simon Jackson
6796c319a3
Documentation update
...
--HG--
branch : develop_5.3
2016-07-17 20:56:54 +01:00
Simon Jackson
e105d9f2dd
Added UI Knob
...
Restructured controls in to their own folder. If we are breaking Bkcompat, might as well make it a good one
--HG--
branch : develop_5.3
2016-07-17 19:21:41 +01:00
Simon Jackson
c9fb580364
Added TextPic component from #89
...
Added Override Highlighted option to drop down to fix #87
--HG--
branch : develop_5.3
2016-07-14 18:48:18 +01:00
Simon Jackson
a9a4d76715
Documentation update
...
Added donation link
--HG--
branch : develop_5.3
2016-07-08 12:44:34 +01:00