Simon (Darkside) Jackson
177addef15
Updating pipelines to checkout examples prior to packages
2021-05-10 19:58:09 +01:00
Simon (Darkside) Jackson
136c081a87
Bump release to figure out where the Examples have gone?
2021-05-10 19:47:01 +01:00
Simon (Darkside) Jackson
14c911f336
Bump version for fix
2021-05-10 19:41:17 +01:00
Simon (Darkside) Jackson
cc5ff3dd14
Refresh package files
2021-05-10 19:39:44 +01:00
Simon (Darkside) Jackson
f1f3f8fda9
Update release from development
2021-05-10 19:36:52 +01:00
Simon (Darkside) Jackson
846253627d
Fixing npm build again
2021-05-10 19:32:37 +01:00
Simon Jackson
383e19fb05
Merged in development (pull request #122 )
...
Development
* Merged in updated_new_input_system_check (pull request #117 )
Updated the new Input system switch and tested against 2021
* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout
* Merged in UpdatedLineRender (pull request #118 )
UILineRender now initilises with a point of 1 to correct Unity issue
* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs
resolves : #364
* Merged in AccordionFIx (pull request #119 )
Update to Accordion to allow for prefab Accordion Elements
* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.
Resolves #362
* Merged in content_scroll_snap_fix (pull request #120 )
ContentScrollSnap update
* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.
* Merged in PaginationFix (pull request #121 )
Updated the PaginationManager to override if the ScrollSnap is in motion.
* Updated release notes and bumped version to release
2021-05-10 17:38:31 +00:00
Simon (darkside) Jackson
1dbf2679fa
Re-release 2.2.4, NPM doesn't like patch versions
2020-11-02 08:41:11 +00:00
Simon (darkside) Jackson
9d8eda7ea0
Version minor bump for users who have already download the git method
2020-11-02 08:34:46 +00:00
Simon (darkside) Jackson
59734a6327
Readded .npmignore to prevent package using the bitbucket pipelines configuration
2020-11-02 08:28:16 +00:00
Simon (darkside) Jackson
948688df9d
Re-added pipelines
2020-10-31 17:17:48 +00:00
Simon Jackson
a191653524
Merged in development (pull request #106 )
...
Release 2.2.3
2020-10-31 17:11:43 +00:00
Simon (darkside) Jackson
1f93524b5f
Late Build issue, resolved.
2020-10-31 16:47:44 +00:00
Simon (darkside) Jackson
e6e7f6f7d6
Final documentation updates
2020-10-31 16:10:29 +00:00
Simon (darkside) Jackson
17274b3ad4
Patch fix Unity 2019
2020-10-31 15:51:46 +00:00
Simon (darkside) Jackson
da2cec1ef2
Unity 2020 patchfix
2020-10-31 15:45:21 +00:00
Simon (darkside) Jackson
a7a17afcc5
Unity 2018 patchfix
2020-10-31 15:09:41 +00:00
Simon (darkside) Jackson
ccad953e2c
Docs updated for release
2020-10-31 13:22:02 +00:00
Simon Jackson
38dd4ed507
Merged in dev/staticShaderLibrary (pull request #105 )
...
Initial check-in of a static library to collate shaders on first use.
2020-10-27 01:30:40 +00:00
Simon (darkside) Jackson
45de2322c4
Patch Tooltip
2020-10-27 01:16:58 +00:00
Simon Jackson
0ab5e6edf7
Merged in patch/uiparticlesystem-texture (pull request #104 )
...
Patch supplied by contributor to improve the texture sheet use with the UIParticlesystem
2020-10-25 18:06:28 +00:00
Simon (darkside) Jackson
3de3ffa996
Patch supplied by contributor to improve the texture sheet use with the UIParticlesystem
2020-10-24 11:36:40 +01:00
Simon (darkside) Jackson
f7f7535a7c
Initial check-in of a static library to collate shaders on first use.
2020-10-23 19:10:51 +01:00
Simon Jackson
b268970a79
Merged in ContentScrollSnapupdate (pull request #103 )
...
ContentScrollSnapupdate
2020-10-23 11:43:25 +00:00
Simon (darkside) Jackson
5a3621a464
Added header
2020-10-23 12:41:14 +01:00
Simon (darkside) Jackson
93e36943a2
Refactored and extended the ContentScrollSnap control
...
* Added protection against errors and empty scrollrect content
* Added new SetNewItems function to add children programmatically to the control and reset accordingly
2020-10-23 12:04:11 +01:00
Simon Jackson
48fc295a8b
Merged in fix/scm-programatic (pull request #102 )
...
Programmatic fix for ScrollConflictManager
Resolves #353
2020-10-22 01:02:51 +00:00
Simon (darkside) Jackson
5cfc3da6c0
Added the programmatic capability to change the parent scroll rect on the ScrollConflictManager at runtime.
2020-10-22 01:38:49 +01:00
Simon Jackson
184954ea37
Merged in UIKnob_Improvements (pull request #101 )
...
UIKnob Improvements
2020-10-21 23:13:05 +00:00
Simon (darkside) Jackson
91a5df59e8
Update examples checkout following 2018 testing
2020-10-22 00:12:06 +01:00
Simon (darkside) Jackson
02abdd0929
Minor update to MagneticInfinite Scroll
2020-10-21 23:27:47 +01:00
Simon (darkside) Jackson
8870e4c78c
Last 2018 fix
2020-10-21 23:23:14 +01:00
Simon (darkside) Jackson
55ee3bf621
Merge branch 'development' of https://bitbucket.org/UnityUIExtensions/unity-ui-extensions into UIKnob_Improvements
2020-10-21 23:19:59 +01:00
Simon (darkside) Jackson
ac80817f49
Missed some refs
2020-10-21 19:04:00 +01:00
Simon (darkside) Jackson
9ac3b24818
Unity 2018 testing fixes
2020-10-21 18:57:03 +01:00
Simon (darkside) Jackson
a354a22a13
Minor bug fixes following docs
2020-10-21 18:36:57 +01:00
Simon (darkside) Jackson
9a0a08da78
Updated UI Knob control - enabled dragging outside target area
...
Added example scene
2020-10-21 18:12:37 +01:00
Simon (darkside) Jackson
948d4fe62b
Added "SetKnobValue" function which allows the setting of Value and loops
2020-10-20 23:06:07 +01:00
Simon Jackson
0d29dceb9d
Merged in Add/MagneticScroll (pull request #100 )
...
Adding new magnetic scroll control, docs updated
2020-10-20 15:11:43 +00:00
Simon (darkside) Jackson
61d0c8ec6d
Refined magnetic scroll and dependencies while documenting
...
Updated example
2020-10-20 15:48:07 +01:00
Simon (darkside) Jackson
37fa5da1c8
Adding new magnetic scroll control
...
Includes some fix updates to the Infinite scroll for content of various sizes
2020-10-14 18:03:49 +01:00
Simon (darkside) Jackson
dbd3bcbaa7
Patch to resolve issues without the new Input System installed
2020-10-14 16:21:26 +01:00
Simon Jackson
c59110665d
Merged in fix/NewInputSystemHandler (pull request #99 )
...
New InputSystem Handler
2020-10-12 23:17:25 +00:00
Simon (darkside) Jackson
f349471a45
Removed redundant meta file
2020-10-12 23:32:42 +01:00
Simon (darkside) Jackson
b7277edb89
Removed old inputsystem modules as they are no longer effective under Unity's new inputsystem.
2020-10-12 23:29:16 +01:00
Simon (darkside) Jackson
38740bfef0
Finalised new InputManagerHelper, which translates input based on the operating input system, new or old
...
Updated CardStack2D to have defined keyboard input or specific gamepad input over the older axisname for new input system.
2020-10-12 23:27:57 +01:00
Simon (darkside) Jackson
0b0d03cdb7
Following reports that certain UI Extensions controls do not work with the new input system, working on a small refactor to manage and handle dependencies on the old input system.
2020-10-08 17:07:39 +01:00
Simon Jackson
7342ed2e31
Merged in fix/Transferableclones (pull request #98 )
...
tems marked as transferable, remain transferable after being dropped
2020-10-02 20:21:18 +00:00
Simon (darkside) Jackson
79290237b8
Resolves #347
...
Items marked as transferable, remain transferable after being dropped
Also fixed an issue with items that can be dropped in to space causing NRE with debug info.
2020-10-02 21:20:17 +01:00
Simon Jackson
afe7598c34
Merged in fix/reorderablelistclone (pull request #97 )
...
Fixed issue where a second ListContent component was added when a reorderable list was cloned
2020-10-02 17:21:21 +00:00