何冠峰
|
16344393a1
|
update resource package
增加新方法:public PackageDetails GetPackageDetails()
|
2024-12-19 17:25:31 +08:00 |
何冠峰
|
36f561a595
|
update extension sample
|
2024-12-19 14:42:33 +08:00 |
何冠峰
|
f5f024b1d6
|
update extension sample
|
2024-12-19 14:09:35 +08:00 |
何冠峰
|
429f68ff64
|
update asset bundle builder
|
2024-12-19 12:24:19 +08:00 |
何冠峰
|
f9074518dd
|
update space shooter
|
2024-12-19 11:28:49 +08:00 |
何冠峰
|
bda803761b
|
update extension sample
|
2024-12-19 11:28:27 +08:00 |
何冠峰
|
d3c1c5acb0
|
fix #407
|
2024-12-19 11:15:58 +08:00 |
何冠峰
|
dcaafedabb
|
update YooAssetSettings
移除配置参数:ManifestFileName
|
2024-12-17 18:08:40 +08:00 |
何冠峰
|
985c76d8ce
|
fix #291
cache file system 新增参数:最大并发数和每帧请求最大数
|
2024-12-17 17:14:59 +08:00 |
何冠峰
|
8c532798cb
|
update file system
|
2024-12-17 15:37:47 +08:00 |
何冠峰
|
17aed56270
|
update extension smaple
|
2024-12-17 15:28:49 +08:00 |
何冠峰
|
1f07411dde
|
fix #293
Default Yoo Folder Name 可配空
|
2024-12-17 15:27:36 +08:00 |
何冠峰
|
906e0e3554
|
Update TaskCreateManifest.cs
|
2024-12-17 15:24:13 +08:00 |
何冠峰
|
22958923ad
|
Update EditorSimulateBuildpipelineViewer.cs
|
2024-12-17 09:54:14 +08:00 |
何冠峰
|
a5f94198c0
|
update sapce shooter
|
2024-12-16 19:38:29 +08:00 |
何冠峰
|
8a2bac8770
|
refactor : editor simulate build
移除了枚举定义类型:EDefaultBuildPipeline
修改了EditorSimulateModeHelper.SimulateBuild()方法
|
2024-12-16 19:37:09 +08:00 |
何冠峰
|
3fd24f6f19
|
fix #391
|
2024-12-16 18:38:46 +08:00 |
何冠峰
|
c30292013b
|
Update UnloadUnusedAssetsOperation.cs
|
2024-12-16 18:13:10 +08:00 |
何冠峰
|
edd6db731f
|
update extension sample
|
2024-12-16 18:12:45 +08:00 |
何冠峰
|
19e0c7b01a
|
fix #307
|
2024-12-16 18:05:27 +08:00 |
何冠峰
|
58fc76b8d2
|
fix #403
移除了EBuildMode枚举类型
|
2024-12-16 17:45:07 +08:00 |
何冠峰
|
1638bb301d
|
fix #406
|
2024-12-16 16:45:05 +08:00 |
何冠峰
|
f0ed677d86
|
refactor : remove DryRunBuild build mode
移除演练构建模式
|
2024-12-13 14:32:17 +08:00 |
何冠峰
|
4b0c52d2dd
|
fix #404
|
2024-12-13 14:10:12 +08:00 |
何冠峰
|
5f4e1d0b2f
|
update package
scriptablebuildpipeline版本切换为1.21.25
|
2024-12-13 11:44:55 +08:00 |
何冠峰
|
a98a48a58d
|
Update TaskCreateManifest.cs
|
2024-12-13 11:12:09 +08:00 |
何冠峰
|
763054884b
|
fix #387
|
2024-12-13 11:00:30 +08:00 |
何冠峰
|
376088e63c
|
update space shoot
|
2024-12-13 10:25:56 +08:00 |
何冠峰
|
c614ba4705
|
fix #402
|
2024-12-13 10:25:16 +08:00 |
何冠峰
|
14ea408fec
|
fix #386
|
2024-12-12 18:13:33 +08:00 |
何冠峰
|
038a52f7fc
|
Update ResourcePackage.cs
|
2024-12-12 17:59:04 +08:00 |
何冠峰
|
341bd5947f
|
update extension sample
|
2024-12-12 17:55:39 +08:00 |
何冠峰
|
b5d857d2f1
|
fix #380
新增示例文件 CopyBuildinManifestOperation
|
2024-12-12 17:53:34 +08:00 |
何冠峰
|
97f9a3d4b1
|
refactor : default cache file system
|
2024-12-12 17:35:42 +08:00 |
何冠峰
|
9607d7135b
|
refactor : cache system
|
2024-12-12 15:16:34 +08:00 |
何冠峰
|
b1338a9ffd
|
refactor : cache file system
|
2024-12-12 15:00:08 +08:00 |
何冠峰
|
bf1e3da298
|
feat : remove delivery file system
Host Play Mode 移除了DeliveryFileSystemParameters
|
2024-12-11 18:43:15 +08:00 |
何冠峰
|
a91cbee50c
|
update space shooter
|
2024-12-11 18:24:55 +08:00 |
何冠峰
|
15fbbf3873
|
Update InitializeParameters.cs
|
2024-12-11 18:24:40 +08:00 |
何冠峰
|
f73abba79f
|
feat : web play mode support remote services
WebPlayMode支持跨域加载。
|
2024-12-11 18:19:09 +08:00 |
何冠峰
|
5fa9ebee80
|
feat : package manifest add note info
清单文件增加备注信息
|
2024-12-11 11:22:50 +08:00 |
何冠峰
|
d890ccd5e6
|
feat : default editor file system support async simulate frame
编辑器文件系统支持异步模拟加载帧数
|
2024-12-11 10:43:13 +08:00 |
何冠峰
|
e76a782a80
|
Update ResourcePackage.cs
|
2024-12-11 10:04:33 +08:00 |
何冠峰
|
0f7c5b2564
|
Update ResourcePackage.cs
|
2024-12-10 18:41:09 +08:00 |
何冠峰
|
fcf0f34d5a
|
update resource manager
|
2024-12-10 18:00:13 +08:00 |
何冠峰
|
acf2301028
|
refactor : wait for sync complete
|
2024-12-10 16:48:08 +08:00 |
何冠峰
|
9bc0577423
|
Update DefaultIgnoreRule.cs
忽略Gizmos和编辑器资源
|
2024-12-10 15:18:34 +08:00 |
何冠峰
|
d037ce5b86
|
Update LoadBundleFileOperation.cs
|
2024-12-10 15:17:49 +08:00 |
何冠峰
|
2b9014f4d8
|
update space shooter
修正PatchOperation不支持原生文件
|
2024-10-29 17:07:53 +08:00 |
何冠峰
|
75a013d961
|
Update InstantiateOperation.cs
禁用引擎提供的GameObject对象的异步实例化
|
2024-10-28 12:11:41 +08:00 |