pull/509/head
何冠峰 2025-03-12 16:36:37 +08:00
parent b334a4986b
commit a62f808591
4 changed files with 46 additions and 2 deletions

View File

@ -3,6 +3,16 @@ namespace YooAsset
{
public class AssetInfo
{
internal enum ELoadMethod
{
None = 0,
LoadAsset,
LoadSubAssets,
LoadAllAssets,
LoadScene,
LoadRawFile,
}
private readonly PackageAsset _packageAsset;
private string _providerGUID;
@ -21,6 +31,11 @@ namespace YooAsset
/// </summary>
public string Error { private set; get; }
/// <summary>
/// 加载方法
/// </summary>
internal ELoadMethod LoadMethod;
/// <summary>
/// 资源对象
/// </summary>

View File

@ -174,7 +174,7 @@ namespace YooAsset
}
/// <summary>
/// 获取资源依赖列表
/// 获取依赖列表
/// 注意:传入的资源对象一定合法有效!
/// </summary>
public PackageBundle[] GetAllDependencies(PackageAsset packageAsset)
@ -188,6 +188,21 @@ namespace YooAsset
return result.ToArray();
}
/// <summary>
/// 获取依赖列表
/// 注意:传入的资源包对象一定合法有效!
/// </summary>
public PackageBundle[] GetAllDependencies(PackageBundle packageBundle)
{
List<PackageBundle> result = new List<PackageBundle>(packageBundle.DependBundleIDs.Length);
foreach (var dependID in packageBundle.DependBundleIDs)
{
var dependBundle = GetMainPackageBundle(dependID);
result.Add(dependBundle);
}
return result.ToArray();
}
/// <summary>
/// 尝试获取包裹的资源
/// </summary>

View File

@ -176,7 +176,17 @@ namespace YooAsset
throw new Exception("Should never get here !");
// 注意:如果清单里未找到资源包会抛出异常!
var depends = ActiveManifest.GetAllDependencies(assetInfo.Asset);
PackageBundle[] depends;
if (assetInfo.LoadMethod == AssetInfo.ELoadMethod.LoadAllAssets)
{
var mainBundle = ActiveManifest.GetMainPackageBundle(assetInfo.Asset);
depends = ActiveManifest.GetAllDependencies(mainBundle);
}
else
{
depends = ActiveManifest.GetAllDependencies(assetInfo.Asset);
}
List<BundleInfo> result = new List<BundleInfo>(depends.Length);
foreach (var packageBundle in depends)
{

View File

@ -610,6 +610,7 @@ namespace YooAsset
private SceneHandle LoadSceneInternal(AssetInfo assetInfo, bool waitForAsyncComplete, LoadSceneMode sceneMode, LocalPhysicsMode physicsMode, bool suspendLoad, uint priority)
{
DebugCheckAssetLoadType(assetInfo.AssetType);
assetInfo.LoadMethod = AssetInfo.ELoadMethod.LoadScene;
var loadSceneParams = new LoadSceneParameters(sceneMode, physicsMode);
var handle = _resourceManager.LoadSceneAsync(assetInfo, loadSceneParams, suspendLoad, priority);
if (waitForAsyncComplete)
@ -720,6 +721,7 @@ namespace YooAsset
private AssetHandle LoadAssetInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority)
{
DebugCheckAssetLoadType(assetInfo.AssetType);
assetInfo.LoadMethod = AssetInfo.ELoadMethod.LoadAsset;
var handle = _resourceManager.LoadAssetAsync(assetInfo, priority);
if (waitForAsyncComplete)
handle.WaitForAsyncComplete();
@ -829,6 +831,7 @@ namespace YooAsset
private SubAssetsHandle LoadSubAssetsInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority)
{
DebugCheckAssetLoadType(assetInfo.AssetType);
assetInfo.LoadMethod = AssetInfo.ELoadMethod.LoadSubAssets;
var handle = _resourceManager.LoadSubAssetsAsync(assetInfo, priority);
if (waitForAsyncComplete)
handle.WaitForAsyncComplete();
@ -938,6 +941,7 @@ namespace YooAsset
private AllAssetsHandle LoadAllAssetsInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority)
{
DebugCheckAssetLoadType(assetInfo.AssetType);
assetInfo.LoadMethod = AssetInfo.ELoadMethod.LoadAllAssets;
var handle = _resourceManager.LoadAllAssetsAsync(assetInfo, priority);
if (waitForAsyncComplete)
handle.WaitForAsyncComplete();