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c85409e56f |
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@ -1,3 +1,10 @@
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## [1.0.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.1...1.0.2) (2022-05-15)
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### Bug Fixes
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* support TextMeshPro v2 or later ([c85409e](https://github.com/mob-sakai/SoftMaskForUGUI/commit/c85409e56ff09607244061c59518f5d1f460a918))
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## [1.0.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.0...1.0.1) (2022-05-15)
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@ -124,8 +124,13 @@ SubShader {
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#include "UnityCG.cginc"
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#include "UnityUI.cginc"
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#if UNITY_VERSION < 201910
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#include "Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc"
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#include "Assets/TextMesh Pro/Resources/Shaders/TMPro.cginc"
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#else
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#include "Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc"
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#include "Assets/TextMesh Pro/Shaders/TMPro.cginc"
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#endif
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#include "Packages/com.coffee.softmask-for-ugui/Shaders/SoftMask.cginc"
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#pragma shader_feature __ SOFTMASK_EDITOR
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@ -93,7 +93,11 @@ SubShader {
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#include "UnityCG.cginc"
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#include "UnityUI.cginc"
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#if UNITY_VERSION < 201910
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#include "Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc"
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#else
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#include "Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc"
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#endif
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#include "Packages/com.coffee.softmask-for-ugui/Shaders/SoftMask.cginc"
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#pragma shader_feature __ SOFTMASK_EDITOR
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@ -2,7 +2,7 @@
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"name": "com.coffee.softmask-for-ugui",
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"displayName": "UI Soft Mask",
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"description": "UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.\nBy using SoftMask instead of the default Mask component, you can beautifully represent the rounded edges of UI elements.",
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"version": "1.0.1",
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"version": "1.0.2",
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"unity": "2017.1",
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"license": "MIT",
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"repository": {
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