mob-sakai
|
b45dc77312
|
refactor: apply refactor
|
2024-01-23 23:27:46 +09:00 |
mob-sakai
|
7430c39f52
|
feat: remove samples
|
2023-11-21 16:33:27 +09:00 |
mob-sakai
|
db28f171f7
|
docs: update docs
|
2023-08-18 15:08:24 +09:00 |
mob-sakai
|
3df190382a
|
resharp
|
2023-08-18 13:17:09 +09:00 |
mob-sakai
|
3b0f6985f6
|
demo: add relative/absolute position mode demo
|
2022-06-25 09:07:28 +09:00 |
mob-sakai
|
8c959b257c
|
demo: update demo
|
2022-06-20 15:48:59 +09:00 |
mob-sakai
|
52ae87f301
|
demo: update demos
|
2022-06-18 11:47:59 +09:00 |
mob-sakai
|
6b11e7c588
|
demo: add performance demo
|
2022-06-18 10:20:12 +09:00 |
mob-sakai
|
b6b2c72b19
|
fix: annoying warning for [ExecuteInEditMode]
Close #180
|
2022-02-18 04:57:27 +09:00 |
semantic-release-bot
|
6f3f4803da
|
3.0.0-preview.31
# [3.0.0-preview.31](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.30...v3.0.0-preview.31) (2020-09-02)
### Bug Fixes
* combine Instances error ([878f812](878f81202a )), closes [#91](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/91)
* in rare cases, the particle size is incorrect with camera-space mode ([90593ac](90593ac021 )), closes [#93](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/93)
* trails material uses sprite texture ([9e65ee7](9e65ee7345 )), closes [#92](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/92)
### Features
* refresh children ParticleSystem with a gameObjects as root ([8bae1d0](8bae1d08cc ))
|
2020-09-02 16:02:59 +00:00 |
semantic-release-bot
|
0eb76a6432
|
3.0.0-preview.23
# [3.0.0-preview.23](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.22...v3.0.0-preview.23) (2020-08-31)
### Bug Fixes
* the default value of IgnoreCanvasScaler is true ([966fae1](966fae1d22 ))
|
2020-08-31 00:28:39 +00:00 |
semantic-release-bot
|
f2034e27b7
|
3.0.0-preview.16
# [3.0.0-preview.16](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.15...v3.0.0-preview.16) (2020-08-12)
### Bug Fixes
* texture sheet animation module Sprite mode not working ([30d1d5d](30d1d5d3cc )), closes [#79](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/79)
|
2020-08-12 14:19:09 +00:00 |
semantic-release-bot
|
c1d747695d
|
3.0.0-preview.2
# [3.0.0-preview.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.1...v3.0.0-preview.2) (2020-02-13)
### Bug Fixes
* compile error ([e2c5c7b](e2c5c7b05d ))
|
2020-02-13 09:34:48 +00:00 |
semantic-release-bot
|
a4cbebeb29
|
3.0.0-preview.1
# [3.0.0-preview.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.3.0...v3.0.0-preview.1) (2020-02-12)
### Bug Fixes
* change the text in the inspector to make it more understandable. ([7ca0b6f](7ca0b6fa34 )), closes [#66](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/66)
* editor crashes when mesh is set to null when ParticleSystem.RenderMode=Mesh ([e5ebadd](e5ebadd847 )), closes [#69](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/69)
* getting massive errors on editor ([ef82fa8](ef82fa82a6 )), closes [#67](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/67)
* heavy editor UI ([d3b470a](d3b470a2be ))
* remove a menu to add overlay camera ([f5d3b6e](f5d3b6edb5 ))
* rotating the particle rect may cause out of bounds ([3439842](3439842119 )), closes [#55](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/55)
* scale will be decrease on editor ([0c59846](0c59846f11 ))
* UI darker than normal when change to linear color space ([db4d8a7](db4d8a742c )), closes [#57](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/57)
### Build System
* update develop environment ([9fcf169](9fcf169cd3 ))
### Features
* add menu to import sample ([b8b1827](b8b1827318 ))
* add samples test ([287b5cc](287b5cc832 ))
* **editor:** add osc package (portable mode) ([6c7f880](6c7f880435 ))
### BREAKING CHANGES
* update develop environment to Unity 2018.3.
Unity 2018.2 will continue to be supported.
|
2020-02-12 12:38:07 +00:00 |