mob-sakai
59221d5821
feat: display warning in inspector if using 'TEXCOORD*.zw' components as custom vertex stream
2022-06-21 19:52:22 +09:00
mob-sakai
4fe9a3200d
fix on editor: on select UIParticle, particles will be cleared
2022-06-21 19:47:08 +09:00
mob-sakai
8c959b257c
demo: update demo
2022-06-20 15:48:59 +09:00
semantic-release-bot
6c50cf85f3
chore(release): 4.0.0-preview.1 [skip ci]
...
# [4.0.0-preview.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.12...4.0.0-preview.1 ) (2022-06-18)
### Bug Fixes
* correct world space particle position when changing screen size ([c6644a2
](c6644a2132
))
* keep properly canvas batches ([d8e96e6
](d8e96e69a6
))
### Features
* adaptive scaling for UI ([aa0d56f
](aa0d56f9fa
))
* add overlay window for UIParticle ([7b21c50
](7b21c500ef
))
* add particle attractor component ([386170c
](386170cbf6
))
* mesh sharing group ([9afeebf
](9afeebf672
))
* random mesh sharing group ([4fa43ed
](4fa43eda4b
))
* support 8+ materials ([b76bf5a
](b76bf5a5ad
)), closes [#122 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/122 ) [#152 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/152 ) [#186 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/186 )
### BREAKING CHANGES
* If you update to v4, you may be required to adjust your UIParticle.scale.
2022-06-18 02:52:01 +00:00
mob-sakai
52ae87f301
demo: update demos
2022-06-18 11:47:59 +09:00
mob-sakai
845365ee27
docs: update readme
2022-06-18 11:47:59 +09:00
mob-sakai
8e1b4eb086
fix build error and something
2022-06-18 11:47:59 +09:00
mob-sakai
97ea668294
test: update test forkflow
2022-06-18 11:47:59 +09:00
mob-sakai
6b11e7c588
demo: add performance demo
2022-06-18 10:20:12 +09:00
mob-sakai
d9e7eb9732
fix to emit
2022-06-18 10:20:12 +09:00
mob-sakai
386170cbf6
feat: add particle attractor component
2022-06-18 10:20:12 +09:00
mob-sakai
37d0c4b711
refactor
2022-06-18 10:20:12 +09:00
mob-sakai
4fa43eda4b
feat: random mesh sharing group
...
The mesh sharing group id will be selected randomly.
2022-06-18 10:20:12 +09:00
mob-sakai
9afeebf672
feat: mesh sharing group
...
Particle simulation results are shared within the same group.
A large number of the same effects can be displayed with a small load.
2022-06-18 10:20:12 +09:00
mob-sakai
d8e96e69a6
fix: keep properly canvas batches
2022-06-18 10:20:12 +09:00
mob-sakai
01459b06b8
refactor
2022-06-18 10:20:12 +09:00
mob-sakai
7b21c500ef
feat: add overlay window for UIParticle
2022-06-18 10:20:12 +09:00
mob-sakai
aa0d56f9fa
feat: adaptive scaling for UI
...
Changing the canvas size does not affect the effect size or position.
This feature provides a constant-looking output and makes it easier to adjust effects.
BREAKING CHANGE: If you update to v4, you may be required to adjust your UIParticle.scale.
2022-06-17 21:25:35 +09:00
mob-sakai
c6644a2132
fix: correct world space particle position when changing screen size
2022-06-11 16:23:36 +09:00
mob-sakai
b76bf5a5ad
feat: support 8+ materials
...
Instead of one CanvasRenderer with submeshes, render with multiple CanvasRenderers.
This feature allows the number of materials to be unlimited.
close #122 , close #152 , close #186
2022-06-11 16:23:36 +09:00
semantic-release-bot
69bde2cf3d
chore(release): 3.3.12 [skip ci]
...
## [3.3.12](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.11...3.3.12 ) (2022-06-10)
### Bug Fixes
* always display materials in inspector ([a10042d
](a10042d989
))
* UNITY_UI_ALPHACLIP in UIAdditive shader is not working ([e817e8d
](e817e8d3c7
))
2022-06-10 11:32:11 +00:00
mob-sakai
a10042d989
fix: always display materials in inspector
2022-06-10 19:55:49 +09:00
mob-sakai
dd2d185e4a
style: tab to space
2022-06-10 17:06:34 +09:00
mob-sakai
e817e8d3c7
fix: UNITY_UI_ALPHACLIP in UIAdditive shader is not working
2022-06-10 17:06:34 +09:00
semantic-release-bot
aaac2b71a3
chore(release): 3.3.11 [skip ci]
...
## [3.3.11](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.10...3.3.11 ) (2022-06-10)
### Bug Fixes
* sorting by layer does not work properly ([ccc09e6
](ccc09e6aca
))
* when using linear color space, the particle colors are not output correctly ([11c3a7b
](11c3a7b374
)), closes [#203 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/203 )
2022-06-10 07:21:00 +00:00
mob-sakai
11c3a7b374
fix: when using linear color space, the particle colors are not output correctly
...
To fix, set 'Apply Active Color Space' in renderer module to false.
close #203
2022-06-10 16:12:15 +09:00
micromang
ccc09e6aca
fix: sorting by layer does not work properly
2022-06-10 16:10:13 +09:00
semantic-release-bot
5a8f1263ef
chore(release): 3.3.10 [skip ci]
...
## [3.3.10](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.9...3.3.10 ) (2022-02-17)
### Bug Fixes
* annoying warning for [ExecuteInEditMode] ([b6b2c72
](b6b2c72b19
)), closes [#180 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/180 )
* PrefabStageUtility class is not experimental after 2021.2 ([0fd5d7a
](0fd5d7affe
))
2022-02-17 20:45:55 +00:00
mob-sakai
b6b2c72b19
fix: annoying warning for [ExecuteInEditMode]
...
Close #180
2022-02-18 04:57:27 +09:00
talessampaio-kazoo
0fd5d7affe
fix: PrefabStageUtility class is not experimental after 2021.2
2022-02-18 04:46:01 +09:00
semantic-release-bot
2e4d80bc1c
chore(release): 3.3.9 [skip ci]
...
## [3.3.9](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.8...3.3.9 ) (2021-08-02)
### Bug Fixes
* fix for warning CS0618 ([61760d9
](61760d940c
))
2021-08-02 17:49:09 +00:00
shadeAlex
6b87db7ac7
style: tab to space
2021-08-03 02:48:12 +09:00
shadeAlex
61760d940c
fix: fix for warning CS0618
2021-08-03 02:48:12 +09:00
semantic-release-bot
f43d4c38ea
chore(release): 3.3.8 [skip ci]
...
## [3.3.8](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.7...3.3.8 ) (2021-06-08)
### Bug Fixes
* improve performance ([e352d15
](e352d153ce
))
2021-06-08 17:28:36 +00:00
mob-sakai
ccb8386672
refactor: fix warning
2021-06-09 02:25:41 +09:00
mob-sakai
e15319a46e
change: remove color space modifier
2021-06-09 02:25:41 +09:00
mob-sakai
e352d153ce
fix: improve performance
2021-06-09 02:25:41 +09:00
semantic-release-bot
4f9bbf57bc
chore(release): 3.3.7 [skip ci]
...
## [3.3.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.6...3.3.7 ) (2021-06-02)
### Bug Fixes
* Refresh() will be called multiple times in the same frame, due to external assets ([0b9d80d
](0b9d80da93
))
2021-06-02 18:15:36 +00:00
mob-sakai
0b9d80da93
fix: Refresh() will be called multiple times in the same frame, due to external assets
2021-06-03 03:04:07 +09:00
semantic-release-bot
24d32d8441
chore(release): 3.3.6 [skip ci]
...
## [3.3.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.5...3.3.6 ) (2021-05-11)
### Bug Fixes
* In rare cases, the generated camera (for baking) will not be deactivated ([12c748a
](12c748a8cd
))
* remove from "Add Component" menu ([476c402
](476c4027ff
))
2021-05-11 08:24:08 +00:00
mob-sakai
476c4027ff
fix: remove from "Add Component" menu
2021-05-11 17:22:02 +09:00
mob-sakai
12c748a8cd
fix: In rare cases, the generated camera (for baking) will not be deactivated
2021-05-11 17:21:10 +09:00
mob-sakai
0259ad2464
refactor
2021-05-11 16:20:50 +09:00
semantic-release-bot
5f3ead2086
chore(release): 3.3.5 [skip ci]
...
## [3.3.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.4...3.3.5 ) (2021-02-28)
### Bug Fixes
* fix cached position for pre-warmed particles ([e3f42d7
](e3f42d747a
))
* ParticleSystem creates particles in wrong position during pre-warm ([b93e0e4
](b93e0e4701
)), closes [#147 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/147 )
2021-02-28 04:21:18 +00:00
mob-sakai
e3f42d747a
fix: fix cached position for pre-warmed particles
2021-02-24 16:22:37 +09:00
mob-sakai
b93e0e4701
fix: ParticleSystem creates particles in wrong position during pre-warm
...
Close #147
2021-02-23 13:30:46 +09:00
semantic-release-bot
9f9e04724d
chore(release): 3.3.4 [skip ci]
...
## [3.3.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.3...3.3.4 ) (2021-02-22)
### Bug Fixes
* Multiselecting sets all scales to the same value ([13223b2
](13223b2d74
))
* support sub emitter with 'PlayOnAwake' ([d5ce78a
](d5ce78ae5a
))
* The maximum material count is 8 ([3bb5241
](3bb5241275
))
2021-02-22 12:24:08 +00:00
mob-sakai
5981af6c0a
build: update release workflow
2021-02-22 18:32:39 +09:00
mob-sakai
f38240f527
test: update test workflow
2021-02-22 18:32:39 +09:00
mob-sakai
d775e805fb
Merge pull request #150 from Tointer/fix_multiselecting_bug
...
fix: Multiselecting sets all scales to the same value
2021-02-19 09:57:37 +09:00