semantic-release-bot
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47edd82542
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3.0.0-preview.3
# [3.0.0-preview.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.2...v3.0.0-preview.3) (2020-02-17)
### Bug Fixes
* remove unnecessary scripts ([0a43740](0a4374099d ))
* workaround for [#70](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/70) ([4bbcc33](4bbcc334ab ))
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2020-02-17 03:22:13 +00:00 |
semantic-release-bot
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c1d747695d
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3.0.0-preview.2
# [3.0.0-preview.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.1...v3.0.0-preview.2) (2020-02-13)
### Bug Fixes
* compile error ([e2c5c7b](e2c5c7b05d ))
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2020-02-13 09:34:48 +00:00 |
semantic-release-bot
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a4cbebeb29
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3.0.0-preview.1
# [3.0.0-preview.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.3.0...v3.0.0-preview.1) (2020-02-12)
### Bug Fixes
* change the text in the inspector to make it more understandable. ([7ca0b6f](7ca0b6fa34 )), closes [#66](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/66)
* editor crashes when mesh is set to null when ParticleSystem.RenderMode=Mesh ([e5ebadd](e5ebadd847 )), closes [#69](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/69)
* getting massive errors on editor ([ef82fa8](ef82fa82a6 )), closes [#67](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/67)
* heavy editor UI ([d3b470a](d3b470a2be ))
* remove a menu to add overlay camera ([f5d3b6e](f5d3b6edb5 ))
* rotating the particle rect may cause out of bounds ([3439842](3439842119 )), closes [#55](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/55)
* scale will be decrease on editor ([0c59846](0c59846f11 ))
* UI darker than normal when change to linear color space ([db4d8a7](db4d8a742c )), closes [#57](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/57)
### Build System
* update develop environment ([9fcf169](9fcf169cd3 ))
### Features
* add menu to import sample ([b8b1827](b8b1827318 ))
* add samples test ([287b5cc](287b5cc832 ))
* **editor:** add osc package (portable mode) ([6c7f880](6c7f880435 ))
### BREAKING CHANGES
* update develop environment to Unity 2018.3.
Unity 2018.2 will continue to be supported.
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2020-02-12 12:38:07 +00:00 |
mob-sakai
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66a0ab7ad5
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fix #47; World simulation bug
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2019-05-08 00:06:46 +09:00 |
mob-sakai
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f6e64c325b
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close #45; Disable ParticleSystemRenderer on reset
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2019-02-26 11:28:22 +09:00 |
mob-sakai
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beb6fa8367
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Format
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2019-02-26 11:11:48 +09:00 |
mob-sakai
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6c2ed22e3a
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fix #44; v2.2.0 has 2 warnings
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2019-02-26 11:10:47 +09:00 |
mob-sakai
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7696451ac9
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Refactor
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2019-02-23 23:28:50 +09:00 |
mob-sakai
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54098eea56
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close #43; Display warning when material does not support Mask
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2019-02-23 21:29:38 +09:00 |
mob-sakai
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79bbc4de95
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close #42; Support changing material property by AnimationClip
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2019-02-23 16:40:57 +09:00 |
mob-sakai
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9749e3e01c
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fix #39; UIParticle.Scale - Rendering Order Issue
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2019-02-15 21:50:12 +09:00 |
mob-sakai
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87bdefce2b
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fix #37; When moving the transform in world simulation mode, particles don't behave as expected
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2019-02-06 20:51:35 +09:00 |
mob-sakai
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34e7be8d63
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Add asmdef files
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2019-01-17 21:09:44 +09:00 |
mob-sakai
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ad029f6537
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Move scripts
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2019-01-17 21:09:44 +09:00 |