3.0.0-preview.2
# [3.0.0-preview.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.1...v3.0.0-preview.2) (2020-02-13)
### Bug Fixes
* compile error ([e2c5c7b](e2c5c7b05d
))
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# [3.0.0-preview.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.1...v3.0.0-preview.2) (2020-02-13)
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### Bug Fixes
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* compile error ([e2c5c7b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e2c5c7b05d1307877e2f37555d4845932d542930))
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# [3.0.0-preview.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.3.0...v3.0.0-preview.1) (2020-02-12)
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@ -245,7 +245,7 @@ namespace Coffee.UIExtensions
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void OnSceneGUI()
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{
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_shapeModuleUIs ??= _inspector?.m_ParticleEffectUI?.m_Emitters?.SelectMany(x => x.m_Modules).OfType<ShapeModuleUI>()?.ToArray();
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_shapeModuleUIs = _shapeModuleUIs ?? _inspector?.m_ParticleEffectUI?.m_Emitters?.SelectMany(x => x.m_Modules).OfType<ShapeModuleUI>()?.ToArray();
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if (_shapeModuleUIs == null || _shapeModuleUIs.Length == 0 || _shapeModuleUIs[0].GetParticleSystem() != (target as UIParticle).cachedParticleSystem)
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return;
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"name": "com.coffee.ui-particle",
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"displayName": "UI Particle",
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"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
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"version": "3.0.0-preview.1",
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"version": "3.0.0-preview.2",
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"unity": "2018.2",
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"license": "MIT",
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"repository": {
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