com.unity.uiextensions/Runtime/Scripts/Effects
Simon Jackson c059e2338a Updated UIParticleSystem access to Particles array to ensure it is more stable.
Updated some #if statements to be better future proofed

Resolves #360
2022-04-23 23:12:42 +01:00
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CurlyUI Spell-checking and docs update 2020-07-08 20:38:28 +01:00
ShaderEffects Initial check-in of a static library to collate shaders on first use. 2020-10-23 19:10:51 +01:00
BestFitOutline.cs Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
BestFitOutline.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
CurlyUI.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
CurvedText.cs Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
CurvedText.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
CylinderText.cs Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
CylinderText.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
Gradient.cs Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
Gradient.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
Gradient2.cs Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
Gradient2.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
LetterSpacing.cs Spell-checking and docs update 2020-07-08 20:38:28 +01:00
LetterSpacing.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
MonoSpacing.cs Spell-checking and docs update 2020-07-08 20:38:28 +01:00
MonoSpacing.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
NicerOutline.cs Merged in fix manually because... Bitbucket 2022-04-23 11:53:17 +01:00
NicerOutline.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
RaycastMask.cs Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
RaycastMask.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
ShaderEffects.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
ShineEffect.cs Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
ShineEffect.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
ShineEffector.cs Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
ShineEffector.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
SoftMaskScript.cs Initial check-in of a static library to collate shaders on first use. 2020-10-23 19:10:51 +01:00
SoftMaskScript.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
UIFlippable.cs Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
UIFlippable.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00
UIParticleSystem.cs Updated UIParticleSystem access to Particles array to ensure it is more stable. 2022-04-23 23:12:42 +01:00
UIParticleSystem.cs.meta Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00