Lior Tal
6cba848e43
Fix the previous commit for improving memory consumption.
...
Allocate the list with the correct capacity ahead, and avoid any needs for increasing the capacity when applying the shadow later.
--HG--
branch : liortal/improve-memory-behaviour-by-preallocatin-1444835033293
2015-10-15 06:53:35 +00:00
Lior Tal
0845316a6c
Improve memory behaviour by pre-allocating the right amount of memory.
...
--HG--
branch : liortal/improve-memory-behaviour-by-preallocatin-1444835033293
2015-10-14 15:04:09 +00:00
Simon (darkside) Jackson
79d8969f83
Initial Check-int 5.2
...
Resolved forced script errors due to change from UIVertex to Mesh
**ToDo
Updated FILLVBO updates to PopulateMesh
--HG--
branch : develop_5.2
2015-09-09 22:31:17 +01:00
Igneom
50360968a5
Auto-Updated to Unity 5.1.2f1 and fixed build errors.
2015-08-04 18:25:26 -04:00
Simon (darkside) Jackson
e2aee6c02b
Scripts unified.
...
Initial editor options created, need some refinement.
--HG--
branch : develop
2015-02-02 23:07:31 +00:00
Simon (darkside) Jackson
a297f0d599
Added several new scripts from the forums and other sources.
...
Need to complete script validation and normalise scripts for repository
Next tasks:
#4
#5
Added new component for #3
--HG--
branch : develop
2015-02-02 19:25:41 +00:00