Johannes Deml
c8de1b9289
FIX fastswipe threshold
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Does now what is stated it does in the tooltip: Offset for how far a swipe has to travel to initiate a page change (optional)
2017-08-02 11:57:02 +02:00
Simon Jackson
603d85126f
Added Stepper and Segmented Controls to the README.md
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Refactored Segmented Control and Stepper to support the more generic "Selectable" interface.
2017-07-26 22:32:48 +01:00
Simon Jackson
8e443b98c7
Updated Stepper and SegmentedControl scripts to UI Extensions standards.
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Adding documentation next
2017-07-25 19:54:07 +01:00
Simon Jackson
a2bb233141
Merged Stepper control PR #11
2017-07-25 18:54:00 +01:00
David Gileadi
a56a9a9084
Merged in david_gileadi/unity-ui-extensions/segmented-control (pull request #12 )
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Thanks, looks good
Segmented Control
2017-07-25 17:21:19 +00:00
Simon Jackson
3084644c4f
Updated Line Renderer to work with Textures better.
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Also now uses Sprite Boxing / slicing
2017-07-24 21:36:23 +01:00
David Gileadi
6796238cec
Recreate sprites instead of modifying the mesh
2017-07-23 22:43:11 -07:00
David Gileadi
680076b631
Create segmented control
2017-07-23 21:51:23 -07:00
Simon Jackson
3abf84dc76
Updated TabNavigation based off comments in #149
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* Renamed to TabNavigationHelper (as per Unity specs)
* Resolved FirstSelected errors when no starting GO selected in Event System
* Added Circular tabbing for both Auto and Manual
Resolves #149
2017-07-16 19:29:47 +01:00
Simon Jackson
2b5071585b
Fix supplied by Anonymous user, resolves issues with fast swipe on fringe pages.
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Resolves #154
2017-07-16 18:00:43 +01:00
Simon Jackson
3daac5e970
Some minor Examples restructuring and finally added a .GitIgnore #FaceSlap
2017-07-15 11:41:14 +01:00
Simon Jackson
c3025ee11b
Added an example scene for doing a Full Screen Scroll snap using the HSS control
2017-07-12 20:20:49 +01:00
Simon Jackson
878948bd0f
Added UIHighlightable control and docs
2017-07-12 20:04:53 +01:00
Simon Jackson
703120b5b9
Minor TextPic updates while writing docs.
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Added individual scale and offset options to image replacements
2017-07-09 21:10:42 +01:00
Simon Jackson
8c2d10dccc
Added CurrentPageObject functions to return the Transform of the currently selected page.
2017-07-09 10:17:32 +01:00
Simon Jackson
845f5d5700
Updated TextPic. Recent Unity updates seem to have changed the Event System behaviour and all click events are broken when a TextPic is placed as the child of a button. (gave up figuring out why)
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Changed implementation, so that when TextPic is added as a child of a button, it adds a CanvasGroup and allows clicks to pass through it. Downside is that hyperlinks don't work. TextPic on buttons is purely decorative.
The Button issue disables the ability to highlight links, so updated implementation to allow a "Selectable" component to be added to the TextPic to set highlight colours.
Resolves #110
2017-07-08 10:33:08 +01:00
Simon Jackson
608a7bdf6a
Resolved issue in GridRenderer causing issues on OnPopulateMesh due to SetDirty being called on resetting RelativeSize.
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Also updated LineRenderer to be more open to extension by setting private properties to internal
Resolves #152
2017-07-08 09:25:37 +01:00
Simon Jackson
af1f9beeb0
Fix for UIFlippable when used in combination with other BaseMeshEffects
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Unity is very fussy about the order now, so script updated to ensure it's above other base mesh effects on Validate.
(can't solve for stupid if you reorder manually, so updating docs)
Resolves #133
2017-07-02 15:36:39 +01:00
Simon Jackson
5cebd6cdfe
Adopts fix from #148 Scroll To improved Large list support
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Resolves #148
2017-07-02 14:44:23 +01:00
Simon Jackson
50c41198db
Adopts changes proposed in #150 ScrollTo now works with Pivot
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Resolves #150
2017-07-02 14:43:10 +01:00
Simon Jackson
f49c8564ac
Resolves #137
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WorldPositionStays argument added to:
* RemoveChild
* RemoveAllChildren
For HSS/VSS ScrollSnaps
2017-07-02 14:33:57 +01:00
Simon Jackson
439242d914
Updated FastSwipe logic to measure the distance of a swipe against the container width (with threshold offset) rather than using velocity (which was messy)
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Resolves #130
2017-07-02 14:22:10 +01:00
Simon Jackson
49ecdc1b0e
Added Scrollbar helper to ALL current scroll snaps
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Resolves #120
2017-07-02 10:09:52 +01:00
Simon Jackson
23deee414a
Minor tweaks to UI Particle system following 5.5 update
2017-06-30 17:29:36 +01:00
Mauro Ronchi
d0836e3130
Merged in whatwapp/unity-ui-extensions (pull request #10 )
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Unity API auto-update in UIParticleSystem
Merging as it seems a good way to stop the ever evolving errors. Will improve the script at a later date.
2017-06-30 16:12:14 +00:00
Antonio Valentini
96c5ea3c2f
Remove warnings
2017-06-30 10:18:16 +02:00
Mauro Ronchi
78c2d42a9a
API update guarded with #if directive
2017-06-29 15:07:29 +02:00
Mauro Ronchi
42c2a5dace
Unity API Update 5.6.2
2017-06-29 15:00:19 +02:00
Simon Jackson
330cc4ee38
Updated readme
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Added Component commands to new controls
2017-06-25 22:36:09 +01:00
Simon Jackson
9d6349a2a1
Added Cooldown button control and example scene.
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Some other minor fixes included
2017-06-25 18:36:49 +01:00
Simon Jackson
290f550fc4
Updated LineRenderer Example Scene
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Added new Circle class (example in LineRenderer scene)
Changed some of the LineRenderer public variables to public properties, else they are not assignable in the editor for events. Will check other controls as well.
2017-06-25 11:56:46 +01:00
Simon Jackson
ec165a57b9
Added Line Renderer Connector from #123 ( resolves #123 )
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Added new Extension method for discovering a parent canvas for a non-graphic
2017-06-22 00:54:02 +01:00
Simon Jackson
11309d2d82
Fixed editor handles for Relative size #Phew
2017-06-21 23:44:10 +01:00
Simon Jackson
c4c6c81e80
Updated several of the example test scenes
2017-06-19 18:49:14 +01:00
Simon Jackson
937daaa227
Manual merge for PR #9
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Resolves an issue with the EventSystem and EventTriggers
2017-06-19 18:48:49 +01:00
Simon Jackson
e373565536
Resolves #139
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New properties to improve the resolution for a line, which when combined with the LineList creates a dotted line.
Supports two modes: dashes based on segments or the entire line.
2017-06-12 09:02:46 +01:00
Simon Jackson
9ce211c5fc
Resolves #143
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Performance tweaked the existing Linq method and at the request of #143 , added a new array sort alternative.
2017-06-10 14:33:12 +01:00
Simon Jackson
6a29b9957e
Updated Text demo scene with additional effects and animated some of the controls, just for effect
2017-06-05 16:01:47 +01:00
Simon Jackson
20a6cc962c
Updated Gradient scripts to "SetAllDirty" when properties changed, to ally changing through code.
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Resolves #145
Thanks to @chrisparton1991 for the fix
2017-06-04 18:19:14 +01:00
Simon Jackson
a059c148a6
Various patches and also enabled the ReorderableList in SS-Camera / Worldspace
2017-06-03 17:59:12 +01:00
Simon Jackson
e4991aba05
Rolled back Floating Joystick as it had too many dependencies, will review and re-add later
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Added fix to DropDownList to enable firing the changed event for the first item.
Added new ComboBox example scene.
2017-05-16 18:51:24 +01:00
Simon Jackson
438fc0fa81
Merged in newgradienttypes (pull request #7 )
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Added 2 new gradient types for the Gradient2 component: radial and diamond
2017-05-08 11:09:41 +00:00
Simon Jackson
2fb1a35698
Merged in floatingjoystick (pull request #8 )
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Added a floating joystick (appears in a tap position)
2017-05-08 11:09:06 +00:00
Simon Jackson
1482d7c440
Resolves #138
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Line Renderer now renders based on Pivot and resolves drawing issue with Editor script when using !Relative.
However, need to update editor script to work with relative drawing.
2017-05-08 00:18:06 +01:00
Simon Jackson
652dd1a646
Patch to BezierLineRendererEditor for Null
2017-05-07 18:39:53 +01:00
Simon Jackson
c6f095efeb
Resolves #140
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At the request of the PR update author
2017-05-07 18:16:36 +01:00
Simon Jackson
dd7d79a411
Added more example scenes
2017-05-05 17:14:03 +01:00
Simon Jackson
35b88a2487
Fixed Line endings on shaders (?)
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Removed unnecessary usings (who knew there were so many, I'm normally so tidy :P)
2017-05-05 14:25:48 +01:00
Simon Jackson
dc809858b9
1st Pass update, Updated controls:
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* DropDownList/ComboBox
* Reorderable List (Screen Space Camera Updates
* Curved text fixes
2017-05-05 14:06:52 +01:00
Tima Zhum
11519cd4bc
Added 2 new gradient types for the Gradient2 component: radial and diamond
2017-04-18 02:46:33 +06:00