Commit Graph

50 Commits (c3fd580886fa0e39afe07c477559d3e2908170c2)

Author SHA1 Message Date
Simon Jackson 383e19fb05 Merged in development (pull request #122)
Development

* Merged in updated_new_input_system_check (pull request #117)

Updated the new Input system switch and tested against 2021

* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout

* Merged in UpdatedLineRender (pull request #118)

UILineRender now initilises with a point of 1 to correct Unity issue

* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs

resolves: #364

* Merged in AccordionFIx (pull request #119)

Update to Accordion to allow for prefab Accordion Elements

* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.

Resolves #362

* Merged in content_scroll_snap_fix (pull request #120)

ContentScrollSnap update

* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.

* Merged in PaginationFix (pull request #121)

Updated the PaginationManager to override if the ScrollSnap is in motion.

* Updated release notes and bumped version to release
2021-05-10 17:38:31 +00:00
Simon (darkside) Jackson 1f93524b5f Late Build issue, resolved. 2020-10-31 16:47:44 +00:00
Simon (darkside) Jackson 17274b3ad4 Patch fix Unity 2019 2020-10-31 15:51:46 +00:00
Simon (darkside) Jackson da2cec1ef2 Unity 2020 patchfix 2020-10-31 15:45:21 +00:00
Simon (darkside) Jackson a7a17afcc5 Unity 2018 patchfix 2020-10-31 15:09:41 +00:00
Simon Jackson 38dd4ed507 Merged in dev/staticShaderLibrary (pull request #105)
Initial check-in of a static library to collate shaders on first use.
2020-10-27 01:30:40 +00:00
Simon (darkside) Jackson 45de2322c4 Patch Tooltip 2020-10-27 01:16:58 +00:00
Simon (darkside) Jackson 3de3ffa996 Patch supplied by contributor to improve the texture sheet use with the UIParticlesystem 2020-10-24 11:36:40 +01:00
Simon (darkside) Jackson f7f7535a7c Initial check-in of a static library to collate shaders on first use. 2020-10-23 19:10:51 +01:00
Simon (darkside) Jackson 5a3621a464 Added header 2020-10-23 12:41:14 +01:00
Simon (darkside) Jackson 93e36943a2 Refactored and extended the ContentScrollSnap control
* Added protection against errors and empty scrollrect content
* Added new SetNewItems function to add children programmatically to the control and reset accordingly
2020-10-23 12:04:11 +01:00
Simon (darkside) Jackson 5cfc3da6c0 Added the programmatic capability to change the parent scroll rect on the ScrollConflictManager at runtime. 2020-10-22 01:38:49 +01:00
Simon (darkside) Jackson 02abdd0929 Minor update to MagneticInfinite Scroll 2020-10-21 23:27:47 +01:00
Simon (darkside) Jackson 8870e4c78c Last 2018 fix 2020-10-21 23:23:14 +01:00
Simon (darkside) Jackson 55ee3bf621 Merge branch 'development' of https://bitbucket.org/UnityUIExtensions/unity-ui-extensions into UIKnob_Improvements 2020-10-21 23:19:59 +01:00
Simon (darkside) Jackson ac80817f49 Missed some refs 2020-10-21 19:04:00 +01:00
Simon (darkside) Jackson 9ac3b24818 Unity 2018 testing fixes 2020-10-21 18:57:03 +01:00
Simon (darkside) Jackson a354a22a13 Minor bug fixes following docs 2020-10-21 18:36:57 +01:00
Simon (darkside) Jackson 9a0a08da78 Updated UI Knob control - enabled dragging outside target area
Added example scene
2020-10-21 18:12:37 +01:00
Simon (darkside) Jackson 948d4fe62b Added "SetKnobValue" function which allows the setting of Value and loops 2020-10-20 23:06:07 +01:00
Simon (darkside) Jackson 61d0c8ec6d Refined magnetic scroll and dependencies while documenting
Updated example
2020-10-20 15:48:07 +01:00
Simon (darkside) Jackson 37fa5da1c8 Adding new magnetic scroll control
Includes some fix updates to the Infinite scroll for content of various sizes
2020-10-14 18:03:49 +01:00
Simon (darkside) Jackson dbd3bcbaa7 Patch to resolve issues without the new Input System installed 2020-10-14 16:21:26 +01:00
Simon (darkside) Jackson f349471a45 Removed redundant meta file 2020-10-12 23:32:42 +01:00
Simon (darkside) Jackson b7277edb89 Removed old inputsystem modules as they are no longer effective under Unity's new inputsystem. 2020-10-12 23:29:16 +01:00
Simon (darkside) Jackson 38740bfef0 Finalised new InputManagerHelper, which translates input based on the operating input system, new or old
Updated CardStack2D to have defined keyboard input or specific gamepad input over the older axisname for new input system.
2020-10-12 23:27:57 +01:00
Simon (darkside) Jackson 0b0d03cdb7 Following reports that certain UI Extensions controls do not work with the new input system, working on a small refactor to manage and handle dependencies on the old input system. 2020-10-08 17:07:39 +01:00
Simon (darkside) Jackson 79290237b8 Resolves #347
Items marked as transferable, remain transferable after being dropped

Also fixed an issue with items that can be dropped in to space causing NRE with debug info.
2020-10-02 21:20:17 +01:00
Simon (darkside) Jackson 9b9aac4a74 Resolves #346
When cloned, reorderable list was creating a second List Content component that was not initialised.  Refactored to wnsure only one list content was present and is initialised correctly
2020-10-02 18:17:47 +01:00
Simon (darkside) Jackson 1f6f7a8df2 Fixed issue with page events not being raised when inertia was disabled (velocity was always zero) 2020-09-28 23:59:47 +01:00
Simon (darkside) Jackson 6350f72e80 Final roll-up and fix.
Resolved race condition for associated pagination controls.
2020-09-28 23:43:03 +01:00
Simon (darkside) Jackson 263368ba8d Fixed public GoToScreen call to only raise events internally (not multiple) 2020-09-28 18:12:35 +01:00
Simon (darkside) Jackson a757539246 Fix for UI Particle system looping
Resolves #342
2020-09-28 14:45:01 +01:00
Simon (darkside) Jackson 0e636bf937 Fixed a conflict when using the ScrollConflictManager in child content of a HSS or VSS 2020-09-28 14:00:09 +01:00
Simon (darkside) Jackson 2c2a605f79 Fixing Vertical snap too 2020-09-25 16:02:03 +01:00
Simon Jackson 3427cb8442 Fixed hard swipe to ensur eit only ever moves one page, no matter how far you swipe.
Resolves #344
2020-09-25 14:40:59 +01:00
Simon (darkside) Jackson dcd43da6b8 Updates from testing 2020-09-24 21:47:00 +01:00
Simon (darkside) Jackson 0e99d8e63f Updated ComboBox controls to improve better programmatic controls 2020-09-24 15:36:02 +01:00
Simon (darkside) Jackson a6adfa849c Fix to add a "RequireComponent" to Primitives as Unity 2020 does not add them by default 2020-09-18 18:37:00 +01:00
Simon (darkside) Jackson 84bf882777 Updated Accordion to support both Vertical as well as Horizontal layout 2020-08-30 16:09:54 +01:00
Simon (darkside) Jackson 3429d37f14 Updated DropDown and Autocomplete controls based on feedback in #204
Resolves #204
2020-08-27 18:20:49 +01:00
soprachevAK f5a6795e14 add UNITY EDITOR preproc 2020-08-19 01:48:53 +03:00
soprachevAK 5c88d7d3a0 Fix menuOptions add credit header 2020-08-18 18:21:17 +03:00
soprachevAK 2f46065d99 remove unnecessaty files 2020-08-18 03:15:18 +03:00
soprachevAK dfa0d963df Add squircle priminive 2020-08-18 02:48:54 +03:00
Harris Bright d69b378f33 Added new public method to PaginationManager, to faciliate adding or removing toggles at runtime. 2020-07-14 21:47:48 +01:00
Simon (darkside) Jackson 9617cc26b2 Spell-checking and docs update 2020-07-08 20:38:28 +01:00
Simon (darkside) Jackson de989b3d96 Updated Fancy Scroll View code to latest from repo 2020-06-30 15:14:04 +01:00
Simon (darkside) Jackson 447393cf53 revert meta regeneration 2020-06-30 14:03:54 +01:00
Simon (darkside) Jackson b8f25e1eee Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00