Commit Graph

813 Commits (5f535e0431c1fe9508bd1dafe4f4e0fbfd23f4df)

Author SHA1 Message Date
Simon (Darkside) Jackson 5f535e0431
Merge branch 'development' into release 2023-07-22 16:12:16 +01:00
Simon (Darkside) Jackson 17b69878de
Merge pull request #442 from sandr01d/development
Fix release date of v2.3
2023-07-22 16:11:54 +01:00
Simon (Darkside) Jackson 70f98806e9
Merge branch 'development' into release 2023-07-22 16:11:29 +01:00
Simon (Darkside) Jackson 5ef4736e68
Merge branch 'development' into development 2023-07-22 16:09:32 +01:00
SimonDarksideJ 9fbcd39b88 Deprecated Text Effects with Unity 2022 as they are incompatible with TextMeshPro 2023-07-09 16:48:55 +01:00
wanliyun 6a68933e48 Fix Bug!NeicerOutline color.a Lose when m_UseGraphicAlpha is true!
if (m_UseGraphicAlpha)
    newColor.a = (byte)((newColor.a * verts[i].color.a) / 255);  //newColor's type cannot be Color.Should be Color32.
2023-07-06 13:20:50 +08:00
Sandroid 4857492384 Fix release date of v2.3 2023-06-21 15:10:24 +02:00
SimonDarksideJ 796f66c310 Updated LineRenderer and UILIneConnector implementations to both be safer and include warning about placing a UILineRenderer at any other position than 0,0,0. 2023-06-17 18:33:22 +01:00
SimonDarksideJ e7babe0dd6 Updated HSS/VSS to ensure events fire correctly if the control is dragged but not moved:
Resolves: #186
2023-06-17 17:16:31 +01:00
action ab34212ade Auto increment pre-release version to 2.3.2-pre.3 [skip ci] 2023-03-29 13:41:56 +00:00
Simon (Darkside) Jackson 531059bf0e
Merge pull request #439 from Unity-UI-Extensions/feature/updateCodeOwners
Patch workflow for correct secret
2023-03-29 14:41:37 +01:00
Simon (Darkside) Jackson a4fb11f0b4
Patch workflow for correct secret 2023-03-29 14:32:05 +01:00
Simon (Darkside) Jackson 09b17fae52
Merge pull request #436 from victornor/linerenderer_points
Linerenderer points
2023-03-29 14:16:07 +01:00
Simon (Darkside) Jackson 7becb9cae4
Merge branch 'development' into linerenderer_points 2023-03-29 14:15:48 +01:00
Victor 7127f8bca7 chore: make CalculatePointOnCurve public 2023-03-20 13:43:43 +01:00
Victor ba7b21fdae feat: add CalculatePointOnCurve for linerenderer 2023-03-20 13:42:33 +01:00
victornor 5e7282c27d
fix: GetPosition when Segments is null 2023-03-20 13:33:14 +01:00
action 14aa9ae491 Auto increment pre-release version to 2.3.2-pre.2 [skip ci] 2023-03-12 12:13:16 +00:00
Simon (Darkside) Jackson a45509ee55
Merge pull request #435 from Unity-UI-Extensions/fix/resolveflowoverflow
Resolve FlowLayoutGroup overflow issue
2023-03-12 12:12:52 +00:00
Simon (Darkside) Jackson 2ccf119f7d
fix package version 2023-03-12 12:06:34 +00:00
SimonDarksideJ 14548049a5 Update workflows 2023-03-12 11:58:04 +00:00
SimonDarksideJ 02da81ef28 Resolves an issue where the last line in a flow layout group would overflow the rect bounds
Fixes - https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/432
2023-03-12 11:44:50 +00:00
SimonDarksideJ 3e8eaa0643 Merge branch 'development' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into development 2023-03-12 11:43:06 +00:00
Simon (Darkside) Jackson 8ddcaa839e
Merge pull request #434 from FejZa/release
Fix ResetSelectableHighlight resets button to normal when it's actually disabled
2023-03-02 17:43:55 +00:00
Simon (Darkside) Jackson c61fbeeceb
Merge branch 'development' into release 2023-03-02 17:42:42 +00:00
Simon (Darkside) Jackson d8c99e4398
Instigate development branch 2023-03-02 17:41:00 +00:00
Dino Fejzagić 8fc9e8aba5
Update ResetSelectableHighlight.cs 2023-03-01 11:32:14 +01:00
Simon Jackson d2b10980e3 Patch readme 2023-02-09 17:48:30 +00:00
Simon Jackson d64ff2d3f0 Update patch following Asset Store publish 2023-02-07 16:21:38 +00:00
Simon (Darkside) Jackson 5114d0c050
patchfix - erroneous using? 2023-02-07 15:04:15 +00:00
Simon Jackson 688a879f31 Merge branch 'release' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into development 2023-02-07 14:59:14 +00:00
Simon (Darkside) Jackson 5ed62bc212
Release 2.3.0 (2) (#430)
* Package upver for Development

* Added OnHighlightChanged and OnPressChanged events
Added getters and setters for Highlighted and Pressed

* Patch fix for UILineRenderer

* Update package preview release

* Resolves issue where the lower range value would become stuck when moved to the max value position

Resolves: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/381/cant-move-range-slider-if-low-is-moved-to

* Updated Infinite scroll to work with content of different sizes

* Clean-up and reset pivots on scene start

* Patches from PR

* Clean up range slider unused variables

* Updated Dropdown list to NOT resize text Rect on draw

* Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.

Also fixed a minor issue with offset when dragging on the bar.

# Conflicts:
#	Runtime/Scripts/Controls/RangeSlider.cs

* Taking in fix from
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/132

* Applying PR manually, because Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/128

* Merged in fix manually because... Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130

* Remove old BitBucket Pipeline for GitHub

* Fixes issue #398 where the Next / Previous buttons filed to work if the ScrollSnap was previously scrolling.

Also renamed the Extension Methods scripts and added a new function.

Resolves: #398

* Resolves #397

Moved OnValidate checks which redraw the component to the RectTransformDimensionsCHanged event

* Updated UIParticleSystem access to Particles array to ensure it is more stable.
Updated some #if statements to be better future proofed

Resolves #360

* Fixed the UIConnector to safely handle when no parent canvas can be found.

Resolves #392

* Fixed issue which allowed an item marked as NOT transferable to actually be transferred between lists

Resolves #382

* Updated #if filter inclusion to 2019_1_OR_Newer

resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/411

* Updated UIVertical scroller to be 2022 compliant

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/410

* Updated Curly UI to wait until end of the frame to recalculate positions
Also updated Editor script to work in 2022

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/409

* Updated Depth Texture sampler in UI Particles Shaders

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/401

* Remove meta duplicates for HSVColour Picker

* Add newly generated HSV picker meta files

* Hard reset of Colour picker guids

* Updated Points to always be an array of 1 when set to nothing.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/295

* Updated Cooldown button to work with Keyboard input

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/171

* Added error handling around setting Unity UI Components for Vertical/Horizontal scrolling

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/296

* Protecting Remove too

* Added SetArc method to UICircle as requested

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/280

* Marked ScrollPositionController as Obsolete, users should use the newer Scroller component instead, will be removed in a future release.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/305

* Updated ScrollPositionControllerEditor as obsolete too

* Removed unneeded size calculation which caused some issues with mixed height/width children.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/380

* Resolved issue whereby the last row in a flow layout group would not size correctly.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/357

* Updated all components using "LayoutGroup" to override their OnDisable feature to incorporate this fix:
https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/178

* Checking in new MinMaxSlider

TODO
- Finish Editor creator

* Added Editor Menu Option to create a Min/Max slider

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/270

* Marked TileSizeFitter as obsolete as Unity has made this unworkable

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/214

* Updated Editor create options to add the correct Event System Input module for the Input system used, now or old.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/378

* Updated Editor menu layout

* Updated initialisation logic to not cause an endless loop in the TabNavigationHelper

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/208

* Added new FIFO based UI Line Render when dynamic line rendering is needed (basic, no Beziers)

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/324

* Clean-up of ScrollSnapBase

* Updated "Action" use to "UnityAction" to avoid Unity issues

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/253

* Updated UIVerticalScroller for standards and added UIHorizontalScroller

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/205

* Updated ReorderableList/ReorderableListElement to prevent creating a "Fake" droppable when the item is not transferable

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/164

* Updated panel drawing for ComboBox controls and added DropdownOffset

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/393

* Base update for pointers to new version / package home

* Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/412

* Refresh FancyScrollView with latest fixes

* Remove broken examples link

* Break Module

* Update Examples module to new home

* Updating GitHub artifacts and automation

* Updated build issue with ReorderableListElement

* Revised the Curly UI fix as it was preventing the graphic from being updated in the scene view.  Thanks to @solidsign for the update.

* Removed legacy Examples link, moving to separate repository

* Added new submodule for extracted examples

* Fix class spellings and update MultiTouchScrollRect

* Updated NonDrawingGraphic to require a CanvasRender, else it causes an error on run (and doesn't work)

- Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/420

* Add updated test flow for builds

* Fix github issue templates

* Add the Version upgrade pipeline

* Added ResetSelectableHighlight component

* Resolves issue in 2022 with the missing Text component

Fixes: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/424

* The BIG Unity 2022 Text reorganisation

* Remove editor validation and add error checking for the ColorLabel component

* Add 2019 to the testing validation

* Switch android builds to windows

* Several lifetime feature updates for the ComboBox controls:

- Resolves startup issue that prevented the control being used (Unity changed the start order in some instances), this was causing null reference issues with comboboxes
- Added the ability to set a specific item on start and not just the first
- Added the ability to disable the dropdown to make a read-only dropdown

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/426
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/425

* Resolved issues with DisplayAbove and using a 0 ItemsToDisplay

* Update pipelines for release

* Final checks for merge!

* Auto increment pre-release version to 2.3.0-pre-release.1 [skip ci]

* Auto increment pre-release version to 2.3.0-pre-release.2 [skip ci]

* Set version to 2.3.0 for initial release

* patchfix - erroneous namespace in combobox???

---------

Co-authored-by: Robert Rioja <rrioja@immersivedisplayinc.com>
Co-authored-by: Simon Jackson <darkside@xna-uk.net>
Co-authored-by: Ben MacKinnon <bilmackinnon@googlemail.com>
Co-authored-by: Simon Jackson <sjackson@ethar.com>
Co-authored-by: action <action@users.noreply.github.com>
2023-02-07 14:57:31 +00:00
Simon (Darkside) Jackson ffdc0316a4
Merge branch 'release' into development 2023-02-07 14:56:38 +00:00
Simon (Darkside) Jackson 8384bd5ced
patchfix - erroneous namespace in combobox??? 2023-02-07 14:52:00 +00:00
Simon (Darkside) Jackson 89403a2611
Release 2.3.0 (#429)
* Package upver for Development

* Added OnHighlightChanged and OnPressChanged events
Added getters and setters for Highlighted and Pressed

* Patch fix for UILineRenderer

* Update package preview release

* Resolves issue where the lower range value would become stuck when moved to the max value position

Resolves: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/381/cant-move-range-slider-if-low-is-moved-to

* Updated Infinite scroll to work with content of different sizes

* Clean-up and reset pivots on scene start

* Patches from PR

* Clean up range slider unused variables

* Updated Dropdown list to NOT resize text Rect on draw

* Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.

Also fixed a minor issue with offset when dragging on the bar.

# Conflicts:
#	Runtime/Scripts/Controls/RangeSlider.cs

* Taking in fix from
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/132

* Applying PR manually, because Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/128

* Merged in fix manually because... Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130

* Remove old BitBucket Pipeline for GitHub

* Fixes issue #398 where the Next / Previous buttons filed to work if the ScrollSnap was previously scrolling.

Also renamed the Extension Methods scripts and added a new function.

Resolves: #398

* Resolves #397

Moved OnValidate checks which redraw the component to the RectTransformDimensionsCHanged event

* Updated UIParticleSystem access to Particles array to ensure it is more stable.
Updated some #if statements to be better future proofed

Resolves #360

* Fixed the UIConnector to safely handle when no parent canvas can be found.

Resolves #392

* Fixed issue which allowed an item marked as NOT transferable to actually be transferred between lists

Resolves #382

* Updated #if filter inclusion to 2019_1_OR_Newer

resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/411

* Updated UIVertical scroller to be 2022 compliant

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/410

* Updated Curly UI to wait until end of the frame to recalculate positions
Also updated Editor script to work in 2022

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/409

* Updated Depth Texture sampler in UI Particles Shaders

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/401

* Remove meta duplicates for HSVColour Picker

* Add newly generated HSV picker meta files

* Hard reset of Colour picker guids

* Updated Points to always be an array of 1 when set to nothing.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/295

* Updated Cooldown button to work with Keyboard input

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/171

* Added error handling around setting Unity UI Components for Vertical/Horizontal scrolling

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/296

* Protecting Remove too

* Added SetArc method to UICircle as requested

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/280

* Marked ScrollPositionController as Obsolete, users should use the newer Scroller component instead, will be removed in a future release.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/305

* Updated ScrollPositionControllerEditor as obsolete too

* Removed unneeded size calculation which caused some issues with mixed height/width children.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/380

* Resolved issue whereby the last row in a flow layout group would not size correctly.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/357

* Updated all components using "LayoutGroup" to override their OnDisable feature to incorporate this fix:
https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/178

* Checking in new MinMaxSlider

TODO
- Finish Editor creator

* Added Editor Menu Option to create a Min/Max slider

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/270

* Marked TileSizeFitter as obsolete as Unity has made this unworkable

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/214

* Updated Editor create options to add the correct Event System Input module for the Input system used, now or old.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/378

* Updated Editor menu layout

* Updated initialisation logic to not cause an endless loop in the TabNavigationHelper

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/208

* Added new FIFO based UI Line Render when dynamic line rendering is needed (basic, no Beziers)

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/324

* Clean-up of ScrollSnapBase

* Updated "Action" use to "UnityAction" to avoid Unity issues

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/253

* Updated UIVerticalScroller for standards and added UIHorizontalScroller

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/205

* Updated ReorderableList/ReorderableListElement to prevent creating a "Fake" droppable when the item is not transferable

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/164

* Updated panel drawing for ComboBox controls and added DropdownOffset

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/393

* Base update for pointers to new version / package home

* Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/412

* Refresh FancyScrollView with latest fixes

* Remove broken examples link

* Break Module

* Update Examples module to new home

* Updating GitHub artifacts and automation

* Updated build issue with ReorderableListElement

* Revised the Curly UI fix as it was preventing the graphic from being updated in the scene view.  Thanks to @solidsign for the update.

* Removed legacy Examples link, moving to separate repository

* Added new submodule for extracted examples

* Fix class spellings and update MultiTouchScrollRect

* Updated NonDrawingGraphic to require a CanvasRender, else it causes an error on run (and doesn't work)

- Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/420

* Add updated test flow for builds

* Fix github issue templates

* Add the Version upgrade pipeline

* Added ResetSelectableHighlight component

* Resolves issue in 2022 with the missing Text component

Fixes: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/424

* The BIG Unity 2022 Text reorganisation

* Remove editor validation and add error checking for the ColorLabel component

* Add 2019 to the testing validation

* Switch android builds to windows

* Several lifetime feature updates for the ComboBox controls:

- Resolves startup issue that prevented the control being used (Unity changed the start order in some instances), this was causing null reference issues with comboboxes
- Added the ability to set a specific item on start and not just the first
- Added the ability to disable the dropdown to make a read-only dropdown

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/426
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/425

* Resolved issues with DisplayAbove and using a 0 ItemsToDisplay

* Update pipelines for release

* Final checks for merge!

---------

Co-authored-by: Robert Rioja <rrioja@immersivedisplayinc.com>
Co-authored-by: Simon Jackson <darkside@xna-uk.net>
Co-authored-by: Ben MacKinnon <bilmackinnon@googlemail.com>
Co-authored-by: Simon Jackson <sjackson@ethar.com>
Co-authored-by: action <action@users.noreply.github.com>
2023-02-07 14:35:43 +00:00
Simon (Darkside) Jackson 649506cd3d
Set version to 2.3.0 for initial release 2023-02-07 14:33:47 +00:00
action 589e02ffaf Auto increment pre-release version to 2.3.0-pre-release.2 [skip ci] 2023-02-07 14:29:17 +00:00
action af10498e0e Auto increment pre-release version to 2.3.0-pre-release.1 [skip ci] 2023-02-07 14:08:42 +00:00
Simon (Darkside) Jackson 8cbd1c3c1e
Merge pull request #413 from Unity-UI-Extensions/feature/V2.3.0
Feature/v2.3.0
2023-02-07 14:06:08 +00:00
Simon Jackson 2a90891ee9 Final checks for merge! 2023-02-07 14:05:04 +00:00
Simon (Darkside) Jackson 28000ad5b7
Update pipelines for release 2023-02-07 12:07:01 +00:00
Simon (Darkside) Jackson 68edffc749
Merge branch 'release' into feature/V2.3.0 2023-02-06 14:11:17 +00:00
Simon Jackson 968fdab8cc Merge branch 'development' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into feature/V2.3.0 2023-02-06 14:07:44 +00:00
Simon Jackson e085cbe076 Resolved issues with DisplayAbove and using a 0 ItemsToDisplay 2023-02-06 13:32:05 +00:00
Simon Jackson b3bb76246b Merge branch 'feature/V2.3.0' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into feature/V2.3.0 2023-02-05 11:35:34 +00:00
Simon Jackson 33cd5a9be4 Several lifetime feature updates for the ComboBox controls:
- Resolves startup issue that prevented the control being used (Unity changed the start order in some instances), this was causing null reference issues with comboboxes
- Added the ability to set a specific item on start and not just the first
- Added the ability to disable the dropdown to make a read-only dropdown

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/426
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/425
2023-02-05 11:35:18 +00:00
Simon (Darkside) Jackson 30d50cc04e
Switch android builds to windows 2023-02-05 09:15:54 +00:00
Simon Jackson 9ce7661af6 Add 2019 to the testing validation 2023-02-04 19:25:13 +00:00
Simon Jackson b59f5132c3 Remove editor validation and add error checking for the ColorLabel component 2023-02-04 19:23:26 +00:00
Simon Jackson 8d18515a4a The BIG Unity 2022 Text reorganisation 2023-02-04 11:22:31 +00:00