Commit Graph

17 Commits (3e8eaa064353f4653a45c24cc3da220471255ecc)

Author SHA1 Message Date
Simon Jackson 968fdab8cc Merge branch 'development' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into feature/V2.3.0 2023-02-06 14:07:44 +00:00
Simon Jackson 8d18515a4a The BIG Unity 2022 Text reorganisation 2023-02-04 11:22:31 +00:00
Simon Jackson c41b4af0e3 Revised the Curly UI fix as it was preventing the graphic from being updated in the scene view. Thanks to @solidsign for the update. 2023-01-22 10:40:29 +00:00
Simon Jackson 12f6174469 Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/412
2023-01-03 11:42:22 +00:00
Simon Jackson c2ada36c41 Updated Curly UI to wait until end of the frame to recalculate positions
Also updated Editor script to work in 2022

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/409
2022-11-27 15:14:52 +00:00
Simon Jackson 8004bcf39b Updated #if filter inclusion to 2019_1_OR_Newer
resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/411
2022-11-27 13:51:39 +00:00
Simon Jackson c059e2338a Updated UIParticleSystem access to Particles array to ensure it is more stable.
Updated some #if statements to be better future proofed

Resolves #360
2022-04-23 23:12:42 +01:00
Simon Jackson 30b65fb979 Merged in fix manually because... Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130
2022-04-23 11:53:17 +01:00
Simon (darkside) Jackson 17274b3ad4 Patch fix Unity 2019 2020-10-31 15:51:46 +00:00
Simon (darkside) Jackson da2cec1ef2 Unity 2020 patchfix 2020-10-31 15:45:21 +00:00
Simon (darkside) Jackson a7a17afcc5 Unity 2018 patchfix 2020-10-31 15:09:41 +00:00
Simon Jackson 38dd4ed507 Merged in dev/staticShaderLibrary (pull request #105)
Initial check-in of a static library to collate shaders on first use.
2020-10-27 01:30:40 +00:00
Simon (darkside) Jackson 3de3ffa996 Patch supplied by contributor to improve the texture sheet use with the UIParticlesystem 2020-10-24 11:36:40 +01:00
Simon (darkside) Jackson f7f7535a7c Initial check-in of a static library to collate shaders on first use. 2020-10-23 19:10:51 +01:00
Simon (darkside) Jackson a757539246 Fix for UI Particle system looping
Resolves #342
2020-09-28 14:45:01 +01:00
Simon (darkside) Jackson 9617cc26b2 Spell-checking and docs update 2020-07-08 20:38:28 +01:00
Simon (darkside) Jackson b8f25e1eee Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00