Commit Graph

300 Commits (34ea8c5d8e7f35c4800e19792a82e72fd7f36761)

Author SHA1 Message Date
Claudiu 62990e2901 On Android the hardcoded path is not found and the code execution stops there because of NullPointerException in the Material constructor 2018-06-26 21:15:42 +02:00
Simon (Darkside) Jackson d3fc02c475 Reapplying fixes after having to do a reset, whoops 2018-05-31 16:55:39 +01:00
Simon (Darkside) Jackson 4e6f14118f Updated ColorSampler and TiltWindow with multi-touch support.
Also resolved an annoying warning from the BoxSlider (Resolves #234)
2018-04-29 12:10:34 +01:00
Simon (Darkside) Jackson 75bcf05f32 Resolves #210
Fixed issue where the original script made an incorrect assumption about the association between a prefab and a script.
Menu now stacks the gameObject prefabs instead of the prefabs themselves.
2018-04-28 12:32:17 +01:00
Simon (Darkside) Jackson b12ade6b12 Added child layout fix from John Hattan
resolves #225
2018-04-19 18:01:41 +01:00
Simon (Darkside) Jackson 8768fb6c8d Merge branch 'master' of https://bitbucket.org/UnityUIExtensions/unity-ui-extensions 2018-04-12 15:12:31 +01:00
Simon (Darkside) Jackson 18a61b5ef5 Updated Radial Slider to user event Pointer position instead of Input.MousePos, allows multiple radials to be use on touch screens.
Resolves #231
2018-04-12 15:12:17 +01:00
Leon Kyz 3b1929541a Merge branch 'master' of https://bitbucket.org/leonkj/unity-ui-extensions 2018-03-30 20:02:03 +03:00
Leon Kyz 3cd7b25707 Fix reorderable lists 2018-03-30 20:00:26 +03:00
Simon (Darkside) Jackson 104002eaa5 Updated HSS/VSS to include a new HARD swipe option. Forces scroll snap to ONLy move one page when swiped. 2018-03-24 15:36:38 +00:00
Simon (Darkside) Jackson 6a4256738a Added Experimental update to UI Knob to enable working in World/SS-Camera. May revert.
Unity seems to calculate the mouse cursor position wrong between frames.
2018-03-24 14:48:53 +00:00
Sean Mann 4a2a4f555d Merged in Naphier/unity-ui-extensions_ng (pull request #30)
Further improvements to color picker control
2018-03-24 11:35:53 +00:00
Simon (Darkside) Jackson 1dbfda47d9 Moved Shader folder under a Resources folder to resolve UI Particle system and other shader issues.
Resolves #229
2018-03-22 18:09:48 +00:00
Sean Mann d5d94a2076 Improvements to UI and ColorPickerPresets inspector.
- Picker 2.0.prefab UI now collapses preoperly when showing/hiding HSV/RGB slider sets.
- ColorPickerPresets now has an inspector with a button that can be clicked to open the saved JSON file.
2018-03-10 21:52:45 -05:00
Simon Jackson 4d913f33a8 HorizontalScrollSnap.cs updated to match VerticalScrollSnap - Resolves #213 2018-02-19 15:23:38 +00:00
Sean Mann 8d4a2fe698 Compacted json format (was Color[] now is Color32[]).
Commented out code that opens json file when saved.
2018-02-18 23:28:41 -05:00
Sean Mann b5f8f17203 Improvements on Color Picker:
- .gitignore - Added "/.vs" to ignore VS 2017's new folder.
- Added Color Sampler feature to pick colors from the screen.
- Fixed issue with ColorPickerPresets with "not working" HSVChanged()
- Changed the way ColorPickerPresets work. Can now add predefined colors in the inspector, plus save/load from player prefs or json file.
- Modified UI layout for Picker 2.0 prefab to allow for expansion of presets, toggling of RGB vs HSV. Still could use some work as the layout doesn't collapse/expand nicely.
2018-02-18 23:16:15 -05:00
Simon (Darkside) Jackson 55a7d21860 First pass optimisation for next update.
[x] Cleared any outstanding warnings on build
[x] Tested random scenes and updated (requires further investigation)
2018-01-20 12:08:44 +00:00
adibacco 2145c4671b Merged in adibacco/unity-ui-extensions (pull request #17)
Added support for multiple segments drawing
2018-01-20 10:25:08 +00:00
Edward Parris dcbe1920f1 Merged in empika/unity-ui-extensions (pull request #29)
Use a member variable for the list of verts to stop garbage generation.
2018-01-06 11:34:24 +00:00
ramonmolossi 9528fb235e Merged in ramonmolossi/unity-ui-extensions (pull request #19)
Flow Layout changed to support Vertical Flow
2018-01-06 11:33:59 +00:00
Eddy Parris fbfb5afc8e Use a member variable for the list of verts to stop garbage generation. 2017-12-07 13:34:55 +00:00
Beka Westberg fca370b906 Created a Content Scroll Snap that snaps onto the children of the content no matter their sizing or spacing 2017-12-05 14:23:01 -08:00
Brad Nelson 8f6b2a1888 Fixes to make sure images align correctly and are culled based on the matches for icons in TextPic. 2017-11-07 21:13:24 +00:00
Brad Nelson db2844d8bd Fixed rebuild loop error in TextPic and added disabling/enabling images when the TextPic component is disabled/enabled. 2017-11-06 20:44:20 +00:00
Troy Walker 731961fe22 Merged in tswalker/unity-ui-extensions (pull request #20)
Major changes to UICircle with some member modifications and additions to the component behaviour.
2017-10-19 12:15:59 +00:00
David Gileadi 9d2fdcf39a Merged in david_gileadi/unity-ui-extensions/stepper-segmented-fixes (pull request #16)
Fixes for Stepper and Segmented Control
2017-10-19 12:15:03 +00:00
David Gileadi 5530b10453 Merged in david_gileadi/unity-ui-extensions/gradient-zoom-offset (pull request #18)
Improve the offset range when zoomed
2017-10-19 12:11:56 +00:00
Simon (Darkside) Jackson 54488e1089 Experimental ScrollSnap base with support for the UI Infinite scroll component
* Does not yet work with buttons
* GoTo screen not tested

New features only activate with a UI Infinite Scroll attached.
2017-10-19 13:11:09 +01:00
LAB\TroyWalker 019d05dfb1 Major changes to UICircle with some member modifications and additions to the component behaviour.
* Added progress indicator capability to the component.
 * Component uses AddUIVertexStream to generate vertices and indices of triangle order.
 * Improves base geometry generation to prevent edge sliding on segment value changes (tris density, now called Arc Steps).
 * Corrects a minor issue with base mesh where first vertex is generate at center (only visable in wireframe mode at certain angles).
2017-10-10 16:52:02 -05:00
David Gileadi 0c8e5d5d00 Merge branch 'master' into stepper-segmented-fixes 2017-09-20 11:55:38 -07:00
ramonmolossi dcff7e29a3 Layout changes to support Vertical Flow 2017-09-08 21:14:58 -03:00
David Gileadi f5602a0e14 Use button colors, improve initial render 2017-09-01 17:39:32 -07:00
David Gileadi 84a79e7404 Improve the offset range when zoomed 2017-08-31 09:32:50 -07:00
David Gileadi 825ae0d504 Move Segment and StepperSide into own files so Unity can find them 2017-08-31 09:29:16 -07:00
David Gileadi ea8a9e9d36 Preserve sprite modifications in more situations 2017-08-19 21:57:27 -07:00
ydibaccoa fedfe4508a Added support for multiple segments drawing 2017-08-17 21:38:31 +01:00
David Gileadi 382a19cb36 Add null (missing component) safety checks 2017-08-12 16:56:22 -07:00
David Gileadi c5edc0cdf1 Change Stepper and Segmented Control to use overrideImage, standard size, other fixes 2017-08-12 16:19:19 -07:00
David Gileadi 48acafbb85 Support complex linear gradients, gradient zoom, and a switch of whether to modify vertices 2017-08-12 15:41:24 -07:00
Simon Jackson 1f16a65f0f Some realignment of the H&S ScrollSnap Scripts
Resolves #160
2017-08-12 10:24:25 +01:00
Simon Jackson 68b0445b28 Fixing attributions on update UIParticleSystem. missed when the update didn't take the first time.
Script remains the same. (docs updated)
2017-08-11 15:53:23 +01:00
Simon Jackson c11796ebcc Update 2.0 Check-in 2017-08-11 13:17:10 +01:00
Simon Jackson 8bd4312c16 UI Particle System update from forum thread 2017-08-11 13:15:42 +01:00
Simon Jackson d6cfb41bf5 Added Pagination Manager
Resolves #158

Thanks @BroganKing
2017-08-09 19:38:29 +01:00
Simon Jackson adb09d3481 Also added "InitialiseChildObjectsFromScene" to RemoveChild for HSS
Validated all other occurrences where this function should be called are valid.
2017-08-07 11:56:41 +01:00
Simon Jackson cdef4bdfef Horizontal Scroll Snap "AddChild" method was NOT calling "InitialiseChildObjectsFromScene()", added
Resolves #125
2017-08-07 11:53:57 +01:00
Simon Jackson 98648acf6a Documentation tweaks and original FancyScrollView docs 2017-08-05 12:57:07 +01:00
Simon Jackson 2294f34905 Performance update to UILineConnector only draw when child transforms move.
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/123/uilinerenderer-issues-with-specifying
2017-08-04 20:36:25 +01:00
Simon Jackson 11ee80411f Added a new Line Renderer mode (Catenary) 2017-08-04 20:01:02 +01:00