soprachevAK
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dfa0d963df
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Add squircle priminive
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2020-08-18 02:48:54 +03:00 |
Simon Jackson
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214b4a1a69
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Merged in development (pull request #87)
Update 2.2.2 release - Minor patches and package docs update for Asset Store
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2020-07-15 20:03:45 +00:00 |
Simon (darkside) Jackson
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329579b78f
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Fix version sync miss-match
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2020-07-15 21:03:15 +01:00 |
Simon (darkside) Jackson
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f06781a0fa
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Version update
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2020-07-15 21:00:36 +01:00 |
Simon (darkside) Jackson
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666f444b39
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Revert change to package.json
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2020-07-15 20:59:34 +01:00 |
Simon Jackson
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e1ba192b1f
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Merged in feature/packagedocs (pull request #86)
Feature/packagedocs
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2020-07-15 19:41:45 +00:00 |
Simon (darkside) Jackson
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2ab292c58d
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Updated layout to comply with additional packaging guidelines
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2020-07-15 20:39:55 +01:00 |
Simon (darkside) Jackson
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6cea2f7f6d
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Updated package version for testing.
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2020-07-15 20:01:34 +01:00 |
Simon (darkside) Jackson
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4e615b0982
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Added local documentation to the package, as demanded by the Unity Asset Store tools
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2020-07-15 19:58:20 +01:00 |
Harris Bright
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7b423e2e39
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Merged in development (pull request #85)
PaginationManager Fork (development branch)
Approved-by: Simon Jackson
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2020-07-15 01:47:05 +00:00 |
Harris Bright
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d69b378f33
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Added new public method to PaginationManager, to faciliate adding or removing toggles at runtime.
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2020-07-14 21:47:48 +01:00 |
Simon Jackson
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69a3529628
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Merged in development (pull request #83)
Update release notes
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2020-07-09 12:57:29 +00:00 |
Simon (darkside) Jackson
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d62607e42a
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Update release notes
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2020-07-09 13:55:52 +01:00 |
Simon (darkside) Jackson
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7c9ccc9068
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Quick patch to include an .npmignore to not push the BitBucket pipelines configuration to NPM
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2020-07-09 12:03:28 +01:00 |
Simon Jackson
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f5360234bd
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Merged in development (pull request #82)
Release 2.2 (2019.4)
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2020-07-08 20:54:13 +00:00 |
Simon (darkside) Jackson
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257b3c17a8
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Release package update
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2020-07-08 21:52:54 +01:00 |
Simon (darkside) Jackson
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a2eb94dd9e
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Updating Examples Checkout
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2020-07-08 21:24:01 +01:00 |
Simon Jackson
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bc8a187dbb
|
Merged in fix/spellcheck (pull request #80)
Spell-checking and docs update
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2020-07-08 20:09:31 +00:00 |
Simon (darkside) Jackson
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b7c38d8026
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Merge branch 'development' of https://bitbucket.org/UnityUIExtensions/unity-ui-extensions into fix/spellcheck
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2020-07-08 20:38:41 +01:00 |
Simon (darkside) Jackson
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9617cc26b2
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Spell-checking and docs update
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2020-07-08 20:38:28 +01:00 |
Simon Jackson
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71a49338f0
|
bitbucket-pipelines.yml edited online with Bitbucket
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2020-07-01 21:28:26 +00:00 |
Simon Jackson
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0f68b5cca4
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Initial Bitbucket Pipelines configuration
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2020-07-01 21:20:17 +00:00 |
Simon Jackson
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9a66b92de2
|
Merged in dev/fancyscrollviewupdate (pull request #77)
Updated Fancy Scroll View code to the latest from repo
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2020-06-30 15:14:24 +00:00 |
Simon (darkside) Jackson
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de989b3d96
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Updated Fancy Scroll View code to latest from repo
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2020-06-30 15:14:04 +01:00 |
Simon Jackson
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1fc8bba1d6
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Merged in dev/packagerestructure (pull request #76)
Package restructure to meet Unity's new package standard
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2020-06-30 13:05:03 +00:00 |
Simon (darkside) Jackson
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447393cf53
|
revert meta regeneration
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2020-06-30 14:03:54 +01:00 |
Simon (darkside) Jackson
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b8f25e1eee
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
Simon Jackson
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b8c655eb45
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Merged in fix/132-scrollsnapinfinite (pull request #75)
fix: HSS/VSS ScrollSnap button fixes when infinite control applied
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2020-06-30 12:02:11 +00:00 |
Simon (darkside) Jackson
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d393830a1d
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fix: HSS/VSS ScrollSnap button fixes when infinite control applied
Resolves #132
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2020-06-30 12:55:45 +01:00 |
Simon (darkside) Jackson
|
6111aee299
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Initial check-in for the new release branch for UPM support
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2020-06-29 18:07:09 +01:00 |
Simon (darkside) Jackson
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f44afc7c6d
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Check-in of the new development branch, this will retire the old default "Master" branch.
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2020-06-29 17:47:34 +01:00 |
Simon Jackson
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93fda056a0
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Merged in fix/ScrollSnapFix (pull request #74)
Resolution for 323
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2020-06-22 15:01:54 +00:00 |
Simon (darkside) Jackson
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184f608ed7
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Switched to using AnchoredPosition as key rather than the original LocalPosition. This seems to resolve the long standing intermittent issue with the content becoming offset on scroll.
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2020-06-22 15:48:16 +01:00 |
Simon Jackson
|
dea0699435
|
README.md edited online with Bitbucket
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2020-05-27 12:36:39 +00:00 |
Simon Jackson
|
40f1ae3ee4
|
Merged in ScrollConflictMngr-Update (pull request #73)
ScrollConflict manager update
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2020-05-22 16:27:51 +00:00 |
Simon (darkside) Jackson
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5c94a03081
|
Updated enhancement to scm to work generically with either vertical or horizontal scroll snaps.
Will also automatically configure the parent scroll snap if missing
Added fault protection in case a ParentScrollSnap is not available.
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2020-05-22 13:29:03 +01:00 |
Matthew Prinold
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6ea1c4e8e5
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Merged in Matthew-Prinold/scrollconflictmanagercs-edited-online-wi-1590141623351 (pull request #71)
ScrollConflictManager.cs edited online with Bitbucket now works with scrollsnap Horizontal and calls the appropriate events
Approved-by: Simon Jackson
|
2020-05-22 11:59:23 +00:00 |
Simon Jackson
|
bf59edf11d
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Merged in HSS-VSS-Refactor (pull request #72)
Refactored HSS/VSS
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2020-05-22 11:28:18 +00:00 |
Simon (darkside) Jackson
|
018bb1c524
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Refactored HSS/VSS to move the onEndDrag interface bindings are on the BaseScrollSnap instead of the child controls
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2020-05-22 12:15:58 +01:00 |
Matthew Prinold
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0331d960e1
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ScrollConflictManager.cs edited online with Bitbucket now works with scrollsnap Horizontal and calls the appropriate events
|
2020-05-22 10:00:35 +00:00 |
Simon Jackson
|
84c030278b
|
Merged in UIParticleSystemUpdate (pull request #67)
Updated UI Particle System to recognise "PlayOnAwake"
|
2020-05-22 09:43:22 +00:00 |
duz1000
|
47425f030a
|
Merged in feature/UIWindowBase_transform_changes (pull request #69)
UIWindowBase can optionally be set to a different transform.
Approved-by: Simon Jackson
|
2020-05-22 09:43:03 +00:00 |
c0ffee
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59b184d627
|
Merged in c0ffeeartc/unity-ui-extensions (pull request #70)
Added undo to uGUITools.AnchorsToCorners, uGUITools.CornersToAnchors
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2020-05-22 09:39:23 +00:00 |
c0ffeeartc
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b49dd4e918
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Added undo to uGUITools.AnchorsToCorners, uGUITools.CornersToAnchors
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2020-05-22 03:13:47 +03:00 |
Du-z
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c4bf532df4
|
The transform to move when dragging can be optionally be set to a different transform.
This is useful for when you want just the top bar of a window to be used as a drag handle, a parent transforms position can be moved instead.
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2020-05-16 12:16:13 +10:00 |
Simon (darkside) Jackson
|
f1fbd9dacd
|
Added ability to recognise when "PlayOnAwake" was disabled for a Particle System
Also added three programmatic calls to Play, Pause and Stop the effect.
|
2020-04-19 11:42:58 +01:00 |
Chad Kilgore
|
079fbe952f
|
Merged in nrvllrgrs/unity-ui-extensions/fixRadialSlider (pull request #66)
Fix to allow radial slider to start from positions other than left
|
2020-03-15 19:10:44 +00:00 |
bluefallsky
|
c1336f4a1d
|
Merged in bluefallsky/unity-ui-extensions (pull request #65)
Fix UI Particles: Texture sheet animation + Random row(#256)
|
2020-03-15 14:44:10 +00:00 |
Chad Kilgore
|
326a2eed75
|
Fix to allow radial slider to start from positions other than left
|
2020-03-14 22:14:45 -05:00 |
bluefallsky
|
a15d4f1529
|
Fix UI Particles: Texture sheet animation + Random row(#256)
|
2020-01-31 18:00:48 +09:00 |